Posted By: wraggster
Wesnoth 1.4.1 has been released. This is a bugfix release for the stable 1.4 branch. It mainly fixes smaller problems and features a rewritten multiplayer server to improve the servers speed while using less resources. Beside this the multiplayer lobby was sped up, spelling mistakes were fixed and many translations were updated. To celebrate the release and comment on it, post in this forum thread. As with the last development series, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...
At the moment only the Gentoo, OpenSolaris and OpenSuse binaries are ready. Once the others are done you can find them at the download page. We hope there are no bugs left, but if you find any, report them.
Update: The MacOSX binaries are now available on the download page.
Update 2: The Windows binaries are now available on the download page.
http://www.wesnoth.org/