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February 20th, 2018, 23:10 Posted By: wraggster
The free VGB 5.4 for Windows and Linux is now online. The new release fixes several issues with the replay feature and adds the remaining replay time display. If you do not yet know what replay is, simply press F8 during the game and see what happens.
- Added remaining time display during replay.
- Added shadow underneath the time display.
- Stopping replay when menu opens on Windows.
- Fixed replay rollover mechanism.
via https://www.aep-emu.de/
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February 20th, 2018, 23:09 Posted By: wraggster
A new beta version of the Amiga emulator WinUAE is available for testing.
http://www.winuae.net/files/b/winuae_3610b4.7z
http://www.winuae.net/files/b/winuae64_3610b4.7z
Beta 4:
- Cirrus Logic emulation blit out of bounds checks added, previously it usually caused a crash, for example OS4 + Picasso IV sometimes does small blits that cross end of VRAM. (Original QEMU blit checks were very broken)
- Yet another interrupt handling rewrite to properly support cross thread interrupt activation (PPC emulation).
- Added more validation to clipboard sharing IFF parsing to prevent crashes if data is truncated.
- RTG multithread + hardware mouse cursor + no OSD: mouse cursor movement didn't re-draw the screen.
- If SCSI ATA passtrough returns weird timeout error (instead of immediate failure like it is supposed to do), don't attempt it again to reduce delay when selecting real harddrive.
- Fixed D3D 11 mode debug mode warning. Most likely it was harmless.
via https://www.aep-emu.de/PNphpBB2-file...c-t-22001.html
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February 20th, 2018, 23:08 Posted By: wraggster
A new version of AmiArcadia/WinArcadia has been released. WinArcadia is the Windows backport of AmiArcadia. These emulate the Emerson Arcadia 2001 (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) and Interton VC 4000 (Acetronic, Fountain, Interton, Prinztronic, Rowtron, Voltmace, Waddington, etc.) console families, and the Elektor TV Games Computer.
via https://www.aep-emu.de/
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February 13th, 2018, 23:01 Posted By: wraggster
Heres a new release of the Atari St emulator Hatari:
A new version of the Atari ST emulator for Unix/Linux, RiscOS, BSD, BeOS, Nokia N770 / N800 internet tablet, Solaris, AmigaOS, Mac OS X and Windows Hatari has been released.
Quote:
Hatari 2.1.0 has been released. You can download it from http://download.tuxfamily.org/hatari/2.1.0
Many thanks to all the people who contributed to this version in different ways (code, bug report, testing, reverse engineering and documentation of the real HW, ...), see doc/authors.txt and doc/thanks.txt for a list of devs / contributors.Major highlights of this new version :- Major rewrite of the YM2149 with a new cycle accurate emulation
- Major rewrite of the blitter to allow cycle exact bus accesses and correct bus sharing with the CPU
- Improved video emulation : bottom border at 60 Hz and number of displayed lines, video counter reloading, timer B in mono mode
- Add full support for MMU/MCU RAM configuration at $FF8001, support more RAM combinations (256 KB and 2.5 MB)
- Some STX floppy images were not correctly emulated when verify bit was set in the FDC
- Support for undocumented STOP behaviour on 68000
- Fix some rare bus accesses order and stack frames
- Fix some flags after DIV and BCD instructions
- Improved memory timing for 68030 depending on RAM type
- 68030 instruction cache was not correctly disabled when EI=0 in CACR
- Improve caches accuracy for 68020/30/40/60, with optional MMU support
- Large improvements to FPU emulation, including a new softfloat method
- MIDI support for Windows and macOS (with PortMidi library)
- Add support for AVI files > 4GB (up to 256 GB)
- SDL UI shows refresh rate and blitter usage
- Several improvements/fixes when using VDI
- Improvements/more options for autostart using virtual INF file
- Many improvements to debugger, especially for symbols handling
- Fix compilation for more targets (ARM64, MIPS, ...)
See release-notes.txt for the full changelog.
via https://www.aep-emu.de/PNphpBB2-file...c-t-21996.html
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February 13th, 2018, 22:59 Posted By: wraggster
The Amiga emulator gets another release:
A new beta version of the Amiga emulator WinUAE is available for testing.
http://www.winuae.net/files/b/winuae_3610b3.7z
http://www.winuae.net/files/b/winuae64_3610b3.7z
Beta 3:
- Not all Advanced chipset options reset when compatible checkbox was ticked.
