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on Feb 12th, 2007 15:51:30.
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PC Gaming is a News and downloads site for the
PC, We have all the latest emulators, homebrew and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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Sources tell us that the upcoming Call of Duty 5 game in development is already playable, and currently going through quality assurance.
Treyarch is also said to be the developer, and the title, we're told, is set in a WWII Pacific environment and will be using Call of Duty 4's engine, the same engine on which the upcoming James Bond: Quantum of Solace movie game is being built.
Yesterday, on the company's call to investors, Activision publishing CEO Mike Griffith said CoD5 would be coming to Xbox 360, PlayStation 3, PC and DS, in addition to a return for the franchise to PS2 and Wii for the first time in two years.
Last night we had a bit of a gaming bender at Kotaku Towers West, a night filled with Wii Fit, We Ski, and Rock Band. The highlight, of course, was a two hour Cruis'n session—the Wii shitware title that was finally freed from its shrinkwrap confines last night to much amusement. It's absolutely the most unintentionally hilarious game I've ever played, with some of the sloppiest game design ever... even for a Cruis'n title. Rarely has a game brought me to tears with laughter, so Cruis'n should at least be lauded for that. Highly recommended for your next game night, especially if booze is available.
This weekend I'll be ditching the Cruis'n as I get back to R-Type Command and continue my Rock Band duties, now with added Boston. How about you? Weekend plans?
What's new in this release:
- Bug fixes only, we are in code freeze.
Bugs fixed in 1.0-rc1:
3164 Missing XP Theme toolbars in app toolbar for Metatrader4
3362 Picasa Movie feature does nothing
3426 WinGizmo does not download magic number code
3792 PrinterPorts does not exist in win.ini
4644 Intuit Quicken 2006 will not run after installation
4969 IDA Pro Trial 5.0 doesn't run; VkKeyScan failure?
6538 Adobe After Effects 7 installer crashes upon startup
6911 MetaTrader 4.0 icons missing
6947 CSpy/Tab: Tabs are in the wrong order
7024 VB program using Tabstrip control produces invalid property under wine
7179 Enhanced metafile: record EMR_EXTSELECTCLIPRGN not handled
7800 Grand Theft Auto Series with a gamepad plugged in the protagonist will start running ahead immediately
8069 FAR manager 1.70(build 2087): keeps printing "fixme:curses:WCCURSES_GetEvents Ooch. somebody beat us", and doesn't work.
8115 MyScribe loads but doesn't go past the login screen (Centos 4.4)
8125 Marratech 6.1 crashes on start
8615 Medieval 2: Total War crashes when loading game scenario.
8783 USB serial ports do not work
8919 CSS Tab Designer 2 lets wine crash
9178 "hello world" dos program hangs
9356 Serial communication not working since wine-0.9.33
9419 Autocad 2002 crashes after 2 mins of running
9588 Dragon Naturally Speaking 7 dragonpad corrupted left few chars
9729 gdi/x11 related changes cause lockups in various win32 gui apps
9770 Graphical glitches in Children of the Nile demo
10046 GPSMapedit crashes when editing label on a map
10056 False error on serial port read
10431 GPSMapEdit: Unimplemented function gdiplus.dll.GdipGetImageDimension
10573 dlls/kernel32/tests/comm.c test fails on systems with serial ports
10627 child window position is not updated
10756 Dragon Naturally Speaking 9 training feedback lags behind until you pause
10757 Dragon Naturally Speaking 9 can't control mic volume
10794 LEGO Racers (and the demo) crashes when launced outside virtual desktop
10847 Dragon NaturallySpeaking 9.0 Preferred sound level unstable
11072 Gun Metal thinks POV2 Up is permanently set
11306 software built with Visual C++ software library crashes
11339 serial.c:wait_on() sanity checks seem to be too strict
11420 service control manager API problem: name of named objects might differ (client vs. service process)
11559 Blood 2: The Chosen (version 1.0) - D3D crash
11644 Crashes in the dinput device.c and joystick.c tests...
12052 Flatout 2, dinput_test: crashes if joystick axis mapping is enabled, different joystick sensitivity
12064 SkySorter halts while starting
12165 Wrong height on 1st list item, on eMule Plus preferences.
12166 Richedit "word wrap" refresh
12373 Nothing is rendered in Crimsonland - blank black screen
12395 NeverWinterNights 2 DM Toolkit crashes on 0.9.59
12429 Gamepad buttons not working in PES 6 (ProEvolutionSoccer)
12431 programs window moves down when clicking in a menu
12597 3d studio MAX 9 trial installer crash
12613 Adobe Acrobat Pro 7 trial version does not install
12680 jack driver produces buffer underruns (regression)
12831 wineserver use ~34% cpu permanently.
