PC Gaming News is a News and downloads site for the PC, We have all the latest emulators, hack, homebrew, commercial games for PC and all the downloads on this site,, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
News Flash
Check out
Nintendo video games
THE LATEST NEWS BELOW
|
January 3rd, 2021, 12:33 Posted By: wraggster
Visual PinMAME v3.3 is released. PinMAME emulates the hardware found in almost every solid state pinball machine created from the mid 1970's through 2014. Visual PinMAME is an emulation project which is based on the current PinMAME source code. If you're new to PinMAME, check out the included pinmame.txt file. Visual PinMAME is a Windows COM object which can be controlled by scripting languages such as Visual Basic Script. This allows other programs to 'control' Visual PinMAME.
Visual PinMAME v3.3 changelog:
- No interface changes, refer to whatsnew.txt for PinMAME changes
http://pinmame.retrogames.com/
http://www.emucr.com/2020/12/visual-pinmame-v33.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2021, 12:26 Posted By: wraggster
JSLinux (2020/12/26) is released. Run Linux or other Operating Systems in your browser! The JavaScript PC Emulator using the W3C Typed Arrays code is available in some browsers. The program was tested on Firefox and Chrome 11 to 4 on both Linux, Mac and Windows.
It emulates a PC with the following components:
- A 32-bit x86-compatible CPU, near a 486 without FPU
- A programmable interrupt controller 8259,
- A Programmable Timer Interrupt 8254,
- A chip UART 16450,
- A real time clock.
The emulated computer loads a version of Linux 2.6.20, which contains an FPU emulator. To make this functional operating system, a full MMU was implemented.
JSLinux (2020/12/26) Changelog:
Added Fedora 33 RISC-V VM (4.2 GiB of Linux programs)
http://bellard.org/jslinux/index.html
http://www.emucr.com/2020/12/jslinux-20201226.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2021, 12:16 Posted By: wraggster
RomCenter v4.1.1 is released. RomCenter is an application written for 32-bit Windows operating systems, designed to help you maintain and organize your emulators roms collection for various gaming systems including computers, consoles, arcade, calculators and handheld. You can add additional systems through external datafiles available on a lot of sites.
RomCenter can audit your games and report which are working or not. It can fix problems such as bad name, missing roms available elsewhere, and clean your set by removing useless or bad roms and files.
RomCenter v4.1.1 Changelog:
Fix error when backup path is not defined.
Fix region order not saved
Fix temp folder not found
Fix tosec filter
Add command line version (rc.exe). Support db creation, update, adding rom paths and fixing.
Improve data Grid grouping
Improve tosec parser log
Improve tosec year/region parser
Upgrade data grid component
http://www.romcenter.com/
http://www.emucr.com/2020/12/romcenter-v411.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2021, 11:54 Posted By: wraggster
MAME v0.227 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
What's news in MAME:
0.227 2020-12-31
----------------
MAME Testers Bugs Fixed
-----------------------
- 01807: [Graphics] (undrfire.cpp) cbombers: Some graphics are missing in attract mode. (cam900)
- 04905: [Flip Screen/Cocktail] (champbwl.cpp) champbwl: Video offset to the left when flip screen is enabled. (Ivan Vangelista)
- 05701: [Documentation] (model2.cpp) daytona and clones: System descriptions are not entirely accurate. (ArtLine)
- 07119: [Gameplay] (rampart.cpp) rampart, maybe rampartj and rampart2p: Late-game protection issues. (O. Galibert)
- 07435: [Save/Restore] Vector: Vector Many games do not return stably from save state. (Vas Crabb)
- 07746: [Compiling] macOS 11: Compiling on the Apple AArch64 DTK fails. (Miodrag Milanović)
