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May 1st, 2009, 15:37 Posted By: wraggster
Whether or not Windows 7 does launch in October as previously suggested, those who have (or plan to get) Release Candidate will be happy to hear that Microsoft won't be pulling the plug until June 1, 2010, well over a year from now and 11 months after its initial expiration date. After that, you're gonna have to fork over the Benjamins for one of the retail SKUs if you wanna keep 7 alive. As for those still living in Redmond's past, the company's also extended the life of XP, at least for OEMs. Companies using the older OS will still be able to install it on netbooks for up to one year after 7's official shape date. Seeing as the new system's likely to have a more expensive licensing fee, it's probably the best move if the company plans on keeping that 96% grip on the netbook OS market.
http://www.engadget.com/2009/05/01/w...ell-into-2010/
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May 1st, 2009, 15:41 Posted By: wraggster
Janco Partners analyst Mike Hickey has predicted that the latest title in the Sims franchise - The Sims 3, set for release at the beginning of June - could sell up to 4 million units in 2009.
That's an expectation that would place it in performance terms above that of The Sims 2, which launched in 2004 and sold 3.5 million units that year - although Hickey believes that there will be an impact of the "demographic transition towards newer entertainment forms like Nintendo's Wii and DS", reports Gamasutra.
Meanwhile EA has also announced its plans regarding online content for the game, including an online store which will allow players to purchase SimPoints to spend on downloading various in-game items.
Examples of such items weren't given, but the game will ship with a starting amount equivalent to USD 10 (or local currency), and further bundles of 500, 1000 and 2000 points can then be added to a player's account.
When the game launches the website, TheSims3.com, will become more focused on social networking aspects, with users given tools to share their content with other players, or embed them on other networking sites or blogs.
"With such a vibrant and active community as The Sims has, we wanted to build even further on the already immense offline experience, by offering players additional functionality, content and tools available online through the game," said Ben Bell, executive producer on the game.
"One example of the many online tools we've added to the game is the Create a Movie tool. Within the game, players can easily set up the camera angle they want, capture in-game footage, play director and producer and then post their movies online to show off to the world."
http://www.gamesindustry.biz/article...lion-this-year
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May 1st, 2009, 15:45 Posted By: wraggster
Atomic Games President Peter Tamte has attempted to place the controversial Iraq war game Six Days in Fallujah in a more credible light by calling the survival-horror title an “opportunity for the world to experience the true storiesâ€.
Tamte contested widespread criticism that the game is of poor taste by hijacking the ongoing debate of the videogame credibility and legitimacy; pondering if the industry is “just high-tech toymakers, or media companies capable of producing content that is as relevant as movies, music and television?â€
Tamte, speaking at the Triangle Game Conference, said that “movies, music and TV have helped people make sense of the complex issues of our timesâ€, adding that “every form of media has grown by producing content about current events, content that's powerful because it's relevant.â€
http://www.gamebizblog.com/gamebizbl...issue-no2.html
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May 1st, 2009, 15:50 Posted By: wraggster
Warrior Epic, a free-to-play online RPG for PC from GOA and developer Possibility Space, has gone into closed beta testing.
There are still slots available, and you can register on the the game's official website.
Warrior Epic is a Diablo-style multiplayer RPG set in an MMO metagame, in which you can collect dozens of different characters, and choose to either resurrect them or bring them back as spirits to power-up and assist your living warriors.
We saw it at GDC in March and thought it looked rather nifty, actually.
http://www.eurogamer.net/articles/wa...to-closed-beta
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May 1st, 2009, 16:48 Posted By: wraggster
You've probably heard that The Sims 3 is a lot bigger than its predecessors, and that it simulates an entire town rather than just a single house. Since the game was revealed last year, that town was called Sunset Valley. Now EA has revealed that there will be a second town for the game when it ships on June 2. This town, Riverview, will be available for download for free from The Sims 3 Web site at launch.
This sounds like a way to get customers to start interacting with the game's Web site quickly, as the game's online capabilities are important. You can upload video clips and edit them on the Web site, for instance. EA has also announced that TheSims3.com will also have My Page and My Studio, which sound like Sims versions of popular social networking sites. For instance, My Page lets you post news, make blog entries, and interact with others. In addition, you can also share your content across other social networking sites.
On top of the second town and the Web site featuers, EA is introducing an online store and a type of currency called SimPoints. You can purchase SimPoints using real money, and you can then use those points to purchase exclusive in-game items from The Sims 3 Store. These include new outfits and items that can be used to customize the world further. EA will give players $10 worth of SimPoints when they register the game.
http://uk.pc.ign.com/articles/978/978333p1.html
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May 1st, 2009, 16:49 Posted By: wraggster
BioWare has once again begun posting to its blog on IGN. For the very first Mass Effect 2 post, Executive Producer Casey Hudson has already begun clearing up rumors and making news. The first bit of exciting news is that Mass Effect 2 will indeed be shown at E3. Hudson promises, "you can look forward to some incredible new experiences in Mass Effect 2 as the story takes on even larger proportions, along with a ton of gameplay improvements and a return of the things most loved by players of the first game. "
One of those things people loved was their very own Commander Shepard, a character that was hinted at being killed in the first Mass Effect 2 trailer. Hudson closed out the blog post by saying, "Oh, and I've heard some rumors that Commander Shepard is dead. Better not be. We had a lot of big plans made, so if someone's gone and killed Shepard then things are going to take an unexpected turn… "
http://uk.pc.ign.com/articles/978/978405p1.html
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May 1st, 2009, 16:50 Posted By: wraggster
Ukrainian Developer GSC Game World has announced S.T.A.L.K.E.R.: Call of Pripyat, a stand-alone game that will be the third in the S.T.A.L.K.E.R. series. Call of Pripyat will be set immediately after the events of the first game in the series, Shadow of Chernobyl. (Last year's Clear Sky was a prequel to that game.)
According to a post on the GSC Game World site, Call of Pripyat is about how the military tries to take control of the exclusion zone around the Chernobyl nuclear power plant and fails. As a result, Ukraine's Security Service dispatches an agent to investigate the situation.
The list of game features include a new A-Life system, which is responsible for creating the feeling of a real-world ecology in the Exclusion Zone. There will be an extended system of side quests, as well as unique characters and a new interface. You'll even have to factor in having to sleep. The game is being built on the 1.6 version of the X-Ray engine. Call of Pripyat will be released sometime this autumn for the PC.
http://uk.pc.ign.com/articles/978/978483p1.html
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May 1st, 2009, 16:50 Posted By: wraggster
Back on April 8 Square Enix launched their first MySpace game, Dive II Hunt, in an effort to open their games up to an audience beyond those following the Square website. Square Enix announced today that it has now launched a second game on the social networking service called Crawlian.
Crawlian is a puzzle game where players are given a "click-and-roll-able block" to maneuver around an ever-changing game board throughout 21 stages. Players can create, edit and share their own custom-made stages and can tally their scores on a global leaderboard.
Square Enix is one of many Japanese game publishers to attempt to tap into the large audience that MySpace presents. With over 45 million users on MySpace installing apps, Square Enix is hoping that Dive II Hunt and Crawlian create a successful new avenue to deliver their games.
http://uk.pc.ign.com/articles/978/978578p1.html
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May 2nd, 2009, 22:18 Posted By: wraggster
Windows 7 might be getting all the attention lately, but Windows XP is having a quiet little renaissance of its own -- not only have sales of the venerable OS been extended until 2010, Microsoft is selling an ultra-secure version to the Air Force. The custom build ships with over 600 settings bolted down, and a security patch turnaround of just 72 hours compared to the standard edition's 57 days -- all because Steve Ballmer personally stepped in and approved the project at the Air Force's request. The effort's to standardize and preconfigure the OS has paid off: 85 percent of previous known exploits have been blocked, support call volume has dropped 40 percent, and the USAF has saved some $100 million in costs. Nice -- but don't get your hopes up, since it doesn't seem like Microsoft has any intention of selling this version to the public.
http://www.engadget.com/2009/05/01/a...of-windows-xp/
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May 2nd, 2009, 22:35 Posted By: Shrygue
via IGN
After making PC gamers wait for news on PC versions for Resident Evil 5 or Street Fighter IV, Capcom announced on Friday that both games will arrive for the platform this year. The company announced that Street Fighter IV, which shipped for the PS3 and Xbox 360 in February, will arrive for the PC in July. Also in July will be the PC version of Bionic Commando, which will ship on the consoles later this month. Resident Evil 5 will ship sometime later in the year.
Capcom says that all three games will be optimized for the platform and have PC-specific features. The PC version of Street Fighter IV will support higher resolutions and offer three new shaders that give the game unique looks. These looks are based on trailers that were released for the game. So you can make Street Fighter IV a watercolor style, a posterization style, or a sumi-e ink style. Rest assured that Street Fighter IV will also support online gameplay.
Bionic Commando on the PC will also have support for higher resolutions and online gameplay. It will also support both DirectX 9 and DirectX 10.
Finally, Resident Evil 5 on the PC will support co-op play online (just like the console versions). In addition, it will support Nvidia's GeForce 3D Vision technology, which basically allow for a 3D viewing experience not unlike 3D movies. You need to purchase the 3D Vision glasses separately.
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May 2nd, 2009, 22:36 Posted By: wraggster
Electronic Arts has released a good bit of information about the online aspects of The Sims 3, which is due for release in early June. The game will have downloadable content available on launch day that includes a second, separate town called Riverview. They'll also be revamping the game's website to allow the sharing of content and integration with social media. In addition, EA mentioned that the game will make use of micro-transactions, which players can use to buy things like furniture, clothing, and other items.
http://games.slashdot.org/article.pl.../05/02/0614201
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May 2nd, 2009, 22:37 Posted By: wraggster
We recently got a look at some hard numbers related to the piracy of Demigod , a new game from Stardock and Gas Powered Games. Now, two weeks later, Stardock CEO Brad Wardell has essentially declared the game a success in spite of the piracy, and reaffirmed the company's stance that intrusive DRM is a bad thing. The game's sales figures seem to bear him out. Quoting:
"Yep. Demigod is heavily pirated. And make no mistake, piracy pisses me off. If you're playing a pirated copy right now, if you're one of those people on Hamachi or GameRanger playing a pirated copy and have been for more than a few days, then you should either buy it or accept that you're a thief and quit rationalizing it any other way. The reality that most PC game publishers ignore is that there are people who buy games and people who don't buy games. The focus of a business is to increase its sales. My job, as CEO of Stardock, is not to fight worldwide piracy no matter how much it aggravates me personally. My job is to maximize the sales of my product and service and I do that by focusing on the people who pay my salary — our customers."
http://games.slashdot.org/article.pl.../05/01/0416238
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May 4th, 2009, 23:51 Posted By: wraggster

If you like the idea of the little laptop that started it all, but need a little more workspace to keep your eyes from going all aesthenopia on ya, hold on to your wallets for a few more weeks. According to DigiTimes, ASUS is planning on releasing an 11.6-inch Eee by the end of the month, following up on its pledge made last year to do just that -- while simultaneously breaking Jerry Shen's promise to never surpass the 10-inch mark without creating a spin-off, "premium" netbook brand. But, with the 7-inchers relegated to their place in history, perhaps now the company has a little extra room on its production lines. No further information is available on the forthcoming model at this point, but we're hoping that new screen will get a few more pixels to fill out its new-found girth.
http://www.engadget.com/2009/05/04/a...ng-this-month/
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May 5th, 2009, 00:01 Posted By: wraggster
Paradox Interactive today announced the release of a downloadable patch for Elven Legacy, the Fantasy Strategy Wargame for the PC developed by Russian studio 1C: Ino-CO.
The new patch for the English versions of Elven Legacy addresses a variety of issues and once the patch has been downloaded and installed, the player will notice the updates of the patch that includes:
Elven Legacy Patch 1.0.9.2 updates:
- Russian voice-overs in the tutorial are changed to English
- The localization of Chosen Fencers unit has been corrected
- The amount of Video Memory is now detected correctly on Windows Vista 32 bit and 64 bit
- The issues with the Advanced Tutorial mission has been corrected
- Final movie sequence is now correct
- Fixed image quality issues when FSAA (full-screen anti-aliasing) is on in Windows video driver options
- Opening Mission map ("M" keyboard shortcut) is now working
Click here to download the new patch:
http://www.elven-legacy.com/index.ph...loads/patches/
Elven Legacy sends players on an epic quest aimed to restore the former glory of the Elven race. With a thrilling non-linear storyline and tools that allow players to create their own missions and share them in multiplayer mode, Elven Legacy will provide hours of exciting game play for strategy fans.
Elven Legacy is available from retailers everywhere, along with all good digital download outlets for a suggested retail price of €29.99.
The Elven Legacy demo was recently released and allows players to play the tutorial along with one mission from the Campaign mode.
The demo can be downloaded here:
http://www.elven-legacy.com/index.php/downloads/demo/
For more information, please visit:
http://www.elven-legacy.com
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May 5th, 2009, 00:03 Posted By: wraggster
San Jose-based online game publisher, Gamescampus.com (www.gamescampus.com, run by OnNet USA), today announced the second annual online ALS Charity Tournament for its popular MMO golf simulation game, Shot-Online. The memorial event has been held annually since 2006 to remember a Shot-Online player who passed away from ALS (commonly known as Lou Gehrig's disease).
The GamesCampus ALS Charity Tournament is underway and will run through May 14th on the Shot-Online Sasori golf course. Players of any skill level are welcome to join the charity event. GamesCampus will donate $1 for every player who completes the entire 18-hole Sasori course in the Shot-Online game. GamesCampus will also waive the green fees for all participants. All proceeds from the tournament will be donated to the Driving 4 Life organization to benefit its ALS Therapy Development Institute and ALS research efforts.
"We are pleased to announce our annual event for this great cause and proud to provide all proceeds from the tournament to the Driving 4 Life organization to help raise awareness and cure ALS," said Tony Liu, Producer of Shot Online. "We encourage all Shot-Online players as well as their friends and family members to take part in this special event which is for such a great cause."
About Shot-Online
Shot-Online, developed by Gamescampus.com, is a hybrid massively multiplayer online game. This golf simulation game incorporates elements of traditional role-playing and is enhanced by proprietary physics software. This software allows for real-world golf ball behavior based on environmental factors. Detailed 3-D graphics and realistic animation enhance the user-experience as players help their characters grow in skill and capability. Team and solo competitions allow players a chance to win game currency with which users can purchase skill-enhancing items.
The Shot-Online game can be downloaded and played for free at http://shotonline.gamescampus.com/index.asp.
For more information about Gamescampus.com or Shot-Online, please visit www.gamescampus.com.
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May 5th, 2009, 00:09 Posted By: wraggster
Tired of fighting aliens? Maybe its time to take a trip to the great outdoors: or at least the virtual outdoors. Terminal Reality officially announced today that the award-winning Infernal Engine is the technology behind Piranha Games' bass fishing title The Strike, as well as their hunting simulation The Hunt.
"The world of videogames is a varied one. Everyone knows about Ghostbusters, but we at Terminal Reality believe in the extreme versatility of the Infernal Engine," said Joe Kreiner, VP Sales and Marketing at Terminal Reality. "The inclusion of The Strike fishing pole and The Hunt rifle by Griffin International shows how well the Infernal Engine works with gaming peripherals."
Developers love the ease with which the Infernal Engine scales between systems and both titles will be available for Xbox 360, the Nintendo Wii, and PC. In addition to being a top notch development platform, the Infernal Engine comes with best in class support and a streamlined content pipeline to maximize productivity.
"We used the Infernal Engine to develop Bass Pro Shops The Strike. The engine was very versatile, allowing us the freedom to create immense environments with a high level of realistic detail," said Russ Bullock, President of Piranha Games. "Most impressive is that we did not have to sacrifice the level size when we developed The Strike for the Nintendo Wii. This truly is a cross-platform engine. As well, the support we received from Terminal Reality was really impressive."
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May 5th, 2009, 00:19 Posted By: wraggster
Emeryville, CA - What do beaked coralfish, whimsical snow globes and intricate atom models all have in common? They are all pieces of content created by players of the critically-acclaimed video game, Spore. Today, Maxis, an Electronic Arts Inc. (NASDAQ: ERTS) studio, announced that since launching the Spore Creature Creator in June 2008, Spore fans have created and uploaded 100 Million creations – an average of more than 307,000 daily – on the Sporepedia at www.spore.com, the Spore library of user-generated content. The 100 Million represents a variety of uploaded creations including 31,017,761 Spore creatures – more than 19 times the number of known species on Earth. The creator of the 100 millionth creation may receive a NVIDIA GeForce 9800GT graphics card, Spore and the upcoming expansion pack Spore Galactic Adventures (Official Rules: http://www.spore.com/comm/contests/c...edmillionrules). The 100 Millionth creation and the entire collection of player-generated content can be seen at the Sporepedia.
Spore is widely recognized as one of the first games to make user-generated content the central focus and let player creativity drive much of the humor and whimsy of the entertainment experience. Players' signature creations are the beating heart of the Spore franchise. Though user-generated content is common in social networking sites, the Spore series has pioneered how this content is made, used and shared in video games. In the upcoming Spore Galactic Adventures, players will be able to take their customized content to the next level as they create their own Space Captain and use the Adventure Creator to create missions to play and share with other Spore players through the Sporepedia.
"This is a staggering milestone to have met in less than one year from the launch of Spore Creature Creator," said Lucy Bradshaw, VP and General Manager at Maxis. "We continue to be astounded by the outrageous creations and incredible creativity that Spore players have poured into the Sporepedia, from lifelike animals to fantastical creatures and futuristic spaceships. We can't wait to see the ingenuity our players reveal through the missions they create in Spore Galactic Adventures!"
In the coming months, the Spore franchise will introduce new games; Spore Galactic Adventures for PC and Mac, Spore Hero for Wii and Spore Hero Arena for Nintendo DS. Spore Galactic Adventures, available June 23, is a highly-customizable expansion pack for Spore, adding a tremendous amount of variety and fun to the Space game. Players can beam down to planets for the first time ever, play Maxis-created Adventures and easily create customized missions. Available in fall 2009, Spore Hero, exclusive to the Wii and Spore Hero Arena for the Nintendo DS, catapult players into the role of a fully-customized hero creature fighting to save its planet.
To learn more about Spore or to download a free trial of the Spore Creature Creator, please visit www.spore.com. For screen shots or press materials about Spore, please visit http://info.ea.com.
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May 5th, 2009, 00:23 Posted By: wraggster
Eidos Montreal will reveal a second project on May 11, according to a page from the latest issue of EDGE Magazine. The studio is currently working on Deus Ex 3, the next installment of the first-person hybrid franchise started by Ion Storm in 2000.
Some are speculating that a new version of Thief, the stealth franchise originally put together by the now defunct Looking Glass Studios, could be what's revealed. This is fueled in part by a story from last month where Eidos Montreal put up a post using a Thief-like font. The announcement date is also confirmed on Eidos Montreal's Twitter account.
As of publish we've yet to get any kind of official response to questions regarding the announcement. We'll update with anything else that's made available before May 11.
http://uk.pc.ign.com/articles/979/979304p1.html
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May 5th, 2009, 18:40 Posted By: wraggster
Just because Windows 7 is right around the corner doesn't mean Microsoft intends to immediately sweep Vista under the rug and forget about it. After some confusion around the 'nets today, a company spokesperson confirmed with PC World that its policy is to back an OS for at least four years from launch, meaning January 2011 here, but also said it plans to cut ties and drop mainstream support for the three consumer models within three years, before April 2012. Despite the minimum, most Windows variants have seen longer lifecycles -- XP, for example, had mainstream support for eight years after launch. Business and Enterprise users will still receive security updates until April 2017. Sure, it's good to see people will still have the option for Vista further down the road, but we don't expect a lot of OEMs or consumers will be opting for it once 7 goes gold.
http://www.engadget.com/2009/05/05/m...ry-2011-endin/
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May 5th, 2009, 18:45 Posted By: wraggster
Chinese MMO publisher The9 has launched a website for a new title, World of Fight. Many have drawn immediate comparisons to World of Warcraft, the title The9 previously distributed in China but lost last month after Blizzard cut ties with the company.
Information on the game beyond the title itself is sparse, with the game's official website saying only that "WoF (World of Fight), a new game by The9, is soon to come," according to a translation by The Wall Street Journal's China Journal blog.
The World of Fight website is located at wofchina.com, only a one letter difference from the URL of The9's official World of Warcraft site, wowchina.com. Additionally, both the art style and logo shown on the site are arguably similar to those of World of Warcraft.
According to the China Journal report, Chinese industry observers "wonder whether The9 is launching a 'shanzhai,' or knockoff, World of Warcraft in hopes of keeping WoW players," with iResearch analyst Zhao Xufeng noting that "with the topic staying in the center of attention, The9 can easily attract attention by doing this."
Blizzard officially cut ties with The9 in April, handing over Chinese WoW distribution rights to longtime partner NetEase. The9 will continue distributing the game until its contract officially expires in June.
http://www.gamesindustry.biz/article...ng-wow-license
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May 5th, 2009, 18:52 Posted By: wraggster
The moment Swine Flu was announced two things were instantly inevitable – firstly, that the media would go crazy, and secondly, that a number of casual games based on the virus would emerge.
The New York Times carries word of what’s believed to be the first pig cold-related game – the imaginatively titled Stop Swine Flu. It sees gamers sneezing on fellow pedestrians in an effort to spread to bug as efficiently as possible.
In reality the game is nothing but a cleverly re-branded version of Sneeze, a game released earlier this year. Its creators, the Bill & Melinda Gates Foundation, claim its purpose is to spread awareness of the dangers posed by sneezing.
Elsewhere online, a second title called Swine Flu: Handemic has also hit the wires. This one sees players catapulting pigs across the border from Mexico to the US in an effort to rid the country of the animals.
http://www.casualgaming.biz/news/285...e-Flu-The-Game
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May 5th, 2009, 18:53 Posted By: wraggster
Tripwire Interactive is pleased to announce Red Orchestra: Heroes of Stalingrad, the sequel to the hit PC title Red Orchestra: Ostfront 41-45, winner of multiple awards: Voodoo Extreme's FPS and MP Game of the Year 2006, Wargamer's Best Action Game 2006, IGN Editor's Choice and many more.
Heroes of Stalingrad will take the Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built on Unreal Engine 3, inventive features and streamlined realism will deliver an unrivalled WWII experience. Focusing on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943 the game allows the player to experience one of the most brutal battles in all of human history. For the first time ever in a first person shooter gamers will be able to experience WWII from the Axis side in a German single player campaign. As always with the Red Orchestra franchise, we will aim to deliver unrivalled accuracy and attention to detail, along with gritty, vicious combat in multi-player, co-op and solo modes. Again, we have listened to the fans and have designed a whole set of new features to make the game more accessible and easy to get into – all while delivering the tactical shooter realism fans of the original game loved.
The Heroes of Stalingrad forums are also now open – head to www.HeroesofStalingrad.com for the teaser website and access to the forums. We will be releasing more information about the game over the next weeks and months, so keep checking back! Tripwire Interactive are taking the time to get the game right, so the release date will remain "when it is ready" for the time being.
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May 5th, 2009, 23:15 Posted By: wraggster
If you are one of the many War Plan Pacific players suffering from PBEM dysfunction, that dreaded affliction in which the desire to play opponents via email cannot be realized, it is time to rejoice and end the suffering! KE Studios, developer of the hit title, has just made available version 1.0.3 of War Plan Pacific which includes a brand new way to play the game against others: PBEM!
PBEM (Play By E-Mail) allows games to be played out at your leisure, without the need for syncing up a time to sit down and play with your opponent. War Plan Pacific was already the perfect strategic wargame for the gamer on the go, and now with the additional PBEM support it becomes even more busy gamer friendly! Just be warned, while the 1.0.3 patch cures players of PBEM dysfunction it does increase the likelihood of prolonged usage of War Plan Pacific, which if lasting for more than four hours at a time can lead to angry spouses, sleeping on the couch, and missed social events. But really don't worry, because it's well worth it.
It should be noted that to accommodate PBEM play certain gameplay elements have been modified when playing by PBEM. They include a modification to reaction movement and setting aggressiveness for groups arriving at their destinations since combat on the battle board is handled entirely by the computer. Complete details on how PBEM works and the changes can be found in the accompanying patch documentation.
Besides adding PBEM play to War Plan Pacific the version 1.0.3 patch also includes the following content:
* Support now for 1680x1050 and 1440x900 screen resolutions.
* Fixed bug in which a couple of light cruisers could prevent raids from hitting a base no matter how powerful the attacking force.
* Fixed bug in which invasions did not happen if the defender chose air.
* Fixed bug in which the Allies sometimes did not get adequate amphibious groups.
* Added a .wpp extension for saved games. Now players can simply double-click on a saved game to immediately launch the game. Additionally, one can drag and drop the file onto a War Plan Pacific desktop shortcut.
The War Plan Pacific version 1.0.3 patch can be downloaded directly from the official product page at Shrapnel Games.
To find PBEM opponents please visit the official forum.
War Plan Pacific was developed by KE Studios and is published by Shrapnel Games, home to many independent games of distinction. It is available for Windows at only $39.95 as either a physical product shipped to your door or as a digital download. The download version is on sale now thru May 12th as part of our Download Days Sale Event. There is a demo that provides a nice introduction to the full game available at the product page, and you can check out a video of War Plan Pacific in action on You Tube.
Since being released in December of 2008 War Plan Pacific has gone on to become one of the most acclaimed wargames of recent release. Out of Eight, Flash of Steel, Gameshark, IGN, Wargamer, Armchair General, Cyberstratge, and Mike Kreuzer have all praised War Plan Pacific's elegant gameplay and accessibility. The designer, John Hawkins, has also been a featured guest on the premier strategy podcast, Three Moves Ahead. You can listen to his episode here.
War Plan Pacific features the entire war in the Pacific from 1941 until 1945, but playable in a single session. With multiple victory conditions and three starting scenarios players will find the game highly addictive as they search for their own elusive decisive battle to win the war. Scenarios can be edited and new ones created using nothing more than a text editor, although graphics are hard coded (sorry, no War Plan Atlantic mods).
For more information on War Plan Pacific or to browse our complete collection of superb independent games please visit us at www.shrapnelgames.com. Our most recent releases include the IGF award winner, BRAINPIPE: A Plunge to Unhumanity and ProSIM's newest modern warfare title, the episodic Battle Group Commander: Episode One. Celebrating a decade in business all year, expect more great fun from Shrapnel as 2009 continues!
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May 5th, 2009, 23:20 Posted By: Shrygue
via Joystiq
[Update: Bethesda tells us "We're seeing the same error, which is a Games for Windows Live DRM Install error. Microsoft is working on fixing it, and we'll let everyone know once we've verified it."]
The last Fallout 3 DLC didn't exactly launch smoothly -- users reported issues with the Xbox 360 version of "The Pitt," requiring Bethesda to release an updated version. The latest DLC, "Broken Steel," came out today, and it's also causing problems for players -- this time on the PC.
Would-be "Broken Steel" players are reporting on the Bethesda forums that installation of the DLC isn't working. After the files are downloaded through the Windows Live Marketplace, the installation stops and displays the message "Not a cryptographic message or the cryptographic message is not formatted correctly. (Exception from HRESULT: 0x8009200D)."
Bethesda is aware of the issue -- "Dermont" from the company commented on the forum, "I am even getting the same issue." The team is "looking into it."
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May 5th, 2009, 23:22 Posted By: wraggster
If you're a Sid Meier's Civilization fan, but you haven't played the entire Civilization IV experience, you're in luck. Earlier today, 2K Games announced that Sid Meier's Civilization IV: The Complete Edition will be available in stores on May 12. The Complete Edition will contain four separate titles in the package: Sid Meier's Civilization IV, as well as the Warlords, Beyond the Sword and Colonization expansion packs. The compilation, which will be sold for $39.99, will also be DRM free and available solely for the PC.
http://uk.pc.ign.com/articles/979/979728p1.html
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May 6th, 2009, 20:03 Posted By: wraggster
Electronic Arts CEO John Riccitiello has revealed that the company will expand on its subscription business with two additional titles.
"On PC, our subscription revenue streams continue to grow with our Pogo and Warhammer businesses," said Riccitiello. "We also plan to introduce two additional online subscription services later in the fiscal year."
No information was provided beyond the brief mention in the initial talk, though Riccitiello expanded on this slightly in response to a question by Lazard Capital analyst Colin Sebastian, explaining why he was not ready to reveal the nature of the titles.
"We think they're consumer propositions first, and we want to use the best possible public relations to bring those to market in a way that will benefit the titles," he said. "We'll certainly be communicating what they are on or around the next call."
"So, it's not a deep dark secret, it's just sort of managing our marketing the best we know how."
In all, EA generated USD 110 million in non-GAAP revenue in its digital direct business in Q4, an increase of 16 per cent over the same period in the previous year.
EA currently operates two subscription services within this digital direct umbrella. Pogo, its casual games portal, ended the year with 1.8 million subscribers, an increase of 9 per cent over the previous year. Its other subscription product, MMORPG Warhammer Online: Age of Reckoning, ended the year with over 300,000 subscribers.
http://www.gamesindustry.biz/article...two-new-titles
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May 6th, 2009, 20:07 Posted By: wraggster
Earlier today, Blizzard Entertainment announced that tickets for Blizzcon 2009, the fourth convention celebrating the Warcraft, Diablo and Starcraft universes, would go on sale May 16. Tickets will be available for purchase from the official Blizzcon website and will be $125 each. A second block of tickets will go on sale May 30 for those fans that are unable to purchase tickets on the first date. To help fans this year, Blizzard has upgraded the Blizzard Store with a first come first serve queue system and fixed time limit for purchases, as well as linking Battle.Net accounts to ticket purchases to simplify the process.
Gamers that aren't able to purchase a ticket will also have two separate ways of catching the coverage from Blizzcon. Existing DirecTV customers that wish to check out coverage of the show will also have the option to purchase the Pay Per View event for $39.95, which will deliver a minimum of eight hours of live HD coverage per day from the show floor. The coverage will include interviews, demo and extras. DirecTV customers will also receive an Internet stream of the coverage at no extra charge. For non-DirecTV customers, the Internet stream, which will also be $39.95, will provide the same coverage for gamers around the world. Regardless of purchasing the DirecTV event or the internet stream, anyone ordering coverage of the event will receive this year's BlizzCon exclusive World of Warcraft in-game item.