12833 no hide button in FlashFxp
12857 Guitar Pro 5 window jumps by the size of the window decoration
12866 wineserver assertion failure when TMG7 installer completes
12885 application sees IPv6 enabled, even if whole system has it disabled / blacklisted
12892 Winedbg crashes on a simple mingw binary
12895 Winedbg can't return the value of a double
12907 Text not totally visible in the Display tab (winecfg)
12913 Regression with D3DTBLEND_MODULATE
12922 Black screen in all direct'x 3d Apps
12924 Children of the nile demo crashes
12928 Microsoft Office 2003 won't install in Wine 0.9.61
12972 Neverwinter Nights upgrade crashes
13016 Steel Panthers crashes between missions in campaign
13074 Large filesize in winefile shown as negative size
Criterion is bringing its hit arcade racer, Burnout Paradise, to PC.
The developer says that the new version is being "rebuilt specifically for the PC". Although it didn't specify exactly what changes would be made, it promises "expanded multiplayer, enhanced online features, and community driven content".
Burnout Paradise "will combine all the open world racing, intense speed and action of the original game with new gameplay for the PC version," says Criterion.
We loved the game when it hit PS3 and 360 in February. Check out a review right here.
More info, it says, will be given out via a pod cast on the official site at 8am PST (4pm GMT) today. Let us know what it is below.
Another week passes and another update to sales for consoles in Japan are in:
Playstation Portable: 100,870
Nintendo Wii: 71,518
Nintendo DS Lite: 52,542
Playstation 3: 10,177
Playstation 3: 8,802
Xbox 360: 1,725
PSP tops the list again, up roughly 8,000 or so. The Wii sees a sharp increase by around 32,000 while DS Lite goes up 10,000. PS3 up 1,070, PS2 rises 1,696 and Xbox 360 up 442.
Nintendo's mascot racin' funfest Mario Kart Wii cannot be toppled, even by the crossbow powers of Link. Zelda's constant savior aimed for third on the Japanese sales charts with Link's Crossbow Training, Mario Kart Wii and Monster Hunter Portable 2nd G still holding tight at numbers one and two for the fourth week in a row.
Wii Fit and Monster Hunter for PSP are on the cusp of hitting the 2 million mark, just as Wii Sports prepares to ship its 3 millionth copy in Japan. Impressive. For the rest of the best sellers for the week of April 28 to May 4, keep on kartin'.
01. Mario Kart Wii (Wii) - 173,000 / 1,120,000
02. Monster Hunter Portable 2nd G (PSP) - 102,000 / 1,909,000
03. Link's Crossbow Training (Wii) - 93,000 / NEW
04. Wii Fit (Wii) - 52,000 / 1,986,000
05. Meccha! Taiko Drum Master DS: 7-tsu no Shima no Daibouken (DS) - 42,000 / 98,000
06. Pokémon Ranger: Batonnage (DS) - 31,000 / 508,000
07. Boura wa Kaseki Holder (DS) - 27,000 / 84,000
08. Valkyria Chronicles (PS3) - 24,000 / 102,000
09. Deca Sports (Wii) - 24,000 / 186,000
10. Wii Sports (Wii) - 22,000 / 2,959,000
Welcome to this week's Games Update, our weekly summary featuring all new product arrivals from the last seven days.
Since there are no Japanese game releases this week due to the golden week holidays, things have been pretty calm.
However interesting US games like the Iron Man for [Xbox360™, PlayStation3™, Nintendo Wii™, PlayStation2™, Nintendo DS™, Sony PSP™] have arrived.
With any of the above consoles in your possession and this game in hand, you are no longer a mere spectator, don your armor today and protect the world from evil forces.
Activision released a Game of the Year edition of Call of Duty 4: Modern Warfare for Xbox360™ as a region free Asian version. Make use of the third generation console's networking facilities and join the rest of the world in this massive war.
SNK released Arcade Classics Vol. 1, a package of sixteen old NEOGEO games for PlayStation2™ and Sony PSP™. The pack contains famous games like the earlier versions of Fatal Fury and King of Fighters which most of the old time gamers will find familiar. The pack also comes with some lesser known games that even the most hard core of gamers haven't tried out.