- Windows 10 build 10240 fix (b1) was incomplete, it caused crash when starting emulation.
- b1 interrupt handling update fix.
- Floppy sound used empty drive volume level if disk was inserted and floppy sound settings was changed when emulation is running. (Different than b1 fix)
- Some fixes to UAE generated emulated IDE identity data. Added CHS-only IDE drive emulation support. (LBA bit is cleared in identity data and setting LBA bit in IDE register does nothing)
- Pre-filled CHS-only drive CHS geometry data query dialog used original non-byteswapped identity data.
- CHS-only IDE drives can now be mounted in emulation and they appear with real size and geometry when using USB adapters that allow identity read but does not support CHS (like common JMicron based adapters). Writing is not allowed.
- RTG background multithread thread safety fix
via https://www.aep-emu.de/PNphpBB2-file...c-t-21997.html
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February 10th, 2018, 22:29 Posted By: wraggster
The Final Burn Emulator for Windows has seen an update, heres whats new:
FB Alpha Shuffle v2.4.0 (2018/02/09) is released. FB Alpha Shuffle is an unofficial version based on FBA with many features.
FB Alpha Shuffle Features:
- added AVI recorder and input macro. [Gangta, emufan]
- added support translated game name list in game selection dialog. [Sho, 800]
you can import game names from mamep.lst while exporting gamelist. (put mamep.lst under fbas.exe or config dir)
- added IPS v4 support from MAMEPlus!. (Thanks to Emuman, emufan)
- added image menu from MAMEPlus!. (Thanks to Emuman, kkez)
- added select background image and select random image functions.
- added set misc paths and improved UI for game selection dialog.
- added save preset and save default input mapping, file is saved in config/presets.
- added some custom images in .\res folder, you can replace these images with what you like.
- added display score, select, gameover, boss snapshot to game selection dialog.
(http://www.progettoemma.net/snaps/)
- added support archived preview image (zip or 7z).
(name it: snap, titles, flyers, score, select, boss, gameover. ext = zip/7z).
- added load cheat from archive file (name it: cheat.zip/7z), also added cheat select/reload.
- added filters in game selection dialog. (it also can filter the custom translated game names)
(type "lamer" in the filter and it will show unavailable/missing sets)
you can edit "user-filter" value in fbas.xml to define your filter string, separate with semicolon.
- added save favorite games (the file is in config/favorites.ini).
- added "Undo" for input recordings, "Rewind" for input recording playback. [blip]
- added adjustable emulation speeds (shift + +/-) and frame counter display. [blip]
- added a simple jukebox for neogeo, cps1/2 games. (Thanks to CaptainCPS-X, iq_132)
(put sound.dat of caname in .\config folder with UTF-8 encode)
- added 7-Zip support. (http://www.7-zip.org/)
- added XAudio2 sound output. (need install new DirectX runtime/SDK)
- added OpenAL sound output.
- added OpenGL, GDI, Direct2D video output.
- added select audio device and select display adapter.
- added autofire support, you can set the autofire delay value in input mapping dialog.
(autofire only affects normal buttons, doesn't support direction and macro buttons)
- added custom button feature. (Map Game Inputs ==> Custom buttons)
- added configurable hotkeys. (Thanks to mauzus)
- changed the emulator will not depend on kailleraclient.dll.
You can put kailleraclient.dll in the same directory as the emulator if you want to netplay.
- changed all romsets to match MAME Plus!.
- removed many rarely-used features from official FBA.
- Many thanks to OopsWare (http://oopsware.googlepages.com/) for porting PGM, CPS3 and many other drivers to FBA.
download http://code.google.com/p/fbashuffle/
via http://www.emucr.com/2018/02/fb-alph...-20180209.html
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February 10th, 2018, 22:27 Posted By: wraggster
Heres a new release of the Dualshock app for Windows:
DS4Windows v1.4.111 is released. DS4Windows is a portable program that allows you to get the best experience while using a DualShock 4 on your PC. By emulating a Xbox 360 controller, many more games are accessible.