"BlizzCon always offers us a great chance to meet players and celebrate our shared passion for gaming," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We look forward to delivering another entertaining and memorable experience to all attendees and to those joining us from home."
Blizzcon 2009 will host discussion panels, playtime with upcoming games, tournaments, contests and more from the Anaheim Convention Center on August 21 and 22.
http://uk.pc.ign.com/articles/979/979877p1.html
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May 6th, 2009, 20:08 Posted By: wraggster
El Segundo, Calif. - Wedding bells are ringing in OGPlanet's La Tale. Players can now date, become engaged and have lovely in-game wedding ceremonies in the 2D side-scrolling MMORPG.
With the newly implemented Affection System, La Tale players can recreate the natural process of falling in love. Once two players begin a relationship, they will gain affection points while they play. As they spend more and more time exploring the world of La Tale together, their relationship level will increase. Once the couple reaches the highest level of relationship points, one partner can present the other with a proposal, using special proposal items purchasable in-game.
Once the happy couple has decided to tie the knot, it will be time for the big event! The couple, dressed in their wedding attire, will be teleported to a wedding hall, where their friends can watch and chat as the ceremony takes place. The monsters of La Tale even get in on the action, dropping food presents for everyone in attendance.
After the wedding, the newlyweds will be entitled to many benefits, including special buffs in combat based on their affection score. They can wear Silver Rings to increase their stats, or Gold Rings to easily teleport to each other.
If married life doesn't turn out to be so blissful, couples can seek a divorce. Choosing to end a relationship, however, doesn't come without a cost. Players must pay to dissolve their marriage, and they will both be prevented from beginning another relationship for a set period of time.
"The new marriage system adds another layer of depth to La Tale, further immersing players in the virtual world" said Ross Park, La Tale's producer. "It also gives players a fun way to team up, and rewards them for building friendships and working together."
A video detailing the La Tale wedding system is available at .
More information about this and other La Tale updates and events can be found on the La Tale website at http://latale.ogplanet.com.
About La Tale
La Tale's whimsical art style and detailed 2D worlds bring a lighthearted touch to the MMORPG genre, and have won it a large following in Asia. Simple gameplay and intuitive quests make La Tale accessible for players of all ages, while the immersive storyline with a variety of characters, enemies and challenges keep the game intriguing.
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May 6th, 2009, 20:09 Posted By: wraggster
An armored flash game where players attempt to take over computer controlled bases using tanks. By choosing one of four nationalities players are given a base with constant reinforcements, they must use their tanks to keep taking over other bases until they are the last one standing.
Background Information
Theatre of War was considered to be the most realistic simulation of battle ever played on a PC. The sequel, Theatre of War 2, covers the events of 1943 during the operations in Tunisia. Recovered from losses after their defeat at Al-Alamein, Germany's Afrika Korps, supported by an Italian military contingent and new powerful weapons, marched against the Allies. The German troops were commanded by General Rommel and had the chance for a quick victory. However, their military operations were severely prolonged, and the plans of the German general were about to fail. Players will have the option to lead the German Afrika Korps of Rommel in their last full-scale attack or be at the head of the opposing English and American armies, led by Montgomery and Eisenhower, during 15 missions in three campaigns.
The game presents more than 40 types of different vehicles, new types of units, improved graphics and sound, a new advanced visual system that considers observation angle and smoke screens, fights inside buildings and hand-to-hand fighting, a brand new interface, improved soldiers' AI, soldiers' independent search for cover and an improved infantry damage system. Special attention is being devoted to multiplayer and user created missions.
About 1C Company
1C Company specializes in distribution, publishing and development of business, entertainment and educational software. Founded in 1991, 1C has become the largest publisher and distributor of computer and video games in Eastern and Central Europe. 1C Company is widely acknowledged as a game developer and has several internal studios. Internal developments of 1C include IL-2 Sturmovik series and Theatre of War. 1C Company works as a publisher and producer with over 30 independent development studios and has produced over 100 projects for PC and consoles including titles like Space Rangers, Soldiers: Heroes of World War II, Men of War, Perimeter, Fantasy Wars, Elven Legacy, Death to Spies, King's Bounty: The Legend.
For more information on 1C please contact us at the numbers above or go to our website at www.1cpublishing.com
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May 6th, 2009, 20:18 Posted By: wraggster
Dublin, Ireland - gPotato Europe is proud to announce that Dragonica, the new free arcade-style 3D side-scrolling MMORPG, is to enter closed beta testing on the 13th of May. From the 13th to the 22nd of May, all users in possession of a beta-key or chosen by lottery from those already pre-registered at the official website will be able to download and play the game for free here.
European gamers will soon be able to play in this brand new online world, where 3D side-scrolling combo-based combat sits alongside cutting edge massively multiplayer online gameplay, free of charge and without subscriptions. Dragonica simply requires a broadband connection, and works across a wide variety of notebook, desktop and netbook computers.
Dragonica uses only the keyboard for precise combos and accessible combat. As you train your character from one of the starting classes to stronger versions, you will gain access to more powerful weapons and train up a wide variety of hilarious skills to develop your own fighting style. It also includes a fast-paced arcade-style ten player multiplayer mode, party support for up to four players, a couple system granting additional powers to pairs of players, and all the guild, trade, communication and quest fun that players expect from a top MMORPG.
As soon as servers open, the Dragonica team has a packed schedule of events planned for the ten day Closed Beta. There are plenty of great prizes up for grabs, so if you want to start off the June's Open Beta in style, entering the CBT events is the best way to earn some unique items to make you stand out. The team will be "meeting and greeting" players at the start to welcome and help them into the game. After the festivities die down, we're getting straight into the action with combo competitions, challenges to beat the games bosses, PvP tournaments and lots more. Keep an eye on the Dragonica website for full details.
The Dragonica Closed beta commences on Wednesday 13th of May, and runs for ten days until Friday 22nd May. It will then be available to everybody with a free gPotato.eu account in June, for free, for life. Want to know more? Visit the official European Dragonica website at dragonica.gpotato.eu for your last chance to enter the Closed Beta lottery!
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May 6th, 2009, 20:19 Posted By: wraggster
CCP Games has revealed that its intricate space-based MMO, EVE Online, has passed the 300,000 active subscribers level, a milestone which coincides with the sixth anniversary of its launch.
The Iceland-based company has seen its flagship game grow consistently over the past few years, with active subscribers jumping 22 per cent since the start of 2009, and setting a new record of almost 54,000 concurrent players in the single-shard universe.
"As the population of New Eden has grown, so have the instances of emergent behaviours of its pilots - a 6-year persistent history," read a statement. "A living history where truly brilliant strategies have unfolded. Truly terrible betrayals unveiled. We are excited to see what will happen next."
EVE is best known for its complex game design, which has given rise to a player-driven political situation and a fully player-dependent in-game economy.
The company is also at work on a second MMO project, although details remain sketchy.
http://www.gamesindustry.biz/article...0-active-users
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May 6th, 2009, 20:19 Posted By: wraggster
It's a "golden" opportunity! Atlus Online is offering its community the chance to get an early look at the portal's first full-length title: the fantasy-steampunk, massively multi-player online role-playing game Neo Steam: The Shattered Continent. Beginning today and continuing through May 12, the gaming-, anime-, and manga-focused portal will randomly distribute Golden Tickets each day to a sampling of players who have joined the Atlus Online community. These Golden Tickets will grant special early access to the game.
Peppered with promotions, prizes, and exclusive in-game items, the Neo Steam: The Shattered Continent Golden Tickets kick off a series of early access and beta rounds taking place over the next month. Golden Ticket holders' admission to the game will also roll over to additional rounds of early access as the stages are unveiled in the coming weeks.
"Having worked so hard gearing up to the launch of Neo Steam: The Shattered Continent, we couldn't be more excited about unveiling it for the first time to the Atlus Online community," says Tyler Kim, Head of the Online Division, Atlus U.S.A., Inc. "Our community members hold the opinions we care most about, and we look forward to receiving their feedback."
Atlus Online will continue to announce additional opportunities for early access and betas throughout May, with the game opening up to more participants during each stage of testing. Everyone who has signed up and played in the betas will also be entered to win a special gift from Atlus Online, a pair of steampunk-inspired goggles handmade by an artisan specifically for one lucky Neo Steam fan.
Neo Steam: The Shattered Continent is Atlus Online's first massively multi-player online role-playing game, which transports players to a world where two nations battle over a precious resource called Neo Steam. From the onset, customization is key to each player's experience, where they can choose which nation to join and select from a number of specialized classes. As players battle to expand their nation's resources and protect their borders from invasion, they must learn to harness steam technology to upgrade their equipment, learn new abilities, and progress in their chosen class. Adding to the immersive aspect of the fantasy-steampunk world, the game also features various forms of steam-based machines and vehicles for faster in-game traveling.
Gamers and Atlus Online fans looking for more information about Neo Steam: The Shattered Continent, and those eager to sign up for their chance to participate in the Golden Ticket Beta promotion can visit http://neosteam.atlusonline.com/.
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May 6th, 2009, 20:22 Posted By: wraggster
While the real housing market may still be languishing, KingsIsle Entertainment has made the dream quite accessible for players of online virtual world Wizard101 (www.wizard101.com). A robust new housing system called Wizard Castles and Lands is being made live in the game today, enabling players to customize their own personal space. The new feature ranges from a dorm room to luxury private floating island villas that can be decorated inside and out, complete with blossoming cherry trees, sculptures and a car in the driveway.
"As with other aspects of Wizard101," said Wizard101 Director J. Todd Coleman, "we really wanted to make sure Castles and Lands was a feature all of our players could participate in from the very beginning." Wizard Castles and Lands provide a whole new aspect to the all-ages game of wizarding adventure, card collecting, spell casting, mini-games and more. All players, including Free-to-play (FTP), start out with a dorm room at the Ravenwood School of Magical Arts with hundreds of decorating options from wallpaper to in-game trophies. Modest and luxury private Castles and Lands can be purchased with in-game gold, giving players a virtual space to invite their friends and showcase their Wizard101 style.
Beginning in the fantasy-inspired world of Wizard City, a turtle character named "Buxley Turtleton" is the Castles and Lands vendor who allows players to choose a type of Wizard City-themed house. Each world in the game will have a turtle character that sells the Castles and Lands which correspond to the world the player is in at that time.
Players can teleport to their own house or over to a friends house via their Friends List. Decorations can be obtained through many methods including in-game gold, PvP Arena Points, quest rewards, exploration, defeat of selected bosses, common or rare enemy drops and Crown (microtransaction) purchase. Features include:
* Three tiers of housing: Dorm, Modest Private and Luxury Private
* Two housing styles for each of five current worlds, beginning with Wizard City.
* Over 1,000 decorative housing items such as plants, statues, wall hangings, columns, pictures, furniture and more.
* Many variations, including more than 20 types of detailed wallpaper and flooring.
Popular with families who like to play together or connect over distance, Wizard101 was designed with the safety of young players in mind. It is rated E10+ by the ESRB. Anybody with a Windows-based PC can play the Free-to-Play areas of the game for as long as they like. Advanced content is available by subscription or microtransaction. Wizard101 gift cards can now be found at more than 13,000 retail outlets nationwide. For details, visit https://www.wizard101.com/site/home2...20a1589af60841
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May 6th, 2009, 20:35 Posted By: wraggster
There's a new beta opt-in procedure at Blizzard's recently revamped Battle.net that StarCraft II beta hopefuls should probably go check out.
Relatively quick and painless, the new beta opt-in procedure foregoes the usual uploading of DXDIAG files in favor of a more Blizzard-flavored method of obtaining your system specs. First log into or create a new Battle.net account and head to the beta profiles page. Then download the Blizzard system check utility, which quickly sorts through your computer's innards and uploads the data to Battle.net. Make sure you've got StarCraft II checked, click "Update Preferences", and you're done.
Now all you have to do is hope you get picked among the millions of others also opting in for the beta. Good luck!
http://kotaku.com/5242698/new-beta-o...r-starcraft-ii
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May 6th, 2009, 20:37 Posted By: wraggster
A teenager from the Russian city of Novosibirsk has been killed by a friend after a heated evening of Counter-Strike, Russian court documents reveal.
Apparently on May 19 of last year, the victim was playing CS against his "friend" in an internet cafe when things got nasty. Two separate fistfights broke out between the pair, and when they eventually left, the accused set upon the victim, beating him in the head and torso until he died at the scene.
The boy was found guilty of intention to inflict grievous bodily harm, and sentenced to four years detention in a juvenile prison.
http://kotaku.com/5241972/russian-te...er+strike-game
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May 6th, 2009, 21:28 Posted By: Shrygue
via Computer and Video Games
Relic's released screenshots of the first 2v2 maps headed to Warhammer 40,000: Dawn of War II in the forthcoming 1.30 patch.
The two maps pictured are Medean Cliff Mines and Ruins of Argus, says the Relic blog, which will be available in both Ranked and Custom matchttp://www.computerandvideogames.com...icle&id=214876hes.
"Cliff Mines is an awesome looking map where one team begins in an Imperial mining facility and the other in the open desert," it says.
Ruins meanwhile, "has been referred to internally as a sledgehammer map because of its small size. This map is just slightly larger than a 1v1 map which means no matter where you go you are likely to encounter the enemy."
The 2v2 game mode will launch with its own leaderboards, TrueSkill score and statistics tracking, the developer adds.
Also included in the upcoming patch (which is said to arrive this month) is improved skirmish AI, push-to-talk voice chat and Company of Heroes-style "sub-section options".
Screenshots
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May 7th, 2009, 17:17 Posted By: wraggster
HP manages to hold onto the top spot, despite a decline in shipments – Dell battered by lack of corporate demand
The UK saw first quarter shipments of PCs fall 5.1 per cent to 3m units, according to the latest figures from Gartner.
HP managed to retain the top spot in the UK despite seeing its shipments fall 6.8 per cent leaving it with 22.2 per cent of the market. Despite that, Dell was the worst hit, seeing its sales plummet by 21.7 per cent to 20.3 per cent, as the recession continued to hit sales in the corporate market where the vendor performs best.
However, Acer's continued dominance of the netbook market in the UK saw its sales rocket by more than 40 per cent, giving it 16.8 per cent of the market. Elsewhere, Toshiba, which has been quietly growing its market share in the UK for the past couple of years, saw its share of the market hit 9.1 per cent after it managed to grow its shipments by 7.7 per cent.
Apple also entered the UK top five for the first time, taking 4.8 per cent of the market after it managed to grow its shipments by 6.6 per cent.
In Western Europe, sales actually grew – albeit by 0.7 per cent – thanks to the continued sales success of netbooks and entrance of the telecoms market into the IT fray.
As in the UK, HP managed to maintain its lead – which it recently took after it usurped Acer last year. It saw its shipments grow by 1.2 per cent to 22.8 per cent, which was just enough to hold of Acer's resurgence thanks to netbook sales. It saw its sales increase by 31.6 per cent to 22.1 per cent.
On the continent, Dell suffered from exactly the same problem as in the UK, with its staple customers amongst the hardest hit by the recession and so the least likely to spend. That left Dell with a sales decline of 22.1 per cent and just 10.6 per cent of the Western European market.
Toshiba saw its shipments increase by 6.8 per cent, helping to get within one and a half per cent of Dell and third place, with 9.1 per cent. However, it was Asus that saw its share of the market grow the most, up by 43.4 per cent, taking it to 4.8 per cent of the Western European market.
http://www.pcretailmag.com/news/3156...by-51-per-cent
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May 7th, 2009, 17:21 Posted By: wraggster
In its quarterly earnings call with investors on Wednesday, THQ execs let slip that the company is working on a new title called WWE Online.
The game is being developed in Asia, but beyond that we know absolutely nothing. Will it be a cross-platform MMO? A free-to-play PC game? A web-based browser game? An immersive holographic virtual reality 3D experience? We said we don't know, so stop with all the questions already.
THQ's wrestling games are some of its core moneymakers, so it's no surprise that the publisher is working on ways to expand its market. Although the WWE games remain popular, net sales for the series were down 25 percent last quarter over the same period last year.
http://uk.pc.ign.com/articles/980/980258p1.html
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May 7th, 2009, 17:22 Posted By: wraggster
Jolt Online Gaming, whose games include Legends of Zork and Utopia Kingdoms, announced a new title to their catalog today. Playboy Manager, yes Playboy Manager, will allow players to log into the site and 'manage' the career of a playboy model. From the press release:
Acquire wealth, fame, and a bevy of beautiful models while you compete with thousands of other players -- all of them after exactly the same things. Strive to drive the finest cars, throw the biggest parties, and encounter the world's sexiest women – the luxurious Playboy lifestyle presented in an online game packed full of wit, style, and pictures which can only be described as titillating.
They are accepting beta sign-ups on the Playboy Manager site. Another thing we noted that makes this story even better is that one of the questions in the beta sign-up asks why you deserve a lifetime subscription to Playboy Magazine. They are giving away 5 of these to people who pre-register for the game. Those answers are magically appearing on the Playboy Manager twitter feed - it's good reading.
http://uk.pc.ign.com/articles/980/980386p1.html
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May 8th, 2009, 16:58 Posted By: wraggster
The dream game for twitch-heavy first-person shooter (FPS) players looking for the character development and community found in massively multi-player online (MMO) games is within reach. Huxley: The Dystopia kicked-off the second phase of its teaser Web site, marking the beginning of closed beta testing signups for ijji.com's first-of-its-kind Unreal Engine 3-based MMOFPS. Now eager players can enter their names for a chance to be among the first to try Huxley: The Dystopia.
The Huxley: The Dystopia site's new additions also boast a variety of previously unseen surprises and tidbits about the game. New items include videos, access to forums, screenshots, character descriptions, storyline background, and much more.
"Huxley: The Dystopia is ready to reveal what it has evolved into, and we want our community to be the first to see the great progress we've made gearing up for the game's launch," said Philip Yun, CEO, NHN USA, Inc. "As just talking about the game doesn't do it justice, we are excited to invite players in to see exactly how we brought together elements of FPS' fast action and MMO's character development, combining it all within a intricate storyline with stunning visuals."
Huxley: The Dystopia is a powerful combination of massively multi-player online (MMO) game character development elements and the twitch-based fast-action game play of an Unreal Engine 3-based first person shooter (FPS). Players are thrust into a dynamic world of crisp graphics and realistic environments, where they align themselves with one of two races, Sapiens or Alternatives, in the battle to harness dwindling resources in a war-torn land. Game play is endlessly peppered with attacks from and against the Hybrid, a mysterious third group born of the two races.
Huxley fans, game enthusiasts and anyone curious to find out more can check out the teaser Web site.
http://uk.pc.ign.com/articles/980/980657p1.html
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May 8th, 2009, 17:00 Posted By: wraggster
Frogster America, Inc. today announced that it has added a new dungeon to Runes of Magic, the Massively Multiplayer Online Role-Playing Game (MMORPG) that is redefining the standard for free-to-play titles. The new
The ghost ship the 'Black Mary' will soon lie awaiting daring adventurers in a dark sinister grotto. In the very near future, the entrance to the high level dungeon 'Treasure Trove' with its long-forgotten pirate gold will open. The new instance is found in the online world of Runes of Magic in the newly created Ravenfell territory and furthers the story of the area's involvement with the Black Sail Pirates. Currently, the Treasure Trove is undergoing final tuning on the test server.
A huge branching cave system awaits adventurers, its inhabitants; however, have long since said farewell to the world of the living. The entrance is guarded by undead pirates. The further players dive into the secret of the Treasure Trove, the more they will encounter 'Bashing Drybone' and skeletal warriors. Those who master this challenge will discover an abundant treasure trove on their quest for pirate gold. But be careful: one false step and players will find themselves waylaid by the giant octopus 'Will's Curse'.
The final battle awaits adventurer groups on board the 'Black Mary'. The vanished pirate leader 'Snow Blake' and her company will square off against intruders in her cabin, where she will employ all of her undead phantom abilities to finish them off.
About Runes of Magic
With an extensive range of features Runes of Magic is redefining the standard for free-to-play titles. Runes of Magic conveys an absorbing story through more than 1,600 quests in an exciting and dangerous fantasy world. Players can choose between six main classes and combined with a secondary class, choose to create a character from 30 character class combinations. All characters possess unique skills with impressive combo attacks and can use mounts including war horses.
A particularly attractive feature for guilds and players is the ability to decorate their own virtual homes with individual furnishings. Thanks to an extensive crafting and reputation system, thrilling PVP, as well as demanding dungeons and boss monsters, Runes of Magic has something for everyone. The Taiwanese developer Runewaker, has developed Runes of Magic according to western MMO standards and put more than three years of development into the game. The studio will continue to provide new challenges for players every four to five months with free add-ons and updates. MMO fans can find more information, pictures and videos on the official website at: www.runesofmagic.com.
Runes of Magic features:
• Free-to-play: no monthly fees, free download
• Extensive dual class system (six primary and secondary classes)
• Versatile spell- and attack-combinations
• Enthralling background story
• More than 1,600 quests and quest series
• No zone boundaries thanks to seamless architecture
• Dungeons: Instanced and tile based as well as persistent
• Individually developable skills and spells
• Armor sets with special bonuses
• Dynamic item system with hundreds of runes for upgrading
• Optional PvP system with arena battles and guild wars
• Ranking system with player-ranking lists
• Multitude of unique mounts
• Epic crafting system with the chance to improve existing items
• Personalization of player houses through individual furnishing
• Reputation system
• Customizable user interface with the option to use Add-Ons
• Map and radar system to find dealers, resources and quests easily
• In-game auction houses for trading items
• Teleport-Runes for instant travel
• Mouse and keyboard controls for movement
• Regular updates with new content
• Guild castles in special zones
• Cross-server fights in three-server-battle in development
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May 8th, 2009, 17:01 Posted By: wraggster
World of Warcraft remained the most-played PC title in the US in March, according to the latest data from Nielsen Games. However, Second Life exceeded the game in terms of the average number of minutes played per week.
Blizzard's market-leading title is the only traditional MMO game in the top ten, but at 46.7 per cent it dominates the list in terms of the percentage of total minutes played compared to the rest of the top 100. By comparison, virtual world Second Life has a percentage of just 3.2 per cent, although its total for the average minutes per week is higher - at 760 (12 hours, 40 minutes) to 653 (10 hours, 53 minutes).
Third in the list is first person action game Dark Messiah of Might & Magic with 582 average minutes per week, followed by Take-Two's expansion pack Civilization IV: Beyond the Sword on 668 minutes and PopGames' Bookworm on 169 minutes.
Nielsen has also updated its home console usage chart for the month, with the PlayStation 2 remaining the most popular format with a 22.0 per cent total. The Xbox 360 was in second place on 21.2 per cent, followed by the Wii on 17.9 per cent and the PlayStation 3 on 10.3 per cent.
The full top ten of PC game titles for March, ordered by the percentage of total minutes played, is as follows:
1. World of Warcraft (46.7%)
2. Second Life (3.2%)
3. Dark Messiah of Might & Magic (3.0%)
4. Civilization IV: Beyond the Sword (2.7%)
5. Bookworm (2.3%)
6. Half-Life 2 (2.2%)
7. Civilization IV (2.1%)
8. Warcraft III: Reign of Chaos (1.7%)
9. Chessmaster Challenge (1.7%)
10. Starcraft (1.7%)
http://www.gamesindustry.biz/article...pc-usage-chart
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May 8th, 2009, 17:04 Posted By: wraggster
StarCraftWire reports that Blizzard has started taking beta sign-ups for StarCraft II. Quoting: 'Interested parties must simply visit their Battle.net profile page, choose to opt-in for the beta, and re-submit their current system specs by way of a small downloadable piece of software.' Blizzard's Chris Sigaty said in an interview, 'As with previous betas for our real-time strategy games, the StarCraft II beta test will be multiplayer only, and players will have access to all three races — terrans, protoss, and zerg — and all of their units. We'll include a selection of multiplayer maps, but they won't necessarily include all of the maps that will be in the final version of the game. We're making some great progress on the single-player campaign, but we don't plan to do a public beta since we want to keep the story under wraps until the game's out
http://games.slashdot.org/article.pl.../05/07/1639228
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May 8th, 2009, 17:05 Posted By: wraggster
Today, Paradox Interactive announced their E3 lineup, which is being represented by three anticipated strategy games, all scheduled to come out in Q3 of this year. The first is Hearts of Iron III, which takes the third installment of the World War II series, which will provide more than ten thousand separate provinces to conquer. Majesty 2: The Fantasy Kingdom Sim will allow players to create a kingdom while managing heroes that explore the land defeating evil. Finally, East India Company will allow players to create a powerful trade empire, manage your company and battle with ships in large naval battles. Paradox also mentioned that information will be revealed on Mount & Blade: Warband and its sub-label Mezmer Games at the show.
http://uk.pc.ign.com/articles/980/980722p1.html
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May 8th, 2009, 17:16 Posted By: wraggster
Nival Online’s star RPG set for an expensive overhaul to become a free-to-play MMO
Russian game group Nival Online has reinvented its star franchise as a free-to-play MMO in the nation’s most expensive development project ever.
Role-playing title Allods – called Rage of Mages in the west– is said to be the most successful ever game to be developed inside Russia. Now with a record budget of $12 million, Nival will re-develop the game as an MMORPG and release the title on Gala Networks’ gPotato gaming portal.
Allods Online will launch this autumn, adding to Nival’s portfolio of titles which includes the 2006 PC title Heroes of Might and Magic V.
In 2008 the developer picked up the awards for Best Online Game and Best Game Developer during the Russian Game Development Conference.
“We are excited to work with Nival Online who has proved their mastery of PC and online games for over a decade†said Hyun Hur, CEO of Gala Networks Europe.
“We are confident that Allods Online will have a major impact on the overall online games industry and demonstrates that top quality games can be free, giving players a strong alternative to subscription-based MMORPGs,†Hur added.
http://www.developmag.com/news/31818...er-game-budget
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May 8th, 2009, 18:40 Posted By: wraggster
Nielsen Games has said Second Life is the second-most played game across the US, and the virtual world where people spend the most time.
The research company randomly sampled 180,000 homes across the country and found that, on average, 760 minutes are spent playing Second Life each week.
World of Warcraft only claims 653 minutes a week, but accounts for a massive 47 per cent of total minutes played. Second Life, at two, only represents three per cent of that figure.
No other MMOs feature, but Second Life beats the likes of Half-Life 2, StarCraft and Civilization IV.
Massively finds that, on average, people spend 47 minutes on YouTube each week, 84 minutes on Facebook and just 10 minutes on MySpace.
Second Life is a virtual world based on our own, where players and sell property and services to each other. The in-game currency can be legitimately purchased with real money, however, which has lead to some Second Life "companies" turning over real-business-like profits and gaining real-life value.
http://www.eurogamer.net/articles/se...ost-spare-time
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May 8th, 2009, 18:52 Posted By: wraggster
Arstechnica has a short article up describing how Microsoft and Intel have 'goofed up' Windows 7's XP Mode, by ensuring many PCs will not be able to use it. (And it won't be easy to figure out in advance if your PC is one of them.) Meanwhile, over at Infoworld, Redmond is criticized for having the 'right idea, wrong technology' with their latest compatibility scheme, and PC World says 'great idea, on paper.' With Windows 7 due to be released in 2010, and Redmond apparently eager to move on from XP, perhaps this is not really a 'goof' at all?
http://tech.slashdot.org/article.pl?.../05/08/1518245
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May 8th, 2009, 21:08 Posted By: wraggster
Today, Phenomic will release two new maps for BattleForge, the new epic RTS. These two maps represent the beginning of the Renegade Campaign, the game's first free content pack for fans. The new live campaign will have players traveling south, deep into the Wastelands where they will follow the adventures of the white Juggernaut Mo – a monster with a dry wit and a heart as big as his appetite. He searches for his only friend, the savage orc Twinaxe, while his arch enemy, the vicious Captain Blight hunts him across the Wastelands, obsessed with taking down the White Juggernaut Mo. Along their adventure, they come across the trail of the greatest treasure ever known, the stolen treasure horde of the giants. With ogre witch doctors, flying ships and one angry Juggernaut, the Renegade Campaign is filled with adventure at every turn.
The first map being released today is "MO". Mo is a single player scenario that marks the beginning of Mo's search for his only friend Twinaxe.
The second map being released today is "Blight". Blight is a four player co-op scenario where players encounter Mo's arch enemy, Captain Blight. The Skylords meet this madman for the first time while trying to free captives from bandit hands. This map is a frantic race for freedom as the bandit armies call in reinforcements.
BattleForge is available exclusively for the PC. There is no subscription fee. For more information, visit www.battleforge.com.
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May 8th, 2009, 21:08 Posted By: wraggster
Brush up your Simlish – The EA Sims studio just announced that the Sims 3, the latest chapter in the popular franchise, has gone gold for PC and Mac and will be on store shelves as well as via online digital distribution on June 2 for $49.99. Additionally, players will have the option to pick up The Sims 3 Collector's Edition, which will be available at select retailers for $69.99. The Collector's Edition will include the full game, a collectable 2GB The Sims Plumbob USB drive, a strategy guide and in-game European-styled sports car for your Sims to use.
Players will have more options that before to create and manipulate your sims, choosing their appearance and up to five traits to define their personalities. The Sims 3 will feature new goal-oriented gameplay so you can decide which short or long term tasks you want your Sims to accomplish at any time. You can also create edit and upload your own Sim movies and upload them to The Sims 3 online community. The online community will also provide players with additional free bonus content, news and other extras. Developed by The Sims Studio, The Sims 3 is rated T for Teen.
http://uk.pc.ign.com/articles/981/981036p1.html
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May 8th, 2009, 21:09 Posted By: wraggster
Independent game developer Nimbly Games today announced the launch of Altitudeâ„¢, a fast-paced game of aerial combat suitable for all ages. Altitude pits you against up to 64 online opponents as you blast your way across the cartoon skies, unlocking brilliantly original fantasy planes, completing devilish challenges, and customizing your loadout with a wide array of perks along the way. Featuring both strategic team-based and wild free-for-all modes of play, Altitude is available online for PC, Mac, and Linux for US$19.95.
"We've been blown away by the community response, from professional gamers to people who'd never played an online game before," explained Erik Measure, CEO of Nimbly Games, "We're excited to show everyone exactly what we've done, and invite them to join this awesome community -- a free weekend seemed like a no-brainer."
Altitude is free to play online with friends. Players can unlock additional planes and perks for a one-time purchase of $19.95. Starting Friday, May 8th at 12:01 AM EST and ending Sunday, May 10th, at 11:59 PM EST, everyone can experiment with all of the goodies for free.