Several sports games came out this week, this includes River King: Mystic Valley and NBA Ballers: Chosen One.
River King: Mystic Valley is a fishing game on the Nintendo DS™ where you seek to find the River King to rescue your little sister with the help of the magical features in the forest, and NBA Ballers: Chosen One is one of the most realistic basket ball games ever made.
As usually, here's a summary of all new releases from this week, followed by a quick preview of what is expected to be hot next week.
Xbox360™:
Call of Duty 4: Modern Warfare (Game of the Year Edition) ASIA US$ 59.90
Iron Man US US$ 64.90
NBA Ballers: Chosen One ASIA US$ 49.90
PlayStation3™:
Iron Man US US$ 64.90
Nintendo Wii™:
Iron Man US US$ 49.90
Wii Wheel US US$ 19.90
PlayStation2™:
Iron Man US US$ 34.90
SNK Arcade Classics Vol. 1 US US$ 24.90
Nintendo DS™:
Brain Voyage US US$ 24.90
Dream Pinball 3D US US$ 24.90
Iron Man US US$ 39.90
Let's Pilates US US$ 34.90
Let's Yoga US US$ 34.90
River King: Mystic Valley US US$ 34.90
Nintendo DS™ Accessories:
Chara Pure Seal (Nightmare BL) JPN US$ 9.90
Chara Pure Seal (Nightmare W) JPN US$ 9.90
Chara Pure Seal (Pooh-san G) JPN US$ 9.90
Chara Pure Seal (Pooh-san Y) JPN US$ 9.90
Chara Pure Seal (Princess BL) JPN US$ 9.90
Chara Pure Seal (Princess P) JPN US$ 9.90
Chara Pure Seal (Stitch B) JPN US$ 9.90
Chara Pure Seal (Stitch Y) JPN US$ 9.90
Sony PSP™:
Iron Man US US$ 39.90
PSP Media Manager 2.5 US US$ 24.99
Rockman X Irregular Hunter (Reprint) ASIA US$ 14.90
SNK Arcade Classics Vol. 1 US US$ 24.90
Video Game Music:
Find The Blue (Chaos Head Intro Theme) (~Kanako Ito) JPN US$ 11.90
Kegarenaki Yume (11 Eyes - Tsumi To Batsu To Aganai No Shojo Outro Theme) (~Asriel) JPN US$ 11.90
Lunatic Tears (11 Eyes - Tsumi To Batsu To Aganai No Shojo Intro Theme) (~Ayane) JPN US$ 11.90
PC Game Clear Original Drama CD JPN US$ 28.90
Sekaiju no Meikyuu 2: Shoou no Seihai Super Arrange Version JPN US$ 29.90
We're calling this right now: ASUS' Eee PC is the new MP3 player. But only in the context of giveaways. Anywho, just days after RBC announced that it would dish out free subnotes if prospective customers joined in, PowerUp Mobile is now offering a similar deal for UKers who sign up for T-Mobile's Web n Walk mobile broadband package. In short, folks comfortable with inking their name on a two-year contract at £35 per month will net a free USB modem and a Eee PC 2GB Surf. Better hurry -- the deal expires on June 15th
I just want to let you know that we just launched a small game resources section in our website. We don't have much there right now but we are adding 50 more sprites soon and we will continue adding more. These are all original and free to use. The only thing we ask is that you give us credit for them.
- Added driver for Taito F-2 hardware supporting Final Blow, Football Champ, Gun & Frontier, Liquid Kids and Super Space Invaders '91
- Added tilemap flip support to the TC0100SCN emulation
- Added priority map support to the TC0100SCN emulation to allow sprite blending in the Taito F2 driver
- Added support to the CPS-1 driver for loading stars from alternate format graphics roms
- Corrected all dips in the CPS-1 driver
- Updated mappers and configs in the CPS-1 driver to match MAME
- Big tidy up of the CPS-1 and CPS-2 drivers
- Added dynwaru and ffightj2 to the CPS-1 driver
- Added clone of Street Fighter Alpha 2 to the CPS-2 driver
- Added iq_132s driver for Pirate Ship Higemaru
- Updated megadrive driver to nganiere's which fixes some game names
- Matched all sets to MAME 0.125
Ex-subscribers to Lord of the Rings Online have been granted a free chance to revisit the MMO and explore updates made to the game since launch.
