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August 17th, 2018, 17:55 Posted By: wraggster
HTC has enabled developers to publish titles compatible with Oculus Rift through its own Viveport platform, giving users access to games built for both rival virtual reality headsets.
According to the announcement, developers can choose to opt-in for this compatibility from today with the hopes of building up a sizeable library before Viveport is launched to consumers on September 4th.
HTC claims this "doubles the potential audience" for all titles published through the platform, as well as the firm's own Viveport Subscription service. This offers VR users access to a library of almost 500 titles, where they are able to download and play five titles at a time for a monthly fee.
It's an interesting move, and perhaps one necessary to ensure a marketplace like Viveport flourishes in a market as niche as virtual reality. The cost of entry - both for VR hardware and the high-end PCs required to support it - has been an ongoing challenge for virtual reality firms, and as such the audience remains somewhat limited.
https://www.gamesindustry.biz/articl...ed-to-viveport
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June 19th, 2018, 21:25 Posted By: wraggster
News from the scummvm team:
Today, we have some awesome news to share. As you might have heard, Cyan, Inc. — the makers of Myst and Riven — are re-releasing the entire Myst series to celebrate the 25th anniversary of the original Myst game. And ScummVM and ResidualVM take part in this celebration in a special way!
Myst — Masterpiece Edition and Riven — The Sequel to Myst are powered by ScummVM, while Myst III — Exile is driven by ResidualVM.
In order to achieve the best possible gaming experience and to make your journey through the Ages even more pleasant, Cyan and ScummVM are establishing a new partnership, with both teams working together as closely as possible in the future!
Perhaps the ending has not yet been written — more news will follow soon!+
via http://www.scummvm.org/news/20180612/
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June 12th, 2018, 22:17 Posted By: wraggster
GameEx v15.32 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. For just $17 (USD) you can too unlock the full potential of the front end.
download : http://www.gameex.net/
via http://www.emucr.com/2018/06/gameex-v1532.html
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June 12th, 2018, 22:15 Posted By: wraggster
BizHawk v1.13.2 is released. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II
BizHawk v1.13.2 changelog:
* Compatible with Windows XP 32-bit
* Fix Lua related crashes
* Update GLideN64 plugin to latest master branch
* Update mGBA core to latest 0.6 branch
* TAStudio updates and fixes
download https://github.com/TASVideos/BizHawk
via http://www.emucr.com/2018/06/bizhawk-v1132.html
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June 12th, 2018, 22:07 Posted By: wraggster
Heres a new version of Wine for the PC:
Wine v3.10 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.
Wine v3.10 Changelog:
* Swapchain support in Direct 3D 12.
* Vulkan support updated to the latest spec.
* Debugger support for Wow64 processes.
* Still more support for the Task Scheduler.
* Various bug fixes.
download http://www.winehq.org/
via http://www.emucr.com/2018/06/wine-v310.html
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June 12th, 2018, 22:03 Posted By: wraggster
Not heard of this before:
WORLD of JOYSTICKS Standard Edition v1.586 is released. This is a Emulator of Keyboard, Mouse and Xbox 360 Controller for Windows.
Main Features:
1. Supports XInput gaming controllers with customizable vibrations.
2. Supports DirectInput gaming controllers with customizable vibrations.
3. Supports playing with multiple joysticks simultaneously.
4. Soft Axes movement together with "Dual-Speed Axes" feature for precise aiming with joysticks.
5. Supports any smartphones and tablets with HTML5 web-browser as Touch Gamepads. (Cross-platform)
6. Supports Orientation with X,Y,Z Axes (Flight Simulators) and customizable Vibrations for mobile devices.
7. Layout Editor for creating user-defined HTML layouts for mobile devices.
8. Playing with joysticks and mobile device simultaneously. (Telescopic gamepads)
9. Xbox 360 Controller Emulator for any other gaming controllers, with vibrations.
10. Full control of Windows by Xbox Controller.
11. Radio-player controlled from the system tray or by joysticks.
download http://www.worldofjoysticks.com/
via http://www.emucr.com/2018/06/world-o...d-edition.html
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June 12th, 2018, 21:50 Posted By: wraggster
News from the ScummVM team
Today, we have some awesome news to share. As you might have heard, Cyan, Inc. — the makers of Myst and Riven — are re-releasing the entire Myst series to celebrate the 25th anniversary of the original Myst game. And ScummVM and ResidualVM take part in this celebration in a special way!