Features of Altitude include:
• Pilot five completely unique planes: Loopy, Bomber, Explodet, Biplane, and Miranda
• Customize your plane with 25 unlockable perks, from twin-fire missiles to rear-mounted flak guns, rubberized armor to reverse-thruster engines
• Complete challenges and compare stats with friends
• Navigate 9 official maps, or create and share your own with the Altitude Editor
• Strong parental controls and cartoon action ensure a safe experience for young children
• Play online with up to 64 players, and always find your friends with slick community features
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May 8th, 2009, 21:10 Posted By: wraggster
Bohemia Interactive and IDEA Games have today taken steps to unlock some of the mystery surrounding their forthcoming tactical military simulation, ArmA II by revealing the secrets behind the name of the game itself. Project leader Marek Spanel took the time to shed some light on the unusual title. A full version of Marek's musings can be seen at the studio's website.
The word 'Arma' is Latin in origin; a multifaceted word that depending on context can be used to mean defensive arms, shields, soldiers or weapons of war amongst others. The reasons for the team at Bohemia choosing such an ancient and unconventional word are two-fold; to have a name that is easily remembered and pronounced across different languages and to signify that just like the name itself, ArmA II's gameplay is boldly different and not afraid to deviate from tried and tested shooter formulae.
When creating a name for their flagship product, Marek and the rest of Bohemia Interactive were equally keen to avoid videogame name clichés of the past and walk their own line.
"[When naming the title] it felt like almost everyone preferred something along the lines of Battleshock Operation Force 3: Thunderstorm Troops over a simple and strong word, with a strong foundation behind it," commented Marek. "Choosing the right name had been a big deal for us, but ultimately we know the quality of this game will speak for itself."
Featuring the most realistic warfare ever, ArmA II promises to build on the excellent features that have made Bohemia Interactive a respected name among gamers. Players can expect in-depth team-based combat, a comprehensive playbook of military tactics and an enormous battlefield to push strategy to the limit.
ArmA II is coming to North America in 2009 and is exclusively for PC. For all the latest information please visit www.arma2.com
About ARMA2
ARMA 2 is set in a near future, year 2009, in a fictional state of Chernarus, a post-Soviet country where civil war raged for over 2 painful years. As a leader of USMC Force Recon team, you are sent with your squad to prevent further civilian casualties and ensure ongoing stability in Chernarus. ARMA 2 is based on the latest generation technology, offering a large-scale game world, authentic and extremely detailed modern units, weapons, vehicles and environments, challenging single player and a vast array of multiplayer options.
ARMA 2, developed by Bohemia Interactive, will be available across Europe in 2009.
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May 8th, 2009, 21:11 Posted By: wraggster
Earlier today, Mythic Entertainment announced that it was taking applications for the closed beta test of Ultima Online: Stygian Abyss. The upcoming expansion to the long running MMORPG will allow players to check out and play as the new Gargoyle race, as well as explore their skills and lands within the game. The beta is scheduled to begin later this month and testers will have to be current Ultima Online subscribers. Applicants will be chosen based on their computer system specs, previous testing experience, community involvement and other criteria. Those interested in applying can check out the Ultima Online Beta site, and must be 18 or older.
http://uk.pc.ign.com/articles/981/981119p1.html
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May 9th, 2009, 10:30 Posted By: wraggster
Mezmer Games today announced that the arcade RTS game Stalin vs. Martians will be sold for a special discounted price of $7.99 during the weekend of May 9-10. This limited time offer celebrates the Victory Day (the Russian victory day, what else?) that took place on May 9th, 1945.
The game is available on all major digital download portals worldwide and the price will return to $19.95 on May 11th.
Stalin vs. Martians is a spectacular real-time strategy game developed by an alliance of three independent studios: Black Wing Foundation, Dreamlore and N-Game. The game was released on April 29th and took the mainstream gaming press by storm.
For more information, please visit: http://www.mezmergames.com/group/stalinvsmartians
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May 9th, 2009, 10:46 Posted By: wraggster
New from SuccessHK

Lightweight and portable designs Metal Mesh surafce Multi-air inlet design and three removable fans 4 USB Hub 2.0 connection(Optional) Support size:12.1"-17"
Ergonomic design for great comfort
Lightweight and portable design for convenient usage
Accommodate most notebook dimensions and wide screen
Multi-air inlet design and ultra silent and removable fans
Provide super airflow for best cooling performance
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May 10th, 2009, 02:03 Posted By: wraggster
BioWare has declassified data on the Trooper class that'll be fighting alongside the Jedi in its upcoming Star Wars: The Old Republic MMO. Yes, as you can see on the class' data page, they do look surprisingly similar to the troopers who fought in the Clone Wars -- but hey, those were wicked cool, so we'll just be thankful for this tweaking of pre-film canon.
As BioWare describes them, the Trooper is an elite special forces element of the Republic's military, a.k.a. a good guy. They're evidently highly effective at close-quaters combat, carry sticky grenades and have access to numerous enhancements for their standard "modern rifle." That and myriad armor variations that will boggle any fanboy's mind. Check out these bad boys (and girls, hopefully) in motion at the official site.
http://www.joystiq.com/2009/05/09/st...lass-detailed/
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May 11th, 2009, 02:54 Posted By: wraggster
Unfortunately, it seems that the death of 3D Realms was the best way for us to get our hands on the largest collection of Duke Nukem Forever screens we've ever seen, and now, footage of the game in action. Found on ex-3D Realms employee Bryan Brewer's personal website (found after the break due to its NSFW-ness), we're treated to the ubiquitous pig cops (now with the ability to jump and climb, apparently) as well as a variety of Duke vulgarities you likely won't want your mother to hear.
If anything, the footage proves that a ton of different gameplay was actually finished and -- we're not gonna lie here -- looks pretty decent. We didn't spot any jetpack totin' reptilian enemies unfortunately, but we can only presume the folks at 3D Realms were waiting until the last possible minute to show off such nostalgia laden insanity. Wait, isn't right now the last possible minute?
http://www.joystiq.com/2009/05/10/du...come-get-some/
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May 11th, 2009, 18:07 Posted By: wraggster
Ben Bell, executive producer of the The Sims 3, admits that studio is yet to ponder future releases
The development team working on The Sims 3 has yet to even consider what expansions might follow the full release of the game next month, executive producer Ben Bell has told CasualGaming.biz.
With the release of The Sims 3 less than a month away, you might be expecting to see pre-order listings already appearing at retail for the inevitable influx of expansions that are bound to follow. But the wait might be longer than you think.
http://www.mcvuk.com/news/34245/Futu...-to-be-decided
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May 11th, 2009, 18:18 Posted By: wraggster
Trion World Network has announced its first title, Heroes of Telara, will be shown at the Electronic Entertainment Expo in June.
While details are scarce, a press release issued on Friday revealed that Heroes of Telara is a fantasy-themed MMORPG that "will feature an unprecedented level of rich and dynamic gameplay, driven by recurring events, unexpected challenges and limitless new content."
"Trion is excited to share what we have been working on and to reveal the universe of Heroes of Telara," said Russ Brown, VP of Trion's Channel One division. "The team is producing a magnificent new universe in which players can immerse themselves in endless adventure."
Trion World Networks announced an unnamed fantasy MMORPG in early 2008. The project was led by CCO and Might & Magic creator Jon Van Caneghem, who left Trion last month under potentially "inflammatory" circumstances.
http://www.gamesindustry.biz/article...roes-of-telara
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May 11th, 2009, 18:22 Posted By: wraggster
DOSBox, the emulator designed to run DOS games on modern operating systems (and not necessarily on a PC), has been chosen as project of the month for May on SourceForge. It's the latest award granted to a piece of software that 'simply does what it is supposed to do,' as the authors say. After having amassed more than 10 millions downloads, it will soon be getting an update that's been awaited for almost two years
http://games.slashdot.org/article.pl.../05/11/0042256
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May 11th, 2009, 18:24 Posted By: wraggster
The release candidate for Microsoft Windows 7 will expire June 2010, and the software giant will let users know they need to pay to upgrade by shutting down the system every two hours for three months. According to Microsoft: "The RC will expire on June 1, 2010. Starting on March 1, 2010, your PC will begin shutting down every two hours. Windows will notify you two weeks before the bi-hourly shutdowns start. To avoid interruption, you'll need to install a non-expired version of Windows before March 1, 2010. You'll also need to install the programs and data that you want to use.
http://slashdot.org/article.pl?sid=09/05/11/159207
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May 11th, 2009, 18:39 Posted By: wraggster
Newly released today:

The 2007 PC Game of the Year is packaged along with the critically acclaimed parallel story, Crysis Warhead, and the explosive multiplayer combat of Crysis Wars. For newcomers to the Crysis universe, Crysis Maximum Edition gives players the chance to don the Nanosuit in three different games for one low price. Whether they’re saving mankind from an alien apocalypse or fighting alongside friends in online team instant action matches, there is something for everyone in Crysis Maximum Edition.
http://www.play-asia.com/SOap-23-83-...j-70-3d7a.html
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May 11th, 2009, 23:21 Posted By: wraggster
New xna game released
Pixelgarden is a concept game.
many different kinds of cellular automata and fuzzy logic are used to create puzzles and complex behaviors.
the automatons used in the game simulate: plants, flowers, bugs, fire, sand....
This is the first release and it lacks the levels and level editor.
http://www.gameprojects.com/project/?id=08e5d6049b
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May 12th, 2009, 17:30 Posted By: wraggster
Nvidia launches its stereoscopic 3D peripheral set across the UK, Holland and the Nordic region
Nvidia is embarking on an initial European launch of its famed stereoscopic 3D peripheral sets for the PC.
The 3D Vision package will consist of wireless glasses, a high-power IR emitter and a set of software programs that is said to apply a convincing, flicker-free, stereoscopic 3D experience to PCs.
In a press release sent out by the chipmaker, a number of developers had offered positive comments on the emerging technology. Corey Rosemond, a marketing manager for Windows Gaming said: “By including support for previously released and upcoming Games for Windows titles, PC gamers can expect a new level of immersion in full stereoscopic 3D, and enjoy broad support for the hottest games.â€
She added that “there’s never been a better time to be a PC gamer.â€
A 3D Vision unit alone will be priced at around €159 and £129.99.
Though designed to work with monitors and TVs running at 120Hz and above, those tempted to buy should be aware that only a select number of PC monitors will be able to fully utilise the product.
This is why Nvidia is also launching a bundle package that includes a fully-compatible Samsung LCD monitor, priced together at €479 and £399. This bundle will also be available in the UK, Holland and across the Nordic region.
http://www.developmag.com/news/31846...-across-Europe
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May 12th, 2009, 17:44 Posted By: wraggster
2D Boy co-founder Ron Carmel believes you, the consumer, are forcing PC publishers to rethink and perhaps abolish DRM altogether. The mob is Rome, after all.
Negative fan feedback has already forced BioWare to adapt and then disregard DRM from its games, and put titles like BioShock, Spore and Riddick into the hot-seat for their stringent anti-piracy measures.
"I definitely believe this is all the result of a change in the public perception of DRM, a sort of grass roots uprising," the World of Goo creator told Gamasutra. "Gamers are much more vocal about it than they used to be, perhaps because they are so accustomed to downloading music without too many restrictions."
Brad Wardell, boss of Demigod digital publisher Stardock, agrees: "Spore was the final straw that broke the camel's back. Someone who buys software does not want to be made to feel like a chump for buying it; much of the outcry came from legitimate customers who said that they shouldn't be restricted by DRM, especially since people with pirated versions weren't.
"Yep, Demigod is heavily pirated," he admits on the Stardock blog. "And make no mistake, piracy pisses me off.
"If you’re playing a pirated copy right now, if you’re one of those people on Hamachi or GameRanger playing a pirated copy and have been for more than a few days, then you should either buy it or accept that you’re a thief and quit rationalising it any other way," writes Wardell.
Ron Carmel has been vocal about DRM in the past, calling the protection software a "waste of time" when speaking at GDC recently.
"Publishers aren't stupid. They know that DRM doesn't work against piracy," he told Gamasutra. "What they're trying to do is stop people from going to GameStop to buy USD 50 games for USD 35 - none of which goes into the publishers' pockets. If DRM permits only a few installs, that minimises the number of times a game can be resold."
Carmel said not only does it take time to implement DRM protection, but the developer also has to share revenue with the company that provided it.
"Not only doesn't it work but, ironically, if your game gets cracked, then the person with the cracked version has a better gaming experience than the person with a legit version who has to enter a registration code to play," said Carmel.
World of Goo used no DRM and Carmel said fans have written to and congratulated 2D Boy because of it, resulting in an "element of good will" among the community.
"I'm convinced that we lost very few customers because of piracy," he added, even though he found 10-times more people playing World of Goo than had legitimately paid for it.
"People who pirate the game are people who wouldn't have bought it anyway. I don't know anyone who would try to find a cracked version and, if they can't locate one, they say, 'OK, since I can't find it for free, I'm going to go out and buy it.' I just don't think that happens," he said.
Wardell shares the opinion that time spent implementing DRM and tying to stop pirates is time wasted.
"When the focus of energy is put on customers rather than fighting pirates, you end up with more sales. It seems common sense to me," he adds on the Stardock blog.
But not all are against the DRM protection. The Entertainment Software Association's Ric Hirsch believes the software is a "reasonable response" to piracy, and reckons just because some pirates find away around it doesn't mean DRM doesn't work. "No security technology is 100 per cent effective," he said.
A popular solution to piracy is increasing the value of a game through DLC, which is only obtainable by legitimate customers. This is a tactic BioWare will hotly pursue in the future.
Stardock has created its own system called Goo, which ties a game-key to an email account, meaning the registered user can re-install as many times as he or she likes.
Valve has tackled a large portion of piracy by forcing players to launch games through an online Steam account. Furthermore, Valve believes its new set of Steamworks features will soon obsolete DRM altogether.
http://www.eurogamer.net/articles/pc...nto-extinction
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May 12th, 2009, 18:00 Posted By: wraggster
Online gaming news site Virtual Worlds recently had the opportunity to sit down with a couple of FTC attorneys who are currently investigating adult content in virtual worlds. The FTC is apparently working on a report for Congress (which is due in December), spawned by an inflammatory report on Second Life's "rape rooms" from Illinois' Rep. Mark Kirk. Thankfully, according to Virtual Worlds, the FTC is "on a fact-finding mission, not a witch hunt."
Coincidentally, this news comes on the heels of an announcement from Second Life's creators, Linden Lab. The virtual world will soon see a massive redistricting in order to separate the game's adult content from its all-ages content. To put it simply, Linden Lab will soon be creating an "adult content continent" that minors won't be able to access. May we suggest the name "Creepyvania" for this brave new landmass?
http://www.joystiq.com/2009/05/12/ft...irtual-worlds/
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May 12th, 2009, 19:05 Posted By: wraggster
Come July, mouse and keyboard-loving PC gamers will finally get their hands on Street Fighter IV after having been made available exclusively to consoles since February. To reward their patience, Capcom is offering PC gamers a game and peripheral bundle for the same price of a standard Xbox 360 or PlayStation 3 title. Last week, Capcom quietly unveiled the details of the bundle on the Capcom-Unity blog. According to the post, for $59.99 players will get the standard Games for Windows DVD packaging as well as the increasingly hard to find Mad Catz FightPad.
The included controller will be the Xbox 360 variation of the controller and will feature the Ryu faceplate design. Due to its seamless integration with both Xbox 360 and PC, users will be able to use the controller on both devices. On July 7, the bundle will be made available primarily through Capcom's online store and Amazon, but the bundle will also be at a number of mass retailers. Unfortunately there will only be a limited number of the bundles available, and as it currently stands, only North American retailers have placed orders for the SKU. Sorry our international brethren!
http://uk.pc.ign.com/articles/981/981616p1.html
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May 12th, 2009, 19:06 Posted By: wraggster
With the news of 3D Realms going under and -- by association -- Duke Nuke Forever going under, the Internet has been buzzing about what the decade-long development cycle would have yielded.
Today, the picture has become a bit clearer.
A plethora of screens and a gameplay synopsis popped up on VoodooExtreme.com earlier today from a few developers looking for work. The story reads like you'd expect a Duke game to go -- he's searching for something and driving an RC car, there's a clone research facility, Duke goes on a talk show and so on. Whether anyone will ever get to play this game remains to be seen, but at least you can now live vicariously through screens.
http://uk.pc.ign.com/articles/981/981861p1.html
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May 12th, 2009, 19:30 Posted By: wraggster
Later this morning NCsoft is going to announce to the world the first major expansion pack in the City of Heroes franchise since 2005's City of Villains. Called City of Heroes: Going Rogue, the new expansion will "blur the line between heroes and villains" as they travel to the parallel universe Praetoria. Praetoria is governed by Tyrant, the cruel counterpart to Patriot in the main City of Heroes universe. Heroes and villains will confront a variety of challenges in their quest to confront Tyrant and his Praetorian guards.
And while we love a good parallel dimension story, the real attraction in Going Rogue is the new alignment system that allows heroes to become villains and villains to become heroes. Heroes and villains can gradually change their alignment by undertaking certain, clearly marked missions, and by other actions and decisions made during the game.
The game's executive producer, Brian Clayton explains the appeal: "For years, players could choose between playing as a hero or a villain. Now we will present a third, malleable path where players can be affected by the results of their actions, enabling them to further develop, unveil new perspectives, and overcome new challenges."
The ambiguity of allegiance is represented by two brand new characters: "Maelstrom, a pistol-wielding hero gone rogue, and a Desdemona, a demon-summoning villain who has been redeemed."
City of Heroes: Going Rogue is being developed by the Paragon Studios team, creators of the recent Mission Architect System.
http://uk.pc.ign.com/articles/981/981904p1.html
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May 12th, 2009, 19:31 Posted By: wraggster
Leading Eastern and Central European publisher 1C Company and Lesta Studio today announced the development of Empire: Time of Troubles. Empire is a turn-based, historical strategy game which covers the events of 1350-1650 taking place in Russia, Poland and the Great Lithuanian Princedom. Players will find themselves in a large-scale campaign commanding one of 26 warring factions. By controlling a hero character, and improving their skills in battle, the player can win wars and rule their state any way they wish.
Empire: Time of Troubles allows players to have a well thought-out and historically accurate system of building and assigning labor forces in cities, a large selection of scenario based and random missions, an expansive and realistic technology tree, more than 150 types of military units and beautiful graphics and animations which bring the war to life.
Empire: Time of Troubles is scheduled for release on PC in 2009. Please find more information about the game at http://www.1cpublishing.eu/game/empire-time-of-troubles
Features:
- Large-scale military campaign where the player can turn a small principality into a large and powerful empire
- 3D strategy map of Eastern Europe from 1350-1650 with authentic landscape and military units
- 26 factions to control: Russian, Polish and Lithuanian princedoms, lands of the Knight Orders and Eastern European monarchies
- Political, economic and role playing systems showing the intricacies of diplomacy and wars in medieval Europe
- Dozens of famous historical personalities and hundreds of game characters, each with their own unique specialties including rulers, commanders, priests, alchemists and spies
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May 12th, 2009, 19:32 Posted By: wraggster
Secret spells and sharpened steel clash this summer as Kalypso Media today announced Time of Shadows for the PC. A dynamic new third-person action role-playing game (RPG) developed by SkyFallen Entertainment / 1C, Time of Shadows has players traveling a labyrinth of multiple worlds as they uncover sinister plots and battle evil forces in an attempt to save the Earth from imminent disaster.
"Time of Shadows is a feature-rich RPG set in a landscape of overlapping worlds that provide players with an incredible assortment of options and scenarios," said Stefan Marcinek, Managing Director, Kalypso Media. "We've integrated a high level of customization and personalization into a thrilling mix of combat and story, all of which is sure to enthrall both RPG and fantasy fans."
In Time of Shadows, the fragile peace that had tenuously held Earth together has disintegrated and the time needed to save the planet is running out. Armed with magic abilities and over 100 different spells, players venture forth against the destructive wizardry and might of the Legions of Shadows. The journey is fraught with peril as players begin a monumental quest to the labyrinths of The Other Worlds as they attempt to save the world.
Time of Shadows will be available this August on PC. For more information, please visit www.kalypsomedia.com.
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May 13th, 2009, 20:21 Posted By: wraggster

he last time a GPU milestone this significant was passed, it was June of 2007, and we remember it well. We were kicked back, soaking in the rays from Wall Street and firmly believing that nothing could ever go awry -- anywhere, to anyone -- due to a certain graphics card receiving 1GB of onboard RAM. Fast forward a few dozen months, and now we've got AMD dishing out the planet's first factory-clocked card to hit the 1GHz mark. Granted, overclockers have been running their cards well above that point for awhile now, but hey, at least this bugger comes with a warranty. The device doing the honors is the ATI Radeon HD 4890, and it's doing it with air cooling alone and just a wee bit of factory overclocking. Take a bow, AMD -- today's turning out to be quite a good one for you.
http://www.engadget.com/2009/05/13/a...oled-1ghz-gpu/
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May 13th, 2009, 20:25 Posted By: wraggster
Playlogic Entertainment, Inc. (Nasdaq OTC: PLGC.OB), an independent worldwide publisher of entertainment software, and Twentieth Century Fox Licensing & Merchandising (Fox Licensing) announced today that Aliens in the Attic, the family friendly, action–adventure video game based on the Twentieth Century Fox movie, will be available in retail stores nationwide on July 28 — three days in advance of the film's nationwide release. The new game will be available for the Wii system, Nintendo DS, PlayStation 2 computer entertainment system and Windows PC.
The Aliens in the Attic video game will follow the storyline of the adventure-comedy film about a group of kids on a family vacation who must stave off an attack by knee-high alien invaders with world-conquering ambitions; all while trying to keep their parents from finding out! The video game will offer players two different gameplay perspectives depending upon which video game platform players choose.
"Aliens in the Attic provides endless hours of fun for the whole family," said Rogier Smit, executive vice president for Playlogic. "Fox has created a movie full of heart-pumping action, thrills, comedy and good old fashion entertainment and we've translated those features right into the gameplay."
Aliens in the Attic for DS puts players in the shoes of the movie's main characters; Tom, Hannah and their cousin Jake. Players will use the children's abilities – Hanna's jump skill, Tom's engineering skills and Jake's weapon knowledge – to rid the planet, and the upstairs, from the nasty invaders. This action packed version of the game features multiple levels within each beautifully designed gameplay area and is loaded with boss fights, tons of puzzle elements and a variety of weapons to choose from including grenades and a customizable gun.
Aliens in the Attic for Wii, PS2 and PC gives players a whole new way to experience the storyline by allowing them to assume the identity of one of four different alien explorers whose mission it is to take over the summer home, and possibly the world! This version of the game features 15 exciting levels that are carried out in four different locations. Plus, players can switch between characters on the fly for fast-paced action!
"Aliens in the Attic is a great summer family film and provides a storyline that is perfect for gaming," said Gary Rosenfeld, Senior Vice President, New Media for Fox Licensing. "Playlogic has created a game that will extend the film experience for gamers of all ages."
Aliens in the Attic the movie, co-scripted by one of the writers of Madagascar and the Academy Award®-winning Wallace and Gromit: The Curse of the Were Rabbits, is an adventure/comedy about kids on a family vacation who must fight off an attack by knee-high alien invaders with world-destroying ambitions—while the youngsters' parents remain clueless about the battle.
For more information about the video game Aliens in the Attic or Playlogic, please visit www.playlogicgames.com. For more information about the movie Aliens in the Attic, please visit www.theycamefromupstairs.com.
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May 13th, 2009, 20:26 Posted By: wraggster
NDOORS Interactive today officially announced their newest title, WonderKing. Planned for release in the second half of 2009, WonderKing is an unconventional MMORPG from the developer Ryu & Soft that is designed for gamers of all skill level. The beta is scheduled to launch early this summer.
"With the success of Atlantica Online and Luminary: Rise of the GoonZu in the US, we feel the market is eager for a variety of MMO games," said Peter Kang, CEO of NDOORS Interactive. "WonderKing's introduction to the North American market will offer a truly encapsulating experience for gamers of every taste and preference."
WonderKing is a 2D, side-scrolling MMORPG that takes players on an adventurous journey with story-by-story quests, much like a fantasy novel. Along the way, players will travel from beautiful beaches to murky marshlands and frigid snowfields as they battle to save the world. Don't let the lack of a third dimension fool you, as this game is a highly developed MMORPG, including features such as:
• Home Town System: Players can personally decorate a private room where they can rest and store items and trophies.
• Pet System: Adorable, loyal AI animals will aid in hunting, item collecting, and other tasks.
• Class Change: The game allows players to focus their character's abilities and change between classes to learn powerful techniques (mage, swordsman, thief, and scout).
• Mounts and Vehicles: Get moving with a variety of vehicles to ride and animals to mount, providing boosts to attack and defense.
• Castle Battles: Engage in PvP battles using siege warfare across castles.
• Crafting and Cooking: Weapons, food, and potions can be made to give players an edge in battle.
Designed for gamers of all ages, WonderKing is set in a vibrantly colorful world and features some of the most uniquely creative character designs and gorgeous graphics in any game. As with all of NDOORS' titles, the game is 100% free-to-play.
For more information on WonderKing or to view the teaser trailer and sign-up to receive more information for the beta, visit: http://www.playwonderking.com
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May 13th, 2009, 20:28 Posted By: wraggster
Ready for some more delicious Zune / Windows Mobile rumors after today's June Zune letdown? Well buckle up -- the always-sharp Mary Jo Foley at ZDNet says she's got specs for Windows Mobile 7 Chassis 1, the heart of that rumored "Pink" smartphone, and they're pretty wild. According to the list, Chassis 1 phones will all have 3.5-inch or larger multitouch displays with ARM v6+ processors and OpenGL ES 2.0-compatible graphics hardware, 256MB or more of RAM and 1GB or more of storage, as well as at least a 3 megapixel camera, GPS, WiFi, Bluetooth, a compass, and accelerometer. Oh, and glory be -- a 3.5mm headphone jack is required. Here's the kicker, though: NVIDIA's Tegra platform is specifically listed as meeting the core CPU requirements, as well as TI's OMAP 3 platform and "Qualcomm 8k," which sounds to us like Snapdragon's QSD8xxx-series chips. If you've been following along, you know that all three of these (Tegra in particular) have been bandied about as potential Microsoft phone platforms, so it makes perfect sense to us that Microsoft's giving its hardware partners a choice of currently-available high-powered platforms for Chassis 1 -- especially since we've been hearing lots of whispers of hardware based on these chips in the works.
Here's the thing, though: we've also always been told that "Pink" is the codename for Zune software and services on Windows Mobile, so something tells us that Chassis 1 phones running Windows Mobile 7 will feature a strong dose of Zune flavoring -- a plan Steve Ballmer's repeatedly confirmed in the past year. So how do we think this all fits together? Well, we'll slightly revise our previous totally crazy, off-the-wall prediction: we think "Pink" is the codename for a new consumer-focused version of Windows Mobile that integrates Zune services, running not only on a touchscreen Zune HD, but on several third-party phones. Are we crazy? Yes, absolutely -- but you've got to admit the pieces are coming together.
http://www.engadget.com/2009/05/12/m...n-omap-3-oh-m/
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May 13th, 2009, 20:31 Posted By: wraggster
The wait is over for thousands of beta key holders as Dragonica, the free arcade-style 3D sidescrolling MMORPG enters Closed Beta Testing across Europe today. The gPotato team has prepared a packed schedule of in-game events to give players the opportunity to win some fantastic in-game prizes. With servers now open, beta key holders can log in and experience the vibrant world of Dragotaka!
The Closed Beta is online for ten days between Wednesday 13th May and Friday 22nd May. Players will be able to hone their skills with the game's frantic combo-based combat as they fight to free the world from the Dark Lord Elga's minions. Once they have reached level ten, they can access the intense multiplayer mode as Dragonica's frantic ten player PvP mode becomes available, giving players the opportunity to earn a rare set of combat armour and show off their fighting skills against the best Dragonica players in Europe.
Players who reach level 20 are guaranteed to keep their character names, while participants in the packed schedule of CBT events will have the chance to win some fantastic prizes to help them on their way in June's Open Beta. Check the website http://dragonica.gpotato.eu daily for the full schedule and information on how to participate.
With low entry specs, gamers on desktop, notebook and netbook computers can enjoy the best in online gaming, all completely free with their free gPotato.eu account. Competitions are running online for the last remaining beta keys, and players who do not get into the Closed Beta can sign up for when Dragonica opens to the general public in June.
For the full schedule of events and details on how to participate in all the in-game events, check out the official European website at http://dragonica.gpotato.eu daily.
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May 13th, 2009, 22:28 Posted By: Shrygue
via Gizmodo

At 1GHz, the ATI Radeon HD 4890 is the fastest-clocked graphics card in the planet—a world's first. It's not a new chip, however, just a "factory-overclocked" air-cooled 4890 that looks like a Ferrari.
So that's a bit of a cheat: In theory, you can buy the 850MHz version and overclock it yourself without paying the premium for the 1GHz version. Or maybe you can buy the factory-overclocked 1GHz version and overclock it again so your PC melts and reaches the Earth's core.
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May 14th, 2009, 15:30 Posted By: wraggster

The dream of owning a keyboard embedded with a full-blown PC running XP on an Atom N270 processor and 5-inch, 800 x 480 pixel touchscreen display/trackpad is nearly upon us. A dream, quite honestly, nobody had prior to seeing the reveal of the 2-pound Eee Keyboard prototype at CES in January. Engadget Chinese has it on authority that this oddball all-in-one will ship in June with specs that should include a 32GB SSD, 802.11n, Bluetooth, HDMI-out, stereo speakers and mic as we saw during our hands-on with the Eee Keyboard back in March. With any luck, ASUS will also be embedding some form of ultra-wideband HDMI as promised in January alongside one of those UWB monitor prototypes they had on display at CeBIT. One thing's for sure: all will be revealed at Computex in Taipei in just a few weeks. Can you wait?
http://www.engadget.com/2009/05/14/a...y-end-of-june/
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May 14th, 2009, 15:41 Posted By: wraggster
Flight simulator site Avsim has been "destroyed" by malicious hackers.
The site, which launched in 1996, covered all aspects of flight simulation, although its main focus was on Microsoft's Flight Simulator.
The attack took down the site's two servers and the owners had not established an external backup system.
