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November 7th, 2012, 01:30 Posted By: wraggster
New gaming-specific 7-inch device could arrive before Xbox 720
Microsoft is working on a 7-inch gaming tablet, according to “multiple sources”.
Several sources aware of plans within Microsoft’s Redmond HQ have told The Verge that initial hardware planning for an Xbox Surface has begun.
Specifications for an Xbox Surface 7-inch tablet computer leaked back in June ahead of Microsoft's Surface announcement. The news outlet says the final implementation of new Xbox tablet is being worked on now.
The Xbox Surface will reportedly include a custom ARM processor and high-bandwidth RAM designed specifically for gaming tasks. Its specifications could be altered to include an unannounced Intel SoC and it is apparently being developed to be independent of specific hardware architecture. The device won't run a full version of Windows, but a custom Windows kernel – Microsoft’s current Surface tablet runs an alternative OS called Windows RT.
This gaming-specific tablet is supposedly being developed using a secret hardware production process away from the companies that traditionally manufacturer Microsoft’s Xbox console. Xbox Surface will likely be manufactured at the same facility, however future Xbox consoles will be manufactured in mass quantities.
http://www.develop-online.net/news/4...-gaming-tablet
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November 7th, 2012, 01:10 Posted By: wraggster
We all know that exposés of poor computer repairs by consumer campaigners lower customer confidence and damage reputations. But what can or should be done about it?
PCR reported last month that TV programme Watchdoginvestigated a computer repair outfit following a series of customer complaints.
Since then, it's become clear that the effects of that show have hit some businesses very hard.
Consider that many computing firms have similar names.
Ronald Bannister of Click4 Computers has had several enquiries on his Facebook page from customers wondering if his was the firm exposed (it’s not).
ONE MAN'S STORY
Bannister told PCR: “Yes I have been affected by it. Recently I started trying to advertise online. I started to get a few calls through Google Adwords, and it seemed to be working well.
"But then Watchdog featured the companies Click4 PC and Click Computers, and unfortunately the name I am trading as is similar, so when people headed onto the internet searching for the company, they found me.
"People then started posting questions on my Facebook page. I left the first one on there, asking if I was the company on Watchdog, to which I replied stating I wasn't and listing how my business practices are different.
"I also noticed a large increase in clicks on my Google Adwords ad, which rapidly decreased my advertising credit. Then I started to receive a number of prank calls.
"I contacted Watchdog regarding this, and they said there was nothing they could do. In the end they just offered to send me a letter to show to customers confirming it was not me.
"But I don't know what damage has been done long term to my business. I have many happy customers, and some of them have taken business cards from me to hand out to people. But now I don't know if they might have called me, but won't now after seeing Watchdog and incorrectly assuming my business was the one they featured.
"Prank calls seem to have stopped for the moment, but the long term damage can’t be assessed yet.”
RESEARCH IS A NECESSITY
It's can't be easy, working all hours to build a business, only to see something outside of your control damage your reputation.
But why are consumers attracted to these businesses that are being exposed in the first place?
“It never ceases to amaze me how customers will spend more time researching a plumber to fix their shower than a computer store who is going to work on something where photos, bank details and other sensitive data are stored," said Jason Eccles from SimplyFixIT.
"Customers should spend a bit of time looking for a reputable company to do their computer repairs."
WHICH? FOUND FAILINGS TOO
Watchdog isn't the only consumer campaigner on the case. The magazine Which? sent out 24 laptops for repair, including six to independents, but only half were successful and yet all of them charged. The independents were all Brigantia members.
MOVING ON: EDUCATION AND ACCREDITATION
In light of the report, which it is taking very seriously, Brigantia said that it was working on rolling out an educational programme for members of its National National Laptop Repair scheme.
Education and accreditation must be the way forward.
CompTIA CEO Todd Thibodeaux commented: “Consumers can be confident of their computer and IT services providers if they look for suppliers that have earned industry-supported business credentials, such as the CompTIA Trustmarks and Accredit UK.”
http://www.pcr-online.biz/news/read/...pairers/029543
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November 5th, 2012, 23:12 Posted By: wraggster
Three months is a long time in tablet-land, it seems. Since we last brought you a buyer's guide, a few things have changed. In fact, this is probably the biggest shake-up yet, with not only the long-rumored iPad mini making an appearance, but also new offerings from two other big guns -- Microsoft and Google. Oh, and that means there's a whole new species of device altogether. With Windows RT finally shipping, there's new hardware to go with it, and we expect to see more popping up on the list in the months to come. This is all good news for you prospective tablet owners, as more competition can only mean more choice. With more options, though, comes more confusion. That's where we come in, armed with a few notable picks. Read on to find out what made the cut this season.