- 07757: [Documentation] (vegas.cpp) nbashowt: Release year is incorrect. (PepsiBoy428)
- 07778: [Crash/Freeze] (vicdual.cpp) carnivalh, carnivalha: Game crashes after clearing first round. (David Haywood)
- 07782: [Documentation] (stv.cpp) ffreveng, ffrevng10: This game displays two different titles for two different markets. (Fortuna)
- 07783: [DIP/Input] (meadows.cpp) bowl3d: Some DIP switches labelled as Unused affect gameplay. (terencew)
- 07784: [Gameplay] (vulgus.cpp) vulgus and clones: Excessive verbose logging can cause performance issues. (Robbbert)
- 07785: [Documentation] (neogeo.cpp) marukodq: Title is not correct. (J.J.Boy)
- 07786: [Documentation] (metro.cpp) karatourj: Title is not correct. (J.J.Boy)
- 07790: [Graphics] (namcos22.cpp) propcycl: Zoom effect on score entry screen is misaligned. (hap)
- 07792: [Graphics] (segas16a.cpp) quartet, quarteta, quartet2, quartet2a: Moving floors are not displayed. (David Haywood)
- 07796: [Misc.] (megasys1.cpp) stdragon: High scores higher than one million points are not displayed correctly. (Carl)
- 07799: [Gameplay] (seattle.cpp) blitz99: Attract mode skips over animations. (Ted Green)
- 07803: [Sound] (m63.cpp) fghtbskt: AY-3-8910 sound is missing. (Ivan Vangelista)
- 07808: [Sound] (bwidow.cpp) spacduel, spacduel0, spacduel1: Some sounds are missing. (Tafoid)
- 07812: [DIP/Input] (quizpun2.cpp) quizpun2: Test mode doesn’t work. (AJR)
- 07813: [DIP/Input] (ksys573.cpp) gchgchmp: Player 2 Up and Right inputs are swapped. (danylopez123)
- 07815: [Sound] (balsente.cpp) sentetst: Sente Diagnostic Cartridge: Fails Sound Board Test. (AJR)
- 07817: [Crash/Freeze] (stfight.cpp) empcityfr: Game locks up at start. (Ivan Vangelista)
- 07820: [DIP/Input] (model1.cpp) wingwar360: Throttle (Pedal 1) doesn’t work at all. (Ivan Vangelista)
New working machines
--------------------
Black Touch II (Korea) [Jorge Silva, Fernando Oliveira, David Haywood]
dreamGEAR / JungleTac Plug 'N' Play 50-in-1 (DGUN-853) [David Haywood, Sean Riddle, Kamaal Brown]
dreamGEAR My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle]
dreamGEAR My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, TeamEurope, Sean Riddle]
Excalibur / Nice Code The New York Times Sudoku [David Haywood, Sean Riddle, Kamaal Brown]
Hewlett-Packard HP 2641A [Gavin Scott, F.Ulivi]
Ingo Devices SL / Senca Code Lyoko (25-in-1 handheld) [KaruzoHikari, TeamEurope, David Haywood]
LexiBook / JungleTac / NiceCode Cyber Console Center 200-in-1 (JL2050) [TeamEurope, taizou]
Lexibook / JungleTac Lexibook JG7410 100-in-1 [David Haywood, TeamEurope]
MSI / Capcom / Sega Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) [TeamEurope]
Nice Code 6-in-1 Sudoku Plug & Play [David Haywood, Sean Riddle]
Novag Super Nova (Novag) [hap, Berger]
The Open University Hektor II [Nigel Barnes, Binary Dinosaurs, Centre for Computing History]
Senario / JungleTac Vs Maxx 25-in-1 (VT03 hardware) [David Haywood, Sean Riddle, Kamaal Brown]
Tsurikko Penta [Phil Bennett, MetalliC, R. Belmont]
Ultimate Products / TaiKee Plug 'N' Play Rockstar Guitar / Guitar Rock (PAL) [Peter Wilhelmsen, David Haywood, TeamEurope]
Waveblaster-based expander [O. Galibert]
WinFun / JungleTac Joypad 65 [David Haywood, Sean Riddle, Kamaal Brown]
WinFun / JungleTac Joystick 30 [David Haywood, Sean Riddle, Kamaal Brown]
New working clones
------------------
http://www.mamedev.org/
http://www.emucr.com/2020/12/mame-v0227.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2021, 11:44 Posted By: wraggster
History.dat v2.27 is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...
http://www.arcade-history.com/
http://www.emucr.com/2020/12/historydat-v227.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2021, 11:43 Posted By: wraggster
DOSBox-X v0.83.9 (2021/01/01) is released. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.