The site's founder, Tom Allensworth, said that the site would be down for the foreseeable future and was unsure "if we can come back at all".
"The method of the hack makes recovery difficult, if not impossible, to recover from," Mr Allensworth said in a statement.
"AVSIM is totally offline at this time and we expect to be so for some time to come. We are not able to predict when we will be back online, if we can come back at all. "
Backlash
The attack has shocked the flight sim community, with hundreds of blogs, posts and tweets. One user on the simflight.com website said that "there's a special place in hell for hackers who pull stunts like this".
Speaking to the BBC, Derek Davis, editor of PC Pilot magazine, said: "It looks like 13 years of hard work on Toms part could have been wiped out.
"Avsim is an important site, because it services the whole community as a source of community developed terrains, skins, and mods - its contribution has been immeasurable," he said.
Mr Allensworth has set up a temporary forum for Avsim users while the future of the site is decided.
On it, he explained the site's backing up process, although he did not explain why the firm had no external media storage.
"Some have asked whether or not we had back ups. Yes, we dutifully backed up our servers every day. Unfortunately, we backed up the servers between our two servers.
"The hacker took out both servers, destroying our ability to use one or the other back up to remedy the situation."
Mr Davis said he thought the site still had a future:
"I'm sure Avsim will rise like a phoenix from the ashes and will be bigger and better then before."
http://news.bbc.co.uk/1/hi/technology/8049780.stm
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May 14th, 2009, 17:41 Posted By: wraggster
Frogster announces today that the online role play game Runes of Magic has now reached over a million registered users in Europe and the United States. In less than one year after announcing the game, the Berlin based publisher has been able to reach a further important milestone in the marketing of its multi-award-winning MMORPG.
"We at Frogster have been looking for a real hit title for two years and are happy to have found one this last year with Runes of Magic." Summed up Andreas Weidenhaupt, Chief Licensing Officer of Frogster Interactive Pictures AG and CEO of Frogster Online Gaming GmbH. "We are convinced that with the up-coming offering of additional language versions we will achieve further strong growth in Europe." Weidenhaupt continued. The Berlin based publisher plans to release at least two further localised versions this year. In addition to this, the already announced Korean version is to appear in association with Frogster Asia, as well as a Russian version in a cooperative partnership with Game Factory Interactive.
Runes of Magic - a world full of wizardry and adventure
Runes of Magic was commercially released on 19 March 2009. All interested fantasy fans can continue to download the online role playing game for free at www.runesofmagic.com and can plunge into the game world after a short registration process.
With an extensive range of features Runes of Magic prepares to redefine the standard of free to play massively online role playing games. Runes of Magic conveys an absorbing story through more than 1.600 quests embedded in an atmospheric fantasy world. Players Seite 2 von 3 can choose between six main classes and combined with a secondary class they present 30 individual combinations of character classes over all. All characters possess unique skills with impressive combo attacks and can use mounts like war horses and more. A particularly attractive feature for guilds and players is the possibility to arrange their own virtual homes with individual furnishing. Thanks to an extensive crafting and reputation system, thrilling PvP, as well as demanding dungeons and boss-monsters, no wishes remain unsatisfied. The Taiwanese developer Runewaker has developed Runes of Magic according to western MMO standards within a time frame of three years. The studio will provide new challenges for players every four to five months with free add-ons and updates. MMO fans can find more information, pictures and videos on the official website www.runesofmagic.com.
Features
• Free to play: no monthly fees, free download
• Extensive dual class system (six primary and secondary classes)
• Versatile spell- and attack-combinations
• Enthralling background story
• More than 1.600 quests and quest series
• No zone boundaries thanks to seamless architecture
• Dungeons: Instanced and tile based as well as persistent
• Individually developable skills and spells
• Armour sets with special bonuses
• Dynamic item system with hundreds of runes for upgrading
• Optional PvP system with arena battles
• Ranking system with player-ranking lists
• Multitude of unique mounts
• Epic crafting system with the chance to improve existing items
• Personalization of player houses through individual furnishing
• Reputation system
• Customisable user interface with the option to use Add-Ons
• Map and radar system to find dealers, resources and quests easily
• In-game auction houses for trading items
• Teleport-Runes for instant travel
• Mouse and keyboard controls for movement
• Regular updates with new content
• Guild castles in special zones
• Cross-server fights in three-server-battle and guild wars in development
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May 14th, 2009, 19:03 Posted By: wraggster
A year and a half ago, we learned that Blizzard was hiring for an infinitely titillating "Next-Gen MMO," one which we assumed would be based on brand new intellectual property (as repeatedly hinted at by Blizzard COO Paul Sams). We haven't heard much about the project since then. However, the silence was recently broken by Blizzard community manager Zarhym, who confirmed on the official WoW forums that the upcoming MMO will "be a brand new franchise."
While this is the first official confirmation of the franchise's freshness we've heard, it's still up in the air as to what the genre of said project will be. If you'll remember, the game is reportedly being developed on the World of Warcraft engine until its developers work up a fittingly new interface. Therefore, we think it's safe to assume it won't be an online dating sim.
http://www.joystiq.com/2009/05/13/bl...y-original-ip/
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May 15th, 2009, 17:07 Posted By: wraggster
Burda:ic, a leading publisher of online games worldwide, today announced the beta launch of Club Match Mode in Fantasy Tennis Season 2. Club Match tournaments will take place every Wednesday throughout the beta period and offer nifty prizes, like number one rankings and access to the Club House. Aspiring Fantasy Tennis club stars can register now to compete for Fantasy Tennis fame and fortune!
Weekly Club Match winners will earn the top spot in the league, as well as week-long rights to the Fantasy Tennis Club House, an elite step up from standard player housing that features exclusive furniture and special opportunities to collect better fruit and catch bigger fish. The weekly champs also get to decide who may access the Club House during their stay, and especially entrepreneurial winners can even set up an entrance fee for general players who want to visit.
Fantasy Tennis rookies who want access to the Club House had better grab their rackets and start practicing - the competition is sure to be fierce and the stakes will only get higher!
For more information about Fantasy Tennis Season 2, please visit http://ft.alaplaya.net.
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May 15th, 2009, 17:11 Posted By: wraggster
A new study has claimed that a remarkable 41 per cent of all software installations on PC last year were based on illegally pirated copies – a figure which amounts to a market value of $53bn.
The global piracy rate in 2007 was pegged at 38 per cent, but successes in territories such as China and Russia don’t seem to have eased the problem, Reuters reports.
The US is named as the best-behaved nation, with piracy rates of just 20 per cent whilst prime offender China saw a welcomed reduction, with illegal installations falling to 80 per cent – a reduction of ten per cent. There was also a five per cent drop in Russia.
Countries with piracy rates above 90 per cent include Georgia, Bangladesh, Armenia, Zimbabwe, Sri Lanka, Azerbaijan and Moldova.
Despite the growing problem, the global PC software market still grew in 2008, reaching $88bn.
http://www.gamebizblog.com/gamebizbl...s-pirated.html
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May 15th, 2009, 17:13 Posted By: wraggster
Take-Two Interactive has now sued 3D Realms over the cancellation of Duke Nukem Forever . Take-Two did not provide continuous funding for the game, but they did pay $12 million for the publishing rights to the game. A Bloomberg report quotes Take-Two's complaint as saying that 3D Realms "continually delayed the completion date" and "repeatedly assured Take-Two and the video-gaming community that it was diligently working toward competing development of the PC Version" of the game. (The complaint refers to 3D Realms as part of Apogee Software, Ltd., not to be confused with Apogee Software, LLC, the publisher behind the still-forthcoming Duke Nukem Trilogy.)
http://games.slashdot.org/article.pl...9/05/15/065205
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May 15th, 2009, 17:33 Posted By: wraggster
Wrath of the Lich King, last year's expansion to Blizzard's all-conquering MMO World of Warcraft, has spent another week at the top of the US PC chart, according to NPD sales data for the week ending May 2.
The Sims 2: Double Deluxe was second, ahead of Left 4 Dead in third and the WoW Battle Chest in fourth.
SEGA's Empire: Total War took fifth place ahead of the original WoW box, while the Fallout Trilogy compilation took seventh.
DemiGod, The Sims 2: Apartment Life and Spore rounded out the top ten list, which is as follows:
1. World of Warcraft: Wrath of the Lich King
2. The Sims 2: Double Deluxe
3. Left 4 Dead
4. World of Warcraft: Battle Chest
5. Empire: Total War
6. World of Warcraft
7. Fallout Trilogy
8. DemiGod
9. The Sims 2: Apartment Life
10. Spore
http://www.gamesindustry.biz/article...of-us-pc-chart
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May 15th, 2009, 20:53 Posted By: wraggster
New proposal seeks to bring licensed software protection laws into line with those of physical products
The EU is considering implementing a radical new law that would make software developers responsible for bad or insecure code, much in the same way that physical products are covered under consumer laws.
Currently, the laws governing consumer protection for physical products, like PCs and television, do not cover licensed software. However, under changes proposed by EU commissioners Vivane Reding and Meglena Kuneva developers would be forced to guarantee the quality of their code for two a period of years.
"The current status quo, where licensed products are exempt from EU law, is unsatisfactory," said Helen Kearns, spokesperson for Commissioner Kuneva.
Any extension to the EU Sales and Guarantee Directive would mean that consumers could, in theory, demand a refund on faulty software, or programs that don't run on their machine due to it not matching the required specification.
Kearns did accept that such a ruling would give consumers more opportunities to abuse the system. "On the one hand there is the risk of abuse,†she said, “but on the other it's not a good enough reason to say basic consumer protection should not apply."
Some commentators have warned that this could lead to a radical shift in the way that the channel works, and causing more headaches for retailers and distributors already suffering problems with RMAs.
They have also mooted that it could lead to some retailers avoiding stocking software that is known to have issues; something that could drive up the cost of quality assurance.
The BSA was one of the first to voice its concerns about the proposals. "Digital content is not a tangible good and should not be subject to the same liability rules as toasters,†the BSA's director of public policy, Francisco Mingorance, told the BBC.
"It is contractually licensed to consumers and not sold," he continued.
"These contracts are governed by civil law that provide consumers with multitude of remedies for breach of contract. We are not aware of any shortcomings of the legal frameworks with respect to digital content."
The proposals would also look to remove regional licensing agreements for software sold within the EU, causing further headaches for some vendors and resellers.
http://www.pcr-online.biz/news/31638...ware-guarantee
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May 16th, 2009, 02:20 Posted By: wraggster
New xna game for Windows:

Are you tired of those games with fantastic graphics but no game play? Want an experience that is new and unexplored every time you go through it? If the answer is yes, check out Project Utumno! It will have all the things you want:
- In-depth game play.
- Not-fantastic graphics.
- Involving storyline that can change drastically depending on how you play.
- Neptillions of skills, abilities, spells, and items! (neptillion = 1 x 10 to the [lots] power)
- Hundreds of monsters, adventures, and quests.
- Sprinkled liberally with fun-ness and extract-of-awesome.
Come join us in a majtastical (fantastic + magical) world of dragons and wizards, warriors and demons, enchantments and treasures. Explore dungeons, towers, castles, wastelands, tundras, and beastly lairs.
This project is in development stages, so NOW is the time to check it out. Let us know if you think you have something to contribute and make the game better!
http://www.gameprojects.com/project/?id=fa95c7a96b
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May 16th, 2009, 11:00 Posted By: wraggster
Due to the intrinsic limitations of machine translation, it's hard to say exactly what makes Fujitsu's latest supercomputer the "world's fastest," but we'll hesitantly believe for the time being. We're told that the SPARC64 VIIIfx (codename Venus) can churn through 128 billion calculations per second, which supposedly bests the current champ -- a chip from Intel -- by 2.5 times. An AP report on the matter states that Fujitsu shrunk the size of each central circuit, which in turn doubled the number of circuits per chip. 'Course, this beast won't be ready for supercomputer work for several years yet, giving the chip maker's biggest rivals plenty of time to sabotage its moment in the limelight.
http://www.engadget.com/2009/05/15/f...e-worlds-fast/
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May 16th, 2009, 11:06 Posted By: wraggster
Cyanide Studios and Focus Home Interactive are pleased to announce the worldwide release of Dungeon Party, the exciting and humorous dungeon-crawling MMO.
After an exciting Beta period, during which tens of thousands of players were able to try the game, Dungeon Party is now ready to open its doors to the rest of the world.
Dungeon Party is an online, free-to-play game based on team play. In a totally crazy heroic-fantasy universe, groups of Heroes battle in teams of five in dungeons filled with lethal traps and horrible monsters... all in a quest to win the valuable treasures hidden inside… before the other team does!
In Dungeon Party, you create your characters and customize them via a huge variety of costumes and items. Styles are numerous and varied! Each player can equip their character with various potions, traps and other items, before throwing themselves into battle against the opposite teams.
Carefully choose spells and skills during the matches to adapt to the opposite teams' strategies and to help your team the most.
In order to add some spice to the game, dungeons are also filled with numerous lethal traps and creatures haunting the place. They will make absolutely no distinction between the teams that are trying to grab the treasure chest, and will protect it zealously.
So make your way to the treasures thanks to the help of your teammates, fight-off the opposing teams and get out of the dungeon being victorious – and rich! Spend the money earned in the Online Shop to acquire new items, which will give you that little boost you may need to get the edge in your future matches!
Numerous new options will be soon available, such as the guild system to gather and help each other as friends, along with a level editor, that will allow you to create an infinite amount of new dungeons to share with your friends and the whole Dungeon Party community!
There are plenty of teams of Heroes waiting right now for you and ready to fight for the treasure, so join Dungeon Party right now for fun and delirious battles!
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May 16th, 2009, 11:07 Posted By: wraggster
The racing game announced in April by Volvo Cars and game development company SimBin can be played with five racing legends in addition to the new Volvo S60 Concept. They are Volvo models that many people will remember from the STCC and BTCC racing series.
Volvo - The Game, a game free of charge is being released on May 26 by SimBin Studios and Volvo Cars, will feature the Volvo S60 Concept and another five hot contenders.
Players will be able to choose between the Volvo C30 which is competing in this year's STCC ( Swedish Touring Car Championship), the STCC Volvo S60 that participated a few years ago, the Volvo S40 that participated with notable success in the BTCC (the British Touring Car Championship) the Volvo 850, the estate car that became a legend in the BTCC, and finally a true racing classic, the Volvo 240 Turbo Group A.
There is a choice of two tracks: Gothenburg Eco Drive Arena in G?teborg, Sweden, and Chayaka outside Kiev in the Ukraine. Volvo - The Game is the only virtual racing game in the world to include the Ukrainian track. With Volvo - The Game, SimBin and Volvo Cars want to reach out to a broad public.
The game offers a choice of skill levels: "novice with all the driver assistance technology activated such as ABS brakes, "semi-pro", and finally "pro" where there is no assistance whatsoever.
Footnote: Volvo - The Game can be downloaded free of charge to your own PC starting on May 26.
Go to the Volvo Cars website, www.volvocars.com/intl.
The game is available in English, German, French, Italian and Spanish.
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May 16th, 2009, 11:09 Posted By: wraggster
Sure, Street Fighter IV came out on consoles a few months ago, but you've been holding out for it to make a glorious debut on the PC. Maybe you're not sure if your machine will have the power to launch super or ultra combos. Fear not, because today, Capcom released the minimum and recommended specs for the game. Check those out below:
Minimum specs:
: Windows XP
: Intel Pentium4 2.0GHz or higher
: 1GB RAM or higher
: 10GB of free HDD space or more
: NVIDIA GeForce6600 series, ATI Radeon(TM) X1600 or higher or higher, DirectX 9.0c/Shader3.0 or higher compatible, VRAM ?F256MB or higher
: DirectSound compatible, DirectX 9.0c (or higher) compatible
: Mouse, Keyboard
Recommended Specs:
: Windows Vista
: Intel Core2Duo 2.0GHz or higher
: 2GB RAM or higher
: 10GB of free HDD space or more
: NVIDIA GeForce8600 series or higher, ATI Radeon(TM) X 1900 or higher, DirectX 9.0c/Shader3.0 or higher compatible, VRAM ?F512MB or higher
: DirectSound compatible, DirectX 9.0c (or higher) compatible
: Gamepad ?FXbox360 Controller for Windows
http://uk.pc.ign.com/articles/983/983444p1.html
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May 16th, 2009, 11:22 Posted By: wraggster
Newly released today:

Sacred 2: Fallen Angel is an Action RPG with a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and a variety of challenging quests.
Intelligent enemies, steadily adapting in number and difficulty based on player progress, challenge in heroic single- and multiplayer battles.
Sacred 2: Fallen Angel provides numerous unique items that can be gathered in this mystical world.
A deep reward system further enables advancements of character, individual attributes and character-specific fighting styles, each designed to keep players returning to the world of Sacred 2: Fallen Angel to discover what is around the next bend.
Drop-in styled cooperative multiplayer gameplay ensures players will enjoy the game alone or seamlessly with friends at any time.
Five unique multiplayer modes round out the experience and offer a refreshing, first-class gaming experience in Sacred 2: Fallen Angel.
Sacred 2: Fallen Angel is available on multiple platforms:
Xbox360â„¢
Sacred 2: Fallen Angel ASIA US$ 49.90
Sacred 2: Fallen Angel US US$ 64.90
PlayStation3â„¢
Sacred 2: Fallen Angel ASIA US$ 49.90
Sacred 2: Fallen Angel US US$ 64.90
PC Games
Sacred 2: Fallen Angel (Chinese Version) (DVD-ROM) ASIA US$ 39.90
The US versions will be arriving on May 18th (Next Monday) and is available now as a preorder.
http://www.play-asia.com/SOap-23-83-...-21g-84-n.html
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May 18th, 2009, 02:04 Posted By: wraggster
As promised in an a forum post earlier in the month, id will be rolling out new maps for their successful in-browser shooter Quake Live in the near, near future. However, we didn't really expect their benevolence to come in such enormous portions -- starting tomorrow, they'll be adding a new map to the game every week for six weeks. Why, that's ... hold on. (Carry the one, find the square root, find the value of B ...) That's six maps!
Tomorrow's new battleground is a remake of Hidden Fortress, ripped from the Dreamcast version of Quake III Arena. id has promised to include more classic maps in its upcoming downloadable salvo, so keep your eyes peeled for more familiar fragging grounds over the next month and a half
http://www.joystiq.com/2009/05/17/qu...for-six-weeks/
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May 18th, 2009, 17:18 Posted By: wraggster
It's been a long, long time since Microsoft Research first released its findings on Virtual WiFi, or VWiFi, technology that would allow a single wireless network adapter to act like two, two, two NICs in one. Now that innovation is finally ready for the big show: inclusion in Windows 7 -- or at least some flavors of it. The tech lets one piece of WiFi hardware be represented in Windows as two separate adapters, meaning you can connect to two hotspots simultaneously if you like, or turn your virtual device into an access point that others can connect to. Apparently this functionality is indeed included in the latest release candidate, but as there are no drivers currently supporting this feature it's not enabled. Expect the driver situation to change very soon, and expect hotel fee-based wireless internet access companies to start crying foul not long after.
http://www.engadget.com/2009/05/18/m...ss-adapters-d/
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May 18th, 2009, 17:23 Posted By: wraggster
A web tool hailed as a significant rival to search giant Google has gone live to the public.
Wolfram Alpha is called a computation knowledge engine rather than a search engine and wants to change the way people use online data.
It aims to give people direct answers to queries rather than send them to other sites where they may find what they are seeking.
The system is the brainchild of British-born physicist Stephen Wolfram.
Wolfram Alpha was unveiled in late April and since then has been publicly demonstrated and some people have had a chance to run queries through it.
Typically the results it returns are annotated pages of data rather than a simple list of other sites that might help resolve a user's query.
For example, if asked about the weather in Manchester it would present a graph of average temperatures, rainfall and other salient data.
The computational horsepower behind the main site works out answers to question as they are put by grabbing data from databases and consulting feeds of relevant information.
Will it be a Google, changing the way we see the web and the world - or will it be be a Cuil, a much-hyped search engine that sinks without trace after the initial interest?
BBC Technology correspondent Rory Cellan-Jones
Read more on Dot.Life
Wolfram Alpha can be asked known facts, such as the height of mountains, or be asked to generate new information such as up to date figures for a nation's GDP.
It can also handle complicated mathematical queries, plot statistics and produce charts of natural events.
The data it consults is chosen and managed by staff at Wolfram Research who ensure it can be displayed by the system. Behind the scenes Wolfram Alpha has about 10,000 CPUs spread across five data centres that it draws on when generating answers.
During a demonstration at Harvard University's Berkman Center for Internet and Society, Dr Wolfram said: "Our goal is to make expert knowledge accessible to anyone, anywhere, anytime."
Dr Wolfram played down talk that the system would be a Google killer and instead presents it as a way for people to get more out of the information on the web.
The final tuning and testing of the system was webcast live during the weekend before the official launch.
Prior to the start of the webcast and final testing, Theo Grey, co-founder of Wolfram Research, said: "If we do melt down when we go live it will not be for lack of effort, or any sort of naive idea of how many queries we might get. It will be because of overwhelming response."
http://news.bbc.co.uk/1/hi/technology/8052798.stm
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May 18th, 2009, 17:33 Posted By: wraggster
Having proved to be a reliable money-spinner on consoles, the LEGO Star Wars game brand is venturing online with a new free-to-play episodic title on LEGO’s Star Wars portal.
The game, which is entitled LEGO Star Wars: The Quest for R2-D2, is playable in a browser (though it does require the installation of Unity 3D) and will be familiar to anyone who has played the previous console outings.
“It was a great pleasure to work with our friends at the LEGO Group one more time,†Pablo Mayer, game producer at developer Three Melons, stated.
“We are thrilled to have the chance to work with such a rich IP as Star Wars, which we are all fans of. And the opportunity came with perfect timing, because we now possess all the capabilities needed to create the game we had always dreamed of.â€
LEGO’s internet content manager Sten Lysdahl added: “Making a game for the LEGO Star Wars franchise is not an easy task. Even though it is not a video game, expectations are still very high.
“Online advergames are an important part of our online strategy and we are very pleased with the work done by our continuous partner, Three Melons, in this project. To be honest the result is amazing and we are certain that the kids and fans will feel the same.â€
15 levels are to be released in total, with the first part being playable now at the official portal.
http://www.casualgaming.biz/news/286...arrives-online
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May 18th, 2009, 17:38 Posted By: wraggster
The Sims 3, one of EA’s key titles for 2009, has spilled onto torrent trackers a full week before the game is released across North America.
Rumours of the leak first appeared on a GamePolitcs report. Casualgaming has since identified a number of trackers linking to a 4.9 GB file packaged with a crack to illicitly run the game. Comments on certain trackers are already expressing views about how The Sims 3 plays.
The news marks a painful and unjust blow to EA’s fortunes. The publisher had very recently exhibited a rare degree of flexibility and diplomacy by removing unpopular DRM technologies from its range of PC products.
If such flagrant disregard to the rights of EA content continues, then the group may once again be forced to employ contentious methods to restrict piracy.
http://www.casualgaming.biz/news/286...-torrent-sites
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May 18th, 2009, 17:39 Posted By: wraggster
Today sees the launch of a special community event for MMO Runes of Magic, which has now received a million registered users around the world.
CVG is one of only five European websites giving away an exclusive in-game item for absolutely nothing. Who loves you?
We're giving away the Chest Piece below to the first 5000 readers who sign up to instantly receive their in-game code. If you want the boots and pants, you can read more about the other websites participating in the giveaway here.
Get your free in-game item here!
Once you've got your exclusive CVG code you'll need to pop on over to the Runes Of Magic website to redeem it.
Runes of Magic was commercially released on 19 March 2009. It's free to play and there are no monthly fees, which is probably why one million swear by it.
http://www.computerandvideogames.com....php?id=215217
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May 18th, 2009, 17:40 Posted By: wraggster
Arkane Studios has announced that its promising FPS The Crossing has been put on hold.
According to Arkane CEO Raphael Colantonio, production of the game has suspended due to funding issues.
In fact, Colantonio told Joystiq that the developer ran into “unexpected financial challenges†a number of months ago, and now states that the group has now “shifted our efforts to other very good projects.â€
The Crossing was an ambitious collaborative effort between Arkane and Washington-based developer Valve. The game was based on Valve’s Source engine while its visual concept and setting was designed by prized art director Viktor Antonov.
Prior to his work on The Crossing, Bulgaria-born Antonov worked on designing Half Life 2’s visual landscape and helped create the game’s iconic City 17. In 2006 he founded his design studio – the Building – in Paris. Just months later, The Crossing was announced, with Antonov working on crafting a neo-gothic Paris setting.
Yet perhaps the most intriguing aspect of The Crossing was how it aimed to merge together both multiplayer and singleplayer games. Early reports suggested that the majority of players would enter a map as antagonists while one was selected as the hero.
Such a concept is not new; it can be found in a multiplayer mode on Valve’s Left 4 Dead, but also featured as part of a counter-co-op mode in Rare’s Perfect Dark. Yet The Crossing was the first game attempting to base an entire game on this premise.
Details of The Crossing have been scarce ever since the its announcement. No publisher had been confirmed for the game, though in November 2008 Electronic Arts’ aim to slash six percent of its workforce had – according to Colantonio – led to an “unfortunate consequence on our collaborationâ€.
Arkane is now focusing on an unspecified number of other projects. Two of those projects are believed to be underway at Arkane’s remote studio in Austin, Texas. One of those is suspected to be an FPS title, the other an iPhone game headed up by former Deus Ex lead designer Harvey Smith.
According to a CV from level designer Jeff Touchstone, The Crossing had been in development in Arkane Austin in some form.
http://www.gamebizblog.com/gamebizbl...g-on-hold.html
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May 18th, 2009, 17:42 Posted By: wraggster
Over the past several days, Valve has been releasing details on an update to Team Fortress 2. They first revealed that the Sniper was taking its turn in a series of class upgrades, getting a bow and arrow that's capable of pinning an enemy to a wall. Next, they showed off a pair of new maps — a sawmill arena map that's in the midst of heavy rainfall and a circular map built around a doomsday weapon. Valve also mentioned a new game mode called Payload Race — it's similar to a regular Payload match, but both teams have a cart to push. The next day brought about an electrified shield for the Sniper, and hinted that the Spy would be getting an update as well. The following announcement confirmed it, introducing a device that would allow the Spy to feign death, and another that lets the Spy remain invisible permanently, only draining their power while in motion.
http://games.slashdot.org/article.pl.../05/16/0555250
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May 18th, 2009, 19:19 Posted By: wraggster
Every now and then a new- or old-media journalist tries to explain to everyone why Linux is not yet ready for the desktop. However all those men who graduated from their engineering universities years ago have only superficial knowledge about operating systems and their inner works. An unknown author from Russia has decided to draw up a list of technical reasons and limitations hampering Linux domination on the desktop."
Some of the gripes listed here really resonate with me, having just moved to an early version of Ubuntu 9.10 on my main testing-stuff laptop; it's frustrating especially that while many seemingly more esoteric things work perfectly, sound now works only in part, and even that partial success took some fiddling.
http://linux.slashdot.org/article.pl.../05/18/0710208
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May 18th, 2009, 21:13 Posted By: wraggster
Today Sparkplay Media will announce the start of the closed beta for Earth Eternal, a free-to-play fantasy MMO. Later this summer players can explore the 3D world through a browser or a downloadable client, but a lucky few who head over to the Earth Eternal website and sign up for the closed beta will find themselves getting early access to the game.
Earth Eternal invites players to enter a world built around familiar myths and fairy tales and create their own unique characters from 22 different races, "from the bear-like Ursine to the Faerie-born Cyclops to the hawk-like Atavians." Players will also select one of four character classes -- Knight, Rogue, Mage or Druid -- but are free to customize their character with abilities drawn from other classes.
http://uk.pc.ign.com/articles/983/983909p1.html
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May 18th, 2009, 21:16 Posted By: wraggster
Men of War, the new RTS that allows players to take direct control of any unit in the game. Men of War takes place across the globe during the height of World War II and features four different armies - Russia, America, Germany and the British - each with their own unique units, vehicles and missions. From the Russian missions starring two student comrades innocent to the horrors of war, players are soon catapulted into massive battles with dozens of units under their command. The game is already available in retail both in North America and Europe.
The new patch with 2 new multiplayer maps and many fixes can be downloaded here:
Physical Copy
http://support.aspyr.com/index.php?x...oot=243&id=627
Digital Copy
http://support.aspyr.com/index.php?x...oot=243&id=629
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May 18th, 2009, 21:20 Posted By: wraggster
Ntreev USA, a leading online game developer and publisher, announced today that it has released new assets for Pangya, its popular, online casual golf game that will soon officially re-launch commercially in North America.
Pangya is a casual golf game that takes the difficult rules of golf and transforms them into an easy to pick-up and play casual golf experience that a player of any skill level can enjoy. Featuring simple and intuitive controls, Pangya allows anyone to connect and play with other gamers. And, unlike other online games, players in Pangya are friends, not enemies!
In Pangya, players are taken to 14 gorgeous locations where they can choose one of eight unique playable characters. The game offers players an extensive customization experience with thousands of possible combinations of costumes, accessories, equipment, golf clubs, power boosts and more that help them to become a pro out on the green.
Pangya is free for players to download and play, while some items in the game including certain characters, clothing sets, new equipment and accessories will be available to purchase via micro-transaction. The in-game currency in Pangya, called Pang, allows players to purchase items from the in-game shop that will enhance a character. The in-game shop also provides new inventory and equipment and offers players the ability to send gifts and more. Gamers can earn Pang by finishing a hole at par or better and by showcasing powerful shots.
For more information about Ntreev USA visit www.ntreev.net.
For more information on Pangya, please visit http://Pangya.ntreev.net/.
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May 18th, 2009, 21:22 Posted By: wraggster
The recent film X-Men Origins: Wolverine crushed the spirits of many a merry Marvel fan. Deadpool, the beloved "Merc with a Mouth," was turned into a bizarre science experiment gone wrong. For those worried the old Deadpool you love is gone for good in Marvel-licensed videogames, rest easy. As reported earlier this month, the comic-book version of Deadpool is one of the 24 playable characters in Marvel: Ultimate Alliance 2.
As can be seen from the brand new trailer below, Deadpool has his familiar costume from the comics and none of the baggage of X-Men Origin: Wolverine's weak plot points. Deadpool is an acrobatic character who mixes gunplay with hand-to-hand combat moves. His animations were influenced by Parkour and his attacks are notably more extravagant than other characters.
