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June 5th, 2014, 00:26 Posted By: wraggster
Trion's sci-fi MMO game Defiance - the game that tied into a Syfy television series - is now free-to-play on PC.It will be free-to-play on PS3 and Xbox 360 from 15th July.The move comes shortly before season two of the Syfy Defiance series airs, on 19th June. That'll be on the Syfy channel at 8/7c in the US, and on Showcase in Canada and the UK at 10pm PST (6am BST - yowch).If you buy into Defiance now you get a pile of XP and currency bonuses and what not. Sweeteners, if you like. Head to the Defiance website to get involved.A year ago, Eurogamer was more impressed with the Defiance Syfy television series than the game. The series he said had potential if it ditched its playing-it-safe approach, whereasthe game, although accomplished in parts, was swamped in convoluted gloop. "Proceed with caution," was our advice at the time.http://www.eurogamer.net/articles/20...-to-play-on-pc
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June 4th, 2014, 00:56 Posted By: wraggster
Sure, we've seen 4GHz base clock speeds before, but never in an Intel chip. Such a part is just weeks away, however, in the form of the refreshed Haswell Core i7-4790K, codenamed "Devil's Canyon." The new chip shifts from 4GHz up to 4.4GHz in turbo mode, with the only downside being a slight increase in wattage from 84W to 88W -- a change that might be partly mitigated by Intel's use of a better thermal interface material underneath the lid of the CPU. The $339 price tag is identical to what you'd pay for the existing Core i7-4770K on Newegg (base clock: 3.5GHz), so it's definitely worth holding onto your cash until the end of the month. There's also a Core i5-4690K to look out for, priced at $242, which notches base and turbo speeds up by 100MHz compared to the current product -- not a huge gain, but enough to send a message that Intel isn't entirely preoccupied withBroadwell and ultra-portables. Meanwhile, here's some useful coverage of the latest overclock-friendly Z97 motherboards, just in case you're looking to accessorize.
http://www.engadget.com/2014/06/03/i...-chip-details/
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June 4th, 2014, 00:43 Posted By: wraggster
Disney has released a new Marvel Avengers Alliance game, although it’s only available on Facebook.
Marvel Avengers Alliance: Tactics is the latest entry in what the publisher says is a 70m+ selling series. It’s fully 3D and has players strategically placing their heroes on the battlefield.
Users assume the role of a SHIELD commander who has been tasked with recruiting a team of superheroes to save the Earth. The available roster includes Iron Man, Thor, Captain America and Loki.
It’s free to play but there’s plenty in the way of premium content such as characters, upgrades and story expansions.
You can play the game here.
http://www.mcvuk.com/news/read/marve...cebook/0133375
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June 4th, 2014, 00:36 Posted By: wraggster
"Last year, Intel launched two new processor families based on the Haswell and Ivy Bridge-E based Core i7 architecture. Both chips were just incremental updates over their predecessors. Haswell may have delivered impressive gains in mobile, but it failed to impress on the desktop where it was only slightly faster than the chip it replaced. Enthusiasts weren't terribly excited about either core but Intel is hoping its new Devil's Canyon CPU, which launches today, will change that. The new chip is the Core i7-4790K and it packs several new features that should appeal to the enthusiast and overclocking markets. First, Intel has changed the thermal interface material from the paste it used in the last generation over to a new Next Generation Polymer Thermal Interface Material, or as Intel calls it, "NGPTIM." Moving Haswell's voltage regulator on-die proved to be a significant problem for overclockers since it caused dramatic heat buildup that was only exacerbated by higher clock speeds. Overclockers reported that removing Haswell's lid could boost clock speeds by several hundred MHz. The other tweak to the Haswell core is a great many additional capacitors, which have been integrated to smooth power delivery at higher currents. This new chip gives Haswell a nice lift. If the overclocking headroom delivers on top of that, enthusiasts might be able to hit 4.7-4.8GHz on standard cooling."
http://hardware-beta.slashdot.org/st...ck-44ghz-turbo
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June 4th, 2014, 00:32 Posted By: wraggster
'On their security blog today, Google announced a new Chrome extension called "End-To-End" intended to make browser-based encryption of messages easier for users. The extension, which was rumored to be "underway" a couple months ago, is currently in an "alpha" version and is not yet available pre-packaged or in the Chrome Web Store. It utilizes a Javascript implementation of OpenPGP, meaning that your private keys are never sent to Google. However, if you'd like to use the extension on multiple machines, its keyring is saved in localStorage, which can be encrypted with a passphrase before being synced. The extension still qualifies for Google's Vulnerability Reward Program, and joins a host of PGP-related extensions already available for Chrome.'Google also published a report showing how much email is encrypted in transit between Gmail addresses and those from other providers.
http://it-beta.slashdot.org/story/14...ion-for-chrome
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June 2nd, 2014, 23:29 Posted By: wraggster
via http://www.aep-emu.de/
The 2nd release candidate of the upcoming version 1.4.1 of OpenTTD has been released.