[h=2]10-inch tablets[/h]No, it's not the new iPad. It's the newest iPad. Or, to avoid any confusion, the fourth-generation iPad. Whatever you want to call it, it was a pleasant -- and wholly unexpected -- surprise to see the still relatively young Retina tablet get a refresh. What's new? Well, mainly that A6X processor, which blew our socks off when we tested it, but there's also an improved front-facing camera, and that tiny littleLightning 2 port. Battery life is longer than before, to boot. Fortunately, this fourth-gen iPad costs the same as the previous iteration. That's great news -- unless you just bought the old "new iPad," that is.
When Microsoft announced the Surface for Windows RT tablet, Windows fans took a collective gasp of excitement. In addition to this version of Windows, tailored for ARM-powered devices, prospective buyers will enjoy a minimum of 32GB of storage, an optically bonded, 10.6-inch, 1,366 x 768 display and some solid in / out options (full USB, SD card reader, HD video out). The apps available might not reach the same levels of the competition just yet, but with most of Microsoft's big hitters (Word, Excel,SkyDrive, Internet Explorer) pre-installed, and with more and more big titles coming to the platform every week, this won't be an issue for long. In fact, if you're already on board with Surface for Windows RT, the biggest problem is likely what color Touch Cover keyboard you might want to treat yourself to.
The third big name to launch a new slate in almost as many weeks? That'd be our friends at Mountain View. If there is a tablet-making rulebook, please don't ever send one to Google. What does the new Nexus 10 have to say for itself? New OS? Check, 1.7GHz processor? Yup. Mind-melting 2,560 x 1,600 resolution -- oh lordy. It's real, and it's here. Well, almost. You'll have to wait just a few more days until the official November 13th release, but once that date rolls around, you can get yourself a whole lotta tablet for a not-unreasonable amount of money.
ASUS clearly created a winning formula with its Transformer Pad series of dockable tablets, with at least one making an appearance in every tablet buyer's guide we've published. The TF700 stands on the shoulders of its predecessor, jacking up all the key specs. The quad-core Tegra 3 chip now purrs along at 1.6GHz (and up to 1.7GHz with single-core performance); the resolution jumps from 1,280 x 800 to 1,920 x 1,200; and a little design tweaking promises to sidestep any antenna issues. So, good news all-round? Definitely. So much so that it remains one of the top Android slates out there.
[h=2]7-inch tablets[/h]When Google rolls into tablet town, you know the rest of the market takes a collective inward-breath. The Nexus 7 made a splashy debut at the company's opening I/O keynote, setting nerds' hearts aflutter the world over. The Nexus 7 has been a huge success, and the family continues to grow. With the 8GB version banished, you can snap up this 32GB varient for the same price as the original 16GB edition. With a 1.2GHz quad-core Tegra 3 chip, 1GB of RAM and that 32GB of storage, this isn't all that different from some of its larger and more expensive competitors. Add in the latest version of Jelly Bean with all its buttery-smooth performance and Google Now goodness, and you've got one formidable package.
Apple was a long time coming to the 7-inch(ish) party, that's for sure. However, when it finally showed up, naturally it did so in its own inimitable style. That means an extra 0.9 inches on the screen size of its peers, front and rear cameras (a relative rarity on tablets this price) and 16- 3- and 64GB storage options. That 7.9-inch display has a 1,024 x 768 resolution and, while the chipset isn't quad-core as on the Nexus 7, that dual-core A5 SoC still delivers smooth performance. A new size also means a new price point and, as you might expect, it's not the cheapest in its class. But if you fancy iOS, or just don't need any additional screen real estate, you can get in on the game from $329.
Barnes & Noble lost its place in the 7-inch tablet section when certain other big players entered the market, but new hardware means another bite of the cherry. The Nook HD is definitely new, and in almost every regard. Taking a quick tour of its feature list, you'll find a new design, a 1,440 x 900 display, a faster processor (1.3GHz, dual-core TI OMAP) and a fresher operating system, based on Android 4.0. Even better, it has a new, lower price: $199 for 8GB, and $229 for the 16GB model. If you're looking for a tablet with a design language that stands out from the much of the Android / iOS crowd the Nook HD offers individuality in spades.