As with every character in MUA 2, Deadpool has a unique fusion power with each one of his allies. One of the more potent fusion moves is when Deadpool teams with Hulk. The green behemoth rips up a chunk of the ground and tosses it in the air, while Deadpool teleports onto the its surface, spreads grenades on the debris and leaps to safety as it explodes.
http://uk.pc.ign.com/articles/983/983928p1.html
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May 18th, 2009, 21:23 Posted By: wraggster
This week Funcom and a worldwide community of gamers celebrate the one year anniversary of the massively multiplayer online role-playing game 'Age of Conan: Hyborian Adventures'. One year after the mighty barbarian burst onto the online gaming market, shipping over 1.2 million copies around the world, Funcom is seeing a significant increase in players and new customers per month. Activity levels have risen significantly, and the communities are thriving with more and more players finding their way into the game.
"We are very pleased to see that more players are experiencing 'Age of Conan'," says Vice President of Sales and Marketing at Funcom, Morten Larssen. "The team has been working diligently on improving the game since launch, with several major updates that in addition to improving technology and client stability, also have added hours of more content, new gameplay features, and more. The fact that we are now also seeing longer average subscription periods is a testament to the fact that 'Age of Conan' is just getting better and better, and with the launch of the recent trial campaign there has never been a better time to check out the game than now!"
Since launching in May 2008, several major updates have been released for 'Age of Conan'. These updates have added hours upon hours of additional content such as new lands to explore, new quests to undertake, new equipment for characters, and several new gameplay features. The technology behind the game has also advanced significantly, with improved framerate, smoother gameplay and the inclusion of DirectX 10. There are currently 120 people working on 'Age of Conan' divided into the live team and the expansion team, with several exciting updates planned for the time ahead. The team is currently doing the finishing touches on Update 5, an update that will introduce a whole new itemization system, new game areas and more.
"It has been an interesting and challenging year, and I am very proud of the hard work that the team has put into improving the game," says Game Director on 'Age of Conan' Craig Morrison. "We have focused on adding content, improving existing content, and adding new gameplay features. Player feedback has been very important throughout the whole process, and will continue to be so as we continue improving the game."
In celebration of the one year anniversary, all characters in 'Age of Conan' will be treated to free fireworks this week, and a contest has been set up where players are urged to head out into the streets of Hyboria to color the sky and capture the festivities in a screenshot for a chance to win some exciting prizes! Soon players will be able to purchase additional character slots, and as an anniversary gift, Funcom is awarding all veteran players that have six months or more accumulated subscription time with a free character slot. For more information on the anniversary celebrations and the anniversary gifts, please visit the 'Age of Conan' community website.
Launching in May last year 'Age of Conan' quickly became a smash hit in retail, shipping over 1.2 million copies around the world. In North America, the most prominent online gaming market in the west, 'Age of Conan' became the third best-selling PC title of the year only beaten by 'Spore' and 'World of Warcraft'. In the weeks after launch 'Age of Conan' simultaneously topped the charts in 17 countries, and the game received critical acclaim from gaming press across the globe. 'Age of Conan' is now available in English, French, German, Spanish, Russian and Polish, and is being prepared for launch in Korea as well.
'Age of Conan' is currently available as a free trial. Download yours today at http://www.ageofconan.com/trial.
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May 18th, 2009, 21:24 Posted By: wraggster
Riot Games has just unveiled details about its latest two champions for the upcoming PC game League of Legends: Clash of Fates. Ashe and Sivir have been added to the official roster of champions to battle on the Fields of Justice. Full bios for Ashe the Frost Archer and Sivir the Battle Mistress can be found embedded below.
Ashe the Frost Archer
As a direct descendant of Avarosa, one of the three legendary sisters who each claimed dominion over the scattered tribes dwelling in icy tundra known as Freljord, Ashe mirrors her ancestor's unparalleled mastery with the bow. Ashe has come to the Institute of War in service to the Institute's summoners, seeking enough influence and favor to finally bring peace to her realm – a realm that has endured civil strife since the Time of the Three Sisters. With enough victories under her belt, she hopes to have the means to finally claim the throne that had long eluded Avarosa.
Ashe is one of but a few hearty souls from Freljord who can claim the title of Frost Archer. Along with mastery of the bow, Ashe is renowned for her resourcefulness even in the most dire of environments. She has mastered the ability to channel the frigid climate of the tundra into her arrows, slowing her foes with but a single flick of her wrist. She can even deliver a vicious shot from hundreds of yards away that freezes even the strongest of foes in their tracks. As tenacious as she is beautiful, she has earned the respect of ally and foe alike in the Fields of Justice.
Frost Shot (Active) - Toggle ability, While on, each of Ashe's attacks slow her target's movement speed at the cost of mana.
Volley (Active) - Ashe fires 9 arrows in a cone for 150% damage. Volley slows enemies based on your current level of Frost Shot.
Archers Mark (Passive) - Each time Ashe kills a unit, she gains some extra gold.
Enchanted Crystal Arrow (Active) - Ashe fires a missile at any point on the map. If the arrow encounters a champion it damages him and nearby enemies. These units are stunned for up to 5 secs, based on how far the arrow has traveled.
Focus (Passive) - While out of combat, Ashe's critical strike chance increases every 3 seconds, but lasts for only one attack.
Sivir the Battle Mistress
The beautiful and deadly mercenary known as Sivir has earned many titles throughout her illustrious career, but the one she held until recently was "Battle Mistress of Nox". Now, however, she is known as "The Battle Mistress" after breaking her contract with the Noxian High Command. Sivir dared to object to the Noxian war against the peaceful island state of Ionia; her predictions of a bloody stalemate came true when the Ionians held off the relentless assaults of the Noxians. Claiming that the Noxian High Command had lost its direction, she left Nox and made her services available to the Institute of War. The Noxian High Command have sent a number of contracted assassins to deal with their rogue mercenary, but none have yet to deliver… or survive.
The Battle Mistress brings an unparalleled mastery of bladed weaponry and battlefield tactics to the Fields of Justice. Her weapon of choice is the "crossblade" – a large four-bladed weapon that she uses as a ranged weapon. She may hurl it with such force that all foes in her way are wounded twice – once as the weapon flies past them, and then again as it returns effortlessly to Sivir. She has mastered the ability to ricochet the crossblade off her foes, inflicting grievous wounds to multiple opponents. Her skill and experience in combat allow her to not only anticipate the tactics of her foes, but also lead her compatriots to victory by bestowing increased movement and combat haste. Time and time again, Sivir proves that she has earned the right to call herself "The Battle Mistress".
Spiral Blade (Active) - Sivir hurls her Crossblade like a boomerang, dealing damage each way.
Ricochet (Active) - Each of Sivir's attacks will bounce between targets, dealing reduced damage with each successive hit.
Spell Shield (Active) - Creates a magical barrier which blocks a single enemy spell cast on Sivir. Lasts up to 20 seconds.
On The Hunt (Active) - Grants Sivir and nearby allies faster movement and attack speeds for a short period.
Sprint (Passive) - Sivir has an increased chance to dodge attacks while moving.
http://uk.pc.ign.com/articles/983/983992p1.html
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May 18th, 2009, 22:09 Posted By: wraggster
News via aep
coLinux (Cooperative Linux) is the first working free and open source method for optimally running Linux on Microsoft Windows natively. More generally, Cooperative Linux (short-named coLinux) is a port of the Linux kernel that allows it to run cooperatively alongside another operating system on a single machine. For instance, it allows one to freely run Linux on Windows 2000/XP, without using a commercial PC virtualization software such as VMware, in a way which is much more optimal than using any general purpose PC virtualization software. In its current condition, it allows us to run the KNOPPIX Japanese Edition on Windows.
http://www.colinux.org/
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May 19th, 2009, 17:00 Posted By: wraggster
We knew AMD would be celebrating its victory over Intel and its record $1.45 billion fine doled out by EU over violation of antitrust rules, but we figured that just meant a very fancy cake and maybe a trip to the local zoo. Nay, we were mistaken, as the chip maker has gone all out in creating an entire website dedicated to its victory. "AMD Break Free" is pretty amazing in its thoroughness, and you'll find all kinds of court documents, press releases, explanations of antitrust laws, and even a news feed to follow further developments. Of course, Intel's appeal is a sure sign this case will be drag on for a very long time, possibly even become overturned, and none of this apparent gloating is gonna help one bit in getting the company back into the top ten rankings for chip manufacturers.
http://www.engadget.com/2009/05/18/a...s-antitrust-r/
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May 19th, 2009, 17:03 Posted By: wraggster
Vector Entertainment and developer MCS Games today announced the open beta public release of their evolutionary casual multiplayer online game for kids, Vector City Racers. Vector City Racers is the first browser-based massively multiplayer online game (MMO) to offer real-time 3D action using Flash 10 technology. The game can be played for free - with no download required - at www.vectorcityracers.com.
"Vector City Racers empowers kids to create their own unique racer vehicles in a world that offers both social activities and achievement-based gaming," said Chris Bergstresser, CEO, Vector Entertainment. "Boys crave competition, measurable achievements, kinetic gameplay and action. Vector City Racers meets those demands and also offers instant access to an exciting 3D world right in their browser. The open beta offers more features and more opportunity for massive fun."
Designed with boys age 6-12 in mind, Vector City Racers combines the excitement and fun of circuit track racing gameplay with the community aspects of a virtual world. In Vector City Racers, each child's self-designed, one-of-a-kind racer vehicle is their avatar. The game environment is comprised of shapes and structures, all constructed in real-time 3D by the V3D Flash 10 engine, running directly in one's browser. The open beta invites everyone to come and explore Vector City, where all roads lead to fun.
Vector City Racers features include:
* Ten cities to explore! Ski up and down the arctic slopes of Avalanche City, burn rubber in Racers Rise City, or get some deep tread tires and explore Great Outdoors City!
* The Vector Zone Store where hard-earned points get turned into Revs to spend on cool vehicle upgrades.
* The Garage where users can park and hang out in their own personal spaces.
* The Trophy Wall to show off achievements and trophies.
* The Showroom to manage personal collection of racers and upgrades.
* Brand new ModShop (replaces the CarStructor), for creating and modifying racer vehicles. Move, model, paint and name sweet one-of-a-kind rides.
* Race results post rankings against all other racers.
* Safe moderated chat as well as "snap chat" (common phrases for quick communication).
* A News blog that lists the latest information on events, updates, game improvements and exciting information from the world of Vector City.
* Tons of new achievements to conquer!
* Both single player and multiplayer activities in every city – endless hours of fun for the young and young at heart!
Fastest Road to Fun Contest
Vector Entertainment invites all racing and gaming fans to design and submit a vehicle using the ModShop easy-to-use online design tool. The grand-prize winner will receive tickets and roundtrip air travel to their choice of one of four national racing spectator events. Additionally, the winner's submitted vehicle will become one of the official starter vehicles for Vector City Racers. The Fastest Road to Fun Contest begins on May 18, 2009 and ends on July 20, 2009. The winner will be chosen and announced on July 27, 2009. Visitwww.vectorcityracers.com during the contest period for more information and rules/regulations.
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May 19th, 2009, 17:08 Posted By: wraggster
The Microsoft exclusive for Fallout 3's downloadable add-ons won't exist for much longer, as Bethesda has announced plans to bring all downloadable content for Fallout 3 to PlayStation 3. The fun isn't over for Fallout 3 PC and Xbox 360 owners just yet, however. Bethesda has also announced two new expansions, titled Point Lookout and Mothership Zeta, that will come to Microsoft platforms first.
Point Lookout takes players to a new swampy area with new quests. Mothership Zeta features a return of the aliens who are described by Bethesda as "pissed." The download allows players to experience an alien abduction. Both Point Lookout and Mothership Zeta will be priced at 800 Microsoft points (US $9.99). Point Lookout will be available in June for Xbox 360 and PC while Mothership Zeta is slated for July on the same platforms.
Operation: Anchorage will be released for PS3 in June with The Pitt and Broken Steel following with 4-6 weeks between each. Exact release dates will be announced in the future. Both Point Lookout and Mothership Zeta will eventually find their way over to PS3 as well, though they will come after the first three add-ons have made the leap.
All Fallout 3 downloads are on their way to PS3.But wait, there's more! Disc-based versions of the game add-ons are in the works. Fallout 3 Game Add-on Pack #1 will be released on May 26 for Xbox 360 and PC. It includes The Pitt and Operation: Anchorage. Add-on Pack #2, which includes Broken Steel and Point Lookout will be released in August for Xbox 360 and PC. PlayStation 3 will not get these disc-based versions of the add-ons. However, those on PS3 without access to the downloads will be able to buy the Fallout 3: Game of the Year edition that is coming out in October. It will include the full game plus all five add-ons and have a price of $59.99 on Xbox 360 and PS3 and $49.99 for PC.
And if that isn't enough for you to digest, read on for IGN's exclusive first interview with Todd Howard, Game Director for Fallout 3, that dives into more details on the newly announced add-ons as well as extra details on the port to PS3.
IGN: Is Point Lookout a reference to Point Lookout State Park in Maryland? Is that where the DLC takes place?
Todd Howard: Yes, yes it is.
IGN: Does the substantial history of Point Lookout State Park play a role in this expansion?
Todd Howard: In some ways, yes, such as the civil war stuff. Its modern incarnation is different, since we do treat it as we see it from the Fallout timeline, post 1950. More of a seaside vacation town with a boardwalk.
Like Operation: Anchorage (pictured here), you can expect a lot of new art for Mothership Zeta.IGN: Without spoiling too much for us, what is the general plotline of Point Lookout's new quests?
Todd Howard: Yeah, I really don't want to spoil it yet. It has a swampy-horror vibe. It's the brainchild of Joel Burgess and Nate Purkeypile, two of our best people here. Their pitch was, "picture backwoods Maryland, where the bombs didn't actually fall, but the world has left it behind." It's also big. Really big. It's a mini wasteland swamp to explore. It has a main quest, side quests, etc.
IGN: What about for Mothership Zeta?
Todd Howard: If you poke around Fallout 3, you can find a crashed UFO with an alien inside that is broadcasting a signal your Pip-Boy picks up. This is where you can get the alien blaster. Well, Mothership Zeta is answering the distress call. You get abducted and the whole thing takes place on a giant alien spacecraft. It's one of those classic 50's B movie type things, but with a harder edge.
http://uk.pc.ign.com/articles/984/984131p1.html
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May 19th, 2009, 17:10 Posted By: wraggster
City of Heroes creator Cryptic Studios has announced that its upcoming MMORPG Champions Online has been delayed seven weeks over quality concerns.
The title has been pushed back from its original July 14 launch to September 1, and according to design director and executive producer Bill Roper, the game has been delayed for the sake of polish.
"It is critically important for an MMO to be as good as it possibly can be at launch," said Roper. "Through our constant dialogue with our vocal and supportive community of beta testers, we quickly realised that in order to implement certain features that we all considered important the development of Champions Online would require more time. So that's what we're going to give it."
"Cryptic has a proven track record of releasing solid games and we want to maintain that with Champions Online," he added.
Champions Online was first announced by Cryptic and then-publisher Take-Two in February of 2008. A closed beta of the game has been running since October of 2008. In December Cryptic Studios was acquired by Atari, causing Take-Two to drop the game from its release schedule.
http://www.gamesindustry.biz/article...d-to-september
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May 19th, 2009, 17:22 Posted By: wraggster
Influential magazine includes OS alongside products such as Zune, HD DVD and the Segway
Time magazine has listed Windows Vista in its top ten biggest tech failures of the last decade, along with HD DVD, Microsoft's Zune and the Segway.
The US weekly said that the operating system has been "created to improve the security of the most widely used PC operating system in the world," but, "the securities features were not much better than the previous versions of Windows based on most reviews of the software."
Another reason it said Vista had been included in the list was due to it not being "compatible with a number of older PCs which limited the number of users who were likely to upgrade from the earlier version of Windows, known as XP."
Time also pointed out that even the most positive of reviews had said that the OS was a 'nice-to-have product rather than a must-have'.
http://www.pcr-online.biz/news/31647...or-past-decade
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May 19th, 2009, 19:04 Posted By: wraggster
Launched just over six months ago, the popular web-based MMORPG AdventureQuest Worlds (www.AQ.com) is proud to announce that it has exceeded 6 million registered players. Created by the home grown team at Artix Entertainment, LLC, this anything-goes fantasy MMORPG features chat, real-time-combat, wars, and live events, and has had more than one brand new release per week since launch.
To celebrate, AdventureQuest Worlds is preparing to release its first world boss (or Chaos Lord). This is the exciting conclusion of their first storyline which takes place along an M.C. Escher inspired valley featuring original and creative 2D game art.
Also, The Artix Entertainment team has been invited to attend the Japanese and Anime convention, Jacon, next week in Orlando, Florida. On May 23rd, AdventureQuest Worlds will chair a panel to discuss everything relating to its three other popular RPGs: DragonFable.com, AdventureQuest.com, and MechQuest.com.
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May 19th, 2009, 19:07 Posted By: wraggster
The free arcade style 3D side-scrolling MMORPG Dragonica has been online for Europe during its Closed Beta for less than a week at the www.gpotato.eu gaming portal, with the official release planned for June 2009. In order to perform server tests and allow all users to take part in the CBT Community Events, the gPotato Team have decided to open the servers to all gPotato.eu users for a 4 days Stress Test beginning today 19th of May.
For the first time in western countries, the highly anticipated action MMORPG Dragonica has been made available to a selected amount of players for the European Beta Test on the 13th of May. Since then, many events, such as Combo Challenge or Screenshot Contest, have been lead by the gPotato Community Team, and many more are planned for the coming days.
All gPotato.eu users will be able to participate in the upcoming events, as the gPotato Team opens Dragonica to the public for a 4 days Stress Test leading to the end of the beta test on Friday the 22nd. During these four days, users will be able to discover the colorful world of Dragotaka and the action-paced gameplay of Dragonica. All beta users who reach level 20 before the end of the tests will be able to reserve their character name and receive rewards at the official launch of the game next month.
In order to have access to the Dragonica Stress Test, just create a free account on the www.gpotato.eu gaming portal, download the game from the official Dragonica website, and play!
More information is available on the Dragonica official website: http://dragonica.gpotato.eu
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May 19th, 2009, 19:08 Posted By: wraggster
From now on Bounty Bay Online players can take part in regular hunting events. Every Wednesday from 19:00 - 22:00 and from 15:00 - 18:00 on every Sunday, automatic hunting tasks will be launched in the sea-faring world. By taking part, players can bag themselves various buffs to enhance certain abilities temporarily and valuable items such as jewellery, armour and weapons.
The hunting tasks begin with special NPCs such as the 'Combat Event Teleporter' who can be found on the docks at Athens. From there players can select three different hunting tasks within the regular event times. In addition, they can define a key ability before they begin, dependent on their character's profile. Falchion warriors, for example, can choose falchion combat training. Depending on their choice of task and their ability focus, hunting-hungry adventurers are teleported off to the corresponding hunting instance. Once they arrive, for just a few pieces of silver they can get themselves a rather effective buff which will raise certain abilities for a short time period, thus equipping them particularly well for the hunting tasks which now await them in the instance. From time to time, apprentice hunters will come across useful objects such as coffers containing silver and drinks to help them in their hunt. As they then engage various opposing hordes in combat, they can also grab some temporary items for themselves, such as weapons or armour to help them progress in their tasks in the instance.
Upon completing the hunting tasks, successful players will receive the so-called 'Evidence of Hunt?. This can be either immediately exchanged inside the hunting instance for three hour effectiveness long-duration buffs, or after returning back to the normal game world, converted into valuable jewellery.
There is additional information about the hunting events available on the official website:
http://www.bountybayonline.de/en/art...ed_events.html
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May 19th, 2009, 19:09 Posted By: wraggster
True Games, an international publisher of multi-player online games today announces the official launch of its highly anticipated title Warrior Epic. Following a successful closed beta, the online action role-playing game set in an original fantasy universe has seen its community soar. With the official release, players are invited to join the battle and download the game at no charge.
"During the closed beta, we worked closely with the community to deliver an immersive and challenging game play experience." said Bob Drobish, CEO of True Games Interactive. "Now as we pull the trigger on the launch of the game, our development team is committed to continuing to deliver new and exciting content as our community continues to grow."
With the official launch of Warrior Epic, the game's item shop is now open and features premium packages as well as a vast selection of unique items for sale including vanity pieces, potions and more.
Other major launch updates include a brand new introductory sequence which introduces new players to the story and lore behind Warrior Epic, as well as a Random Map Generator that allows players playing the same quest to participate within a totally new dungeon therefore enhancing the re-playability. In addition, an all-new guild system gives players the chance to create their own guild, invite members, create a guild motto and host guild contests and tournaments. With all-new and enhanced skills added to each of the six main classes, combined with subclasses, that gives players 12 character classes in-all.
Developed by Austin based studio Possibility Space, Warrior Epic is an online, action role-playing game set in an original fantasy universe. In the game, players will assume command of a Warrior Hall from which they manage their characters' adventures. They can recruit from a wide array of Warrior Classes, each with its own style of play. The Classes and the Hall itself can be upgraded visually as well as functionally. Players adventure together in multiplayer campaigns, adventure mode, solo quests and PVP.
For more information, visit www.warriorepic.com.
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May 19th, 2009, 19:26 Posted By: wraggster
The introduction of the long-awaited Equipment Manager feature in today's patch 3.1.2 makes playing World of Warcraft even easier, if that's possible.
Originally scheduled to be released alongside patch 3.1's dual talent specs, the Equipment Manager is one of those features that World of Warcraft players have using add-ons to take care of for years. It allows players to save multiple sets of equipment, swapping them out on the fly with the click of a button. The equipment in question must be in the character's inventory, though it can also be pulled from the bank if you've got the bank interface open. Combined with the ability to swap out talent specs, it should make playing a class that can fill multiple roles much less of a hassle.
The rest of patch 3.1.2 consists of a few class changes, a few item tweaks, and some bug fixing. Check out the full patch notes as soon as they show up on the official World of Warcraft page.
http://kotaku.com/5261073/world-of-w...ger-patched-in
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May 20th, 2009, 20:53 Posted By: wraggster
Perfect World Entertainment Inc. ("PWE" or the "Company"), a wholly owned US subsidiary of Perfect World Co., Ltd., today announced the launch of "The Age of Spirits," the second expansion for its popular free-to-play MMORPG, Perfect World International which currently has more than 50 million players worldwide.
"The Age of Spirits" expansion includes a myriad of new features and complete revamps of existing features. The "Find Quest" system has undergone a complete overhaul, allowing players to more easily progress through the game and identify objectives. More significantly, players can now attain little spirits or "Genies" that aid them in their adventures. These non-corporeal pets allow players to further customize their gameplay by providing them access to a huge array of new skills.
"The Age of Spirits" expansion is available for download today at: http://pwi.perfectworld.com/download.
Perfect World International will be on display at the annual Electronic Entertainment Expo (E3), taking place in Los Angeles, June 2-4. The Perfect World Entertainment showcase will take place in West Hall, Booth # 4956.
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May 20th, 2009, 20:57 Posted By: wraggster
Stardock's recent release of Demigod was somewhat of a rocky one. Server and networking issues plagued the title, resulting in a less than favorable reception for the strategy RPG. Earlier today, Brad Wardell, the CEO of Stardock, posted a post mortem summary of the numerous issues surrounding Demigod and why they happened on his blog. Initially citing the premature release of the game in stores without release servers, Wardell goes on to cover connection issues and networking difficulties, many of which he stated surprised the development team. However, he also went into extensive detail covering the patches that have been made to the game so far, as well as upcoming plans for future updates.
On top of this and an additional list of items that he wants to implement in the short term, Wardell covers the future for the title, including possible AI modding and a potential multiplayer demo which Wardell states will come out once "connectivity is totally nailed and bullet proof." He also mentioned that "2 Demigods are in development," and that Stardock is working on fostering the online community. "Scheduled games, strong team and clan support, pro tournaments, matchmaker filtering (let people filter out people they don't want to play) are all coming sooner rather than later. Those things will help immensely, "Wardell stated. Finally, users that purchased Demigod before today will be receiving a coupon for 50% off the game that they can give to friends, and mentioned additional extras for all users. "Next week we will begin sending coupons for other things on Impulse to active Demigod players to help ensure a vibrant multiplayer community. We plan to keep doing that periodically," Wardell posted.
http://uk.pc.ign.com/articles/984/984687p1.html
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May 20th, 2009, 21:00 Posted By: wraggster
San Jose-based online game publisher, GamesCampus.com, announced today that Cue Online, its free, item-based realistic online pool simulation game, is now in open beta.
Cue Online is one of the most realistic online billiards games available anywhere. Players are able to compete with one another in eight-Ball, nine-Ball, 14-1, and snooker billiards games to level their characters up with experience points and Gold (in-game credits which are earned by making successful shots).
With the open beta, Cue Online introduces many new features. The biggest visual change in the game is that players can now choose one of five different avatars. Players will also be impressed by the dynamic wagering system that is newly available in the game. Under the new wagering rules, each time there is a scratch or miscue, the offending player adds Gold to the pot and the winner collects the entire sum!!
With the start of the open beta, players now can use Gold to purchase essential billiard items such as cues, chalk and gloves.
The open beta will last until the game's official launch date later this summer (exact date TBD).
For more information about Cue Online visit
http://cueonline.gamescampus.com/.
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May 20th, 2009, 21:04 Posted By: wraggster
Vogster Entertainment, LLC, an international innovator in video game design and content, today announced that fans interested in participating in its CrimeCraft closed beta program can begin signing up now. The first public hands-on test drive of CrimeCraft, the acclaimed Persistent World, Next-gen Shooter (PWNS), officially kicked off this week for all registered users. Additional beta slots will be released on an ongoing basis throughout the summer to registered and qualified participants. The highly anticipated CrimeCraft is slated to ship for PC on August 25, 2009.
"Anticipation and acclaim continue to grow for CrimeCraft and we are excited to offer fans an exclusive chance to play the game before its release, providing feedback that will help fine-tune development," said Matt McEnerney, Executive Producer of CrimeCraft. "Our game promises a refreshing, gritty and fast-paced alternative to the current online gaming realm. Our goal is to launch the best hybrid of twitch shooter action and RPG gaming depth, set in a persistent world environment. This closed beta is a pivotal milestone to ensure that we deliver on the high expectations that we and our fans have for CrimeCraft."
CrimeCraft is a Persistent World Next-gen Shooter (PWNS) that blends a gripping, action-packed shooter experience with the best community and role-playing elements found in massively multi-player games. CrimeCraft is set in a gritty fictional city of the near future, following an ecological disaster of unprecedented scale, where the price of life is far less valuable than one's reputation. Join thousands of players online as you learn the rules of the street, build your own gang, and do whatever it takes to survive amidst the chaos. Earn a reputation. Build a gang. Kill the competition. For additional information about CrimeCraft and the closed beta program, please visit www.crimecraft.com.
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May 20th, 2009, 21:04 Posted By: wraggster
There's been little sign of change in NPD's latest list of the top ten selling PC titles in the US, with World of Warcraft expansion Wrath of the Lich King still firmly ensconced in the number one spot.
For the week ended Saturday, May 9 the top three remained static, with The Sims 2 Double Deluxe (a bundle of the original game and two expansion packs) at number two and Valve's Left 4 Dead at number three.
With no new entries the rest of the top ten merely shuffled position, with the original version of massively multiplayer online game World of Warcraft moving up two places to number four. World of Warcraft: Battle Chest (a bundle including the original game, expansion pack The Burning Crusade and two strategy guides) fell one place to number five.
Creative Assembly's strategy title Empire: Total War was down one place to number six, while Electronic Arts' Spore rose three places to number seven. Role-playing game compilation Fallout Trilogy was down one place to number eight, while re-entry Bejeweled Twist from PopCap appeared at number nine.
Expansion pack The Sims 2: Apartment Life rounds out the chart, down one place to number ten. Although there have been no major PC releases for some weeks the imminent release of The Sims 3, on June 2 in the US, is likely to have a significant impact on subsequent charts.
01 World of Warcraft: Wrath of the Lich King
02 The Sims 2: Double Deluxe
03 Left 4 Dead
04 World of Warcraft
05 World of Warcraft: Battle Chest
06 Empire: Total War
07 Spore
08 Fallout Trilogy
09 Bejeweled Twist
10 The Sims 2: Apartment Life
http://www.gamesindustry.biz/article...of-us-pc-chart
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May 20th, 2009, 21:07 Posted By: wraggster
Burda:ic, a leading publisher of online games worldwide, announced this week that war has broken out between the Royal Army and the Pirates of popular free-to-play MMORPG Florensia! Two existing in-game maps have been converted from standard adventuring areas into new player vs. player (PvP) War Zones for level 40 and above: the Hidden Port in the Pirates of the Black Dragon Base and the Rainbow Highland on Chester Island. Additionally, an all-new War Zone map, the Lava Plateau, is now available on Magnel Island.
Buccaneers beware, you'll need a keen eye and fast fingers upon arrival to these new areas, as players are free to attack anything that moves. even if that happens to be a fellow adventurer. It's every man, soldier, and pirate for himself on these battlegrounds, and it's up to each player to decide his or her own fate. Help the Royal Army clear the areas of monsters and earn a boost in the ranks. Kill other players, and the Pirates are sure to take notice.
A war is brewing on the high seas of Florensia, and these new PvP War Zones are just a taste of the seafaring adventure and mayhem on the horizon!
For more information about the War Zones, visit http://www.florensia-online.com/.
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May 20th, 2009, 21:07 Posted By: wraggster
UK publisher Mastertronic is celebrating the release of 500 PC titles via its MAD, Sold Out and PC Gamer Presents ranges.
"We are proud of our history and have worked hard over the years to publish a fantastic range of games," offered MD Andy Payne. "We have consistently released good quality PC games at great prices and will continue to do so. Bring on the next 500."
The MAD range re-releases titles that have already notched up 100,000 sales, PC Gamer present focuses on titles that have scored 80 per cent or higher in the Future Publishing magazine, while Sold Out focuses on budget releases.