The "Welcome back to LotRO" campaign, as the free experience is called, runs from May 8 through to May 12 enabling you to blow the dust off your old character(s) and adventure for nowt.
Naturally if you're so blown away by how the game's changed since you hung up your spurs, you can start paying a monthly subscription fee to play again.
BioWare has said you will not be able to play the PC version of Mass Effect without an Internet connection.
This is due to SecuROM copy protection features that try to revalidate your CD key online every 10 days after installation. Miss it and you will not be able to play the game until a successful check is made.
SecuROM, you may remember, was at the heart of authentication problems in the PC version of BioShock.
However, BioWare assures us that EA is "ready and confident there will be no server problems". And if there is, then all the necessary customer support is in place to answer your calls.
Priestly was also keen to point out that previous PC titles Neverwinter Nights, Knights of the Old Republic and Jade Empire all used SecuROM in one form or another, and that this wasn't a product of the recent acquisition by EA.
Pop over to the official Mass Effect PC forum for a full FAQ and the recently released system requirements.
For those wondering, Mass Effect PC will be a conversion rather than a rushed port, featuring improvements such as plenty of hot-key slots, individual squad commands, faster loading times, less texture pop-ups, speedier elevators, and free Bring Down the Sky content.
Turns out those blood-thirsty demons just won't stay dead. Id Software has announced that Doom 4 has begun production as of today. According to the press release, the studio is now hiring for the project. Said CEO Todd Hollenshead, "Doom is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth."
No other details were given. Given the ending of the Doom 3 expansion Resurrection was pretty conclusive, we don't know where the team will take the Doom story next. Our guess? Probably send a space marine to Hell to fight demons. Perhaps this time he (or she) will pack a better flashlight.
GTA IV, which sold a record-breaking 926,000 copies over its first five days of release, has - unsurprisingly - captured the top of the UK sales charts.
GTA IV outsold Wii Fit, last week's number one title, by a margin of over 9 to 1. Sales of Nintendo's title were down 58 per cent, which can be partially attributable to low stock.
After GTA IV, however, the remaining top five best-selling titles were Nintendo exclusives.
Just over 61 per cent of the value of all software sold this past week was for GTA IV - which Chart-Track said itself is bigger than the total software market figure of every other week so far in 2008 apart from week one.
The only other new release to reach the All Formats Top 40 chart this past week was Sega's Iron Man: The Official Videogame, which entered at number eleven.
The Top Ten best-selling games in the UK for the week ended May 3 were as follows:
1. Grand Theft Auto IV
2. Wii Fit
3. Mario & Sonic at the Olympic Games
4. Wii Play
5. Mario Kart Wii
6. Gran Turismo 5 Prologue
7. Pro Evolution Soccer 2008
8. Call of Duty 4: Modern Warfare
9. Dr. Kawashima's Brain Training
10. Tom Clancy's Rainbow Six: Vegas 2
- added a cheat engine
- added IPS patch support for ROMs
- fixed a bug in the SPTI CD-ROM driver
- fixed a memory bug that could crash the emulator
- rewrote the CD-ROM driver, now both SPTI and ASPI
are supported at the same time allowing more drives
to be recognized
- added a new option '[cdrom] driver' in the pce.ini file
to select the CD-ROM driver (SPTI/ASPI)
- added a command line option to directly start a CD game :
'pce.exe -cd' or 'pce.exe -cd:E'
- improved the 'boot CD' menu, games titles are now
displayed directly in the menu when a game is recognized
- added an eject button in the 'boot CD' menu
- added a quick setup window that appears the first time
you run the emulator
- improved program startup, the emulator will now starts
directly in the selected screen mode, it won't display
a blank startup window anymore
- implemented the 'options' panel in the 'load ROM' window
- added a drop-down list in the 'load ROM' window to quickly
select a drive
- added predefined configurations to the keyboard config panel
- added more options in the gamepad/keyboard misc config menu
- fixed a bug in the gamepad config panel, the list of buttons
was sometimes uncomplete
- added a new 'PC-Engine' config menu to configure
the PC-Engine hardware
- added an 'extended_resolutions' option to enable back
the extra PCE video modes (320/352)
