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March 6th, 2013, 01:39 Posted By: wraggster
Gabe Newell revealed some information about the Steam Box in an interview with the BBC at the British Academy of Film and Television Arts (BAFTA) Games Awards. "We'll be giving out some prototypes to customers to gauge their reactions, I guess, in the next three to four months Newell told the BBC reporter. "It's the openness and flexibility of a PC done in a way that makes it work well in a living room. There are noise issues and heat issues, and being able to do that while still offering a powerful enough gaming experience is the challenge in building it."
Newell also said that Valve is continuing to work on controllers for the Steam Box, and experimenting with biometrics in order to improve the game experience. "If you think of a game like Left For Dead - which was trying to put you into a sort of horror movie - if you don't change the experience of what the player is actually feeling then it stops being a horror game," Newell said. He noted the possibility of the game being aware of the player's response to the action in order to change what the game to increase the desired player emotion.
Newell noted that the new generation of consoles coming up are also based on the PC architecture, which he feels is a good thing. "The nice thing is that all the consoles are moving in the direction of PCs," Newell said. "It's great to see that that's occurring."
http://www.gamesindustry.biz/article...g-in-3-4months
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March 6th, 2013, 01:37 Posted By: wraggster
Over on the xda developers forum, [exception13] shows us the work he’s put into geting Debian running on his Samsung Galaxy Note 10.1, allowing him to dual boot Android and Linux on a single device.
The project is still in a fairly early state, but so far [exception13] has most of the goodies required for a decent Linux experience running already. There’s WiFi, bluetooth, sound, usb-otg and touchscreen support, as well as support for the Note’s S Pen, the Wacom digitizer that basically turns the Galaxy Note 10.1 into an Intuos touch pad.
There’s still a lot of work work to be done, including getting the camera up and running, as well as enabling the GPS receiver. Still, it’s a very cool project that puts the power of a proper desktop interface into a tablet with enough horsepower to get something useful done.
If you’d like to get this running on your Galaxy Note, [exception13] has a download avaiableover on Google Code. There’s also a video [exception13] put together demoing all the cool stuff his Note can do, you can check that out after the break.
http://hackaday.com/2013/03/05/turni...per-linux-box/
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March 6th, 2013, 01:21 Posted By: wraggster
Many PC gamer’s worst fears have come to fruition with news that EA’s Origin servers have crippled the US launch of SimCity.
It’s yet another example of a primarily single player game being borked by a publisher’s insistence of implementing internet-centric DRM in a title.
RockPaperShotgun reports that gamers trying to boot up the game this morning are being thrust to the back of a 30-minute queue.
The most worrying thing is that these troubles have arisen after the game’s launch in just one country – SimCity doesn’t release in Europe until the end of the week.
The news is a real blow both for the game and for EA.
Early reviews of SimCity have been largely positive, but concerned noise is already increasing online – not only because of its dependence on external servers but also for various design decisions in the game itself, such as the strangely small city size restrictions.
Origin already lacked popularity in PC gaming circles, and with the likes of even the mighty Blizzard fluffing its Diablo III launch server capacity last year, the launch of SimCity was a real chance to gain favour.
A chance that could well be missed if the situation isn’t resolved quickly.
http://www.mcvuk.com/news/read/origi...launch/0111851
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March 6th, 2013, 01:14 Posted By: wraggster
As tablets and cell phones become more and more important to the computing landscape, Intel is increasingly having a hard time keeping its chips on the forefront of the industry, with x86 architecture failing to find much success in mobile. The question that arises: Why is Intel so wedded to x86 chips? Well, over the past thirty years, Intel has tried and failed to move away from the x86 architecture on multiple occasions, with each attempt undone by technical, organizational, and short-term market factors
http://hardware.slashdot.org/story/1...intel-kill-x86
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March 6th, 2013, 01:04 Posted By: wraggster
A new report from IDC reveals that the PC market is set to continue its decline in 2013.
Disappointing holiday sales, an underwhelming reception to Windows 8, and continuing economic malaise have been blamed for the lacklustre sales during the second half of 2012.
This lead to a year-on-year decline of 8.3 per cent in Q4 shipments, the most substantial decline recorded for a holiday quarter.
"The PC market is still looking for updated models to gain traction and demonstrate sufficient appeal to drive growth in a very competitive market," said Loren Loverde, program vice president, Worldwide PC Trackers at IDC.