The publisher also releases titles through Just Flight and Just Trains, the Blast Entertainment label and will soon launch a casual brand, Everyone Can Play.
http://www.gamesindustry.biz/article...00-pc-releases
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May 20th, 2009, 21:09 Posted By: wraggster
Mighty dragons and formidable guilds will soon descend on ijji.com, the premier online destination for hardcore gamers. ijji.com has secured the rights to publish the epic fantasy massively multi-player online role-playing game (MMORPG) Soul of the Ultimate Nation in North America. In Soul of the Ultimate Nation, players align themselves with one of two warring dynasties, form a party among thousands of other gamers and embark on an epic battle to bring much needed peace to their respective kingdoms.
"Soul of the Ultimate Nation is a fast-combat MMO with a powerful storyline and incredible fantasy elements that will make a perfect addition to ijji.com," said Philip Yun, CEO, NHN USA, which hosts ijji.com. "Not only does Soul of the Ultimate Nation bring a new facet of hardcore gaming to the portal, the epic game further reinforces ijji.com's mission to elevate the level of game play experiences offered by an online portal."
Soul of the Ultimate Nation is a fantasy MMORPG set in a world ravaged by thousands of years of war. After the crumble of seven kingdoms brought on the rise of two opposing dynasties, an uneasy peace was established. But due to the backhanded dealings and intimate secrets of the royal families, rumblings of revenge begin to resurface. Players will be drawn into the fast-paced game play, riveting cinematic graphics and complex plot of Soul of the Ultimate Nation, where they will battle the opposing nation in a heroic quest for freedom.
Developed by Webzen, Soul of the Ultimate Nation is slated to arrive on the PC via ijji.com in late 2009. More information will be available soon at www.ijji.com.
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May 20th, 2009, 21:11 Posted By: wraggster
If the Terminator universe is one that pits man against machine, then when it comes to the PC retail version of Terminator Salvation, the machines have apparently won. The retail version of the PC game has apparently shipped with a major, show-stopping bug that won't even let a customer install the game on his or her PC. As a result, the PC version has been recalled from retail shelves.
According to an Evolved Games post on the official forums, a defect occurred during replication that does not allow users to install the game. We've received reports from users of running into this problem, and we received a copy of Terminator Salvation for review that also would not install. Instead, upon installation the game reports that "an error (-5006 : 0x80070002) has occurred while running the setup" and to contact Evolved Games. Reports indicate that this error only affects the physical retail version; the versions found on digital distribution sites such as Steam are apparently unaffected.
Evolved said that it is busy replicating new copies of the game without the error, and that they should appear on shelves "in a few days." Meanwhile, it says that details on a replacement plan will be announced soon for those who have already purchased the game.
http://uk.pc.ign.com/articles/984/984923p1.html
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May 20th, 2009, 21:29 Posted By: wraggster
Capcom's business and strategy VP Christian Svensson mentioned in a recent interview that the company plans to release future titles on Steam day and date with retail. ButtonBasher, following up on information provided in a recent Rock Paper Shotgun interview, discussed the topic of PC digital distribution and Svensson noted that Dark Void and Bionic Commando will be available on Steam at the same time as retail. The executive also noted that Capcom's western offices take digital distribution "very seriously."
Svensson added that the company is "considering" more DLC for Resident Evil 5. He notes that "there's nothing to announce by any stretch," but that a request for DLC suggestions on the company forums created a thread that's "hundreds of posts long." That's not really shocking, considering fans are passionate enough to give their blood for RE swag.
http://www.joystiq.com/2009/05/20/fu...th-retail-mor/
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May 20th, 2009, 23:11 Posted By: wraggster
Microsoft really, really wants to convince you that in the high stakes world of multiple displays, SideShow is the only way to go. To that end, the company has put together a little white paper meant to sell us on the idea of using their product to for extra screen real estate as you flail about Azeroth (or whatever it is that you do in your free time). And it's not like we need to be sold on the concept -- we love our Mimo as much as the next guy or gal -- but as wary as companies have been of this technology, we're guessing that it'll take more than some fancy Photoshoppin' to get hardware vendors on board. But who knows? Hit the read link to discover all of Microsoft's thoughts on the subject.
http://www.engadget.com/2009/05/20/m...dows-sideshow/
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May 21st, 2009, 16:59 Posted By: wraggster
Chilean studio ACE Team has begun to talk about the sequel to its recent debut, the engaging and original Zeno Clash. In a blog update made on Tuesday, developer Carlos Bordeu revealed that the company has begun planning Zeno Clash 2, which will continue the adventures of series protagonist Ghat.
According to the update, the next game will be larger, to the point of having open-ended gameplay and role-playing elements. Ghat, Father Mother, and Golem are among the existing characters that will appear in the game, but there will be new ones as well. And ACE Team wants to up the brutality of the battles; while there is some shooting action in Zeno Clash, much of the combat in this first-person game involves pummeling your opponent with your fists, clubs, and other items.
There's no word on when Zeno Clash 2 will be released. Since the game is in the planning stages, it might be a while before we learn more.
http://uk.pc.ign.com/articles/985/985056p1.html
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May 21st, 2009, 17:01 Posted By: wraggster
QVS International announced this week that it will be distributing Aion: The Tower of Eternity in Australia this September. Aion is a massively multiplayer online role playing game developed by NCsoft, and since its launch in Asia in March, has built up 3.5 million subscribers. The game apparently has 1,500 story-driven quests, with players fighting in an "epic celestial war", with a choice between two divine factions: the Asmodians and the Elyos.
In terms of differentiation, the press release tells us that avatar customisation is hugely powerful, that flying is a strategic and integral part of the experience, allowing players to "take to the skies early on and take part in combat, quests, exploration and harvesting," and that "flight changes the battlefield in Aion with players able to experience revolutionary combat in the hotly contested area of the Abyss, between the upper and lower halves of Atreia. Gamers also fight against the Balaur, an ancient race freed from imprisonment within the Abyss, for control of valuable strongholds and artefacts."
Paul Elliot, Managing Director at QVS International stated, "Aion has already achieved massive success within the Asian online gaming community and we are really excited to be bringing this game to the Australian market. Additionally, we are extremely confident that gamers who seek and appreciate quality online gaming experiences will embrace Aion this September."
IGN has already looked quite extensively at Aion, so check out our coverage. Oh, and QVS has an official site too.
http://uk.pc.ign.com/articles/985/985368p1.html
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May 21st, 2009, 17:03 Posted By: wraggster
Microsoft is showing a range of PC peripherals at this years Channel Expo, including webcams and wireless keyboards and mice.
Although Microsoft was not giving out any information on Windows 7, the vendor was showing its Explorer wireless mice with blu track technology, which had been optimised for Windows Live, and a complete range of webcams that feature 3D effects software as standard.
"It's been a good show so far, we've had a constant flow of visitors," said Microsoft's John Horton. "The Channel Expo is a great opportunity to mingle with the people who really make a difference. Talking to the resellers and retailers here is a good way of indirectly engaging with the end consumer."
http://www.pcr-online.biz/news/31665...hardware-range
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May 21st, 2009, 17:13 Posted By: wraggster
Along with its neato Moblin 2.0 netbook OS, Intel's also laid in more detail out what the next generation of Atom looks like—Pineview integrates the CPU, GPU and memory controller onto one chip, making the platform cheaper and less power-hungry overall.
As Ars' Jon Stokes points out, this is new territory for Intel that "arguably pushes Atom into SoC territory." It has some implications for Nvidia's Ion platform. Not only are Intel's graphics built into the Atom CPU, but Nvidia's probably going to have major problems from a price standpoint, since Intel can drop the cost of the Atom platform (which it sells for $25) down even further. Unbundling the Atom CPU—like to pair it with Nvidia's 9400m for the Ion platform—costs $45.
http://gizmodo.com/5264212/intels-ne...fun+lovin-chip
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May 21st, 2009, 20:09 Posted By: wraggster
Corsair -- the swashbucklin' favorite of privateers in need of RAM and SSDs -- has just announced that its Dominator GT DDR3 memory has been overclocked at a pretty astonishing 2533MHz. As you'd expect from a company made of braggarts and rogues, its claiming the world record for itself -- unless, of course, one of you other memory manufacturers feels like taking this bad boy on. Kingston, we're looking at you. Hit that read link for all the salacious details
http://www.engadget.com/2009/05/21/c...n-round-the-w/
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May 21st, 2009, 20:11 Posted By: wraggster
Know a Windows power user who is (honestly) good with technology, but hasn't yet warmed to Linux? Tom's Hardware just posted a guide to installing and using Ubuntu 9.04, written specifically for the MS crowd (in other words, it talks about file systems, mount points, app installation, etc). Hopefully, by the end, your 'friend' will realize just how easy Ubuntu can be to use and start down a long path of exploration with a new operating system
http://tech.slashdot.org/article.pl?.../05/21/1611206
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May 21st, 2009, 20:16 Posted By: wraggster
Matrix Games and Slitherine are thrilled to announce the release of Commander – Europe at War Gold! This is a fully updated version of the acclaimed WWII grand strategy game Commander – Europe at War and owners of the original release can download a free v1.12 update to bring their copies up to the Gold version.
David Heath, Director of Operations at Matrix Games, said "The Commander – Europe at War Gold release is a fantastic opportunity to pick up a great strategy game. With a system that is simple to learn but engaging for veteran gamers, Commander - Europe at War Gold will stay on your hard drive for a long time to come!"
Commander – Europe at War Gold includes a new Fast Play mode with six additional campaigns as well as a slew of other improvements and fixes since the original release. This brings the PC version of the game to the same level as the recent releases for the Nintendo DS and Sony PSP.
Commander – Europe at War Gold thrusts the player into the command of either the Axis or the Allies during World War II. With only two goals at hand, survive and conquer, the player is charged with building and commanding the combined air, land and sea forces of his side. Advance your research to the cutting edge of technology in order to best your opponents and either conquer or liberate Europe!
Commander - Europe at War Gold is easy to learn and elegant, but deep in strategy and hard to master. Players will find themselves glued to their chairs from the beginning when all mayhem breaks loose across the continent with the invasion of Poland in 1939. Research new technologies, manage your manpower reserves, improve your industry, husband your oil supply and manufacture armies, fleets, and bombers to use all available strategic and tactical might to bring about victory. Commander - Europe at War Gold includes realistic combat resolution that models supply morale, terrain, leadership, equipment, training, strategic weapons and fog of war. To capture the immense scope and distance of WWII, Commander - Europe at War Gold includes a Fast Play mode with 6 campaigns as well as 6 more epic campaigns with different starting points, including the famous Barbarossa campaign, D-Day, the battle for France, and finally the Grand Campaign that will let the player refight the entirety of the Second World War the way they see fit!
Gamers who already own Commander – Europe at War do not need to purchase Commander – Europe at War Gold. Instead, just download and install the free v1.12 update from the Matrix Games downloads page and you'll be upgraded to the Gold level.
Get more information on Commander – Europe at War Gold from its official product page.
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May 21st, 2009, 20:17 Posted By: wraggster
Independent game developer Citeremis, Inc. today announced the release of its acclaimed RPG/action game, Aztaka. A free demo and the full game are available for online purchase and DRM-free download. Aztaka is also available on Direct2Drive; additional Web sites will be offering Aztaka in the near future.
Inspired by Aztec legend, Aztaka drops players into the middle of a war between mankind and the gods. Only Huitzilo, who is skilled in the arts of combat and magic, can save his people from the wrath of the Aztec deities.
Aztaka features richly detailed backdrops and fluid character animation, immersing players in a heroic quest to collect the seven Phonograms. Featuring 21 levels packed with mythological creatures, quests and puzzles, Aztaka provides a new universe for RPG/action fans to explore and discover.
"We worked on Aztaka for three years, with the goal of bringing the industry a fresh and unique RPG/action game with quality artwork and sound," says Jonathan Mercier, executive producer and programmer at Citeremis.
With Aztaka, which combines role-playing elements with side-scrolling gameplay, Citeremis hopes to reach fans that played SNES and NES titles like Battle of Olympus, Zelda II and Metroid in the early days of console gaming. "Our goal from the start was to stir up feelings of nostalgia in those players and to convey to a new generation of players the magic of discovering a challenging and refreshing new world," Mercier says.
The music in Aztaka features live musicians and a choir as well as a specially designed music and sound system that adapts to Huitzilo's emotional state during gameplay.
"We created a new epic universe based on Aztec legends, and our partners followed our lead by providing artwork and music to match," says Samuel Mercier, game designer at Citeremis. "Aztaka features massive hand-painted backgrounds, beautifully rendered characters, adaptive music and a stunning sound system from our friends at 3 Peak Audio."
Visit www.aztaka.com to begin exploring this unique world.
Features
• Manipulate spiritual energy to solve mysteries and vanquish foes
• Customize your character by improving specific abilities and acquiring artifacts
• Embark on optional side-quests to acquire valuable items and gold
• Visit shops to buy and sell potions, rings, piercings and skills
• Master a simple, yet challenging, spell casting system
• Conquer 21 unique and abundantly detailed levels
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May 21st, 2009, 20:19 Posted By: wraggster
Ntreev USA, a leading online game developer and publisher, announced today that it has officially re-launched Pangya, its popular, online casual golf game in North America. The game is accessible to members who previously had accounts for it under the name Albatross 18 in the U.S. Any accounts that were set up during the beta phase last month will transfer over with the game's official launch. Pangya can be downloaded for free. In celebration of the official re-launch, Ntreev is offering new and exclusive items in its item shop, as well with hosting several special events.
"Pangya is Ntreev's flagship title and we are so happy to bring it back to the North American players," said Chris Lee, CEO at Ntreev USA. "We have had an overwhelming response from players who want their favorite golf game back! This casual, yet innovative and accessible golf experience is back for good--and we have great plans for its future including new content, special events and more."
With the official re-launch of Pangya, the game's item shop is now open and offering several new items never before offered in the game. In celebration of the re-launch, Ntreev will be holding two special events for its players including an attendance event where players who log in every day from today until May 30th will be rewarded with premium items to help them tee off. In addition, players who complete a full 18 holes of all 14 courses in the game by May 30th will win a flashy new swimsuit for their character.
Pangya is a casual golf game that takes the difficult rules of golf and transforms it into an easy to pick-up -and-play casual golf experience that a player of any skill level can enjoy. Featuring simple and intuitive controls, Pangya allows anyone who has used Windows to easily play with other gamers and unlike other online games; players in Pangya are friends, not enemies! Players will be taken to 14 breath-taking locations where they can choose one of 8 unique playable characters. Pangya offers players an extensive customization experience with thousands of possible combinations of costumes, accessories, equipment, golf clubs, power boosts and more that help them to become a pro out on the green.
Pangya is free for players to download and play, while some items in the game including certain characters, clothing sets, new equipment and accessories will be available to purchase via micro-transaction. The in-game currency in Pangya, called Pang, allows players to purchase items from the in-game shop that will enhance a character. The in-game shop also provides new inventory and equipment and offers players the ability to send gifts and more. Gamers can earn Pang by finishing a hole at par or better, and by showcasing powerful shots.
For more information about Ntreev USA visit www.ntreev.net. For more information on Pangya, or to download the game, please visit http://Pangya.ntreev.net/.
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May 22nd, 2009, 01:22 Posted By: wraggster
CompuExpert, a leading B2B distributor of video games and video game accessories, today announced its lineup for the 2009 Electronic Entertainment Expo (E3), to be held June 2-4, 2009 at the Los Angeles Convention Center in Los Angeles, California. CompuExpert will showcase its products at South Hall booth #2737.
"CompuExpert will be featuring some of the best games and advanced gaming gear in the world at our booth this year," said Ammar Adra, president of CompuExpert. "The highly anticipated Rise of Flight will make its first US appearance at our booth, as well as a number of new expansion packs from Just Flight for Microsoft Flight Simulator X. We are thrilled to be the exclusive distributor of such a great lineup of products at this year's E3."
Rise of Flight (PC)
Already receiving high praise after its April 2009 launch in Russia, the visually stunning WWI combat flight sim, Rise of Flight from Neoqb, will be making its maiden voyage to North America at E32009. Rise of Flight will be exclusively distributed in North America by CompuExpert.
Just Flight lineup (PC add-ons)
Just Flight, the world's largest publisher of high-quality simulation expansion software, will showcase a bonanza for flight sim enthusiasts with several new titles, including Warbirds of WWII, Air Hauler, Traffic X, 757 Captain, and World Airports 3: North America.
Free Play (Gaming accessory for consoles, PC and more)
Ultimate Game Chair introduces the world's first-ever completely wireless and portable Integration Seat! Featuring five GameSyncâ„¢ vibration motors and 3D digital stereo sound, the Free Play is compatible with all gaming consoles, PCs, handheld systems, as well as digital music players and iPhone .
FragFX V2 (PlayStation 3)
SplitFish AG, the world's premiere designer of PlayStation 3 first-person-shooter (FPS) console controllers, will be showing off its award-winning FragFX Version 2 controller. Next generation of innovative accessories for the PlayStation3 computer entertainment system will also be unveiled behind closed doors by appointment only.
On hand during the show will be Dennis Dozier, one of the top ranked Call of Duty players in the world, and a member of SplitFish's dominating pro-gaming team, Team Frag. "DD" will be taking on all challengers on the PlayStation 3 in Call of Duty and Killzone 2. Those that put up a respectable fight will walk off with special limited edition SplitFish swag, and have a chance at winning a FPS Game Library.
In addition to the aforementioned products, CompuExpert is also showing the complete line of products by Razer, Saitek, and Teknmotion, and will be featuring the latest innovations from these companies at their booth.
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May 22nd, 2009, 16:44 Posted By: wraggster
My fiance and I have recently taken interest in City of Heroes (she's currently got a character on my account). She's got a cute little netbook, but nothing nearly powerful enough for a 5-year-old MMORPG, let alone if we take interest in Champions Online! I am reticent to buy a new gaming computer simply for what amounts to a passing phase. Has anyone had any experience using one computer to control two monitors with two sets of input devices (e.g. two keyboards and two mice, or one keyboard, one mouse, and a 360 gamepad, perhaps)? I have seen one solution that might work, but not much information from users that I can find. In short, does anyone have any experience with setups like this?"
http://ask.slashdot.org/article.pl?sid=09/05/22/020208
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May 22nd, 2009, 16:45 Posted By: wraggster
MMORPG.com's Dana Massey asks about the possibility of throwing out the rulebook for MMOs, suggesting that the next blockbuster title in the genre will be one that ignores many of the features and conventions that have come to be standards over the years. Quoting:
"Who said that MMOs require hot bars? Who proclaimed that it's not a proper MMO unless you have quests? Blizzard took a formula that almost all MMOs had been using for years and distilled it down to addictive perfection. Love or hate WoW, it's a polished, polished title. It's no coincidence that on hardcore MMO sites, like this one, WoW is not the most hyped or trafficked game around. It's not that it's bad, but veteran MMO players don't have the same love for it, simply because we've all seen some variation of it before. The WoW community has always been a bit apart from the larger MMO community. Based purely on the number of subscribers, WoW articles should statistically annihilate every other game on this site, but they don't. A huge percentage of people who truly love WoW, I've always believed, do not know or particularly care about this whole world of MMOs out there. They're WoW players and that's it."
http://games.slashdot.org/article.pl.../05/22/0626241
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May 22nd, 2009, 16:54 Posted By: wraggster
Despite having been on the market for just a little over two weeks, Plants vs Zombies is already on track to become PopCap’s best ever selling game – an impressive feat considering that it’s up against the likes of casual legends Bejeweled and Peggle.
It may well be, though, that its success stems from the fact that Plants vs Zombies has stumbled upon that rare formula that means it’s able to sell to both the casual and hardcore audience.
“[Plants vs. Zombies] is selling incredibly well and at this very early point in its history, it’s the best-selling game PopCap’s ever had,†PopCap PR rep Garth Chouteau told Gamasutra.
“There’s certainly a larger contingent of ‘hardcore’ gamers purchasing Plants vs. Zombies than most of our other titles, with the notable exception of Peggle, At the moment, we’d estimate that at least half of all buyers of the game would fall into the ‘hardcore’ category.
“There are several possible reasons for this beyond the game itself – casual buyers tend to take longer to go from trial to purchase, and Plants vs. Zombies has been available on Steam, an essentially ‘hardcore’ service, since launch and at a discount.
“At this juncture, we don’t worry much about ‘casual vs hardcore’ – we try to make games that will appeal to both audiences more or less equally. In this short attention span century of ours, this can be tricky since people tend to judge things quickly.â€
http://www.casualgaming.biz/news/286...-casual-divide
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May 22nd, 2009, 23:33 Posted By: wraggster
In some really encouraging news, Paul Thurrott at SuperSite for Windows is reporting that Microsoft isn't gonna put the arbitrary limit on its netbook-bound Windows 7 Starter Edition where users could only run three applications at a time. Now the only thing holding you back from simultaneous Skype, AIM, browsing, DVD playback, and Plants vs. Zombies will be the space on your screen and the specs in your portable. So how will they tempt users to upgrade to Home or Premium now? We'll just have to wait and see on that one.
http://www.engadget.com/2009/05/22/m...rom-windows-7/
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May 23rd, 2009, 21:09 Posted By: wraggster
While a good number of its machines are already running the OS -- about 13 percent at this point -- the United States Army has mandated that before the clock strikes midnight on December 31st, 2009 that all of its Windows-powered computers must switch from XP to Vista, presumably and hopefully with Service Pack 2. Additionally, all Office 2003 users will have to upgrade to the 2007 variant, but thankfully, someone with a little Vista experience made sure to omit standalone weapons systems from the mandate -- you know, because there's not really time to click through eight confirmation boxes when launching a time-sensitive homing missile. All jesting aside, we're flummoxed that the Army didn't just wait for Windows 7 to roll out in a few months before making this decision, but hey, what's a few more billion in upgrade costs next year, right?
http://www.engadget.com/2009/05/23/u...y-end-of-2009/
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May 23rd, 2009, 21:09 Posted By: wraggster
With the App Store, App Catalog, App World, Ovi Store, and all shades of third-party mobile software stores out in the wild, Microsoft's undoubtedly looking at Windows Marketplace as being one of the more important features it's bringing to the table in the fanfare surrounding WinMo 6.5. Differentiating features that Redmond can pimp against the competition -- all of which sound like identical concepts from a quick glance on paper -- could be a key offensive weapon in keeping 6.5 playing with the big boys long enough to get WinMo 7 out of the door, but one thing we now know won't be a part of that is a useful app sharing concept. As it was originally understood, the idea was that the Windows Marketplace would allow you to share purchased apps with up to a total of five devices, meaning friends, family, and coworkers could exchange wares. Seems like a good idea to casually spread the word about great software, but Microsoft's now followed up to clarify: turns out you'll only be able to share the app with five of your own phones, the idea being that you'll be able to easily transfer software licenses when you upgrade to new hardware. To verify the link, you'll need to use the same Windows Live ID on all devices -- so unless you plan on sharing your htc_blue_angel_4_lyfe@hotmail.com with everyone you know, you're out of luck.
http://www.engadget.com/2009/05/23/m...self-others-n/
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May 23rd, 2009, 21:12 Posted By: wraggster
I have a friend who is addicted to an MMO (Pirates of the Burning Sea). On a typical day, he will wake up around 9am, browse the forums for a bit, then go online and stay online all day, playing until about 3am the following morning, taking only toilet breaks and stopping to eat ready-meals. While the rest of the house works hard revising for exams, this friend will be playing his MMO instead. Now, I am pretty confident that this comprises an unhealthy addiction; unfortunately, I have no idea what to do about it. Any attempt to physically prevent him from playing the game would most likely result in an outburst of anger and possibly physical violence. Attempts at telling him he has a problem have been met with derision and angry retorts. Slashdotters, what would you do to help out a friend in this situation? Perhaps you are a reformed addict yourself — if so, how did you break out of the habit? Or maybe I should just leave well enough alone and allow him to continue? Any thoughts are gratefully received.
http://ask.slashdot.org/article.pl?sid=09/05/22/2334206
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May 23rd, 2009, 21:16 Posted By: wraggster
Paradox Interactive and Kerberos Productions today announced an expansion to the critically acclaimed 4X space strategy game series Sword of the Stars.
The new expansion, Argos Naval Yard, can be combined with either the original game or any of its previous expansions and will provide players with:
* 19 new technologies, including advanced drones, over thrusters, two new satellite designs, defensive interceptor micro-missiles, and polarized plasmatics which will unlock a new weapon type
* Over 75 new ship sections to build
* 10 new weapons, including the new inertial cannons, kelvinic torpedoes, and the fearsome rail cannon
* 3 new scenarios
"With the successful release of the Sword of the Stars Ultimate Collection, the expansion Argos Naval Yard is a natural extension of the Sword of the Stars series," said Chris Stewart, COO of Kerberos. "The new ships, weapons and technologies in Argos Naval Yard will present gamers with new challenges and capabilities."
Argons Naval Yard is scheduled for release June 17 with an SRP of $8.99 / € 7.49 / £6.99
Sword of the Stars with an expansion is currently on sale at download portals GamersGate, Impulse, Steam and Direct2Drive and other leading digital distribution networks.
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May 23rd, 2009, 21:19 Posted By: wraggster
Sherlock Holmes versus Jack the Ripper is currently available in many European countries and is already considered by all to be the best Sherlock Holmes adventure to-date. To convince yourself, Focus Home Interactive invites you to try the new demo, which will immerse you in a truly realistic and living Whitechapel , while giving you a little taste of what awaits you in this great investigation.
This new demo showcases the many graphical, technical and narrative improvements made in the series as well as demonstrating the innovative use of two different views. The first perspective, the classic view, lets you control Sherlock Holmes as in a traditional point and click game while the second perspective allows you to play in first-person mode.
This 591MB playable demo lets you play as Sherlock Holmes at the very beginning of the game and witness Jack the Ripper's first murder as a spectator. Shivers are guaranteed, but keep in mind that this playable demo, as well as the complete game, is not advised for players less than 16 years of age.
Visit the website
Sherlock Holmes vs. Jack the Ripper allows you to play as the greatest detective of all in the London of 1888. A series of particularly horrible murders creates paranoia throughout the country. Atrociously mutilated prostitutes' bodies are found by the police without them being able to find a serious lead. Sherlock Holmes starts looking for clues in the dark and sinister alleys of Whitechapel in order to follow the macabre trail of the one the press now calls "Jack the Ripper." During an adventure full of twists, Sherlock Holmes will try to bring out the true identity and the motives of the one who hides behind this scary alias.
The Sherlock Holmes series is known as one of the best franchises in adventure games and is very popular with around 1.5 million copies sold worldwide. Now, Sherlock Holmes is back with a game that will give a new dimension to the series. Indeed, Sherlock Holmes vs. Jack the Ripper will offer players two different views that are accessible at any time: a third person view in the purest style used in point & click adventure games, as well as a first person view. The player will be free to play in one or the other modes or even combine them for greater immersion into this terrifying adventure. Another novelty: the player will also find an original crime scene reconstitution system that will allow him to test his theories during his progress in the investigation to follow the bloody trail of the terrifying serial killer.
Sherlock Holmes vs. Jack the Ripper will be released for DVD ROM PC in May of 2009 and at the end of the year on Xbox 360.
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May 23rd, 2009, 21:20 Posted By: wraggster
Genius, a brand division of KYE Systems Corp., today announced the extension of their racing wheel line with the introduction of the TwinWheel FF, a force feedback gaming wheel developed for race enthusiasts who want a true-to-life experience when taking their turn at the wheel.
The TwinWheel FF is a dual platform (PS2 and PC) racing wheel that features 12 programmable buttons for total gaming flexibility and four suction cups and a C-clamp for perfect control and stability during any race – even in those hairpin turns. The ergonomic rubberized wheel with force feedback technology allows users to feel every movement of their vehicle for the ultimate driving experience. The Immersion-patented TouchSense technology allows the user to experience every bump, collision, and crash, as if they were there, live. The streamlined gas and brake pedals let users quickly speed up or stomp on the brakes, just like in real life.
Features:
*Rubberized wheel comfortable to hold
*Force feedback technology feels just like real life!
*Compatible with PlayStation2 and PC systems
*Ergonomic foot pedals include an accelerator and a break
*Four suction cup and C-clamps fit most tables and desks
Priced at $89, the TwinWheel FF is the perfect addition to any racing game. Interested shoppers can go to New Egg.com, Amazon.com, Tiger Direct, Buy.com or other retailers and distributors listed at http://www.geniusnetusa.com/buy.php. Additional information on all of Genius' racing wheels and other exciting products can be found at www.geniusnetusa.com.
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May 23rd, 2009, 21:22 Posted By: wraggster
Fileplanet subscribers have a special opportunity today to get in on the upcoming beta of America's Army 3. Completely rebuilt from the ground up using Unreal Engine 3, this new sequel of the Army's premiere tactical game gives players a chance to experience the combat from the point of view of real soldiers, planning attacks and defenses, earning medals, and advancing up through the ranks.
Keys for the limited beta will be awarded on a first come, first serve basis, so head on over to get access to the FilePlanet America's Army 3 Beta!
http://uk.pc.ign.com/articles/986/986002p1.html
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May 25th, 2009, 23:37 Posted By: wraggster
Horror-themed first-person shooter NecroVisioN has been allowed an Australian release following graphical edits to its violent content, according to online reports.
The game, developed by Polish studio Farm 51, was previously refused classification by the Classification Board in Australia, effectively banning the game from the region.
According to Australian games site Games On Net, the game has now been approved by the board with a rating of M, following graphical edits that include enemy blood being replaced by "a gray 'dust' effect."
NecroVisioN is a first-person shooter that takes place in an alternate-history World War I that features zombies. The title was released on the PC in Europe and North America earlier this year to mostly mediocre reception, with review score aggregate Metacritic showing an average rating of 61.
http://www.gamesindustry.biz/article...ralian-release
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May 26th, 2009, 10:39 Posted By: wraggster
Want a good example of why Intel -- or we, the consumer -- needs a strong competitor? DigiTimes' has it from sources at motherboard makers that Intel will delay its mainstream desktop Core i5 platform (including Lynnfield procs and 5-series chipsets) from July to early September. A rumor with merit given DigiTimes' proven sources within motherboard makers like ASUS, Gigabyte, and MSI. The reason for the delay is to allow vendors to deplete 4-series inventories that have piled-up during the economic slow-down. Of course, if AMD or... well, AMD could muster the silicon to compete with Intel at the same price point then such a delay would not be possible. How much you say? DigiTimes has the Core i5 processors priced at 2.93GHz ($562), 2.8GHz ($284) and 2.66GHz ($196) when purchased in bulk.
http://www.engadget.com/2009/05/26/i...tition-needed/
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May 26th, 2009, 10:42 Posted By: wraggster
Over at Gamasutra, there's a massive new interview with Epic (Mega)Games founder Tim Sweeney, the guy who's still a key technical figure at the Unreal Engine/Gears Of War developer. He discusses his early programming days, the story behind classic shareware game/tool ZZT, the origins of Epic, the '90s shareware business, and even a bit about the future as well. Particularly neat is his revelation that you can still order ZZT via mail, with orders fulfilled by his dad: 'My father still lives at the address where Potomac Computer Systems started up, so he still gets an order every few weeks... he's retired now, so he doesn't have much to do. Every week, he'll just take a stack of a few orders, put disks in them, and mail them out.
http://games.slashdot.org/article.pl.../05/25/2150236
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May 26th, 2009, 10:54 Posted By: wraggster
At the beginning of this month, a swarm of protesters descended upon the Army Recruitment Center housed within Philidelphia's Franklin Mills Mall. Their qualm with the Center focused on its use of first-person shooters to attract young, Call of Duty-experienced potential recruits. Now, a few weeks after the protest march, Philadelphia Daily News columnist Christine Flowers offers a different look at the technologically endowed Recruitment Center, and the controversy that's been surrounding it as of late.