- added an 'overscan' option to select the vertical overscan
- added a screen ratio option (4/3, 3/2, fullscreen)
- added options in the pce.ini file to customize
the scanlines patterns
- added back custom resolution options in the pce.ini file :
'res_256', 'res320', 'res_336', 'res_352', and 'res_512'
- added more resolution choices for the fullscreen mode,
including low resolutions
- added new options in the pce.ini file to filter
screen resolutions based on size and depth
- added 16-bit video mode support
- added a triple buffering option '[video] triple_buffer'
in the pce.ini file (DirectX only feature)
- added two sets of video settings in the 'video' config panel,
one for windowed mode and one for fullscreen modes
- added a 'GUI' menu to configure a few GUI options
- added a language option (English, French, Japanese)
- added back the 'compress_state_file' option to
enable/disable state files compression
- fixed a bug in the PCX loader
- fixed Ys I&II freezing bug in MagicSystem
- fixed Ys IV ending bug in MagicSystem
MAMETesters Bugs Fixed
----------------------------------------
01743: [Sound] anteater: Music is really loud and clips (Aaron Giles)
01770: [Misc.] hanayara, mjangels, mjcomv1, mjreach, quiztvqq, tenkai, tenkaibb, tenkaicb, yarunara: msm6242 device assert (Duke)
01778: [Sound] all sets in m62.c driver: low ay8910 volume (Aaron Giles)
01771: [Misc.] arescue, f1en: space_map_range errors (Aaron Giles)
01772: [Misc.] daireika: space_map_range assertion (Aaron Giles)
01773: [Misc.] steelta1, steeltag, steeltal, steeltap: space_map_range error (Aaron Giles)
01774: [Misc.] racedcb4, racedcg4, racedrc1, racedrc2, racedrc4, racedrcb, racedrcg, racedrvc: space_map_range error (Aaron Giles)
01775: [Misc.] newtangl, troangel: Crash with Access Violation (robiza)
01767: [Sound] Various neodrvr.c games: Various sound effects broken (couriersud)
01769: [Sound] All games using YM2610: SSG volume more than 1.0 causes no audio output. (couriersud)
Source Changes
------------------------------
Added video enable/disable feature in m90 driver. [robiza]
Fixed ROZ centering in namcona1 driver [Phil Stroffolino]
Added extra tile banking and layer enable for denjinmk. [David Haywood]
Fixed an envelope corner case in the SCSP and AICA. [kingshriek]
Removed bogus assertion in device code - DEVICE_TYPE_WILDCARD is NULL. [Nathan Woods]
Added xchg and a few other missing opcodes to x86emit.h. [Aaron Giles]
Added -watchdog to runtest.cmd. [Aaron Giles]
Verified clocks on Bomberman pcb which runs on M90 hardware. [Corrado Tomaselli]
New games added or promoted from NOT_WORKING status
-----------------------------------------------------------------------------------
Paparazzi [Tomasz Slanina]
New clones added
---------------------------------
Touchmaster 7000 V8.04 [Brian Troha]
Megatouch III Tournament Edition [Hugh McLenaghan]
Megatouch III [Mariusz Wojcieszek]
Heated Barrel (World version 3) [Tomasz Slanina]
Raiden 2 (set 7) [Tomasz Slanina]
+ This will be an important talk for the future of "PC Engine(TG16)" emulator. Please read though it is my not good English Language.
+ "Ootake" is not satisfied with "the game was able to be started". "The game can enjoy even ending" is a target. Therefore, Ootake sticks to detailed reproduction. Especially, it sticks to the reproduction of "Reactive speed of the Joypad".
+ Please do seriously and compare the Shooting & Action game by "MagicEngine(Charge)" and "Ootake(Free)". Perhaps, almost playing by "Ootake(the delay after the pad is operated is minimum)" will be able to take a high score. I think the difference of the operation feeling to be felt.
+ This greatly influences "Played happiness", too. Though it becomes a severe opinion, it will not be able to enjoy the game enough by "MagicEngine(the delay from the pad operation to the reaction is large)". The delay also has danger of making it to the one to which even "Evaluation of the game" was mistaken. Therefore, "Ootake" is checked always severely "Whether it is possible to enjoy it by the sense similar to a real machine or not?". Because it is a respect of minimum to a past masterpiece "PC Engine(TG16)" game. About the delay measures of "Ootake" - http://www.ouma.jp/ootake/delay.html
+ There are no feelings that criticize "MagicEngine". I think that it did wonderful work. But, it greatly delayed the development of "PC Engine" emulator compared with other machine(NES,SNES,GENESIS,etc.) emulators. Because the monopolized (even the BAD ROM-image could be played) "MagicEngine" was "Source closed-door". Other machine(NES,SNES,GENESIS,etc.) emulators has developed greatly by an excellent source code and information on hot people.