"Growth in emerging regions has slowed considerably, and we continue to see constrained PC demand as buyers favour other devices for their mobility and convenience features. We still don't see tablets (with limited local storage, file system, lesser focus on traditional productivity, etc.) as functional competitors to PCs – but they are winning consumer dollars with mobility and consumer appeal nevertheless."
http://www.pcr-online.biz/news/read/...ve-year/030417
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March 4th, 2013, 23:48 Posted By: wraggster
The latest version of Skyrim is up and running in beta mode on Steam, available to those who opt-in through their Steam clients now. Aside from various bug fixes, the update adds a new Legendary difficulty mode and the ability to roll skills at level 100 into Legendary status, resetting those skills to level 15 for continued development.
Console versions of Skyrim should get version 1.9 later on this month, the Bethesda Blog says. Last month, the PS3 version of Skyrim was updated to 1.8and finally started catching up on DLC, culminating in the release ofDawnguard on February 26.
http://www.joystiq.com/2013/03/04/sk...ls-and-diffic/
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March 4th, 2013, 23:47 Posted By: wraggster
Paramount's forthcoming Star Trek tie-in game is looking to distance itself from the negativity surrounding fellow big name sci-fi outing Aliens: Colonial Marines by delivering an authentic experience that pools all the talent of the big screen version, according to its producers.There have probably been better times to release licensed games. Just when the well-worn adage that licensed games are uniformly awful looks to be put to bed by the likes of Rocksteady's Batman games, along comes a scrappy mess like Aliens: Colonial Marines to prove that you're never truly safe in the world of tie-ins.Due out at the end of April and in the run-up to the second instalment of JJ Abram's hugely successful series reboot, Star Trek's proximity to the release of Gearbox's woeful Aliens: Colonial Marines ensure that the most obvious question is what can this game do differently to make sure it doesn't fall in the same trap?"Our goal was to make the most authentic Star Trek game we could," said Paramount's Brian Miller. "We're not a licensed game - we're funding this and making this ourselves. A traditional licensed game, you get a licensor and say they'll give you some money to make the game. This is a game that we're making in-house, and it's been funded by Paramount Pictures from day one.
http://www.eurogamer.net/articles/20...lonial-marines
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March 4th, 2013, 22:25 Posted By: wraggster
Valve has revealed Steam’s latest top selling titles list, with Tomb Raider running to the peak position in its chart debut.
The game’s victory in its initial week of availability may not even be the most impressive feat on its own chart however, as Call of Duty Black Ops II and its DLC packages collectively finished third, fourth, and fifth behind Bioshock Infinite.
Skyrim and its Dragonborn DLC also grabbed two spots on the board, leaving little room for much else during the final week in February.
- Tomb Raider
- Bioshock Infinite
- Call of Duty: Black Ops II – Revolution
- Call of Duty: Black Ops II – Season Pass
- Call of Duty: Black Ops II
- Skyrim – Dragonborn
- Arma II: Combined Operations
- Sniper Elite: Nazi Zombie Army
- Mark of the Ninja
- Skyrim and Fallen Enchantress
http://www.mcvuk.com/news/read/steam...arch-2/0111779
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March 4th, 2013, 22:17 Posted By: wraggster
Gaming on Linux is growing fast right now, and most of that is thanks to Steam. Initially, Steam committed only to the most popular desktop distribution, Ubuntu, but more recently has opened the door to others. So what do you do when you want to game in Linux and you're using something a little less popular — at least, on the desktop? If you're a programmer called GhostSquad57, you rewrite the installer for Debian. GhostSquad57 uploaded his efforts to Github yesterday, and has since reached out to the Linux community.http://linux.slashdot.org/story/13/0...ler-for-debian
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March 4th, 2013, 18:58 Posted By: wraggster
PC versions of triple-A releases still tend to get less love than the console SKUs, but profit still awaits those who properly plan a PC release.
That’s according to Capcom, which told True PC Gamingthat developing the PC version of DmC: Devil May Cry was not only stress-free, but also a financially viable move.
“If you do your job right on the console side you can generally develop a PC version quite reasonably from both a budget and production logistics standpoint,” Capcom America’s senior producer Alex Jones stated.
“We had the advantage of using a top notch PC development house which makes life infinitely easier. As of the reason: since we knew we would only be running the console version at 30fps and that many super hardcore DMC players would insist on 60fps the only option for fulfilling that desire would be a PC version.”
Of course, the other thing to remember about the PC market is that much of it is hidden. While on the face of it the PC versions of games such as Crysis 3 command only a tiny portion of the market share (according to ChartTrack numbers), their digital sales are likely very strong.