Flowers, a conservative, Philly-based lawyer, doesn't see the Center's use of games as an enticing trap for impressionable adolescents. Instead, she agrees with the sentiment of the Center's manager, Maj. Larry Dillard, who sees the technology as a way to boost "transparency." Flowers writes, "There's no subterfuge in giving someone an accurate picture of the army experience." Any veterans in the audience today that want to compare "the army experience" to a few rounds of America's Army?
http://www.joystiq.com/2009/05/25/ph...itment-center/
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May 26th, 2009, 15:00 Posted By: wraggster
Face it: in between waiting for Windows 7 to launch and tweaking the XP build on your newly purchased netbook, there's this little thing called Windows Vista that needs to be maintained. Today, Microsoft did its part and released the standalone installers for the 32-bit and 64-bit versions of Service Pack 2 for Vista and Server 2008. Now it's all up to you. Hit the reads link to patch the Wow with a little SP2 Meh.
http://www.engadget.com/2009/05/26/w...y-to-download/
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May 26th, 2009, 15:08 Posted By: wraggster
CyberSports' massively multiplayer online game Football Superstars is set to be released at retail in the third quarter of 2009.
Featuring a persistent online world, where users control a single player rather than a whole team, the game has previously only been available as a free online download.
The boxed retail version will be sold for GBP 19.99 and will include new features such as an increased variety of game modes, new training options and the chance to buy licensed items from Puma and Reebok.
"We already have over 300,000 registered users with the free-to-play version, however by introducing it to a new gaming audience through retail we feel that this will massively benefit the experience for all players," said CyberSports head of sales and marketing Phil Booker.
A premium edition of the game will include three months subscription, 40 Football Superstars bonds, four unique skills and exclusive licensed Puma sportswear.
"We are really excited to be in a position to offer a retail product and have some unique content appealing to both existing and new players alike making the box quite a collectors item," said creative director Steve Marshall.
http://www.gamesindustry.biz/article...retail-release
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May 26th, 2009, 17:35 Posted By: wraggster
Real-time strategy title BattleForge is now free, Electronic Arts announced today.
To download the Play 4 Free version of BattleForge you just need to visit www.battleforge.com and click Play 4 Free.
The free version of the game, which was price dropped to $30 earlier this month, will include all of the community features, scenarios, the recently launched Renegade campaign and 32 of the 200 trading cards used in the game.
Players will be able to add more cards to their collection by purchasing points online. The $30 retail version will still be available and include cards from all four factions plus 3,000 BattleForge points.
http://kotaku.com/5270010/battleforge-is-now-free
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May 26th, 2009, 17:41 Posted By: wraggster
Gala Networks Europe, the leading online game publisher that operates the gPotato.eu game portal is proud to announce that Rappelz, our first fully localised Turkish language game enters Closed Beta this week. Between Wednesday 27th May and Wednesday 3rd June, players across the world will be able to join over two and a half million players who have played Rappelz with fully localised Turkish content and community features, backed up by the Turkish customer support team.
During the Closed Beta week, players who win the level 20 challenge will be able to keep their friends lists as well as getting an exclusive item pack for the OBT containing the Red Lydian mount for 30 days, an Adventurer Cloak and two stamina savers. Creatures who hit level 20 will also be kept at the start of the OBT but reset back to level 1. There will be a wipe of player data and friend lists for everyone who does not reach level 20, and guilds will also be erased.
Available to download from the fully localised Turkish website at http://tr.rappelz.gpotato.eu , Rappelz takes place in a fantasy world and allows players to tame a wide variety of terrible creatures and lead them into battle against thousands of other players. Lucky beta key holders will be able to experience this brand new world on the 27th of May, and those without a beta key will can still enter the lottery to participate by pre-registering at http://tr.rappelz.gpotato.eu/Ad/?TYPE=PREREG .
For more information on the Turkish version of Rappelz which also contains the brand new Navis Lamia expansion for high level players, visit http://tr.rappelz.gpotato.eu or follow our news on RSS via http://rss.gpotato.eu/?game=rappelz&lng=tr
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May 26th, 2009, 20:40 Posted By: wraggster
The owner of games site GamesByEmail.com created Dice-O-Matic, 'a machine that can belch a continuous river of dice down a spiraling ramp, then elevate, photograph, process and upload almost a million and a half rolls to the server a day. ... The Dice-O-Matic is 7 feet tall, 18 inches wide and 18 inches deep. It has an aluminum frame covered with Plexiglas panels. A 6x4 inch square Plexiglas tube runs vertically up the middle almost the entire height. Inside this tube a bucket elevator carries dice from a hopper at the bottom, past a camera, and tosses them onto a ramp at the top. The ramp spirals down between the tube and the outer walls. The camera and synchronizing disk are near the top, the computer, relay board, elevator motor and power supplies are at the bottom.' While not called out in the article, the pictures clearly show a Dell Mini 9 running the show (and performing the optical recognition of the dice values.) No, it's not running Linux."
http://games.slashdot.org/article.pl.../05/26/1528223
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May 26th, 2009, 20:47 Posted By: wraggster
Playrix Entertainment, a top-tier developer of such worldwide popular titles as Fishdom H2O: Hidden Odyssey, Call of Atlantis, 4 Elements, Fishdom, etc., announced that the second installment of its renowned puzzler Fishdom is in development and scheduled for release in winter 2009.
The original Fishdom rolled out in June 2008 has been a best-seller since its launch building an unprecedented fan base. The game with conversion rates up to 14% was called one of the greatest games of 2008 by CGA. Fishdom H2O: Hidden Odyssey, a hidden object spin-off of the title, was released in April 2009 and immediately captured the top spots on the major gaming portals.
"We know that Fishdom fans anxiously awaited the launch of Fishdom H2O: Hidden Odyssey and it more than lived up to their expectations," said Igor Bukhman, Playrix's COO and co-founder. "Now we are gearing up towards the release of Fishdom 2, a match-3 sequel to the franchise, where we tried to take into account some great ideas and interesting suggestions of Fishdom devotees. It's going to be choke full of cool features and mind-blowing twists. Players will be able to create and design as many tanks as they wish and share their progress with friends sending them pictures of their Fishdom."
Fishdom, a smooth combination of sim and puzzle, gives players a unique opportunity to build up their own dream aquarium and fill it with lovely fishies and eye-catching ornaments. To do that they need to earn money by progressing through challenging boards and solving immersive puzzles. Once the dream aquarium is ready, it can be set up as a beautifully animated desktop screensaver.
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May 26th, 2009, 20:47 Posted By: wraggster
Independent developer Monte Cristo today revealed the content details of their genre-defining city-builder -- Cities XL. The game, which is playable in both single- and massively persistent multiplayer modes, offers a unique experience for both, as detailed below -
In solo mode, Cities XL will offer:
* 25 maps featuring varying landscapes - from canyons to grassy hills and snowy mountains
* Around 500 buildings based on various architectural styles (European, American …)
* Diverse citizen structure: Four levels of wealth, four main different needs (Services, Environmental, Prices and Traffic) split into many sub-categories (Police and Fire departments, Education, Leisure, Commerce, multiple types of Pollution, Taxes, Cost of Life, Distance to work and more)
* A rich enterprise selection ranging from agriculture to heavy industry, services, tourism…
* A complex, but easy to access, simulation based on 12 resources (electricity, waste management, agriculture, water, fuel, etc.)
* An ambitious traffic system including many type of roads (five different widths, costs, quality and capacity), highways, airports, ports, and much more
* A set of never-before-seen real-time construction tools allowing players to create curved roads, building zones of various shapes, elaborate bridges...
* An avatar studio and Web-based profile pages
"From day one we wanted to make sure that we were going to compete with the most ambitious builders out there in term of content and functionality," said Patrick Marchal, studio director. "We wanted the players to first enjoy Cities XL in solo mode, and then convince them to join the Planet Offer, which will open the gates to a more ambitious level of game experience."
Cities XL offer for the massively persistent Planet mode:
Multiplayer gameplay both in-game and on the web:
* Trade resources with other players to develop economic strategies, specialise your cities, maximise your possibilities in a global economy
* Work cooperatively to build Mega Structures – special buildings that enhance your city aesthetically and economically
* Web-based city management -- check your trade contracts, receive alerts, adjust your decisions from any computer in the world
Persistent MMO world:
* Each player receives five slots to build five persistent cities on different Planets
* Contribute to the life and statistics of the Planets (economics, population, pollution…): what you do has an impact on the world
Community features and animations in-game and on the web:
* Visit one another's cities, see other players' creations and content, chat with other players
* Create and participate in online events, discover virtual cities and real people
Regular upgrades :
* All Buildings, Maps, simulation and functionality upgrades are free with the planet offer
Monthly costs:
* 1 Month = 7€
* 3 Months = 5€/month
* 6 Months = 4.5€/month
"We think that with a price point of 7€ for one month or 5€ per month for 3 months, the Planet offer offers tremendous value for money. There are countless hours of gameplay, fun and sub-objectives in the Planet Mode that players will discover with time," said Jerome Gastaldi, Monte Cristo's CEO. "We really intend to continually expand the game, and together with the community keep on enriching it and improving it. "
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May 26th, 2009, 20:48 Posted By: wraggster
Merscom announced today's game release of Righteous Kill 2: Revenge of the Poet Killer, inspired by the feature from Overture Films, Righteous Kill, which is debuting on Starz on June 6, 2009 at 9 p.m. ET/PT.
In Righteous Kill 2: Revenge of the Poet Killer, the player once again takes on the role of Erica Dean as she looks into a new rash of murders. The game is set about a year after the events of the first Poet Killer. A mob hit man is found dead, with a poem lying on his body. Erica Dean is called in to find the killer before things get out of hand. Work through multiple versions of varied locations looking for clues to the identity of the Poet Killer. Enlist the help of Mary Jacobs, a new forensic officer, to assist Erica in analyzing the items from the crime scenes. Hunt down the killer and put an end to his vigilante killings before it's too late.
"Given the tremendous success of the original Righteous Kill game, we are confident this product will help our customers extend the experience they enjoyed both with the game and movie." explained Lloyd Melnick, chief customer officer at Merscom. "Given the higher production values in Revenge of the Poet Killer, this game will almost certainly be another hit for Merscom and Starz Digital Media."
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May 26th, 2009, 20:49 Posted By: wraggster
CyberAgent America, Inc., a publisher of free-to-play online games, today announced a new ranking system for free-to-play multiplayer action game NinjaTrickâ„¢. Currently in open beta, NinjaTrick is a Flash-based game for everyone that is easy to pick up and play, but deep enough to reward players who employ clever strategies on the battlefield.
The ranking system, which tracks the progress of players as they compete in Ninjutsu matches, is currently live in the game's open beta. And as part of the NinjaTrick Championship: The Ninja Trials (the "Contest"), aspiring ninjas have a chance to compete for gems, glory – and if they're truly skilled, an iPod Touch, iPod Nano or iPod Shuffle!
Contest Details
During the Contest, each entrant will compete with other randomly selected entrants in Ninjitsu matches in various elements: Fire, Wind, Lightening and Ice. CyberAgent America's ranking system will track the progress of each entrant in the Contest, including the number of wins and ranking within each element. The contest winners will be determined based on ranking placement on June 18, 2009. Winners will be announced on June 25, 2009 on the NinjaTrick official blog at http://info.ninjatrick.com/ See Contest Rules at info.NinjaTrick.com for additional details.
"NinjaTrick is a player-versus-player game at its core, and so having a great ranking system is very important to us," said Toshimichi Namba, CEO for CyberAgent America, Inc. "The contest is a great way to get the competition heated up as we continue to polish and refine the gameplay during our open beta."
Aspiring ninjas everywhere are urged to point their browsers towards www.NinjaTrick.com to get in on the intense Ninjutsu action – and possibly win an iPod Touch, Nano or Shuffle if their Jutsu is strong enough!
Join the NinjaTrick open beta at www.NinjaTrick.com. Add the Facebook application here: http://apps.facebook.com/ninjatrick/
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May 26th, 2009, 21:43 Posted By: wraggster
New from SuccessHK

The MX Laser(w/Bluetooth) Mouse adopts wireless bluetooth 2.0 standard and laser technology. Its operation range is quite large---it can operate within 3 meters. This MX laser mouse has a laser engine. Since the laser is a highly concentrated beam, it can measure the smallest motion and give you instant response, even your fastest movements! Besides, no any mouse pad is required to use. And the scroll wheel on this optical mouse makes navigating documents easier, letting you easily view long webpages or word documents. It uses with 2 AAA Batteries and compatible with Win95/98/ME/2000/XP/Vista/MacOS systems.
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May 26th, 2009, 21:56 Posted By: Shrygue
via Engadget
Well, here's a wild new spin on the Android for netbooks debate: Canonical, commercial sponsor of Ubuntu, is creating an Android execution environment that would allow Android apps to run on Ubuntu and other desktop-style Linux distros, which seems like the best of both worlds for netbooks in most cases. Canonical already has a working prototype of the execution environment, and plans on making the necessary changes to the kernel in its next version of Ubuntu to give Android all the juice it needs at the core level and will open source the project soon.
Things are still early, and there's a lot of work to do before this is going to really make the highly specialized Java-based Android apps actually usable on regular Linux -- they're currently working on granting Android access to the Ubuntu file system, for instance -- but we love where this is headed.
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May 27th, 2009, 17:16 Posted By: wraggster

iBUYPOWER may not yet be a household name when it comes to gaming laptops, but its sure doing its darnedest to take on the likes of HP, Dell, Acer and ASUS with its totally respectable Battalion 101 CZ-10. This 15.6-inch lappie arrives with a 2.66GHz T9550 Core 2 Duo processor, 2GB of DDR3 RAM, ATI's 512MB Radeon HD 4650 GPU, a 500GB 5400RPM hard drive, 8x dual-layer DVD burner, a 6-cell battery and a WXGA (1,366 x 768) panel. You'll also find an HDMI output, three USB 2.0 sockets, a 2 megapixel webcam, inbuilt microphone, 3-in-1 card reader and a fingerprint scanner. Best of all, the outfit throws in its accidental damage protection plan, all for the completely reasonable asking price of $1,235. It's available to order now for those who can't resist, and the full release is after the break
http://www.engadget.com/2009/05/27/i...gaming-laptop/
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May 27th, 2009, 17:17 Posted By: wraggster

LG's certainly been known to dabble in the third-dimension, and while we're still waiting for it to ship those "one or two" 3D TVs this year, at least we're confident that it's getting closer. Over in South Korea, the company has showcased a new Full HD (1080p) 3D monitor with what it says is the highest brightness level of any competing panel. Sadly, viewers are still required to don glasses when ingesting the action, but this take on the tech enables said eyewear to be somewhat thinner and less cumbersome. Have a peek at the vid down in the read link.
http://www.engadget.com/2009/05/27/v...hd-3d-monitor/
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May 27th, 2009, 17:23 Posted By: wraggster
Perhaps emboldened by the similar setback to Champions Online, Jumpgate Evolution developer NetDevil has announced that the space MMO will not be released in June, as was originally planned. NetDevil's president, Scott Brown, said, "One of the things we've always promised is that we would not release an unfinished product, nor would we subject players to a sub-par experience. ... Jumpgate Evolution is nearly feature complete, but since entering the Friends & Family phase of testing we've been able to bring new eyes onto the game and get solid, crucial feedback from actual players and fans. Based on these results, it is clear that the product needs more time to meet its objectives. As an example, we have received and read lots of feedback regarding the instanced and public PvP systems. The feedback has been vital in helping us polish and improve this core feature of the game." A new release date has not yet been selected.
http://games.slashdot.org/article.pl.../05/27/0524254
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May 27th, 2009, 17:24 Posted By: wraggster
Blizzard's games, such as World of Warcraft and StarCraft, are perhaps known for their breathtaking cinematics as much as for their gameplay. The process behind these cinematics is complex, involving an entire modeling and coding team — they even needed to make their own physics engine! AtomicMPC has the full story behind these incredible videos. Quoting: 'Storyboards become animated storyboards (thanks to a storyboard team who are also trained animators) complete with temporary music to help set the tone and get the pacing right. Then the animators and modeling team get involved, creating a rough 3D version of the final animation. While the modeling team works on characters and environments, the animators work with very low polygon characters and as the models are refined and updated the animations are refined. This is also where production technicians get involved, supporting the more technical developments like hair and skeletal systems for the characters. And then the effects team kicks into gear.
http://games.slashdot.org/article.pl...9/05/27/049224
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May 27th, 2009, 17:26 Posted By: wraggster
Take-Two has announced that two of its key fiscal 2009 titles - Mafia II and Red Dead Redemption - have been delayed to a fiscal 2010 release window.
According to the publisher, both titles are being given an increased development schedule in order to apply an extra layer of polish.
"Mafia II and Red Dead Redemption are now scheduled for release in the first half of fiscal 2010 to allow additional development time for the titles and to maximise their full potential in terms of the quality of the player experience and market performance," said Take-Two.
Mafia II is being developed by 2K Czech, which was known as Illusion Softworks prior to its acquisition. Red Dead Redemption - the open-world Western sequel to 2004's Red Dead Revolver - is being developed by Midnight Club and Table Tennis developer Rockstar San Diego.
Take-Two lowered its guidance for the 2009 fiscal year when discussing its second quarter results, due primarily to these launch delays.
http://www.gamesindustry.biz/article...ead-redemption
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May 27th, 2009, 17:29 Posted By: wraggster
With the release of The Sims 3 around the corner, there has been predictably little change in NPD's list of the top ten selling PC games in the US, with expansion pack World Of WarCraft: Wrath of the Lich King still at number one.
For the week ended May 16, The Sims 2: Double Deluxe (a bundle of the original game and two expansion packs) remained at number two, with Creative Assembly's Empire: Total War moving up three places to number three.
World of WarCraft: Battle Chest (a bundle including the original game, expansion pack The Burning Crusade and two strategy guides) moved up one place to number four, with Valve's zombie co-op shooter Left 4 Dead down two places to number five.
EA's Spore was up one place to number six, with the original World of WarCraft release down three places to number seven. Role-playing game compilation Fallout Trilogy was a non-mover at number eight, while Bethesda's Fallout 3 re-entered the top ten at number nine - the closest thing to a new entry in the chart.
Expansion pack The Sims 2: Apartment Life was a non-mover at number ten. The Sims 3 is due for release in the US on June 2 and is expected to be the most significant new PC release of the year so far.
01 World of WarCraft: Wrath of the Lich King
02 The Sims 2: Double Deluxe
03 Empire: Total War
04 World of WarCraft: Battle Chest
05 Left 4 Dead
06 Spore
07 World of WarCraft
08 Fallout Trilogy
09 Fallout 3
10 The Sims 2: Apartment Life
http://www.gamesindustry.biz/article...till-dominates
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May 27th, 2009, 17:33 Posted By: wraggster
Sony Online Entertainment's free-to-play MMO Free Realms has notched up over two million unique users since launching a month ago.
According to the developer, 75 per cent of users are under 17 years of age, with 46 per cent under 13. Nearly a third of all players are female.
"In less than a month, Free Realms has captivated a core player base of tween and teen gamers, while also strongly resonating with MMO gamers," commented John Smedley, president of Sony Online Entertainment.
"We wanted to create a game to play with our families and are excited to have hit the mark with our intended audience."
Although free-to-play, users can buy Station Cash game cards from Best Buy, Blockbuster, Rite Aid, 7-Eleven and Target to upgrade to Membership status and buy in-game items for the game.
http://www.gamesindustry.biz/article...-million-users
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May 27th, 2009, 17:36 Posted By: wraggster
Latest title in series presents unique opportunity for IT retailers, says publisher
EA has said that IT retailers are ideally placed to take advantage of the 'broad appeal' of The Sims 3.
Speaking to PCR, the publisher said that because the game had engagement with a large swathe of the UK's population that doesn't normally play games, it opened up opportunities for non-traditional outlets, which do reach those demographics – such as IT retailers – to sell the title.
"The Sims 3 has such a broad appeal from teenagers, all the through to the older generation, and is one of those rare releases that genuinely offers something for everyone," EA's marketing manager Claire Ridley told PCR.
She added that anticipation for the game was at fever pitch. "We have a hugely active Sims community who are counting down the days and creating increased momentum by evangelising the game with every new asset or piece of information."
The title, which launches on June 5th, is the latest release in the series that has become one of the best selling franchises in gaming.
http://www.pcr-online.biz/news/31686...sh-in-on-games
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May 27th, 2009, 17:39 Posted By: wraggster
Unreal Tournament III Black - a package that comprises of the full game and the huge Titan expansion pack - will be free to download and play via Steam starting tomorrow through the weekend.
As of tomorrow, anyone will be able to log into Steam and rip the whole game to their hard drive, then play it online without restriction throughout this weekend.
If you purchased Unreal Tournament III at retail you can enter your retail key by using the "Activate a product on Steam" feature in the Steam client, and Steam will automatically update you to Unreal Tournament 3 Black for free. Sweet deal.
"During the previous Free Weekend of Unreal Tournament 3 Black on Steam, the game claimed the number one spot on the bestseller list, and simultaneous player numbers jumped by more than 2000%," says Epic.
"Unreal Tournament 3 Black now also includes the recently released Patch 2.1 with even more fixes and upgrades such as award progress when using custom maps and characters, mod support enhancements, various gameplay tweaks and bug fixes, and additional user interface improvements," it adds.
The game's available for free pre-load right now, so you don't waste any play time when the action kicks off. Get on it.
http://www.computerandvideogames.com....php?id=215837
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May 27th, 2009, 19:54 Posted By: wraggster
Well, it sure took 'em long enough. In August of last year, the Serial ATA International Organization (SATA-IO) got us all hot and bothered when it introduced the SATA Revision 3.0 specification to double transfer speeds to 6Gbps. It's taken until today, however, for that very specification to be completed and released. Thankfully for those who love to relish in the past, the new spec is backward compatible with earlier SATA implementations, and for those looking forward to new innovations, you'll appreciate the new streaming commands for isochronous data transfers between audio and video applications and the Low Insertion Force (LIF) connector for more compact 1.8-inch storage devices. We're told to expect SATA Revision 3.0 demonstrations next month at Computex, but who knows how long it'll be before this stuff seeps into shipping products.
http://www.engadget.com/2009/05/27/s...-and-released/
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May 27th, 2009, 20:00 Posted By: wraggster
Game’s associate producer Grant Rodiek refuses to rule out Xbox 360 and PS3 versions of upcoming title
Speaking exclusively to MCV’s sister CasualGaming.biz as part of its Girl Gaming Month, The Sims 3’s associate producer Grant Rodiek has stated that the game’s development team deliberately houses more females than you’d normally find in such a group.
“We have a large female presence throughout our team – more than the typical game development team,†he stated. “Obviously we don’t have a design document titled ‘Sims for Females’, but it’s something we always have on our minds.â€
Elsewhere in the interview, when asked about a console port of the title Rodiek refuses to rule out such a move, adding: “The Sims 3 has been developed from the ground up for the PC and Mac. Our entire focus is on this version at this time.â€
http://www.mcvuk.com/news/34427/Larg...ims-3-dev-team
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May 27th, 2009, 20:08 Posted By: wraggster
The world's most deadly fighting force is back in all new multiplayer combat, as action game developer and publisher NovaLogic Inc. announced today the release of Delta Force: Xtreme 2 (DFX2) game for the PC. The sequel to the bestselling Delta Force: Xtreme is supported by the NovaWorld Community, a multiplayer network that provides smoother, faster and seamless gameplay for up to 150* players per game. With 10 single-player missions and nine co-op missions within two campaigns, players immerse themselves into the Delta Force experience by battling enemies in Asia. Now available for download from www.novalogic.com, Valve, Direct2Drive and RealNetworks and at retail locations nationwide, DFX2 carries the recession busting price of just $29.99 (MSRP).
"We listened to the fans of the original Delta Force: Xtreme and created an amazing multiplayer world filled with the features they asked for most; intense gameplay, game balancing and an all-around FUN experience," commented Michael Domaguing, NovaLogic's director of marketing. "Teamwork is key to being successful in DFX2 and we give you all the tools to make this a great party game, no matter where you are in the world, from Milwaukee to the Middle East."
DFX2 offers intense military gameplay in stunning 1080p "Full HD" and Dolby 7.1 Surround sound, and with game servers placed strategically around the world, the NovaWorld Community provides the gameplay that fans demand. Featuring 20 content-rich multiplayer maps, DFX2 supports five of the most popular game types: Deathmatch, Team Deathmatch, Team King of the Hill, Capture the Flag, and Flagball. Each detailed map will have something for everyone, from large, vehicle heavy battlefields to small, intense engagement zones. In addition to the feature-loaded multiplayer experience, gamers of all skill levels can mix it up in two heart-pounding single-player or co-operative campaigns where players assume the role of a Delta Force operator sent to Asia to bring a drug cartel and former Soviet mercenaries to justice.
The NovaWorld Community allows every element of the gameplay, from the enhanced ballistics to the innovative in-vehicle spawn system, to be carefully coordinated to support a fully balanced experience where teamwork is deadlier than individual firepower, and in DFX2, intelligence and creativity are rewarded as much as fast-twitch reflexes. The game also ships with a powerful MED level editor, which will allow gamers full utilization of game assets to create their own levels, including additional multiplayer game types.
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May 27th, 2009, 20:09 Posted By: wraggster
2K Games has revealed the release date for BioShock 2. Those living outside of North America will get a head start on the fun on October 30. Those of us in North America will have to wait until November 3. According to the announcement, the Xbox 360, PlayStation 3 and PC versions will all arrive simultaneously.
http://uk.pc.ign.com/articles/986/986667p1.html
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May 27th, 2009, 20:13 Posted By: wraggster
According to recent market reports, consumer spending has slowed in all markets, but less so in the gaming industry, and in particular less in the PC gaming segment.
Jon Peddie Research (JPR), the industry's research and consulting firm for graphics and multimedia, today announced the market forecast for PC gaming hardware and the results are encouraging overall, even with the modest drop due to economic conditions.
The total PC Gaming Hardware market is forecasted to drop $1.4 billion (-7%) in 2009 versus 2008 (from $20.07 to $18.65 billion.). The decline is due to reduced sales because of the recession, and lower prices on PCs and components (also due to the recession and competitive pressures.) But, in such an environment, PC gaming systems seem to have suffered the least discounting which illustrates the value consumers place on such systems.
Furthermore, in 2009 the PC Gaming Hardware Market, approaching $19 billion, is forecasted to eclipse the hardware market for all gaming consoles combined by almost $2 billion. (Console costs include the console, a certain amount of accessories, and a factor for the cost of an HDTV to display the games on.)
The JPR PC Gaming System Hardware Market report is a unique analysis that does a bottom-up forecast of systems based on GPU and PC shipments, and a macro-economic top-down forecast based on the eco-demographics which covers 36 countries.
United States
Spain
Greece
South Korea
India
Turkey
Japan
Netherlands
Argentina
China
Brazil
Indonesia
Germany
Mexico
Czech Republic
United Kingdom
Hong Kong
Thailand
France
Poland
Algeria
Italy
Belgium
Malaysia
Canada
South Africa
Romania
Australia
Austria
Hungary
Switzerland
Sweden
Chile
Russia
Denmark
Portugal
Colombia
JPR updates the data in the PC Gaming Report every quarter to compensate for changing economic conditions, GPU and PC shipments, and the information in this release reflects our latest results.
The report shows the expected shipments in three classes: Enthusiast, Performance, and Mainstream for both desktop and the newly emerging notebook category. It shows the distribution of branded sales (HP, Alienware, etc), non branded ("White box"), aftermarket component sales and DIY sales, as well as peripheral sales of gaming components.
This is the most comprehensive report on the PC gaming hardware market ever produced and took almost five years to bring it to life. Individual segments can be purchased separately for $5,000 and the whole set is available for $12,000 which includes a bonus total market summary report.
So why in a recession?
The PC Gaming market is dropping a little in 2009 just like all other industries are forecasting, and yet less so - why? The conclusion the researcher at JPR have come to is that people are staying home more, less movies, less dinners out, postponed vacations, and turning to other forms of entertainment. PC Gaming is a very economical form of entertainment, a $50 game can provide hundreds of hours of play, and it's not uncommon for players to replay a game. Also, purchases of a PC for gaming can be shared since the machine can be used for watching (and creating) videos, as well as office work and web browsing, something consoles can't offer.
http://uk.pc.ign.com/articles/986/986870p1.html
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May 27th, 2009, 20:19 Posted By: wraggster
Playful Age has announced the release of Supermarket Management, a new captivating time management game. The fascinating supermarket simulator offers first-hand experience of providing top notch customer service, managing the store and making your way to the top.
In Supermarket Management you take the role of Kate, the ambitious and enterprising recent college graduate who has just got a job in the Superstore Chain. The goal of the game is to earn money, upgrade the store, use little marketing tricks to boost income and work your way up from a shop assistant to an experienced manager.
At the start of the game you have to do with a small store and the most basic equipment. At this stage your duties are mainly filling counters and serving customers. As you advance through the levels you earn money, get promotion and the opportunity to invest money into buying and upgrading equipment and hiring assistants that will help you handle increasing customer traffic.