DS4Windows Requirements
* Microsoft .NET 4.5 or higher (needed to unzip the driver and for macros to work
* DS4 Driver (Downloaded & Installed with
* Microsoft 360 Driver (link inside DS4Windows, already installed on Windows 7 SP1 and higher or if you've used a 360 controller
* Sony DualShock 4 (This should be
* Micro USB
* (Optional)Bluetooth 2.1+, via adapter or built in pc (My recommendation) (Toshiba's bluetooth & Bluetooth adapters using CSR currently does not
DS4Windows changelog:
Use tasks for some WebClient events. Reduces input lag
Fixed config loading so Welcome Dialog window uses the language setting
download https://github.com/Ryochan7/DS4Windows
via http://www.emucr.com/2018/02/ds4windows-v14111.html
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February 8th, 2018, 22:32 Posted By: wraggster
How many new emulators tonight, im shattered, heres the release details:
Neko Project 21/W v0.86 Rev. 38 is released. Neko Project II is a port to the Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui.
Neko Project 21/W v0.86 Rev. 38 Changelog:
· We made it possible to customize seek sound and relay switching sound
· For details, refer to the page of the external file of attached help
· Seek sound is seek.wav, seek1.wav, relay switching sound is relay1.wav
· Added setting screen for 118 sound source and Mate-X PCM
· Sound Blaster 16 setting screen added
· Corrected the process of CS 4231 (it may be bad)
· I made it possible to use NECCDM.SYS to some extent
· Fixed an unfounded modification of β1
· CD-DA playback may be normalized in DOS application premised by NECCDM.SYS
· Known bug: It takes a lot of time to play CD-DA on Win 3.1 media player
- Fixed a bug that FDD will not be visible on Windows 2000 in case of no real machine BIOS
- A memory check of 128 MB or more is now emulated
· Even if the installed memory is set to 230 MB it will be counted to the end
· When it is time consuming and disliking, please use Skip over 16MB memcheck of Other menu or see private function
download https://sites.google.com/site/np21win/
via http://www.emucr.com/2018/02/neko-pr...86-rev-38.html
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February 8th, 2018, 22:30 Posted By: wraggster
Heres a new version of the fork of the Dos emulator DOSbox, heres the release notes:
DOSBox ECE SVN r4074 is released. This is a Enhanced Community Edition. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.
DOSBox ECE differs from normal DOSBox in these features:
* Emulation of a 3Dfx Vooodoo card through OpenGL (No external Glide wrapper needed!)
* 4x, 5x and 6x scaling in windowed mode is possible
* Pixel-perfect output mode for undistorted scaling of the picture
* Improved emulation of OPL3 (a FM sound synthesis chip from Yamaha)
* Improved sound of PC speaker emulation
* Emulation des Roland MT-32-Midisynthesizers
* Integration of Fluidsynth (a software MIDI synthesizer with Soundfont support)
download http://blog.yesterplay80.net/dosbox-ece-en/
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February 8th, 2018, 22:27 Posted By: wraggster
Wow its another frontend, this time for the emulator MAME, heres the details:
Mame Classic v9.1.0 is released. Mame Classic is the first Windows Front-End for M.A.M.E. to feature independent default settings for raster and vector games! Works with Windows 98, ME, 2000, XP, & Vista.
Mame Classic Features:
- Independent default options for Raster and Vector games
- Stores favorite games in separate list
- Custom settings for individual games
- Finds ROM changes between M.A.M.E. versions
- MAMEDiff support (requires mamediff.exe)
- Numerous game filters
- NPlayers.ini and Catver.ini support
- Icon support (requires icons to be unzipped in a ICONS folder in your M.A.M.E. directory)
- Game information (requires the history.dat file and/or mameinfo.dat file)
- Alternate directories for each directory in the mame.ini file
- Two ROM directories
- ROM and Sample verify with search for bad sets
- Screen Shots
- Ability to find and delete ROMs which are no longer supported in M.A.M.E.