The OG Kindle Fire had been a mainstay in our tablet buyer's guide, greedily hogging not one, but two spots in total. And while that unbroken spell comes to an end this time around, it's only due to being replaced by newer members of Amazon's tablet lineup. The 7-inch Kindle Fire HD sports an improved display (now 1,280 x 800), thinner form factor, HDMI output and 16GB of storage all for a Nexus 7-bothering $200. As before, one of the main selling points here is access to media, but the tradeoff means committing to Amazon's interpretation of Android. If the walled app garden doesn't put you off, then this is a close contender for king of the hill among its contemporaries.
[h=2]3G / 4G tablets[/h]For those of you who want a slate coupled with always-on internet, a 3G or 4G option might be worth the investment. Though tablets used to be sold subsidized on two-year contracts, just like phones, we're increasingly seeing them offered without contracts. For instance, many are available on month-to-month, no-strings-attached terms. In some cases, it's also possible to add a tablet to your current smartphone plan for a small fee per month, with the option of sharing data between the two devices. It should go without saying, but be sure to read your carrier's fine print before taking the plunge.
One charge that can never be levied against Apple is that it takes its sweet time to bring its cellular models up to date. As soon as there's a refresh, it's available in all colors and memory configurations. This means that with the announcement of the fourth-generation iPad, those with 4G data requirements got a new tablet to consider. Fortunately for you, there's not all that much to think about: same great Retina display, a swanky new processor, a better front-facing camera and a new, smaller connection port. It seems the only thing to consider is which network to go with -- Sprint, AT&T and Verizon will all happily take your monthly subscription fees.
Now that Apple's portfolio of tablets has been augmented, you lucky folk get another WiFi + cellular tablet option. Needless to say, if you've eyed-up the fourth generation iPad as a possible option, this might be on your radar too, especially with support for the same networks (Sprint, Verizon, AT&T). While it might not pack the same processing punch as its bigger brother, you're still getting a whole lot of (little) tablet, all in Apple's now familiar range of options. Want to ride the airwaves on the good ship Cupertino, but not a fan of the larger form factor? This guy's got your back.
Apple's intention to take a bite out of Google's (and everyone else's) 7-inch pie was well-known in advance. What was kept a little more under wraps, though, was Mountain View's debut into the WiFi and cellular tablet world. The Nexus 7 gets an HSPA+ refresh, and 32GB of memory along with it. It's more of the same Nexus magic that we've come to know and love, but now with data-anywhere smarts. If you're into the idea, but not ready to commit to a cellular plan just yet, this is ideal, as Google will sell you one without having to sign on any dotted lines. How much for a table at the BYOS (Bring Your Own SIM) diner? That'll be $299.
While Samsung's smaller tablets might be playing catch up with the competition, the Galaxy Tab 7.7 is still worth a look if you fancy some of Big Red's LTE on the go. While the specification isn't horribly dated, the price is still a little high, even having recently dropped by $150. That said, we're still amazed that Verizon's 4G service doesn't put a dent in its impossibly long runtime. Previously, Verizon wanted two years of your life and a data fee paid on time each month, now, however you get a monthly plan, but no subsidy on the hardware. There's also a global HSPA+ version for use on other networks, if you don't mind paying an extra 200 smackers or so for the privilege.
[h=2]Budget[/h]It's really no surprise that the WiFi-only Nexus 7 has found its way into two categories of our tablet buyer's guide. While the only difference between the two versions is the choice between 16GB and (the recently launched) 32GB of storage, that sub-$200 price makes the smaller capacity model a veritable bargain. The Nexus rolls the Kindle Fire 2012 over in some key areas -- just look at those specs we've laid out above. Amazon's trump card has always been content, but with Google also gaining momentumin this exact area, Jelly Beans never tasted so good.
When the Kindle Fire first bounded into our lives, it was a simpler time. Just one model meant fewer options, but we loved it all the same. In the fall of 2012, however, it's a totally different story. There are different sizes, specifications and not to mention a totally revamped base model, which is what we're looking at here. The processor bumps from 1GHz to 1.2GHz. There's double the RAM along with boasts of better battery life and slicker performance to boot. Best of all, it'll only run you $159, which, we imagine, will have even the most cautious of pockets smiling, especially those with a keen appreciation of content.