OpenTTD is an open source complete recreation of "Transport Tycoon Deluxe"by Scottish games designer and programmer Chris Sawyer (Microprose). It delivers many bug fixes and general enhancements to the game.
Quote:
1.4.1-RC2 (2014-05-1
- Fix: Save/load issues on big endian machines (r26593, r26590, r26589)
- Fix: Consider multiheaded trains in station refits [FS#5995] (r26586)
- Fix: Game script could be changed in game by double clicking [FS#5974] (r26583)
- Fix: Transfer stations also should have a cargo rating [FS#5989] (r26581, r26580)
- Fix: [Network] AIs would not reset certain network state information upon creation of their company [FS#6003] (r26578, r26576)
- Fix: [Network] Client of non-dedicated server was not correctly put into the first company for all state variables [FS#6001] (r26577)
1.4.1-RC1 (2014-05-04)
- Change: Remove demand calculation based on tiles (r26484)
- Change: Use pkg-config for libpng as well (r26435, r26433, r26432)
- Change: Use better distance metric for link graph [FS#5941] (r26411)
- Fix: [Windows] Crash when the operating system performs the "paint" callback during window creation [FS#5994] (r26539, r26538)
- Fix: OpenBSD compilation [FS#5992] (r26523)
- Fix: prevent from ever reading huge (or negative) amounts of data in strgen (r26521)
- Fix: Severity rating of dedicated server messages during world generation (r26518)
- Fix: Buffer overruns in handling of symbolic links inside tars (r26514)
- Fix: Incorrect usage of strecpy (r26505, r26485)
- Fix: Reading console input on dedicated server relied on unspecified behaviour (r26496)
- Fix: Allow single-vehicle consists to station-refit in a meaningful way (r26483)
- Fix: Prevent comparing to NULL when strndup could not allocate memory (r26476)
- Fix: Potentially undefined shifts in NewGRF code (r26475)
- Fix: Make sure there is no uninitialised sprite data (r26473)
- Fix: Draw text shadow for ellipses (r26467)
- Fix: Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites (r26463)
- Fix: Avoid division by 0 when scaling flow values [FS#5970] (r26448)
- Fix: Draw links to match _settings_game.vehicle.road_side [FS#5961] (r26445)
- Fix: Load button for heightmap list was missing [FS#5953] (r26428)
- Fix: Do not crash when supplying an invalid filename without extension to cmd parameter -q (r26423)
- Fix: Some road constructions used the rail sound effect [FS#5946] (r26422)
- Fix: Goal GUI failed to shade [FS#5948] (r26420)
- Fix: Shares button state was not appropriately updated when switching setting or company [FS#5947] (r26416)
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June 2nd, 2014, 22:56 Posted By: wraggster
Asus has unveiled what it claims is the world’s first smartphone, tablet and laptop all-in-one device.
Launched at Computex 2014, the Transformer Book V features an Android smartphone which slots into the back of a dual OS Windows and Android tablet.
The tablet can be combined with a keyboard dock to turn it into a laptop that can switch between Windows 8.1 and Android 4.4 KitKat.
Asus is aiming the device at users who want to switch between work and entertainment on one device.
The laptop/tablet part of the device features a 12.5-inch display and has its own Windows 8.1 OS running on Intel Core architecture. The ZenFone smartphone has a 5-inch screen and runs Android 4.4. When docked, the phone’s Android interface is displayed within Windows 8.
Because users can switch to a full Android interface, the device can be used in five different modes: Android smartphone, Android tablet, Windows tablet, Android laptop and Windows laptop.
The tablet comes with 4GB of RAM and a 28Wh battery offering up to ten hours of life. The tablet has 128Gb of storage, while the battery-less keyboard comes with a 7mm-thick hard drive of up to 1TB.
The ZenFone has a 2,500mAh battery, 2GB of RAM, 8MP and 2MP cameras, and up to 64GB of storage.
There is currently no pricing or availability details for the Transformer Book V.
http://www.pcr-online.biz/news/read/...android/034073
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June 2nd, 2014, 22:47 Posted By: wraggster
Growing tablet and mobile game has taken a big chunk out of the PC games sector, a new study has claimed.
The Nielsen 360° Gaming Report says that in 2012 PC games accounted for 39 per cent of the total time spent gaming by US gamers aged 13 and over. In 2013 that number fell to 33 per cent.