DOSBox-X Changelog:
Physical CD drives are now mountable in SDL2 builds
just like SDL1 builds, so commands like "MOUNT -CD"
should work in both SDL1 and SDL2 builds. Some code
is adopted from the SDL2_CDROM library. (Wengier)
Implemented file locking support for mounting disk
image files so that you cannot mount the same disk
image files in read/write mode at the same time as
this can cause possible disk corruptions. A config
option "locking disk image mount" is added to the
[dosbox] section which when set to false (or if the
user mounts the image files read-only) will bypass
the locking of image files. Also improved the DOS
file locking function, which can be disabled by
setting "share=false" in [dos] section. (Wengier)
Implemented PhysFS support so that you can mount
archives (e.g. ZIP/7Z) as drives in read-only mode,
e.g. "MOUNT C TEST.ZIP" or "MOUNT D FILES.7Z". Some
code is ported from a custom DOSBox fork. The menu
option "Mount an archive file (ZIP/7Z)" is added to
Drive menu to mount archives as Drives. (Wengier)
INT 13h now obeys the "hard drive data rate limit"
setting, using the same disk I/O delay code as
INT 21h file I/O. [Issue #2039]
Linux/X11 SDL1 builds: Combine window move/resize
into one call if possible, and not during window
manager hints, to avoid resize problems with the
XFCE 4.14 platform.
Added menu option "Create blank disk images..."
(under "DOS" menu) to create blank floppy or hard
disk images of a common disk size, including 360KB,
400KB, 720KB, 1.2MB, 1.44MB and 2.88MB for floppy
disk images and 250MB, 520MB, 1GB, 2GB, 4GB and 8GB
for hard disk images. The 1GB option (-t hd_1gig)
is also added to IMGMAKE command. (Wengier)
The Configuration Tool will now be centered within
the DOSBox-X window for a better looking. (Wengier)
Added config option "synchronize time" in [dosbox]
section which when set to true will allow DOSBox-X
to automatically synchronize the date and time with
the host system, unless you manually change date
and/or time. A menu option "Synchronize host date/
time" is added to the DOS menu. The function uses
IRQ0 handler; it will not work in PC-98 mode nor if
the timer isn't running at the standard 18.2Hz tick
rate, as any other rate does not make sense and
will cause only jitter and error. Also fixed two
Demoscene entries sl_fokus and sl_haloo which use
BIOS_TIMER with a faster hardware tick rate.
Added config option "showdetails" which when set to
true enables the menu option "Show FPS and RT speed
in title bar" at start. It is equivalent to -showrt
and -showcycles command-line options. (Wengier)
Improved compatibility with Watcom C++ 2.0 when
long filename (LFN) support is enabled. (Wengier)
Added support for starting DOSBox-X in a specific
display on a multi-screen setup (Windows builds as
well as Linux/macOS SDL2 builds). A config option
"display" is added to the [sdl] section that users
can specify a display for the DOSBox-X window to
start. The option can be combined with the existing
"windowposition" config option to specify the
position on the specified display/screen. (Wengier)
DOSBox-X will now pop up a message box to inform
the user when a Direct3D pixel shader is loaded
from the menu on the Windows platform. (Wengier)
Extended serial (COM) ports from COM1-COM3 to COM1-
COM9 in the [serial] section. The config options
serial4-9 are advanced options. You can optionally
specify base addresses for any serial ports. When
the "file" option is used, you can additionally
specify a program to open the file with "openwith"
option. If the specified program cannot be executed
due to some problem, DOSBox-X will try to start a
program as specified with the "openerror" action,
or it will show an error. For both serial (COM) and
parallel (LPT) ports options, the program commands
can be quoted with double quotes, or with single
quotes if the "squote" option is added. (Wengier)
Extended parallel (LPT) ports from LPT1-LPT3 to
LPT1-LPT9 in the [parallel] section. Config options
lpt4-9 are advanced config options. You can also
optionally specify base addresses and IRQs for
these ports. The parallel1-9 config options are
enhanced to allow the generated files to be started
with the specified action: "openpcl" to start a
program to open the file if the print output is
detected to be PCL; "openps" to start a program if
the print output is detected to be PostScript (PS);
"openwith" to start a program otherwise. If you'd