If the 4G Galaxy Tab 7.7 whetted your Korean-tablet appetite, but the hefty price tag dampened your spirits, all is not lost. The Galaxy Tab 2 7.0 offers up a great ICS experience, but without the groan-inducing cost. In our review, we found the dual-core 1GHz TI OMAP chip handles the latest version of Android just fine, and the good-enough 1,024 x 600 LCD display is the same one used on the more premium Galaxy Tab 7.0 Plus. While this might not offer the same tightly integrated ecosystem as a Kindle Fire, or the simplistic appeal of the Nexus 7, the $250 slate is still great if what you really want is a low-cost tablet running Ice Cream Sandwich.
What's got a 9-inch screen, has a 1,920 x 1,280 resolution, runs a 1.5 GHz OMAP dual-core processor and only wants 270 of your hard-earned dollars? The Nook HD+, that's what. Keen to make sure bitter rivals fellow book sellers Amazon didn't hog all the new cheap-and-media-friendly glory, Barnes & Noble are back with this bigger, bolder stab at the tablet market, but are still very much hoping to keep fans of reading on its side. The 6,000mAh battery claims to offer 10 hours of continuous reading, while microSD and HDMI connectivity mean your storage and viewing options aren't limited. As with the Kindle Fire, you're buying into an ecosystem here, but if you're less concerned with the how (OS), and more into the what (content), then this is a lot of slate for not a lot of dollars.
http://www.engadget.com/2012/11/05/e...ide-fall-2012/
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November 5th, 2012, 23:05 Posted By: wraggster
RIM’s 3G version of its BlackBerry PlayBook has launched in the UK, with a whopping £420 price tag.
With a 1.5GHz processor, 7-inch screen and 32GB of space, the PlayBook has a 5MP rear-facing camera and a 3MP front facing one.
The tablet’s price is not far off Apple’s 32GB 4G LTE-enabled iPad Mini, making this 3G only device quite pricey. The fact that it is almost £200 more expensive than a 32GB 3G Google Nexus 7 doesn’t help matters either.
With LTE now available in the UK, those interested in getting their hands on a PlayBook may decide to hold out until RIM’s 4G LTE version makes it’s way across the pond.
http://www.amazon.co.uk/s/ref=nb_sb_...ry+PlayBook+3G
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November 5th, 2012, 22:53 Posted By: wraggster
The Command & Conquer beta will begin during the first half of 2013, EA has announced.It will be the longest-running beta in Command & Conquer history, C&C global community manager EA_CIRE wrote on the Command & Conquer blog."Now, we know you have a lot more questions about the new Command & Conquer and you may be wondering why we are so silent about it," he said."We've decided to actually let the game speak for itself, instead of starting the typical marketing noise you normally would expect. That being said, it might be a few more months before we reveal more information - we don't just want to tell you about the game, we want to show you."The new Command & Conquer, in development at BioWare Victory, has divided the series' loyal fanbase. It began life as Generals 2 but was changed to free-to-play, and is described by EA as a platform and service for PC. The Generals universe represents "the first of many free offerings" within the franchise planned to launch with C&C.EA_CIRE acknowledged the negativity around free-to-play and singled out Command & Conquer 4 as being a game in the series that didn't live up to expectations."The team here and I know that previous Command & Conquer titles had issues - some less, some more. C&C4 (yes, I just named it!) was especially far below the expectations and standards a lot of us had for C&C games. So we know how you guys feel - and I am talking a lot with our design team to discuss the game mechanics, features and meta-game of our new Command & Conquer in development."We all have the big picture in our mind where we want to go with this new Command & Conquer, making a great RTS game that can wear the C&C logo with pride. Yes, the direction is new and many probably would say that this is not a 'true' C&C, just as many did when the original Generals came out."For me, Command & Conquer isn't just about Tiberium, Kane and the crazy Yuri. It's been more about fun to play, engaging, and high quality RTS experiences. And that's what we're aiming to deliver, just in a different way."So looking at where we are right now with our game and the ongoing service that comes with Free 2 Play games actually makes me believe that this game can become a great Command & Conquer. And we will be working together with you - The Fans - to make it better and better. "
http://www.eurogamer.net/articles/20...t-half-of-2013
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November 5th, 2012, 22:47 Posted By: wraggster
EA has booted out the FIFA 13 invisible ball bug - on PC.Over the weekend EA Sports released an update to the PC version of the football game that tackles a number of issues. It will launch on PlayStation 3 and Xbox 360 soon.One of these issues is online connectivity in the Arena when loading an Online Season match. This is in response to the many complaints about having to restart the game after an Online Season match fails to load.Another issue is the “rare occurrence” of the ball becoming invisible during gameplay. This has only happened to me once, during a lunchtime match in the office. It was well funny though, and we finished the game, which I still won.Here's another fix that caught my eye, for “rare cases of physics elasticity when two players collide". Sounds like fun.Check out the patch notes on EA.com.“Our commitment to improve the FIFA 13 experience continues, and regular feedback from our fans helps us prioritize and identify future improvements,” EA said.“We appreciate your patience during this time.”