- Maintenance to your M.A.M.E. directories
- Ability to disable Ctrl-Alt-Delete, Ctrl-Esc, and the Windows key during game play in Windows 98
Mame Classic v9.1.0 changelog:
– Added : Controls for new Fallback Artwork, Override Artwork and NVRAM Save options
– Added : Cambria and Segoe UI GUI fonts
– Changed : The cursor no longer changes to a hand pointer on the main form
– Changed : The option « Use Link Style GUI » is now « Use Buttonless GUI »
– Changed : The reports folder has been renamed to output
– Fixed : Changing to the Classic theme from any other theme would leave the background color of the previous theme in one of the textboxes
– Fixed : Scroll Bar issue on the Maintenance screen when MAME Classic was restored from maximized
– Fixed : Vector controls would be disabled in MESS Settings
– Removed : References to obsolete help files in the Help pull-down menu
– Removed : MS Sans Serif and MS Serif GUI fonts
download http://mameclassic.mameworld.info/
via http://www.emucr.com/2018/02/mame-classic-v910.html
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February 8th, 2018, 22:25 Posted By: wraggster
Its the night of front end releases, heres another:
EmulationStation (2018/02/04) is released. EmulationStation is a graphical and themeable emulator front-end that allows you to access all your favorite games in one place, even without a keyboard!
Some of the new features:
A built-in, graphical scraper system. No more using an external Python script. Automatically download full names, box art, descriptions, release dates, and optionally ratings. You can scrape several systems at once, or just individual games.
A built-in, graphical metadata editor. No more editing XML files by hand. Press the “Select” button in the game list and choose “EDIT THIS GAME’S METADATA” to open it. You can scrape metadata from the editor, too.
The old theming system has been completely replaced. The new system is more flexible, but still simple, and much more consistent.
There’s an tag now! No more defining fonts/sounds by hand across 30 systems!
Textlists support left, center, and right alignments, as well as horizontal margins. You can also control line spacing.
Images can now be in SVG format (vector graphics), so they look good at any resolution.
You can now add static text wherever you want.
Themes are now distributed as sets. You can change the current set within EmulationStation itself, without even restarting the program.
Read THEMES.md for examples and more information!
A new “System Select” screen, featuring the logos for all your systems in a carousel. Themable, of course.
A new set of themes done by Nils, for every platform RetroPie supports and more! Each system has a beautiful vector logo!
The old menu (when you press “start”) has been completely redone, in both functionality and style. Along with pretty much every piece of UI.
The input configuration system has been revamped. In addition to looking much nicer, it is now easy to add new controllers after the initial configuration: just select “CONFIGURE INPUT” from the main menu.
An on-screen help system, that shows what buttons do what things.
A built-in settings menu that lets you change:
The screensaver timeout
The screensaver behavior (dim vs. completely black screen)
Toggle framerate display
Toggle on-screen help display
Toggle left/right changing the system in the game list view (forcing you to use the new system select carousel); useful for those with analog sticks.
The screen transition style (“fade” or “slide”)
The current theme set
The global system volume (on the Operating System level)
When scrolling in really long game lists, after a few seconds, the screen will dim and display the first 2 letters of where the cursor is, Steam Big Picture style.
Gamelist.xmls now support relative paths, so it should be possible to transfer them between computers and make portable installations.
EmulationStation no longer closes immediately if you launch it without es_systems.cfg set up properly. It now shows an in-program message box explaining the error.
Upgraded from SDL1.2 to SDL2 with the Raspberry Pi video driver. No more “white dot” when ES is starting.
es_systems.cfg is now in XML, to be consistent with every other configuration file.
An actual website: http://www.emulationstation.org. Huge thanks to Nils for design suggestions/tweaks, as usual. It includes a detailed “Getting Started” page.
More!
download http://www.emulationstation.org/
via http://www.emucr.com/2018/02/emulati...-20180204.html
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February 8th, 2018, 22:22 Posted By: wraggster
I am a massive fan of older games and heres an application right down my street:
Pantheon v6.748 is released. Pantheon is Windows desktop application with collection of games for video consoles and home computers from the past. The games are not the part of the application, instead they will be downloaded (with the game manual or review - if available) from the internet, after you activate the game. Downloaded files are stored on the local file system and will be available offline the next time you wish to play the game. Finally, the program file is loaded into the memory and executed inside the emulator. Current version has emulator of Atari 2600 with collection of 170 games, emulator of Atari 5200 with collection of 50 games and emulator of Atari 8-bit computers with collection of 26 games.