like to specify parameters then be sure to properly
quote the string(s). Furthermore, if any of the
specified program(s) cannot be executed, DOSBox-X
will try to start a program as specified with the
"openerror" action, or show an error. (Wengier)
Added "openwith" and "openerror" config options to
[printer] section to start the specified program to
open the printer output file. The [printer] section
also accepts "fontdir" option where you can change
the path ("FONTS" by default) where the printer TTF
fonts (including courier.ttf, ocra.ttf, roman.ttf,
sansserif.ttf, script.ttf) are located. If no TTF
font can be found (either from the custom path or
system path) for printing, the internal TTF font
for the TTF output will be used. (Wengier)
Added read-only options to the Drive menu to mount
host folders/drives or image files to the specified
drive letter in read-only mode. (Wengier)
You can now use a single mapper file for both SDL1
and SDL2 versions of DOSBox-X! The new mapper file
will be divided to sections [SDL1] and [SDL2] for
both versions. The mapper file can be specified
with the mapperfile config option, or you can set
the mapperfile_sdl1 and mapperfile_sdl2 config
options to override mapperfile option. (Wengier)
Added -defaultmapper command-line option which will
use default key bindings for the mapper. (Wengier)
The menu functions "Load mapper file", "Quick edit
mode", "Stop clipboard pasting" and "Display state
information" have been added to the key mapper so
that you can now define your own shortcut keys to
activate these functions. (Wengier)
The default shortcuts for the "Copy to clipboard",
"Paste from clipboard", and the "Reset window size"
functions are now Ctrl+F5, Ctrl+F6 and Host(F11/F12)
+BackSpace respectively. (Wengier)
Added ttf.fontbold, ttf.fontital, and ttf.fontboit
config options so that you can specify actual bold
italic, and bold-italic TrueType fonts for use with
the TTF output that will render the bold, italic,
and bold-italic text styles using the actual TTF
fonts (e.g. consolab, consolai, consolaz instead of
consola) instead of making the original TTF font
bold, italic, bold-italic automatically. (Wengier)
DOSBox-X now supports the use of arrow keys (left,
right, up, down, home, end) to select and copy text
to the host clipboard in addition to a mouse button
(subject to the specified key modifier, or use the
QuickEdit function). The arrow keys will move the
selections; press Home key to start the actual text
selection and End key to end text selection and to
copy to the clipboard; press ESC key to cancel text
selection. Set config option "clip_mouse_button" to
"arrows" to enable it, or select it from "Shared
clipboard functions" menu group. (Wengier)
You can now press the key combination Ctrl+Tab in
the shell to see a list of files/directories that
can be completed by the Tab completion. (Wengier)
Added SETCOLOR command to view or change the text-
mode color scheme settings. Also fixed the color
palette for the TTF output. (Wengier)
Separated "TTF options" menu group that contains
TrueType font (TTF) related menu options from the
"Text-mode" menu group in "Video" menu. (Wengier)
The "Show menu bar" option now appears in system
menu of the Windows SDL2 build too. (Wengier)
If a language file fails to load, DOSBox-X will now
show a warning dialog instead of exiting. (Wengier)
The option "clip_key_modifier" now accepts values
like "ctrlalt", "ctrlshift", "altshift". (Wengier)
Fixed 2D texture not showing for 3dfx games in the
Glide passthrough mode. (Wengier)
Fixed the mouse sensitivity menu option (under the
"DOS" menu) not working. (Wengier)
Fixed the color palette problem when switching to
graphic mode from mono mode. (Wengier)
Fixed full-screen TTF output may not fully cover
the background screen in Linux. (Wengier)
Fixed that lines starting with "%" in [autoexec]
section are being ignored. (Wengier)
Fixed issues with building the code with original
MinGW using the ./build-mingw script. (Wengier)
Fixed option "output=ttf" not working properly with
-startui/startmapper command-line option. (Wengier)
When the mouse is captured, the title bar will show
the shortcut to release the mouse. (Wengier)
IMGMOUNT now assumes the ISO type for .GOG/.INS
files (which are equivalent to .CUE/.INS files)
if no type is specified by the user. (Wengier)
Improved the dynamic core including the way its
cache is allocated and to support dual mapping.