http://www.eurogamer.net/articles/20...sible-ball-bug
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November 5th, 2012, 22:40 Posted By: wraggster
Last week we got an extended glimpse at Outlast, the first-person horror game from several ex-Ubisoft devs at new indie outfit Red Barrels. Many of you were hungry for more details about the promising survival game, so we caught up with Red Barrels' co-founder Philippe Morin, who worked as a designer on Prince of Persia: Sands of Time, Assassin's Creed and Uncharted: Drake's Fortune.Speaking over Skype, I first asked how exactly Outlast plays, since the trailer didn't show any gameplay footage."The core experience is basically a stealth game," said Morin. "But instead of it turning into a shoot out when you get spotted by the enemy, it turns into a chase."As the teaser suggested, your character - a journalist named Mile Upshur - is pretty agile, as one might expect being the meta-descendant of Altier, Nathan Drake and a certain Persian Prince.
"You can't do rebounds and running and stuff like that, but we wanted wanted the character to be able to interact with the world and use those abilities while they're running away from the enemies to make those chases as exciting as possible," Morin explained. "It doesn't feel like you're just a floating camera in the world." "Our main goal is to scare the s*** out of players."
Philippe Morin, co-founder, Red Barrels
Level design-wise, Outlast will ultimately be a linear game, but it will be separated into rather open "puzzle hubs," as Morin called them. "You're going to have to explore and figure out what you need to do and in what order you need to do it, and while you're doing that there's going to be enemies doing their own stuff. They mostly become obstacles between you and your objective."I asked if you'll have any way to fight back if you get caught, to which Morin replied, "We're still exploring the possibility of having weapons here and there, but it's going to be very minimal and definitely not part of the core experience... If players feel empowered then the stress - the fear - is not as high."This is important to Morin, who stated, "Our main goal is to scare the s*** out of players."In order to keep players on edge, Outlast is going to mix up the way things play out. "If you do die and respawn, things will not happen the same way," Morin explained. Instead, you'll have to contend with remixed scenarios. Morin was cagey about calling it "randomised," but it sounded as if enemy placements may change based on your behaviour. "We're trying to think in advance 'What if a player does this?' 'What if a player does that?'"Ultimately, Outlast sounds like an intriguing blend of Condemned's disgusting odyssey through a mire of violent diseased minds crossed with Silent Hill: Shattered Memories heart-pounding chases and a smidge of Assassin's Creed's athleticism for good measure.Outlast is gunning for a Q3 2013 release and is currently focusing on a PC launch, but Morin noted he'd like the Unreal Engine 3-based game to "come out on as many platforms as we can."
http://www.eurogamer.net/articles/20...tailed-at-last
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November 5th, 2012, 22:35 Posted By: wraggster
Consumer PC set-ups already carry more advanced technology than next generation consoles, the creator of Star Citizen has claimed.
Wing commander maestro Chris Roberts said his new space faring game would not be suitable on home consoles due to various memory and processing speed bottlenecks."What I was showing [with Star Citizen] you can't do on a current generation console," Roberts told Ars Technica.
"You can do most of it on a next generation console, but I can promise you a top-end PC now is already more powerful than what a next generation console is going to be.
"You can't do that much with 512MB [of console RAM], so that constrains a lot of your game design. If I'm building a PC game, I'm going 'yeah, you need 4GB on your machine.' Of course you're not going to get all 4GB because Windows is a hungry beast, but you're getting a lot more than 512MB so it kinds of open up what you can do, what you can fit in memory at the same time, and it changes your level of ambition."
The Star Citizen project has been in production for about 12 months at Cloud Imperium, a Los Angeles based studio founded by Roberts in April 2011.