Myst — Masterpiece Edition and Riven — The Sequel to Myst are powered by ScummVM, while Myst III — Exile is driven by ResidualVM.
In order to achieve the best possible gaming experience and to make your journey through the Ages even more pleasant, Cyan and ScummVM are establishing a new partnership, with both teams working together as closely as possible in the future!
Perhaps the ending has not yet been written — more news will follow soon!
To read more of the post and Download, click here!
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June 6th, 2018, 21:52 Posted By: wraggster
ROM Properties v1.3 is released. ROM Properties is a shell extension adding the ability to display additional information to file managers. ROM Properties is currently available for Linux and Windows. This shell extension adds a few nice features to file browsers for managing video game ROM and disc images.
ROM Properties v1.3 Changelog:
New features:
Internationalization. The GNU gettext library is used to provide
translation support for most of the UI. This version includes a
complete pt_BR translation from Null Magic, and partial ru and
uk translations from Egor.
MMX/SSE2/SSSE3-optimized byteswapping functions.
New texture formats:
Khronos KTX
Valve VTF
Valve VTF3
New systems:
ELF (Executable and Linkable Format) [includes Wii U RPX/RPL]
game.com (Tiger Electronics)
New compressed texture formats:
Ericsson ETC1 and ETC2
Variations of S3TC compression, including RGTC and LATC.
DXT1 with and without 1-bit alpha. Only VTF supports selecting this;
for other texture formats, DXT1_A1 is used.
See NEWS.md for the full list of changes.
The Ubuntu packages have been moved from GitHub downloads to an Ubuntu Personal Package Archive. Builds are now available for Ubuntu 16.04 "Xenial" Xerus and Ubuntu 18.04 "Bionic" Beaver.
To add the PPA and install rom-properties, run the following commands:
sudo add-apt-repository ppa:gerbilsoft/ppa
sudo apt-get update
sudo apt-get install rom-properties-all
This will install all rom-properties frontends and executables. Individual frontends can be installed by installing the relevant rom-properties-* package.
download https://github.com/GerbilSoft/rom-properties
via http://www.emucr.com/2018/06/rom-properties-v13.html
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June 6th, 2018, 21:51 Posted By: wraggster
Got a Dualshock 4 then this is for you:
DS4Windows v1.4.120 is released. DS4Windows is a portable program that allows you to get the best experience while using a DualShock 4 on your PC. By emulating a Xbox 360 controller, many more games are accessible.
DS4Windows Requirements
* Microsoft .NET 4.5 or higher (needed to unzip the driver and for macros to work
* DS4 Driver (Downloaded & Installed with
* Microsoft 360 Driver (link inside DS4Windows, already installed on Windows 7 SP1 and higher or if you've used a 360 controller
* Sony DualShock 4 (This should be
* Micro USB
* (Optional)Bluetooth 2.1+, via adapter or built in pc (My recommendation) (Toshiba's bluetooth & Bluetooth adapters using CSR currently does not
DS4Windows changelog:
* Fixed issue with profiles listview being partially hidden after closing Options form
* Removed Application.SetCompatibleTextRenderingDefault call. Text rendering is slightly different but application performance is greatly improved
* Added minimize to taskbar as a setting
* Raised max for sensitivity options
* Changed lookup device name for DS4 v2 audio device
* Fixed issue with USB sending constant output reports. Only copy relevant output bytes for BT.
* Removed custom theme for debug list view
* Added disconnect options to tray menu
download https://github.com/Ryochan7/DS4Windows
via http://www.emucr.com/2018/06/ds4windows-v14120.html
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June 6th, 2018, 21:44 Posted By: wraggster
New version of the Spectrum Emulator released:
Fuse v1.5.4 is released. The Free Unix Spectrum Emulator (Fuse) is an emulator of the 1980s home computer and various clones for Unix, Mac OS X and Windows.
Features:
- Spectranet emulation
- SpecDrum emulation
- Disciple emulation
- Movie recording to FMF files
- SpeccyBoot emulation
- GTK+ 3 Support
- Many Win32 enhancements
- POK file support
- PZX file read support
- Plus lots of bug fixes
Fuse v1.5.4 Changelog:
* Miscellaneous improvements:
* Add *.FMF as an allowed filetype to file selectors (Sergio Baldov*).
* Save SCR from current display file (thanks, Einar Saukas) (Fredrick
Meunier).