+ Fortunately now, "Mednafen(Free)" and "Ootake(Free)" exist. Those reproduction level is higher than "MagicEngine". And, they keep disclosing the source and information. I feel that it is time when "MagicEngine" also discloses the source and information if "PC Engine(TG16) is loved. This is my selfish hope. Because the continuance of development can be handed over to young people who love retro game. "Even future generations keep telling an old masterpiece with perfect reproduction." I think that this is essence of the emulator.
+ Thank you for reading. Hereafter, they are update details of v1.49.
- "Set Other SystemCard image" and "Play with Other SystemCard" were added to "CD-ROM" menu. "System card of an old version" can be set (It is possible up to two), and it can be started at once.
- "Play with Backup-RAM Full" was added to "CD-ROM" menu. The state that the capacity of backup RAM becomes full is reproduced, and the warning screen of each game can be seen.
- The processing part of ADPCM sound was brought close to a real machine. In "Urusei Yatsura", the warning voice full of the capacity of backup-RAM is sounded to the last minute.
- When "Arunamu no Kiba" is started, the message of "Recommend Install" is displayed. ("CD-ROM->Install(CDspeed-up)" menu) Then, it is possible to play with stability.
- Additionally, a detailed part has been improved and corrected.
- fixed: set selection crashes (also on profile load)
- fixed: scanner checksum check was broken for unpacked sets
- misc: missing required (not obsolete/ignored) nodumps will lead to a red profile
Wii Fit has shot into the Spanish and German charts - claiming the top spot and knocking Mario Kart Wii down to second place in both instances according to figures from Media-Control GfK International.
The Nintendo Wii and DS continued to dominate both charts, taking eight positions in Germany and six in Spain. Meanwhile, neither chart saw an entry for the Xbox 360.
The Spanish charts saw Gran Turismo 5 Prologue for the PS3 in fourth place, followed by Pro Evolution Soccer 2008 for the PSP, Time Crisis 4 for the PS3 and God of War: Chains of Olympus for the PSP in fifth, sixth and seventh places respectively.
The German charts saw Assassin's Creed for the PC take third place and the Sims 2: Kitchen and Bath Interior Design Stuff in fourth place.
The German Charts for the week ending April 27 are as follows:
1. Wii Fit (Wii)
2. Mario Kart Wii (Wii)
3. Assassin's Creed: Directors Cut Edition (PC)
4. The Sims 2: Kitchen and Bath Interior Design Stuff (PC)
5. Dr. Kawashima's Brain Training (DS)
6. Wii Play (Wii)
7. Mario & Sonic at the Olympic Games (DS)
8. Mario Kart DS (DS)
9. More Brain Training with Dr. Kawashima (DS)
10. Mario Party DS (DS)
The Spanish Charts for the week ending April 27 are as follows:
1. Wii Fit (Wii)
2. Mario Kart Wii (Wii)
3. Wii Play (Wii)
4. Gran Turismo 5 Prologue (PS3)
5. Pro Evolution Soccer 2008 (PSP)
6. Time Crisis 4 (PS3)
7. God of War: Chains of Olympus (PSP)
8. Dr. Kawashima's Brain Training (DS)
9. More Brain Training with Dr. Kawashima (DS)
10. Pro Evolution Soccer 2008 (Wii)
PC World Magazine in Germany (PC Welt) is giving away a free, legal, license to WinRAR 3.62
(which normally costs $29)
The last free giveaway of WinRar was 3.5 (2 years ago)
so this will upgrade you a little (with multi-core support, etc)
German key works fine in english version.
Technically they are all the same key but I won't post the key directly, only their registration form to be safe. It needs your email to send the URL to download the key (I realized afterwards I could have used a temp email, oh well)
features
Officially licensed by Nintendo
Requires 4 X AA batteries (not included)
Length: approx. 40 - 50 inch
Limited availability
description
Mario Kart is brought to the 3D world in the form of a massive race set complete with two karts that carries Mario and a competitor (either Yoshi or Donkey Kong). The race track contains eighteen pieces and totals up to nine feet long after the assembling procedure.
Actively participate in the races with your friends and family. With the trigger speed controller in hand, you are ready to go and dash across the finishing line. This race set is perfect for hours of family fun either in a leisurely evening or at parties.
For those of you who decides that racing with Mario on the TV screen alone no longer sates your appetites, this super race set is your remedy.