In the years between his work at games studios, Roberts' career ventured into Hollywood where he worked as director and producer on films including Lucky Number Slevin, The Jacket and The Punisher.
He said he returned to games because the tech has "moved on enough where I felt like I could do a whole different level of fidelity in terms of simulation of the world and the visuals I could deliver on that".
"I was always very frustrated by that in the past. Now I'm sort of looking at stuff that I could do in real time that, when I was making the Wing Commander movie, we needed millions of dollars of SGI machines and days to render. That's very exciting to me, because that's sort of my fantasy, playing something that has the visual fidelity of a movie to it."
Star Citizen is being built on CryEngine 3, a game engine now three years old.
Roberts said that the game's total investment will reach $10 million due to private VC partnerships, though two separate crowdfunding projects have already provided $3.5 million of his target.
The online space sim will operate on a Guild Wars 2-style model, Roberts said, meaning that a subscription is not necessary. The base game, DLC and various in-game items can be purchased on a one-off basis.
http://www.computerandvideogames.com...r-citizen-dev/
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November 5th, 2012, 22:12 Posted By: wraggster
EA rolled out a "major" FIFA 13 update for PC over the weekend.
It addresses a range of issues surrounding online connectivity, invisible balls, game crashes, pass responsiveness and audio commentary, among other things.A community manager for the game said the same update for PS3 and Xbox 360 will be announced as soon as release dates are confirmed.
Here are the full title update notes:
- Online Connectivity in the Arena when loading an Online Seasons match.
- The rare occurrence of the ball becoming invisible during gameplay.
- Audio commentary of player names when the game is set to Czech, Hungarian, Italian, or Polish.
- Connectivity after selecting a position on Online Team Play and Clubs.
- Pass responsiveness in the Passing 'Skill Challenge' Skill Game. The leaderboard for this specific Skill Game has been reset due to a scoring glitch.
- Rare cases of physics elasticity when two players collide.
- In: Ligo Do Brasil, Vasco Da Gama and Palmeiras get authentic kits and team names.
- Authentic kits for Bota***o in Ligo Do Brasil.
- Visibility of the radar, indicators, and scoreboards in offline matches after playing in Online Team Play.
- Stability of FIFA Ultimate Team during single player tournaments.
- Softlock when playing a friend in FUT.
- Crashing in Pro Clubs kit selection screen.
- Replays saved to web will not overwrite previously save replays.
- Career Mode items including: Stability when editing a Virtual Pro if the squad is full. Stability when the loaning team rejects the loan buy of a transferred player at the end of a season. Player contracts increased by 1 did not take effect in player's profile. Penalty Kick Takers can be selected prior to a penalty shootout when playing as a Manager. Continuation of player stories after the player is transferred/sold. General stability during gameplay.
The EA rep added: Our commitment to improve the FIFA 13 experience continues, and regular feedback from our fans helps us prioritize and identify future improvements.
"We appreciate your patience during this time. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We'll continue to provide you with information through those channels as and when it becomes available."
Last week EA released a lengthy statement in response to a FIFA 13 segment aired on BBC One consumer rights show Watchdog, in which it said reports of game crashes and other issues have more than halved since the release of the game's last major update on October 19.
FIFA 13 sales hit 7.4 million units in four weeks of availability, EA recently claimed.
http://www.computerandvideogames.com...g-to-consoles/
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November 5th, 2012, 21:54 Posted By: wraggster
Battlefield 1942 is now free to download on PC as publisher EA celebrates its 10-year anniversary and the Battlefield 3 Premium service having passed 2 million users.
The 10-year-old classic can be grabbed for free exclusively via EA's PC download service, Origin, as of today."When we launched Battlefield 1942 ten years ago, we had lofty ambitions to create a first-person shooter that would push the boundaries of innovation, creativity and design. We evolved the FPS gameplay formula by introducing the world to all-out warfare via land, air and sea," said DICE boss Karl Magnus Troedsson.
"We wanted to thank our fans who have supported us throughout the years by restoring Battlefield 1942 for a digital re-release and give everyone a chance to play the game that started it all."
The publisher announced BF3 Premium's two million user milestone during its Q2 FY13 financial results last week.