One of the Supermarket Management exciting challenges is that in this game all the customers choose for themselves what they want to buy. To get the best scores you must keep your customers as happy as possible. You have to choose the right product for each customer, offer them food samples, make cakes and do it all as fast as possible. If you are quick enough to make it in the limited time, you get the Expert's Prize. Be attentive, satisfy customers' needs, don't keep them waiting, and you will be rewarded with extra coins that you can spend on upgrades for the store and personal upgrades. You can also take your chance to make more money on sales days: these mini-games challenge your concentration and response, and your skills pay off.
The tutorial integrated into the game ensures that you will have no problems getting into the world of supermarket management. Rich colors, stunning graphics, nice details and a great variety of products, services and equipment purchases make the game extremely enjoyable.
Pricing and Availability
Supermarket Management runs under Windows 98, ME, 2000, 2003, XP and Vista and costs $19.95 (US). Further information on the product, as well as its free evaluation copy is available from http://www.playfulage.com/iSManagement.html.
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May 27th, 2009, 20:22 Posted By: wraggster
Frogster America, Inc. will be attending the E3 trade show in Los Angeles, June 2-4, 2009, and showing new content from Runes of Magic, the Massively Multiplayer Online Role-Playing Game (MMORPG) that is redefining the standard for free-to-play titles. It was recently announced that the game reached over a million registered users in Europe and the United States, growing at a rate of around 150,000 players per month.
Frogster America will be showing the new content behind closed doors in On Floor Meeting Room 5074 to media and distribution partners by appointment only.
About Runes of Magic
With an extensive range of features Runes of Magic is redefining the standard for free-to-play titles. Runes of Magic conveys an absorbing story through more than 1,600 quests in an exciting and dangerous fantasy world. Players can choose between six main classes and combined with a secondary class, choose to create a character from 30 character class combinations. All characters possess unique skills with impressive combo attacks and can use mounts including war horses. MMO fans can find more information, pictures and videos on the official website at: www.runesofmagic.com.
Runes of Magic features:
• Free-to-play: no monthly fees, free download
• Extensive dual class system (six primary and secondary classes)
• Versatile spell- and attack-combinations
• Enthralling background story
• More than 1,600 quests and quest series
• Dynamic item system with hundreds of runes for upgrading
• Optional PvP system with arena battles and guild wars
• Epic crafting system with the chance to improve existing items
• Regular updates with new content
• Guild castles in special zones
• Cross-server fights in three-server-battle in development
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May 27th, 2009, 22:04 Posted By: wraggster
Newly released today:

Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts.
Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.
Billed as a ‘shooter gone vertical’ and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms dealer hell-bent on total world domination.
Players will be able to choose their own paths and navigate the world by performing daredevil feats on the edge of human ability.
However, players aren’t the only ones with mind-blowing acrobatic skills; intelligent enemies will give chase and engage players in frantic gun fights and attacks that can come from any direction – in Damnation’s world there’s no safe place to hide.
Damnation is available on multiple platforms:
Xbox360â„¢
Damnation ASIA US$ 49.90
Damnation US US$ 64.90
PlayStation3â„¢
Damnation ASIA US$ 49.90
Damnation US US$ 64.90
PC Game
Damnation (DVD-ROM) US US$ 44.90
http://www.play-asia.com/SOap-23-83-...-21t-84-n.html
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May 28th, 2009, 16:24 Posted By: wraggster
Our initial experience with Windows 7's multitouch was decidedly less than stellar, but it looks like Microsoft's taking the initiative to ramp up the usability with the newly-unveiled Touch Pack. It's a software suite consisting of three games and three Surface apps, including a a globe you can pinch and twist around, the ever-popular surface collage for images, and and a zen-inspired lagoon screensaver. OEMs making touchscreen-capable Windows 7 rigs are being offered the pack to use as a pre-installed option, so look for these to arrive around the same time as the new OS, which should be sometime this holiday season. In the meantime, GottaBeMobile's gotten their hands on the app collection early, and you can view their efforts in the video after the break.
http://www.engadget.com/2009/05/27/m...-to-windows-7/
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May 28th, 2009, 16:27 Posted By: wraggster
Linux just got a major slap in the face today from Asus. One of the highlights of Linux going mainstream was the wildly popular Asus Eee PC preinstalled with a customized Linux distro geared towards web applications. While I personally never got what the big deal was, I was still happy for all the Linux people out there waiting for this day, but it looks like the cause for celebration won't be lasting much longer. Asus and Microsoft have teamed up and have made a site called It's Better With Windows. The page touts how easy it is to get up and ready with Windows on an Asus Eee PC, while slyly stating that you won't have to deal with an "unfamiliar environment" and "major compatibility issues.' While it is silly to state such a thing since Asus built the Linux distribution specifically for the Eee PC, I give Microsoft two points for snarky comments
http://linux.slashdot.org/article.pl.../05/28/0321251
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May 28th, 2009, 16:30 Posted By: wraggster
Live to tell the tale of becoming a notorious pirate captain or suffer a fate of eternal damnation. Disney Interactive Studios today announced the development of Pirates of the Caribbean: Armada of the Damned, an epic, action role-playing game (RPG) from Propaganda Games, Disney's video game development studio in Vancouver, British Columbia.
Armada of the Damned is an entirely new experience within the Pirates of the Caribbean universe. The game takes place before the events of the blockbuster films. Players will take on the role of a pirate and embark on epic land and sea adventures. Numerous moral and character choices will need to be made that affect their character and the original story within the world. Players will explore a massive open world while fighting enemies, mystical creatures and Mother Nature, both to gain experience and stay alive. Supernatural elements familiar to the Pirates of the Caribbean world will also affect their character's story and influence their choices.
"Armada of the Damned is a dynamic action role-playing game that captures all of the franchise's excitement, unpredictability and action while delving into narrative elements never before explored within this unique universe," said Dan Tudge, vice president and general manager, Propaganda Games. "Our team's collective experience with industry-leading RPGs and action titles provides a strong foundation for us to create and build a compelling action role-playing title."
Armada of the Damned is scheduled to be released in Fall 2010 for next-generation consoles and Windows PC.
Armada of the Damned is an extension of the globally successful Pirates of the Caribbean franchise, which began more than 40 years ago as a theme park attraction at Disneyland in Anaheim, Calif. The franchise continues to excite park goers with millions of visitors experiencing the four current theme park attractions at Disney parks around the world. The three blockbuster films grossed more than $2.6 billion worldwide in theaters and have continued to be successful on home video. Disney Interactive Studios has shipped more than 6 million units worldwide of self-published multiplatform Pirates of the Caribbean video games, which were inspired by the "Pirates of the Caribbean: Dead Man's Chest" and "Pirates of the Caribbean: At World's End" films.
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May 28th, 2009, 16:32 Posted By: wraggster
Nexon America unveiled details on the new cooperative game mode, Fireteam, set to launch on Wednesday, May 27 for its popular multiplayer online first-person shooter, Combat Arms. The new, eight-player cooperative mode teams players up with one another to defeat the Sand Hog, an enemy terrorist army.
Fireteam offers four-, six- or eight-player game options to pit players against hordes of computer-controlled enemies while experiencing an intense, multi-staged military mission. With three different difficulty settings (Normal, Hard and Extreme), players can earn extra life, or respawns, by reaching defined checkpoints. Fallen enemies drop ammo boxes and medical kits so players can replenish ammo and health in the field. Fireteam mode features a specially-designed map, tuned specifically for Fireteam Mode. And since each game is individually scored based on performance, players can try to earn the highest score.
The Sand Hog is a terrorist military organization suspected of illegally supplying weapons to nearby countries. An infiltration team sent in earlier had signaled it had obtained some vital Intel but failed to make it to the extraction point and are now believed to be captured or killed. The mission, Operation Desert Thunder, asks players to infiltrate the area and gather the necessary Intel, and if possible, find and rescue the infiltration team.
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May 28th, 2009, 16:33 Posted By: wraggster
Square Enix, Inc., the publisher of Square Enix interactive entertainment products in North America announced today that both Yosumin! LIVE for Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft and Yosumin! for Windows PC are now available globally via Xbox LIVE Marketplace for Xbox 360 and Windows PC content digital distribution sites.
Yosumin! LIVE and Yosumin! are the latest renditions of the innovative puzzle game Yosumin, previously released only for the Japanese market. Players must give a colorful panel of yosumin a sweeping glance, locate a square or rectangle with four corners of the same color and click on the corresponding yosumin to make them disappear. Enjoy an engaging puzzle-game experience just by following these simple rules.
While the basic rules and system remain the same, the latest releases include unique modes specific to each platform version. In the Xbox LIVE Arcade for Xbox 360 version, players can compete against the computer or with friends, and when online, with other players around the world. In the Windows PC version, players can collect pieces of stained glass as they clear the puzzles in the "Yosumin! Adventure mode," enjoying the best of both the puzzle and item-collecting experiences.
A free trial version is available for both platform releases.
About Yosumin! LIVE
Platform: Xbox LIVE Arcade for Xbox 360
Genre: Puzzle
Launch Date: May 27, 2009
Price: 800 Microsoft Points
ESRB: E (Everyone)
The official website can be found at http://www.yosumin.com.
About Yosumin!
Platform: Windows PC
Genre: Puzzle
Launch Date: May 27, 2009 *Launch date may vary depending on distributor
Price: $19.99
ESRB: E (Everyone)
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May 28th, 2009, 16:35 Posted By: wraggster
Harcos, creators of Mana Energy Potion, the energy shot for gamers, announced a partnership today with premier simulation gaming developer The Sim Factory, LLC to create a Mana-themed track and car for its ARCA SIM RACING game. As part of the agreement, Mana Energy Potion will also take a bold step forward by becoming one of the first companies to utilize in-game machinima footage in an advertisement not promoting the game from which the machinima footage was used. The machinima ads for Mana Energy Potion, a video game-inspired product, will incorporate real-time video game images set within ARCA SIM RACING's interactive 3D game.
"This agreement helps put Mana Energy Potion on the bleeding edge of in-game advertising, and it's fun," said Aaron Rasmussen, co-founder and vice president of marketing, Harcos. "We are thrilled to be utilizing machinima footage in place of live action footage to promote our product. Using machinima allowed us to get footage of a car crash without the expense or hassle of custom 3D visual effects or running my car into a tree. I've always been a gear head and loved racing games, and Sim Factory has created an absolutely amazing product. We can't wait for their gamers to dive into the new track and test out our car."
Mana Energy Potion is a vitamin-packed premium energy shot that delivers up to eight hours of sugar-free energy without the nasty aftercrash normally associated with sugary energy drinks. The intense liquid is housed in a uniquely-shaped 1.69 fl oz spherical potion bottle and is aimed at helping gamers stay alert as they battle through marathon gaming sessions.
The new Mana-branded ARCA SIM RACING track and car will be available for free download to current users of ARCA SIM RACING through www.asrseries.com, starting on today. Mana Energy Potion's machinima footage advertisement will begin airing later this month on the popular video podcast "Inside Sim Racing" which is available at www.insidesimracing.tv and on iTunes.
For additional information about Mana Energy Potion, or to locate a local distributor, please visit www.manapotions.com. The first advertisement can be seen on "Inside Sim Racing" or on the fun page at www.manapotions.com/fun.html.
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May 28th, 2009, 16:40 Posted By: wraggster
London-based developer Firefly Studios has announced plans for Stronghold Kingdoms, which they describe as the world's first castle-based MMO.
"What is exciting about Stronghold Kingdoms is not only are we taking Stronghold online and massively multiplayer, but we are funding this ourselves as an independent developer", said Firefly CEO Eric Ouellette.
The new game is based on the ongoing Stronghold franchise, which has sold 5 million units since the first game in 2001.
Firefly, which also has offices in the US, claim the game will feature a unique hybrid of Web and PC-based gaming, allowing players to build their own online kingdom, with a mix of real-time strategy gameplay and long term planning.
http://www.gamesindustry.biz/article...stle-based-mmo
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May 28th, 2009, 16:44 Posted By: wraggster
Brand-building drive sees massive investment, new emphasis and new slogan
PC World has launched a major ad campaign, with an emphasis on meeting particular customer needs, instead of the traditional low price point message.
According to Retail Week, the new campaign will run with the strapline: ‘Whatever your world, PC World.’
The two adverts, developed by M&C Saatchi, represent the single biggest marketing investment that PC World has ever made. One aired during last nights Champions League final and another is expected to air on Saturday during the final of Britain’s Got Talent, with cinema ads booked for over 2,500 theatres.
“The new ads put the customers’ needs at the heart of the campaign,†said PC World’s marketing director Niall O’Keefe.
“Our core skill is about getting the right balance between having the technical know-how and being able to listen to our customers and understand their specific needs so we can best advise them on the right solution.â€
http://www.pcr-online.biz/news/31688...er-ad-campaign
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May 28th, 2009, 19:29 Posted By: wraggster
Natural Selection 2 is a standalone immersive, online FPS that pits aliens against humans in a strategic and action-packed struggle for survival. Two teams of up to 16 players face off with unique abilities in dynamic, evolving environments that change as you play. Watch spreading alien infestation deform hallways, and then use a flamethrower to clear it. Cut the power to disable marine structures or weld a loading door shut for defense. No matter what side you choose, you'll never play the same game twice.
The original Natural Selection was downloaded more than 2 million times and grew to be the most popular independent Half-Life mod. Natural Selection 2 is being created by an independent core team of four people and is scheduled for release on the PC this fall. The hallway and alien footage shown in this movie was filmed entirely in-engine and showcases one of the playable alien classes – the "Onos."
To find more information about Natural Selection 2 online, please visit http://www.naturalselection2.com.
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May 28th, 2009, 19:34 Posted By: wraggster
We already heard that HDMI 1.4 was just around the bend, and now HDMI Licensing has come forward with all of the official details surrounding the specification. Unfortunately for AV enthusiasts, it seems as if we're taking two steps forward and three back, and we get this sinking feeling that HDMI 1.5 will be here before we know it. At any rate, the main additions to the format are an Ethernet channel, audio return channel, 3D over HDMI, 4K x 2K resolution support, a micro HDMI connector (around half the size of the existing HDMI Mini plug) and an automotive connection system. All fine and good, right? Sure, until you get to the part about having to choose between five different HDMI 1.4 cables, something that the suits at Monster just had to have a hand in.
http://www.engadget.com/2009/05/28/h...turn-channels/
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May 28th, 2009, 19:41 Posted By: wraggster
EA’s yet-to-be released title suffering more than 2008’s most pirated title Spore
The party that’s sure to follow EA’s release of The Sims 3 next week is likely to be a little subdued thanks to the news that the game is being pirated at a faster rate than ‘the most pirated game of 2008’ Spore.
Bloomberg reports that an illegal version of the game which hit the internet earlier this month was downloaded 180,000 times between its appearance on May 18th and May 21st.
To date this represents around $9m in lost sales – that is if you subscribe to the belief that every person who downloaded the game would have otherwise bought it at retail.
http://www.mcvuk.com/news/34447/Pira...cost-Sims-3-9m
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May 29th, 2009, 15:46 Posted By: wraggster

The announcement wasn't scheduled for a few more days -- four according to the teaser site -- but it looks like Alienware's All Powerful gaming laptop has been set free anyway. So, does it live up to the clues? Pretty much... how does a pair of 1GB NVIDIA GeForce GTX 280M GPUs strike you? No Core i7 listed, instead we're looking at a Core 2 Extreme quad-core CPU at the top end with up to 8GB of 1333MHz DDR3 memory, and 1TB of 7200-rpm disk or a 512GB SSD if you prefer. RAID 1 or RAID 0? Sure. Rounding things out is a nine-cell battery of unstated performance, FireWire, 4x USB, eSATA, ExpressCard, 802.11n WiFi, 8-in-1 media card reader, dual-layer Blu-ray, a 1920 x 1200 pixel edge-to-edge LCD, DisplayPort and HDMI-outs all wrapped up in a massive chassis weighing 11.68-pounds with a 15.98 x 12.65 x 2.11-inch footprint. It's also packing a GeForce 9400M G1 GPU with HybridPower technology that allows you to scale the graphics back to conserve battery power. Prices start at $1,799 for a lot less than we mentioned above.
As a footnote to the details above, PCWorld also says that Alienware will use next week's E3 show to update us on its 42.8-inch curved monitor we went hands-on with back in January of 2008.
http://www.engadget.com/2009/05/29/a...-all-powerful/
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May 29th, 2009, 15:55 Posted By: wraggster
Tiger Woods abandons physical media for its next title, but will it be free-to-play?
EA has announced that its latest Tiger Woods title will be coming exclusively to web browsers.
Tiger Woods Online, currently in production at Florida-based development arm EA Tiburon, will require no disc or game installation. The game will be dynamically streamed to web browsers, with EA emphasising how this will allow it to be “accessible and available anywhereâ€.
It is said that the game will have a “multi-tiered†subscription model, implying that many of the game’s features will be locked away for premium customers. There was no direct implication that the entry-level subscription would be free-to-play, though it cannot at this stage be ruled out.
Reports have previously emerged suggesting that EA has been considering a free-to-play Tiger Woods game.
Back in February – when EA posted its Q3 results which had “significantly missed its targets†by some $150 million – company CEO John Riccitiello spoke of driving direct digital content to the consumer.
“This is a strategic initiative that is very important for the long-term,†he said at the time.
EA is promising Tiger Woods Online will feature “high resolution 3D graphicsâ€, though it is unclear how the game will look and how well it will run at certain internet speeds.
Naturally for a game that requires an internet connection to play, Tiger Woods Online will introduce a number of community features into the game, such as online tournaments.
"Tiger Woods PGA TOUR Online is for anyone who loves golf and is on-the-go," said Executive Producer Mike Taramykin. "Whether you have ten minutes on your PC in the office, or hours on your Mac at home, this is a golf game that makes time for you. With Tiger Woods PGA TOUR Online, golf lovers can satisfy their golf fix anytime."
http://www.developmag.com/news/31983...th-Tiger-Woods
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May 29th, 2009, 16:56 Posted By: wraggster
PC gaming software revenues rose by 18 per cent to USD 12.7 billion in 2008, according to a new report from the PC Gaming Alliance (PCGA).
The non-profit corporation's 2008 Horizon's Report suggests that the overall market value for PC games and games hardware was USD 68 billion in 2008. This figure is expected to rise to USD 143 billion by 2013.
The total installed userbase of PCs that could be used to play games (including both desktops and notepads) was estimated at 228 million. By 2013 this figure is estimated to rise to 600 million, making the PC by far the most prevalent games format in the world.
"PC gaming extends way beyond a dedicated niche of hardcore PC gamers and high-end PC gaming systems," said Bob O'Donnell, IDC vice president for clients and displays. "In fact, surveys of US consumers show that about 60 per cent of all consumers over 18 play some kind of games and about 59 percent of them prefer PCs as their primary platform."
The report suggests that software growth was driven by online sales, particularly in Asia, with online revenue trends closely following changes in broadband penetration.
"In 2008, China became the leading market for PC games and almost all the revenue in China was from online business models that involved no physical retail component," said DFC Intelligence analyst David Cole. "Going forward, we expect China’s business model will be implemented on a global basis."
The full Horizon's Report is available to all PCGA members, further information can be found at the corporation's official website.
http://www.gamesindustry.biz/article...r-cent-in-2008
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May 29th, 2009, 17:01 Posted By: wraggster
A is planning to introduce a subscription model for a new Tiger Woods PGA Tour console title, according to a report via the Wall Street Journal.
Although no official announcement has yet been made, EA is reported to be planning to sell a new title in the series as an online download for consoles. Previously the company has experimented with full game downloads on consoles with Burnout Paradise.
However, instead of charging a one-off fee the game will charge a subscription for continued use and updates. It is implied that the standard retail Tiger Woods series will continue, with the new title appearing to be online only.
Speaking to the Wall Street Journal, EA CEO John Riccitiello commented: "The console business at best appeals to 100 million people. We want to make games a place to go, rather than a thing to buy."
EA has previous hinted at a two-track plan for its Need for Speed series, with new retail products planned this year but also free-to-play online game Need for Speed World for Asian markets. A fourth, yet to be unveiled title, is also planned for the series by EA Black Box.
http://www.gamesindustry.biz/article...or-tiger-woods
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May 29th, 2009, 17:03 Posted By: wraggster
SOE’s film-based MMO to pull the plug on July 31st
After an at times turbulent four years on the market Sony Online Entertainment is to turn off the servers to virtual world The Matrix Online on July 31st.
“Now we’ve seen how far the rabbit hole goes and it’s time to wake up from that dream (or go back to sleep, depending how you look at it),†producer Dan Myers said on The Matrix Online forums.
“On July 31, 2009, we will be jacking out for the last time. It’s a bittersweet moment for everyone involved with the game; as a player or as a developer.
“In May 2004, I embarked upon a journey. It was a brand new world – a vision of online games that didn’t involve elves, spaceships, or dragons. We became part of the Matrix storyline; living our own adventures in the world painted by the movies.
“It has been a good run. Where many games have fizzled out before or shortly after launch, by August we will have lived on in our home at SOE for more than four years. To this day, I have never worked with a community as dedicated as The Matrix Online community.â€
http://www.mcvuk.com/news/34464/The-...fline-for-good
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May 29th, 2009, 20:13 Posted By: wraggster
Are you ready to have your mind blown by some truly incredible gadget news? No, we're not talking about our peek at the Zune HD with none other than Microsoft CEO Steve Ballmer. In fact, we have spicy hot new Windows licensing details. According to Tech ARP, Microsoft will soon allow end users to downgrade from Windows 7 Professional or Ultimate editions to either Windows Vista Business or Window XP Professional. If that weren't enough, OEMs may now choose to install XP Professional, XP Pro Tablet, or XP Pro X64, instead of Windows Vista Business / Ultimate -- as long as they fulfill a bunch of legalistic requirements regarding activation markers, certificates of authenticity, Windows Vista Logo criteria, and other stuff you probably don't care about. It looks like the repudiation of Windows Vista is continuing apace... and we're guessing that it doesn't stop until it results in a series of war crimes tribunals in The Hague. (We can dream, can't we?)
http://www.engadget.com/2009/05/29/u...rights-leaked/
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May 29th, 2009, 20:15 Posted By: wraggster
Paradox Interactive today announced the release of Europa Universalis: Rome GOLD. This new compilation sees the marriage of the acclaimed original grand strategy game set in ancient times - EU: Rome, with the impressive updates available in the Vae Victis expansion pack.
EU:Rome: "The slick look and easy to use feel of Europa Universalis: Rome combine with its astonishing depth and freeform style to provide a truly compelling and quite unusual game experience." - Ace Gamez, Score 90
Greater self-determination is now yours! Set your own goals of conquest or cultural assimilation as you take control of the great powers of the era, in the race for world domination. Conquer and subjugate your enemies, or dominate the waters of the Mediterranean Sea and rise to become the greatest trading power there has ever been. Mobilise large armies to ward off the barbarian hordes or stave of the threat of invasion from powerful neighbours with gifts and tribute. Always ensure that the favour of the gods are with you by calling on religious omens to guide your hand. All the while currying the favour of the people, by arranging lavish sacrifices to appease those same gods.
VV: "...those who will discover its secrets will be rewarded with a realistic and historical experience that will keep them glued to the computer for many hours on end." - Computer Games Online, Score 87
With new features previously only available through the digital download only expansion pack, the road to success is much more difficult to traverse. Now Governments hold sway over the actions that can be taken. Senates and tribal council's will order players to conduct Missions they see fit to test players abilities to achieve their goals. Players can also gear their nations to their ultimate goals with the enactment of beneficial Laws. While AI controlled opponents behave with more vigour and purpose, as they set about surviving the turmoil of these times.
VV: "The best and only simulation about ancient Rome just got even better. A must for any history buff." - Pelit, Score 94
Enhanced intrigue options allow players to plot and scheme further, as character now belong to particular factions that hold sway over the seat of power. Characters become a law onto themselves, with their own agendas and demands. Those that support your ambitions can be placated with awards, tribute and positions of power. While those that prove to be an obstacle to your plans, can be imprisoned, banished or executed.
Let the fanfares of heraldry resonate beyond the four corners of the known world, so that all may come to know:
Release Date: July 2009.
Recommend Price: $19.99, € 19.99, ?14.99.
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May 29th, 2009, 20:16 Posted By: wraggster
With the new large Patch 1.7 "Return of the Ice Dwarf Kingdom", Frogster will soon deliver additional new game contents for Runes of Magic. Among other things, this update enlarges the world of the online role-playing game with new expansion potentials for guild castles. Moreover, the instance "Ruins of the Ice Dwarf Kingdom" is extended by a high-level area with new boss adversaries. The release of "Return of the Ice Dwarf Kingdom" is scheduled for 3 June 2009.
With this update, guilds can, for collected resources, erect special buildings in their castle yard. Step by step, these guilds unlock more and stronger constructions from the technology tree. Thus, the workshop is available only after the erection of a school, and powerful rune towers are available to the guilds only if they have considerably advanced the expansion of their castle. All buildings grant the guild special bonuses, from enhanced riding speed through the potential to mine resources up to powerful defensive works, which are in turn tactical elements in the planned guild vs. guild wars.
Players at level 50 can now plan new trips to the "Ruins of the Ice Dwarf Kingdom" again. So far, the dungeon was conceived for adventurers at levels 35 to 40, but this update extends it by a completely newly designed area for high-level groups with new bosses and, of course, new rewards.
Furthermore, the content patch introduces Elite skills for the levels 40 and 45. Pet collectors can rejoice – permanent pets will become available with the update.
Frogster to Show New Content from Runes of Magic at E3 Frogster will be showing the new content from the upcoming add-on behind closed doors at the E3 next week in Los Angeles in On Floor Meeting Room 5074 to media and distribution partners by appointment only.
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May 29th, 2009, 20:21 Posted By: wraggster
NCsoft, the world's premier publisher and developer of massively multiplayer online games (MMOs), today announced the details for the Aion standard and Limited Collector's Edition retail products. NCsoft expects to launch Aion, its highly anticipated fantasy MMO game, in the West this fall. Aion has exceeded expectations and captivated gaming populations in Korea, where it won the prestigious Grand Award of 2008, and in China, where Aion garnered unprecedented numbers of paying players during its launch week last month. In Aion, gamers explore a celestial world of breath-taking beauty and epic adventure. Players create either winged Elyos or Asmodian avatars, sworn enemy races that discover a common foe: the twisted and depraved Balaur.
When Aion launches, players can purchase the Aion Limited Collector's Edition box through multiple retail channels. The centerpiece of the Aion Limited Collector's Edition is a 6 1/2-inch hand-painted figurine of the powerful Aiva, a female winged Asmodian Daeva. Aiva sports detachable wings and wields a removable axe. The Limited Collector's Edition features several exclusive in-game items, including the Black Cloud Wings, which greatly enhance flight time, the Black Cloud Earring, which boosts health and mana while playing, and an exclusive title that enhances an avatar's abilities.
Additional in-game items include two exclusive character animations, called emotes, as well as a special dye color to customize player avatars' equipment. Opening the box uncovers two dual-sided posters depicting maps of Elysea and Asmodae, the home regions of the two player races. The Aion Limited Collector's Edition box also contains the official Aion soundtrack by composer Yang Bang-Ean (known as Ryo Kunihiko in Japan), the Aion game client on two DVDs, a quick reference card, and a game manual.
Aion's standard version first production run is packaged in a premium SteelBook metal case, which includes the game DVDs, a user manual, and a quick reference card.
In Aion, players experience the thrill of flight as a strategic and integral part of gameplay that touches combat, quests, and exploration. In addition to unprecedented character customization and unmatched visuals, Aion invites players to soak up its breath-taking world through exploration of more than 1,500 quests, intense visceral combat, and a deep crafting system. For the first time in an MMO, Aion introduces a new game system that pits players against each other and their environment simultaneously in an otherworld zone called the Abyss.
The Aion Limited Collector's Edition will sell at an anticipated price of US$69.99, while the Aion standard edition will sell at an anticipated price of US$49.99. Both retail packages include 30 days of game time. After 30 days, a monthly subscription fee of US$14.99 for the game service will apply. Other pricing options will also be available. Pre-order purchases, available at retail stores June 9, can be applied to the Aion Limited Collector's Edition or the standard edition of Aion. Details about pre-order benefits and subscription pricing options for Aion will be announced at a later date.
For more information about Aion go to http://www.aiononline.com. For more news about NCsoft, go to http://us.ncsoft.com/en/news/.
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May 29th, 2009, 21:57 Posted By: wraggster

BMOW (Big Mess O' Wires) is a DIY PC, complete with a hand built 8-bit CPU. Built by a game developer named Steve Chamberlain, this bad boy operates at 2MHz and sports 512KB memory, two-color video output, and a 512 x 480 display. According to Wired, the hand-wrapped CPU is closest in design to the MOS Technology 6502 processor (previously seen in such classic machines as the Apple II, Commodore 64, and some early Atari game consoles), and it took him about a year and a half from design to finish. Visitors to the Maker Faire in San Francisco can see the machine in person (and play chess on it, to boot) over the weekend. The rest of yinz can feel free to hit the read link for meticulous build details and lots of colorful pictures.
http://www.engadget.com/2009/05/29/h...d-wrapped-cpu/
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May 30th, 2009, 20:59 Posted By: wraggster
The alpha version of Google Chrome is now available for GNU/Linux. Google Chrome developer and former Firefox lead Ben Goodger has some problems with the platform though. His complaints range from the lack of a standardised UI toolkit, inconsistencies across applications, the lack of a unified and comprehensive HIG, to GTK not being a very compelling toolkit. With Adobe getting twitchy about the glibc fork and previously describing the various audio systems as welcome to the jungle, is it time to concentrate on consolidation and standardisation in GNU/Linux in general, and the desktop in particular?
http://linux.slashdot.org/story/09/0...ux-Development
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May 30th, 2009, 21:24 Posted By: wraggster
Anyone looking to dig into BioWare's upcoming Dragon: Age Origins should mark October 20th, 2009 on their calendars. The company has confirmed to IGN that's the release date for its role-playing game across PlayStation 3, Xbox 360, and PC platforms in North America.
Billed as something of a 'spiritual successor' to the revered Dungeons & Dragons-based Baldur's Gate computer RPGs of roughly a decade ago, Dragon Age: Origins will follow an original story in a new fantasy world.
Since E3 2008 BioWare has been doing quite a bit of press with its title, which you can find conveniently compiled in our Dragon Age information center. We'll be bringing you even more impressions and media when E3 2009 kicks off in Los Angeles next week.
http://uk.pc.ign.com/articles/988/988271p1.html
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