Tablet and mobile gaming, however, grew from four and nine per cent to nine and ten per cent respectively. Console gaming also grew one per cent to 38 per cent when next and current-gen console usage is combined.
http://www.mcvuk.com/news/read/pc-lo...claims/0133276
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June 1st, 2014, 22:11 Posted By: wraggster
Watch Dogs has grabbed the top spot on Steam's top ten weekly sellers chart, with a pair of new Early Access titles also making significant marks on this week's list.
Alpha versions of both The Forest and The Stomping Land (pictured) are apparently selling like hotcakes, as the titles debuted in second and fourth respectively.
Last week's winner Wolfenstein: The New Order fell to third, while last week's runner-up Transistor fell off the chart entirely.
Continued steady sales of the chart's typical champion DayZ kept the game in the top five, but Bohemia's Early Access title still finds itself down two spots from its third place finish last week – its lowest position in months.
Here's the list in full:
- Watch Dogs
- The Forest
- Wolfenstein: The New Order
- The Stomping Land
- DayZ
- Payday 2
- Tropico 5
- XCOM: Complete
- Counter-Strike: Global Offensive
- Distant Worlds: Universe
http://www.mcvuk.com/news/read/steam...-25-31/0133263
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June 1st, 2014, 00:03 Posted By: wraggster
With no confirmation of plans for a North American release of Phantasy Star Online 2, it'd be understandable if fans are frustrated by this week's launch of English servers in Southeast Asia, as reported by Siliconera. That's why we paired the news with the above photo of upbeat, happy-to-see-you birds! That ... makes it better, right? No?
To make matters worse, activity on the Phantasy Star Online 2 English Facebook page, as documented by PSO2 Blog, suggests that English-speaking fans living outside of Southeast Asia won't be able to join in due to an IP block for other regions. The page's About section supports this, stating that the English version is published by Asiasoft Online for Singapore, Malaysia, Thailand, Vientam, Indonesia and the Philippines.
The appearance of English-based servers would help explain October's rumor, as reported by Massively, of a Western release of PSO2 being unlikely, despite the game being "fully localized." If that localization work was only for servers in Southeast Asia and will never amount to something that would be used stateside, well ... that's a shame. Don't bother emailing Sega to see what's up, either - the status of a Western PSO2 is among the list of things the publisher can't answer.
http://www.joystiq.com/2014/05/31/en...nches-in-asia/
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May 30th, 2014, 00:31 Posted By: wraggster
EA is giving away Battlefield 3 for free to PC gamers.
The publisher is making a habit of offering free titles to Origin users, having previously made the likes of Dead Space and Plants vs Zombies free to download.
Battlefield 3 will remain free until June 4th.
There’s also some good news for Battlefield 4 owners, with DICE VP and GM Karl Magnus Troedsson promising that the confirmation of the Visceral-developed Battlefield Hardline will not shorten its planned support for the title.
“I want to be sure you all understand that introducing Hardline in no way means we’re done working on Battlefield 4,” he insisted.
“Nothing could be further from the truth. The Visceral team is leading the development of Hardline, while the DICE team continues to drive BF4. We are committed to giving you the best BF4 experience possible.
“There are dedicated BF4 teams in Stockholm, Uppsala and LA that will continue to address any issues that might occur. But more importantly will also look to make significant additions to the game. We are also working on a major update to the Battlefield 4 netcode.
“The games we develop are services. We focus on taking care of the games post launch, delivering new content to those of you who want it and always working hard to increase quality of play. We also continue to work hard to keep investing in areas where you tell us you see opportunities for improvements and new features.
“Yes, we’re very excited to partner with Visceral on the development of Battlefield Hardline, but ongoing work to refine and enhance BF4 remains a top priority.”
http://www.mcvuk.com/news/read/battl...ledged/0133137
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May 30th, 2014, 00:19 Posted By: wraggster
Bunnie Huang is both a hardware and software hacker, but that's greatly understating the case: renaissance man is more like it. Bunnie doesn't just tinker with one-off system modifications or console mods (though he's done that, too) -- he creates and repurposes at scale. (He's also an author, respected researcher with interesting thoughts on a wide range of topics, like how to think of the H1N1 flu from the point of view of a security researcher.) Bunnie's latest long-term project has been mentioneda few timeson Slashdot: It's an open-source laptop computer that goes much farther than some other open-source hardware projects, and as a bonus includes an FPGA as well as a conventional -- but unusual -- processor. (Bunnie grants that there are still bits that aren't quite open source, but points out that we also don't have the software that runs the fabs; there's a point of diminishing returns.) A crowd funding campaign (via CrowdSupply) was successful enough to also fund severalstretch goals, including a general purpose breakout board. I talked with Bunnie at the recent Bay Area Maker Faire. (Expect more from that show in coming weeks.) He walked us through the state of the hardware, and talked about some of the design decisions that go into making a computer that is of, by, and for hackers. (Alternate video link)
http://hardware-beta.slashdot.org/st...e-laptop-video
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May 29th, 2014, 01:09 Posted By: wraggster
Microsoft has playfully mocked Samsung’s recent rebranding of Heathrow Terminal 5.