* Use 44.1KHz as default sound frequency (Fredrick Meunier).
* Various minor bugfixes.
download http://sourceforge.net/projects/fuse-emulator/
via http://www.emucr.com/2018/06/fuse-v154.html
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June 6th, 2018, 21:40 Posted By: wraggster
This is GamerWraggy210 first video and this is the installation video for the Mega game Fortnite on Windows 7, this is a big game that requires parental help with some aspects.
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June 4th, 2018, 20:53 Posted By: wraggster
GameEx v15.31 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. For just $17 (USD) you can too unlock the full potential of the front end.
download http://www.gameex.net/
via http://www.emucr.com/2018/06/gameex-v1531.html
To read more of the post and Download, click here!
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June 2nd, 2018, 22:18 Posted By: wraggster
WinArcadia & AmiArcadia v24.72 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
WinArcadia v24.7 Changelog:
* BINBUG: added "Settings|BIOS|GBUG" option.
* Miscellaneous improvements and bug fixes.
download http://amigan.yatho.com/
via http://www.emucr.com/2018/06/winarca...dia-v2472.html
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June 2nd, 2018, 22:17 Posted By: wraggster
Heres a new Mobile Phone Emulator for Windows:
FreeJ2ME (2018/05/30) is released. FreeJ2ME is a simple J2ME emulator with a focus on old mobile phone games. It was designed to run on Windows, desktop Linux, and on the Raspberry Pi 3 using Libretro and Retroarch as provided by RetroPie. It supports some games not playable using MicroEmulator and Kemulat0r, though it does not support every game those play. At the moment, it's best to have all three if you're interested in those types of games. Some games only run at specific resolutions. Per-game configuration is available from the menu (by pressing esc). Preferences are saved and will automatically load. Games automatically scale with the window size, making it easy to play games designed for smaller screen sizes. The Java portion can be built using Apache Ant with the build.xml file provided. The Libretro core can be built using the build.sh script. Installation instructions for the Libretro core for RetroPie are included.
download https://sourceforge.net/projects/freej2me/
via http://www.emucr.com/2018/06/freej2me-20180530.html
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June 2nd, 2018, 22:13 Posted By: wraggster
New Commodore 64 and Amiga Emulator for Windows:
Denise v1.0.1 is released. Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge, tape and prg files are supported and features like savestates are not available. My motivation for this project is understanding how it works and write clean and easy readable code.
Denise 1.0.1 changelog:
- added tape support
- includes write emulation
- counter calculation + complete derivation of formula- fixed some undocumented opcodes: arr, sha, shs, shx, shy
- fixed sei/cli behaviour while cpu enters wait state
- rewrote vic sequencer again
- sequencer can react now on changed x-scroll during scanline
- implemented all known pixel delays for register changes [ thanks to vice team ]
- added sprite crunching
- differs between 65xx and 85xx chip revisions
- added grey dot bug emulation
- improved cia code
- fixed delays for control register changes
- differs between new and old cia
- improved tod emulation
- improved keyboard matrix emulation [ thanks to vice team ]1.0.0
- added t64, prg, p00 support
- included C64 TrueType v1.2/Style for prg listing
- loaded prg or self written code can be saved as prg file
- rewrote vic sequencer ... fixes hyper screen demo: Intro Collection (19xx)(Jewels)0.9.9 beta
- initial release
- c64 cartdrige emulation only
download https://sourceforge.net/projects/deniseemu/
via http://www.emucr.com/2018/06/denise-v101.html
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June 2nd, 2018, 21:51 Posted By: wraggster
ColEm v4.6 is released. ColEm is a ColecoVision emulator. ColEm will run software written for the ColecoVision video game console. ColEm package itself does not contain any games. You should place your own game files onto the SD card before running ColEm. Please, do not run any software you do not own with ColEm. The author cannot and will not tell you where to find free ColecoVision games.
ColEm v4.6 Changelog:
* Made replay save states approximately every 170ms.
* Added ability to browse through paused replay.
* During replay, press [UP] to pause or resume.
* When replay paused, press [LEFT] and [RIGHT] to browse.
* Press any other button to continue playing.
* Now cancelling replay if any key or button is pressed.
* Made WaitJoystick() exit when window closed.
Download http://fms.komkon.org/ColEm/
android version https://play.google.com/store/apps/d...s.colem.deluxe
via http://www.emucr.com/2018/06/colem-v46.html
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