Pantheon is still in development, new features and games are added almost every day. But you may experience occasional artifacts or crashes during the gameplay, and game snapshots may not be available in the following releases.
download http://bostjan-grandovec.si/Content/News.htm
via http://www.emucr.com/2018/02/pantheon-v6748.html
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February 8th, 2018, 22:19 Posted By: wraggster
A lot of frontends have been released recently and heres yet another:
Hardcade v4.0 b3b is released. Hardcade is a Frontend multi-arcade emulator for PC with built-in Windows or just Windows PC, it supports the systems of arcade games and game consoles. It allows you to hide windows and have a single interface to play your arcade games and consoles favorites. It is controlled entirely with the joystick or keyboard.
The advantages of Hardcade:
- Less than 4 MB, quick and easy installation. Works 100% fullspeed on PCs with low processor.
- Develop and optimized specifically for each supported emulators!
- Supports emulators that launch from the command line but also those who do not support command line. Supports emulators like bsnes, Snes9x, Project 64, 1964 ...
- Configure and add multiple emulators with the same name in same or different versions: Mame32-62-92 Mame32, Mame32-145.
- Supports all resolutions with the option "Switch to full screen resoHardcade v2.0.0blution" in 15, 24 and 31khz.
- Launch of all emulators full screen (Fullscreen) even emulators that do not launch command line.
- Supports games on vertical screens with two modes of rotation of the frontend to the left or right.
- Supports all systems Arcade Mame, CPS1, CPS2, CPS3, Sega System 16, Sega System 32 and Super Nintendo consoles, Nintendo NES, Nintendo 64, Sega Master System, Sega Genesis, Sega 32X, Sega CD.
- Currently supports emulators Mame32, Mame, ADVMAME, WinKawaks, Final Burn Alpha, Raine, Nebula, Nestopia, Virtuanes, 1964 N64, N64 Project 64, Kega Fusion, Gens Sega, Zsnes, bsnes, Snes9x (other emulators will soon supported)
- Configuration of emulators and roms lists very easy.
Hardcade v4.0 b3b Changelog:
- Fixed a bug for the Sega Dreamcast DEMUL the game was not launched in the versions of Demul.
- Update of FullscreenEmul which becomes FS-dEmul, improvement and correction of some bug, is now launched online command.
- Fixed a bug in the Layout Editor the snapshot could not be moved anymore when changing the layer order
- Fixed Atari Jaguar skin (transparency snapshot)
download http://www.hardcade.net/
via http://www.emucr.com/2018/02/hardcade-v40-b3b.html
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February 8th, 2018, 22:16 Posted By: wraggster
Not something ive used before but this will be of interest to many of you out there:
Playnite v3.6 is released. Open source video game library manager and launcher with support for 3rd party libraries like Steam, GOG, Origin, Battle.net and Uplay. Including game emulation support, providing one unified interface for your games.
Playnite Features
* Steam, Origin, GOG, Battle.net, Uplay support
* Import games from Steam, Origin, Battle.net, GOG and Uplay services including games that are not installed. You can also import Windows Store (UWP) games.
* Console Emulation support
* Import console games and run them through emulators.
* View options
* Choose from 3 different view options.
* Custom games
* Add any game or program with custom launch options.
* Automatic Update
* Application automatically updates to new version.
* Portable installation
* Run Playnite without need to install, with ability to run from any place, with option to configure database location for automatic sync via service like DropBox or Google Drive.
Playnite Planned Features
* "Big Picture" mode with controller support
* Fullscreen mode managed with controller.
* UI Customization
* Full support for skins and custom color pallets.
* Add additional launch options for legacy games
* To help managing and launching older games. Features like limit CPU cores, CPU speed fix, compatibility flags, automatic installation of 3d party wrappers etc.
* Plugin support
* Add additional functionality through easy scritping or fully fledged C# plugins.
Playnite changelog:
New: Swedish localization (thanks to MrCraigen) #436
New: Dutch localization (thanks to wilco375) #429
New: Cxbx-Reloaded and yuzu emulator profiles #434
New: Added digital signature #80
Fix: Windows Store (UWP) game detection not working properly
Fix: Path variables not being used properly #411 #419
Fix: Nested context menu doesn't scroll when overflowing #421
Fix: Don't remove imported games no longer in user's library
Fix: Don't modify names for games from official sources
Fix: Crash when invalid theme is being loaded #409
Fix: Crash when monitoring Steam game installation process
Fix: Crash when editing game metadata #403
Fix: Battle.Net reports wrong login status #400
Fix: Additional game actions are not being set for Steam games
download https://github.com/JosefNemec/Playnite
via http://www.emucr.com/2018/02/playnite-v36.html
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February 8th, 2018, 22:08 Posted By: wraggster
Its one of them it does what it says on the tin moments, heres the details:
Emu Loader v8.4.4 is released. Emu Loader was created to manage an arcade games emulator called M.A.M.E. With this frontend, you can change practically any option that is available in the emulator, like the screen resolution, sound quality, game options, etc. There are lots of extra features that makes your life much more easier, like the snapshots viewer where all captured images from M.A.M.E. games can be viewed when selecting games.