And the good news for PC gamers is that with the next-gen consoles sporting increasingly PC-like architectures, releasing PC SKUs is liable to be cheaper than ever for publishers going forwards.
http://www.mcvuk.com/news/read/there...capcom/0111814
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March 4th, 2013, 18:52 Posted By: wraggster
Valve's survey shows Linux already accounts for two per cent of users
Valve's latest Steam survey shows Linux is already close to overtaking Mac in terms of user base.
Steam for Linux recently left beta testing, and is now available for download through the Ubuntu store.
But it isn't just Ubuntu users getting on board.
Linux Mint is also listed by name, with 0.17 per cent of users, and 0.14 per cent of users used some other 64 bit linux distribution.
All told, Linux accounts for 2.02 per cent of Steam users just a month after launch.
http://www.develop-online.net/news/4...-gathers-Steam
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March 4th, 2013, 18:47 Posted By: wraggster
Electronic Arts has announced the release of the first Sims expansion pack of 2013.
The Sims 3 University Life Expansion Pack launches in North America on March 5th with the rest of the world following throughout the week.
Brittany Henry, Producer for The Sims Studio expressed, “I’m thrilled for the release of The Sims 3 University Life this week. With new places to hang out and quirky features like dumpster diving, mural painting and protests, this pack really offers diversity and something fun for everyone to love.”
The Sims 3 University Life offers a whole new world to explore that includes new venues, a campus quad, a lecture hall and new housing options such as dorms, fraternities, sororities and apartments.
While at university, Sims will find three social groups that are classified as jocks, rebels and nerds. Sims can build influence with each of these social groups, which leads to unique advantages such as earning dream jobs.
Players who order The Sims 3 University Life Expansion Pack on Origin.com will also get the exclusive School Spirit Pack with extra content including the Campus Cruiser vehicle, Head of the Class hairstyle and two new face paints to outfit your Sims in essential university style.
http://www.pcr-online.biz/news/read/...is-week/030406
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March 1st, 2013, 22:02 Posted By: wraggster
It's been a while since we heard from Reef Entertainment's Rambo: The Video Game, but now the developer is back with news of added authenticity. The game will now feature the voices of both star Sylvester Stallone and Col. Trautman actor Richard Crenna. How could Reef possibly afford this?
"STUDIOCANAL, the owners of the Rambo films, searched their extensive archives and tracked down audio reels containing the original voice recording tapes for First Blood, First Blood Part II & Rambo III," a Reef rep said in the announcement. "These tapes provided us with the pristine vocal performances of Stallone and Crenna that we have included in the game." They were able to afford it by dealing with Sylvester Stallone in the past!
Reef also shared the images in our gallery, the first two of which, we're told, are of gameplay.
http://www.joystiq.com/2013/03/01/ra...e-work-techni/
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March 1st, 2013, 17:24 Posted By: wraggster
UK retail giant GAME believes it is making significant strides in the PC download space with exclusive content deals.
The firm has a reputation for securing exclusive DLC for its boxed titles. The latest promotion sees GAME offer the 'Explorer Edition' of Tomb Raider. This is an exclusive version of the title for GAME, and offers gamers an additional tomb to explore and faster climbing skills.
But now, for the first time, this won't just be available to boxed games buyers, but those who choose to download the game via the retailer's website. A move GAME hopes will help it compete more aggressively with its big-name digital rivals, such as Steam, Origin, Gamersgate and Green Man Gaming.
GAME told MCV that this is the first in a series of downloadable exclusivity deals, as it looks to grow its digital business.
The firm isn't the only traditional retailer to make significant moves into the download space. ShopTo has also launched a Tomb Raider offer for download customers.
http://www.mcvuk.com/news/read/game-...motion/0111722
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March 1st, 2013, 17:21 Posted By: wraggster
Not that anyone really needs any further persuasion, but Blizzard again proves its mastery of CGI with the intro video to StarCraft II’s second episode, Heart Of The Swarm. The Zerg attack a Terran city, their flailing tentacles and purple slime befouling its wide and faintly European neoclassical boulevards. Facing them is the heavy metal of the Terran forces. Marines unload their rifles into the impact craters from the Zerg’s drop pods; Vikings are smashed by the tusks of stampeding Ultralisks. In a vast square, a line of dug-in Siege Tanks shells a tsunami of writhing talons, bone, spines and mucus.It’s the classic Zerg rush, then, and a tableau that more or less follows the action in the game itself, even if you’re not used to seeing it from such dramatic angles. And the Zerg – innumerable in all their oozing, chittering, pulsating and bursting horror – are the focus of this new expansion to StarCraft II. Which raises the question: why on Earth would anyone want to play a whole 20-mission singleplayer campaign as the Zerg? Especially when it follows the down-home grit of the Western-tinged first episode, Wings Of Liberty, which focused on the adventures of Jim Raynor and his gang of rebel Raiders as they faced up to the despotic reign of Emperor Mengsk.Blizzard’s answer is Kerrigan. Once a Terran – which is to say human – and even Raynor’s lover, Mengsk allowed her to be captured and infested by the Zerg all the way back in the original StarCraft. She then became the Queen Of Blades, the powerful psionic leader of the Zerg swarm. At the end of Wings Of Liberty, Raynor mostly restores her humanity, although she has other ideas about her fate. Heart Of The Swarm’s campaign follows her quest to reunite the Zerg swarm, which broke apart after her departure, and exact her revenge on Mengsk.