The FREECG98.BMP file (for PC-98 mode) is now
rendered based on a unifont_jp TTF font instead
of UnifontFullMediumMono.ttf. (roytam1)
Added support for automatic switching from TTF
output to another output in PC-98 mode, allowing
Windows 3.1 to run in this mode. (Wengier)
Added OPL3Duo support, which passes OPL3 output
to an OPL3Duo Arduino board with a specific
configuration if desired. Set the config option
"oplemu=opl3duoboard" to use it. (josephillips85)
https://github.com/joncampbell123/dosbox-x
http://www.emucr.com/2021/01/dosbox-...-20210101.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2020, 23:23 Posted By: wraggster
Pretty much all this month it's been about the retro games, from homebrew games on the Amstrad to those on the Amiga. So here's something completely different and a game I think everyone in the family might enjoy, is Jeff Mumm's upcoming indie platformer of Guinea Pig Parkour; a completely hand-drawn 2D platformer with adventure elements, drawing heavy inspiration from '90s animated cartoons and games.
https://www.indieretronews.com/2020/...latformer.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 21st, 2020, 17:47 Posted By: wraggster
It's time to announce testing for a further two Glk subengines. The first is the Glulx interpreter, for which there are many free games available at the IF-Archive.
The second is the Comprehend engine games developed by Polarware. Here's where things get a bit more complicated. At the moment, only the first three Comprehend games are reading for testing - Transylvania, Crimson Crown, and OO-Topos. These three are also freely available at the IF-Archive. There is also, however, a re-release of Transylvania also available for free from the Graphics Magician website which isn't yet supported.
As for the other Comprehend games, Talisman will likely be supported in the future, but it requires significant further work. The other remaining games like Transylvania III use a completely different engine, so will remain out of scope for the foreseeable future.
So if any of you are interested, try downloading the relevant games and give them a try. You will need a daily development build. As always, please submit the bug reports to our issue tracker.
https://www.scummvm.org/news/20201220/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 20th, 2020, 22:35 Posted By: wraggster
Playnite v8.11 is released. Open source video game library manager and launcher with support for 3rd party libraries like Steam, GOG, Origin, Battle.net and Uplay. Including game emulation support, providing one unified interface for your games.
Playnite Features
* Steam, Origin, GOG, Battle.net, Uplay support
* Import games from Steam, Origin, Battle.net, GOG and Uplay services including games that are not installed. You can also import Windows Store (UWP) games.
* Console Emulation support
* Import console games and run them through emulators.
* View options
* Choose from 3 different view options.
* Custom games
* Add any game or program with custom launch options.
* Automatic Update
* Application automatically updates to new version.
* Portable installation
* Run Playnite without need to install, with ability to run from any place, with option to configure database location for automatic sync via service like DropBox or Google Drive.
Playnite Planned Features
* "Big Picture" mode with controller support
* Fullscreen mode managed with controller.
* UI Customization
* Full support for skins and custom color pallets.
* Add additional launch options for legacy games
* To help managing and launching older games. Features like limit CPU cores, CPU speed fix, compatibility flags, automatic installation of 3d party wrappers etc.