The smartphone vendor recently renamed the airport’s terminal to ‘Terminal Samsung Galaxy S5’ as part of a two-week marketing campaign for its latest handset.
In response to the move, Microsoft’s Devices division sent along four spacesuit-clad ‘Lumianauts’ – named for the firm’s smartphone range – who then expressed disappointment that the ‘Galaxy Terminal’ wouldn’t let them blast off into space.
“Lumias have been shot into orbit not once, but twice in the last couple of years,” said Microsoft in acheeky blog post.
“Imagine how excited we were then to learn that you can now reach ‘the Galaxy’ via Heathrow’s Terminal 5.
“Once the brave Lumianauts stepped foot in to the brand new terminal, though, they quickly learned that there was no such thing as a flight to ‘the Galaxy’. Rather, the terminal had taken over by advertising for another mobile phone company.
“With constellation map in-hand they bowed their heads in disappointment and rang HQ: ‘Microsoft…we have a problem.’”
The stunt doesn’t mark the first time Microsoft has attacked another firm’s advertising campaign –with both Apple and Google previously targets of Microsoft's mockery.
Arguably, however, the Lumianauts expressed a much softer and playful attack than past attempts.
http://www.microsoftstore.com/store/..._menu_students
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May 29th, 2014, 00:47 Posted By: wraggster
A major Torrent site has reported that over 100,000 gamers have illegally downloaded a copy of Wolfenstein: The New Order since release, despite its intimidatingly large 43.65GB file size.
TorrentFreak provided the numbers along with the theory that the huge file size was an attempt by Bethesda to limit illegal file-sharing. Some torrent users even decided to buy the game after seeding it through file-sharing sites just took too long.
Still, the game had dubious honour of seeing the largest torrent swarms last week.
Wolfenstein: The New Order was UK number one this week, achieving the second biggest release of 2014 just behind Titanfall. It represented 25 per cent of all software sales in the UK last week, and reached number one in the all-formats chart for the first time in the history of the series.
http://www.gamesindustry.biz/article...egal-downloads
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May 29th, 2014, 00:43 Posted By: wraggster
Looking forward to putting a gaming PC in your entertainment center? Keep waiting: Valve says it doesn't expect to officially launch its Steam Machine until 2015. The delay was announced in a rather casual blog post, and the update is loosely worded -- it's a "release window," not a promise. The quality of the controller seems to be the main thing holding back the release: Valve says its getting a substantial amount of feedback. "It means we'll be able to make the controller a lot better," the company writes. "Of course, it's also keeping us pretty busy."
http://www.engadget.com/2014/05/27/s...achines-delay/
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May 28th, 2014, 23:56 Posted By: wraggster
Super Street Fighter 4: Arcade Edition will be shifting its Game For Window Live version over to Steamworks on 30th May, Capcom has announced. There's only one problem: DLC won't carry over."Unfortunately, both paid and free DLC for the GFWL version will not be transferred over in this process, but Steam should not be affected," wrote Capcom senior online community specialist Peter Rosas.The good news is that the game will still be playable as is on GFWL "for the foreseeable future", ala Dark Souls, despite the fact that the service is eventually shutting down.
Those who own the GFWL version of Super Street Fighter 4: Arcade Edition will automatically receive the option to download the title on Steam once the transition is complete. From there, they'll have the option to copy over their GFWL save data. Those who purchased a retail version of the game will have to activate the product on Steam via the code that came on the back of the instruction booklet.Capcom noted that the next entry in the long-lasting fighting saga, Ultra Street Fighter 4, will launch on Steam upon its August release. The PS3 and Xbox 360 versions will launch in early June for £11.99 / €14.99 / $14.99.
http://www.eurogamer.net/articles/20...-to-steamworks
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May 28th, 2014, 01:51 Posted By: wraggster
The previously announced upgraded version of 1990 Famicom title and 2006 DS remake Final Fantasy III has arrived on Steam.
The game's Windows PC release – revealed earlier this month by publisher Square Enix – is available now via Valve's digital distribution platform for $15.99.
The new version specifically packs new and improved 3D visuals and story sequences, along with achievements, Steam trading cards and new visual designs for Job Mastery Cards.
FFIII is also currently available on Wii and Wii U virtual consoles, as well as PSN, iOS and Android platforms.
http://www.mcvuk.com/news/read/final...-steam/0133022
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