http://www.edge-online.com/features/...like-the-zerg/
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March 1st, 2013, 17:14 Posted By: wraggster
Microsoft has announced it is to widen the availability of both its Surface tablet devices by introducing them to new markets.
The firm highlighted that both the Surface RT and Pro would be available in both the UK and additional countries "in coming months," with a roll-out set to begin around "late March."
Expansion of the Surface Pro will see the device make its way to the UK in addition to Australia, New Zealand, France, Germany, China and Hong Kong.
Microsoft's decision to widen the device's availability comes at an interesting time, as the Surface Pro continues to suffer supply issues in the US and Canada, with the 128GB edition of the device recently selling out for the second time since its launch.
The device was even late for its debut in the US; with Microsoft initially stating the Pro would launch 90 days after the release of the standard RT Surface. However, the Surface Pro didn't emerge until well over 100 days after the original Surface became available.
Meanwhile, Microsoft is boosting the availability of the Surface RT tablet by releasing the device to countries including Japan, Singapore, Taiwan, New Zealand, Russia and Mexico.
Success of the device sales-wise remains uncertain given the stock shortage of certain models of the Surface and the constant addition of new markets.
However, Microsoft is set to face greater competition as gaming manufacturer recently made its dedicated games tablet, the Razer Edge, available for pre-order.
Despite the Surface's label as the tablet for professionals, both devices offer similar specifications and the Pro edition of the Surface has even been proven to be a capable gaming device.
With both devices carrying price tags of close to the $1,000 mark, it will be interesting to see which of the devices comes out on top.
If Razer can effectively capture the gaming market, whilst avoiding the stock shortages the Surface has experience, it may very well take the edge – with, the uhm, Edge.
http://www.pcr-online.biz/news/read/...-the-uk/030386
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March 1st, 2013, 17:13 Posted By: wraggster
Yesterday, iFixit released its first ‘tablet repairability’ list, revealing that the Dell XPS 10 is the easiest tablet out there to repair.
Closely followed by the Kindle Fire and the Dell Streak, the XPS 10 scored an impressive 9/10 due to its easy-to-open lid and removable battery.
The same could not be said for Microsoft’s Surface Pro which scored a measly 1. Read more about the difficulties of opening up the Windows 8 tablet here.
Apple didn’t fair much better, the iPad 2, 3, 4 and Mini all managed only a score of 2 each.
It seems the Surface RT is a tad easier to open up than its Pro counterpart and received a score of 4.
http://www.pcr-online.biz/news/read/...es-last/030387
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March 1st, 2013, 17:09 Posted By: wraggster
Reports indicate that Lucasart's highly anticipated next-gen title Star Wars 1313 has been halted following last year's acquisition by Disney.
Kotaku has received word from three different sources, all of which claim that development of the game is on hiatus. However, LucasArts has remains adamant that work on the title is on-going.
It is believed that following Disney's buyout of the Star Wars franchise, the brand has developed concerns over the title, particularly surrounding the title's failure to tie-in with the new Star Wars films, which were recently announced by Disney.
Initially revealed at last year's E3 expo in Los Angeles, Star Wars 1313 had already undergone significant revisions, with the game originally pegged as an open-world title, similar to fan-favourite Knights of the Old Republic.
However, budgetary concerns in 2010 saw the title scaled back, whilst the game saw a complete writing overhaul following the cancellation of the associated TV series.
Despite George Lucas himself reportedly sharing his excitement over the planned title, new owners Disney are believed to be not so enthusiastic towards releasing a game with no association to the new fins.
Given how impressive the game's unveiling at last year's E3 was, Star Wars fans and gamers alike will be hoping some from of deal can be reached in order for the title to reach its release.
http://www.pcr-online.biz/news/read/...on-hold/030392
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