Someone's knocking on Nintendo's door, and he just drove through seven red lights in a hijacked car with a shotgun in tow to get there. Forbes has published a piece on how Grand Theft Auto IV's success threatens the Nintendo Wii since the console, you know, doesn't have the game. In fact, that's all the article seems to be saying: the Wii is doing great, but because it doesn't have GTA IV, that money-printing success might be at a halt.
While that's how the article is framed, the direction seems to split off from there, with the author talking about GTA IV's success juxtaposed with complaints about the Wii's hardware, online and abundance of shovelware -- he even bring up Chris Heck's duct tape rant. Said the article, "The problem is, it could get tougher and tougher to go the other way. It's hard to imagine how the sprawling world of Grand Theft Auto IV--which already taxes the multicore processors powering the XBox and Playstation--could be recreated on the Wii."
We're not saying Nintendo doesn't have problems with shovelware or appealing to the more hardcore gamer crowd, but we also think the way the article presents its case makes the GTA IV issue feel a little taped on. If the UK Wii Fit launch is any indication, Nintendo's money train is still right on track.
New version of the NES emulator for Windows, Linux and Mac.
Changelog:
Shell:
Addition:
- "Don't show again" checkbox in DIP switches popup window.
- Soft-patching status in image info dialog.
Changes:
- More descriptive error messages.
- Refactoring.
Fixes:
- Netplay file opening error leading to crash.
- Recent files locking bug on exit.
- Last visited image file directory bug on exit.
- Esc not working sometimes when disabling dialog controls (Windows quirk).
- Crash on cancel when exporting to AVI.
- Correct screen height with NTSC filter when exporting to AVI.
- Typos in GUI.
Core:
Addition:
- Core API documentation in HTML through cppdoc.
- UPS patching format support.
- Database lookup on soft-patching.
- Database entries. Info from Bootgod.
- More recognized boards. Info from Bootgod.
Changes:
- FDS saves through UPS instead of IPS.
- Database entries. Info from Bootgod.
- Refactoring.
Fixes:
- FDS file saving bug.
- NTSC burst phase incrementing bug.
- Potential memory leak in database loader.
- UTF16 to wchar_t portability fix in XML parser.
- Const-correctness bug caught by GCC 4.0.
SEGA America's blog gives gamers a look inside work at Secret Level, which just finished Iron Man for them and is cranking on Golden Axe: Beast Rider. A cool Flickr slideshow shows the team and some concepts, both in hard copy and rendered on computer. And two new screen caps, which is the video game porn you're here for.
Blogger SegaDawg didn't get any looks at the gameplay, but does write:
I did see a demo of Tyris riding one particular beast that will deal some severe swipe damage with its claws. There are several types of beast mounts in the game, each with its own strengths and weaknesses, and my bet is that there will be points in the game where you have to ride a specific beast in order to accomplish certain goals — but that's just a hunch.
- Hugely better performance when GameEx is windowed
1st May, 2008 - GameEx 9.22
- Fixes startup videos
- Fixes left side of GameExtender viewer display not showing
- GameExtender viewer no longer exits with escape key
- New options to start and exit GameExtender viewer with GameEx
- Fixes last played list showing snap of last mame game played in screensaver
Hopefully from today Onwards we will be seperating news feeds on sites where we had them joined together
So from now on the GBA, Gamecube, Nintendo 64 sites will only have that console news on those sites, before now i had it so that GBA news would show up on the DS Site and Gamecube and N64 would Show up on the Wii Site (Also the xbox/xbox360 sites), this confused some but with certain scenes growing so massively it is time for seperation..
All Homebrew/Emulation Coders once we verify them (and i spot them) have the ability to post in all our Console News Forums and the news automatically shows up on not only the site to which that news forum belongs but also on the main DCEmu Portal Site. We always like to have an onsite mirror but gladly welcome the linking to your own site.
DCEmu can be used by coders to become their release centre and with the Homebrew Scene across so many scenes being so massive now you can quickly get noticed by a lot of sites including mainstream networks.
Now with the News forums, normal members cant start topics in them but you can reply to any topic, Normal Members can post as Normal in any Non News forum. I get so many emails asking why he/she cant post in whatever forum.
And heres one for people using private messages to ask Questions, Please Use the forum to which the question would be easiest to get an answer as quick as possible. I get so many and i just ignore all of them (not to mention i have a massive amount of work anyhow). Also the users on DCEmu who use homebrew every day are tons better than me for remembering how to do homebrew on that particular console.