Emu Loader Changelog:
Fixed
Function uMain.EncodeUnicodeString() was not converting WideString to UTF-8 correctly
Timer frozen while loading MAME software list games at startup (splash screen)
Fixed a bug in my TPanelEx component for proper Windows themed "Tool Bar" paint style
Some calls to preferences screen were not redirected to "Preferences" main menu event
Setting "http_root" in "mame.ini" was not implemented (it used to be "http_path")
Total play time info corruption ("frontend_dir\arcade\played_games" folder)
- playing a game for 2 minutes was adding 4 hours or so
- MAME softlist games are also affected
- console/computer games were not affected (EmuCon frontend ported systems)
Driver status not set to "Good" when creating Supermodel games list
- "supermodel_dir\config\games.xml" doesn't have "driver status" entries
- selecting a driver status filter other than "List All", makes Supermodel games not visible
- you must create Supermodel games list again for proper games filtering
Changed
Changes to "Export Games List To File" feature (main menu "Games List")
- exported file was not saved in UTF-8 format
- expanded game info options; "Full Format" only
- you can export the file to a format compatible with Microsoft Excel's "import file" feature, using the new "Microsoft Excel Format" checkbox; "Full Format" only
- added a new "Use Games List Columns" checkbox to use current columns settings from main games list; "Full Format" only
- added a couple help buttons with usage instructions
- settings are saved in "el_extras.ini" so you won't have to change settings all over again
- removal of dead code
- several tweaks
Changes and fixes to "Preview Images"
- added a couple variables in "ImageDetails[]" array to keep track of last used image index (max 30 images per category)
- several changes in uMain.LoadScreenshot() function for different image index per image panel
- several changes in "Previous/Next Image" buttons for proper index detection on each image panel (images tool bar)
- removed "Category Prev/Next Auto Switch" and "Layout Prev/Next Auto Switch" settings as they don't work anymore ("Images" main menu)
(use "F11" / "F12" and "F9" / "Ctrl+F9" hotkeys to change categories and layouts... or prev/next category/layout buttons in images tool bar)
- uMain.DisplayImage fuction tweaks to prevent memory leaks, leading to frontend crashes
- feature "Image View Mode" is no more, only layouts are available from now on
- classic view was using single image layout, it makes no sense keeping it
- you can change image category only when in single image layout, with category buttons in images tool bar or in "Layout Settings" screen
- fixed some bugs in load/save layout profiles
- single image layout setting is now saved in "ini_files\screenshot_layouts.ini" file
- tweaks, tweaks, tweaks!
Removed "Internet Game Info" from image categories and made it standalone
- access with a new button in images tool bar
- if this panel is enabled, images and game docs of the selected game will not load
- images tool bar is no longer visible in the internet browser panel; to go back into "images / game docs" just click "Exit Internet Game Info" button
- it requires preview images to be enabled
- renamed file "image_internet.ico" to "internet_gameinfo.ico" in "resources\main_icons" folder
Changes and tweaks to "MAME Settings" screen
- renamed "Video 2" tab to "Video 3"
- added a new "Video 2" tab and moved some settings into it ("Video" tab was getting extra cluttered)
- "Performace" settings
- "Screens" settings
- "Monitor Provider" setting
- UI tweaks in "Video 2" tab
- "Render Options" panel
- "Artwork" panel
- "Snapshots / Movies" panel
- new MAME v0.194 settings: "Fallback Artwork" and "Override Artwork" ("Video" tab)
Removed
The following files are no longer needed:
- "resources\main_icons\ok.ico"
- "resources\main_icons\image_viewmode.ico"
- "resources\main_icons\chronometer.ico"
download http://emuloader.mameworld.info/
via http://www.emucr.com/2018/02/emu-loader-v844.html
To read more of the post and Download, click here!
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