EA says Battlefield 3 has over 5.2 million active players a month, and calls it "the fastest selling title in EA's 20+ year history" having sold 17 million units since its release in October 2011.
http://www.computerandvideogames.com...f3-milestones/
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November 5th, 2012, 21:41 Posted By: wraggster
Acer seems to be straddling a delicate position with respect to Microsoft right now. On the one hand, it's outwardly indifferent towards Surface RT and indeed the the whole Windows RT concept, which is why it's holding off on its own RT tablets for the time being. But if that's true, why are the company's top brass so eager for Microsoft to withdraw from the competition? President for Greater China, Linxian Lang, has just resorted to a food metaphor to emphasize the point, warning that Redmond will have to eat "hard rice" with Surface, and implying that it should stick to its more readily-chewed software diet. If you've seen our own Surface RT review, then you'll know our thoughts on the matter: Microsoft's tablet has been boiled and salted just right, which might be the real reason Acer is so averse to it.
http://www.engadget.com/2012/11/05/a...ft-surface-rt/
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November 5th, 2012, 21:39 Posted By: wraggster
If you've wondered how much space Windows RT, Office and Microsoft's bundled apps occupy on your shiny new Surface RT, worry no longer. Microsoft has revealed that once you've accounted for binary conversion, recovery provision and the software itself, the 32GB device will have 16GB of free space, while 64GB units will get 46GB of room to store your media. Naturally, you can use microSD cards (or USB Drives) to add to that space, and if you'd like to know how to get the device to treat it as if it's all coming from a single library, check out our tutorial.
http://www.engadget.com/2012/11/05/s...orage-figures/
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November 5th, 2012, 21:02 Posted By: wraggster
The firm behind upcoming free game Hawken has scored an extra $18m in VC funding.
And it says it can use the money to quickly build an audience of over 10m players.
The PC?title from Meteor Entertainment is due for a global roll out on December 12th, and this week closed a second round of funding.
Hawken is the antithesis of blockbusters like Call of Duty. New studio Adhesive built it using the Unreal engine and paired with an equally new publisher to launch the game.
The results have impressed gamers, with preview videos scoring millions of YouTube views for the last year with little marketing.
When the title goes live next month, the developer hopes to build the same size audience as retail hits like Call of Duty and F2P giant League of Legends.
“We’re our own publisher and our own developer – we answer to nobody except the consumer,” Khang Le, creative director and Adhesive co-founder, told MCV.
“There is no middle man. It’s great. The free-to-play model solves piracy,
and while there’s a stigma around it in some quarters, that is changing.
“We’ve spent a long time polishing the game and building it to be very satisfying from the off. Free means you can start small but get very big – just look at Minecraft."
http://www.mcvuk.com/news/read/f2p-g...layers/0105794
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November 5th, 2012, 19:13 Posted By: wraggster
Zynga is in the process of shutting down several of its games in a reshuffling process to intended to make the ailing social games publisher stable once again.
The company plans to pull the plug on 13 titles, starting with FishVille, which had 730,000 monthly users at the last count according to AppData, and Treasure Isle, which had 540,000 – both games will go offline on December 5th.
Users are being prompted with a “one-time, complimentary bonus package” to switch to other, more recent Zynga titles. The contents of these packages have not been specified.
Last week, hacktivist group Anonymous claimed that Zynga intends to layoff a further 800 staff this month, and has threatened to release keys to confidential files it claims contain the company’s games today (November 5th) if Zynga does not withdraw.
http://www.develop-online.net/news/4...o-other-titles
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November 5th, 2012, 19:06 Posted By: wraggster
Counter-Strike: Global Offensive has returned to the no.1 position on Steam’s top sellers list.
CS: GO was knocked off the top spot by Borderlands 2 back in September, after five straight weeks at no.1.
It has now returned to the top of the charts, most probably due to the fact that it currently has 33 per cent shaved off the price.
Steam top ten, as of Monday November 5th:
1. Counter-Strike Global Offensive
2. Football Manager 2013
3. XCOM: Enemy Unknown
4. Natural Selection 2
5. Borderlands 2
6. Call Of Duty: Black Ops II
7. Chivalry: Medieval Warfare
8. Dishonored
9. Borderlands 2 Season Pass
10. Hitman: Absolution
http://www.pcr-online.biz/news/read/...-charts/029530
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November 5th, 2012, 14:14 Posted By: wraggster
via http://www.emucr.com/
OpenTTD v1.2.3 is released. OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
Features
OpenTTD is modelled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original.