How Can You Help DCEmu
This site like any site is a massive undertaking and we need help on every console scene. No site in any scene is 100% perfect on what they cover and totally up to date. In homebrew methods change all the time and only you the users can help others join in the fun.
We are always in the need of Tutorials and Guides not only for Homebrew but for hacking and Development and even just for gaming on consoles.
Our DCEmu Reviews Website is also in the need of reviews of both Hardware and Games Reviews so please review as much as possible.
Newsposters are always in need especially for WIP and Release News of Emulators, Homebrew etc and across many languages, i am English and to be honest the the translation apps on the net are crap, but the more help we get the better we can become, ive also no doubts that there are releases in places like Japan, China and Korea etc that never reach the likes of DCEmu and others because of language barriers.
Retro Homebrew/Translations News
Another change thats going to happen is that our Console News site will now post as much retro homebrew and Game Translations as possible, bringing much needed coverage to those communities.
The DCEmu Homebrew and Gaming Network
To those of you who are new to the DCEmu Homebrew and Gaming Network our Network Covers all these consoles.
As you can see theres quite a few consoles we cover
But thats not all we cover we also have a range of websites that arent totally Homebrew Related.
DCEmu Interviews - http://interviews.dcemu.co.uk/ - Interviews with Coders from many Homebrew and Emulation Scenes and Home of the DCemu Interview, join in the biggest public interview
DCEmu Guides & Tutorials - http://tutorials.dcemu.co.uk/ - This is the place to submit any and all tutorials and Guides for any scene and they can be homebrew and gaming related. Once we verify them they will show up across our network.
DCEmu Reviews - http://reviews.dcemu.co.uk/ - This is the scenes biggest independant collection of reviews and is the place for both hardware and Software reviews. Get your reviews noticed by submitting them to DCEmu reviews
DCEmu Console History - http://console-history.dcemu.co.uk/ - This is where you can find Dark Watchers Collection of Console History, a great place to catch up on old consoles
PC Gaming & Homebrew - http://pc-gaming.dcemu.co.uk/ - Our PC Gaming site covers PC, EEEPC and PC Homebrew and Emulators.
DCEmu Blog - http://blog.dcemu.co.uk/ - This site covers anything that doesnt fit above and is our rant/current affairs/funny stuff site, all the off topic stuff goes in here.
Harry Potter News - http://harry-potter.dcemu.co.uk/ - Hey im an Harry Potter book/film fan, not homebrew related but we all have our vices :P
Cross & Taylors Chefs - http://personal-chef.dcemu.co.uk/ - This site for all those who wonder is my brothers site who is a top chef, again not homebrew related but he cooks a mean meal :P
DCEmu Developer Sites
These are sites where we have some of the Homebrew scenes best coders release their emulators, games etc to the world:
I think thats all, one last thing is to say thank you from everyone here to all the visitors, guests, coders and staff who make DCEmu what it is today.
A feature i did a few years ago and one im going to repeat now is the DCEmu Interview, a unique idea in which questions are asked by me to the Whole DCEmu Community its a way to learn more about each others and find out what our interests are and much more
Todays Question is What Emulators are the Best In the Console Scene ? What im asking is which system has the best emulalator for eash console.
Say for example the PSP has the best PS1 Emulator on any console, congrats Sony :P, now we just repeat the process for snes, n64, gba etc etc etc Give your Answer via Comments.
Remember to check out our DCEmu Interview Site to catch up on previous DCEmu Interview Questions
Yep, yep. Talking time. It's Friday night and that means the TUD Girafe is ready to listen. So let's talk. We've got a feature here on Kotaku called "Tell Us Dammit" or "TUD." How it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interesting in knowing you, Kotaku reader person. You probably know ****tons about us — more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob — and we might feel a tinge of guilt when we ban your ass. Or not, because really we're incapable of human emotion. Today's question:
How many hours do you game a day?
Shit man, with my schedule these days, I'm super lucky if I can get in between an half an hour or an hour a day. Been playing shmups like Mushihime-sama loads at my neighborhood arcade. Really helps me relax.
We've already seen one engineering bloke stuff a touch panel into a Cloudbook, so we figured it was only a matter of time before that luscious 8.9-inch unit from the Eee PC 900 found its way into the pioneering 701. According to jkkmobile, all that was necessary in order to make the mod happen was a good bit of reworking around the bezel and a BIOS hack to enable full-screen support on a larger display.