* Plugin support
* Add additional functionality through easy scritping or fully fledged C# plugins.
https://github.com/JosefNemec/Playnite
http://www.emucr.com/2020/12/playnite-v811.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2020, 13:57 Posted By: wraggster
Pantheon v10.086 is released. Pantheon is Windows desktop application with collection of games for video consoles and home computers from the past. The games are not the part of the application, instead they will be downloaded (with the game manual or review - if available) from the internet, after you activate the game. Downloaded files are stored on the local file system and will be available offline the next time you wish to play the game. Finally, the program file is loaded into the memory and executed inside the emulator. Current version has emulator of Atari 2600 with collection of 170 games, emulator of Atari 5200 with collection of 50 games and emulator of Atari 8-bit computers with collection of 26 games.
Pantheon is still in development, new features and games are added almost every day. But you may experience occasional artifacts or crashes during the gameplay, and game snapshots may not be available in the following releases.
http://www.emucr.com/2020/12/pantheon-v10086.html
http://bostjan-grandovec.si/Content/News.htm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2020, 13:56 Posted By: wraggster
ClrMamePro v4.039 is released. ClrMamePro is a so-called ROM-manager. With every new release of MAME a lot has been changed. New gamesets have been added, some have been removed, etc.
ClrMamePro v4.039 changelog:
* fixed: www profiler, don't truncate protocol from page url, so you can use http or https (however you need to update your settings once)
* fixed: www profiler shows downloaded and updated dats still as update
* fixed: don't prompt user that the download was ok when www profiler loaded a decompressed dat
* fixed: downloaded and not moved decompressed dats get removed when closing cmpro
* fixed: some sets don't get marked as unneeded or weird renames are proposed in mame/software list combined mode only
* fixed: parent/clone relationship of software list roms got lost under some circumstance
* fixed: 32k pathlength support doesn't work for profiles/datfiles
* fixed: fixing a wrong sysdefpath issue only worked when you got "ask before fixing" enabled
* fixed: xml parser fails on xml files with
* fixed: falsely trim "." characters at the end of filenames
* fixed: falesly check 'marked disabled sets as unneeded' sets for wrong names
* fixed: falsely hide missing bios roms in bios sets when separate bios sets is disabled
* fixed: falsely skip rebuilding bios roms in bios sets when separate bios sets is disabled
* fixed: falsely load not updated profiler cache after delete profile operations
* fixed: 32k path support failed for paths which are exactly MAX_PATH long
* fixed: scanner font selection isn't applied/saved when you use the default font (blank name)
* fixed: misleading wrong merged messages when using regions/languages
* misc: www profiler, allow redownload of local datfiles
* misc: use UTC based time/date for date/time fixing
* misc: allow odd second values (MS DOS times are over)
* misc: allow yyyymmddTHHMMSS as date/timestamp in dat
* misc: www profiler can handle urls which provide filenames by content-disposition header information
* misc: updated rar ddl
* added: %L=1/0 option for set-info select sets to enable/disble sets which reference software lists
* added: show number of selected profiles/datfiles in profiler window title
http://www.emucr.com/2020/12/clrmamepro-v4039.html
http://mamedev.emulab.it/clrmamepro/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2020, 13:39 Posted By: wraggster
GameEx v16.74 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. For just $17 (USD) you can too unlock the full potential of the front end.
http://www.emucr.com/2020/12/gameex-v1674.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 18th, 2020, 13:37 Posted By: wraggster
A bipartisan coalition of states sued Alphabet's Google Thursday alleging broad antitrust violations in the online search market, marking the third U.S. case against the search giant in two months. From a report:The lawsuit, led by Colorado, Iowa and other states, marks the latest escalation of the antitrust battle against Google. It comes a day after 10 Republican state attorneys general led by Texas sued the company for anticompetitive practices, and follows an October complaint by the Justice Department. "Combined with the other recent lawsuits filed against Google, never before have so many states and the federal government come together to challenge a company with such power," Iowa Attorney General Tom Miller said a statement. "Google has more data on consumers, and more variety of information, than perhaps any entity in history." The lawsuit, filed by 38 attorneys general, accuses Google of illegally monopolizing internet search and search advertising through a series of anticompetitive contracts and conduct, hurting consumers and advertisers in the process.
https://tech.slashdot.org/story/20/1...rket-dominance
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
next » |