Significant enhancements from the original game include:
bigger maps (up to 64 times in size)
stable multiplayer mode for up to 255 players in 15 companies, or as spectators
dedicated server mode and an in-game console for administration
IPv6 and IPv4 support for all communication of the client and server
in game downloading of AIs, NewGRFs, scenarios and heightmaps
new pathfinding algorithms that makes vehicles go where you want them to
autorail/-road build tool, improved terraforming
canals, shiplifts, aqueducts
larger, non-uniform stations and the ability to join them together
mammoth and multi-headed trains
different configurable models for acceleration of vehicles
clone, autoreplace and autoupdate vehicles
the possibility to build on slopes and coasts
advanced/conditional orders, share and copy orders
longer and higher bridges including several new designs, plus fully flexible tracks/roads under bridges
reworked airport system with many more airports/heliports (e.g. international and metropolitan)
presignals, semaphores, path based signalling
support for TTDPatch NewGRF features offering many options for graphics and behaviour configuration/modification
drive-through road stops for articulated road vehicles and trams
multiple trees on one tile
bribe the town authority
many configuration settings to tune the game to your liking
save games using zlib compression for smaller sizes, while not interrupting gameplay
significant internationalisation support. OpenTTD has already been translated into over 50 languages
dynamically created town names in 18 languages, plus NewGRF support for additional languages
freely distributable graphics, sounds and music
framework for custom (user) written AIs
zooming further out in the normal view and zooming out in the small map
Lots of effort has been put into making OpenTTD easy to use. These include:
convert rail tool (to electrified rail, monorail, and maglev)
drag&drop support for almost all tools (demolition, road/rail building/removing, stations, scenario editor, etc)
sorting of most lists based on various criteria (vehicle, station, town, industries, etc.)
mouse wheel support (scroll menus, zoom in/out)
autoscroll when the mouse is near the edge of the screen/window
sell whole train by dragging it to the dynamite trashcan
cost estimation with the 'shift' key
advanced options configuration window, change settings from within the game
Graphical/interface features:
screenshots can be in BMP, PNG or PCX format (select in game options menu)
more currencies (including Euro introduction in 2002)
extra viewports to view more parts of the game world at the same time
resolution and refresh rate selection for fullscreen mode
colourful newspaper after a certain date
colour coded vehicle profits
game speed increase (through fast forward button or by pressing the TAB key)
snappy and sticky windows that always stay on top and neatly align themselves to other windows
more hotkeys for even less mouse-clicking
support for 32 bit graphics
support for right-to-left languages
support for other (sized) fonts where the user interface scales based on the font and translation
http://www.openttd.org/en/download-stable
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November 4th, 2012, 21:28 Posted By: wraggster
Chris Roberts, game designer of Wing Commander fame, has had great success with his new crowd-funded Star Citizen project — so much that the $2m base goal has been smashed with weeks to go on the Kickstarter portion of the campaign. Now Chris is floating a list of stretch goals for fans to vote on, with Linux and Mac support both listed as stretch goal candidates. Since Star Citizen is based on the popular CryENGINE 3 game engine, these stretch goals are equivalent to funding Linux and Mac ports of CryENGINE. Chris couldn't make any absolute promises yet, since he doesn't own the engine, butCryENGINE 3 already supports Android, so at least there is existing OpenGL ES support to be leveraged towards adding Linux and Mac OpenGL support. If there is enough outpouring of cross-platform support from fans in this poll, Star Citizen could turn out to be the high-profile game that brings a AAA game engine to the growing Mac and Linux gaming communities — analogous to the role played by Wasteland 2 in bringing official Linux support to the Unity 4 engine popular among so many Indie developers.
http://games.slashdot.org/story/12/1...or-cryengine-3
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November 3rd, 2012, 22:10 Posted By: wraggster
"Linus Torvalds has never been a big fan of Gnome owing [to] its extreme simplicity. Even Gnome 3.x failed to impress the father of the Linux kernel. He has now given KDE a try after a long time. Linus using your software is double edged sword, especially if Linus doesn't like it — get ready for the harshest, yet the most honest and useful criticism. Interestingly, Linus has so far liked KDE, and for one simple reason: 'But ah, the ability to configure things. And I have wobbly windows again.' This should make KDE developers a bit happier."Evidently, Linus didn't get the message that desktop UIs for Linux don't matter any more, since he keeps acting like they do.
http://linux.slashdot.org/story/12/1...ikes-it-so-far
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