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February 20th, 2008, 17:31 Posted By: wraggster
Newly released today:
features
Featuring simple shortcuts and an all-new auto-pause that lets you start and stop easily when opening/closing your laptop
Easily stay in touch with friends by using your own IM & email while playing the game in its own window.
Play exciting new story adventures as a castaway on a desert island who needs to survive and thrive.
All-new directed Story mode and classic Freeplay mode.
The Sims Stories line also includes The Sims Life Stories and The Sims Pet Stories.
description
Following the theme of the console-only The Sims 2 Castaway series, The Sims Castaway Stories is a game for the PC users and is the third release in The Sims Stories product line. Help your Sims thrive and survive as they have washed ashore to an uncharted island. Count on many unexpected twists and turns in this easy-to-play, laptop-friendly version of The Sims. Guide your Sim through the much-longer directed Story mode, taking on a variety of challenges as you build your new life from scratch, meet the natives, and discover the hidden mysteries of the island. Unlock rewards as you achieve set goals for your Sim. In open-ended Freeplay mode, create your Sims, design their shelters, and explore the island. It's a whole new way to play the Sims - you decide how their stories unfold
http://www.play-asia.com/SOap-23-83-...j-70-2lkm.html
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February 20th, 2008, 17:30 Posted By: wraggster
Newly released today:
features
Drive 8 great trains of today and yesteryear in this customizable railway simulation
Travel over 1900 km of track on faithfully reproduced UK and continental routes
Create and share new content with powerful, user-friendly editors
Expand your rail world with a range of professional add-ons
Simple, family-friendly interface delivers an authentic railway experience
description
A big welcome to our new friends in North America! Welcome to the Rail Simulator community! Here's some catch-up info on the game, the website and an upcoming upgrade.
http://www.play-asia.com/SOap-23-83-...j-70-2lkn.html
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February 20th, 2008, 17:14 Posted By: wraggster
WildTangent announced today Orb, a new PC service aimed to give a game console experience. Orb will act as a portal for "console games," defined here as games designed for Xbox 360 and PlayStation 3, and let you download and play games in its entirety or in play sessions, which will cost you via tokens or free through watching advertisements. THQ and Sierra have signed on, with Sierra promising to bring titles to the service "day and date" with console launches, according to WildTangent CEO Alex St. John.
In an interview with Joystiq, St. John explained how the cost per play session will depend on the game, but that it would be priced "fairly" based on statistics they derive in testing. That said, he presumes most will opt for the advertiser route. (In their casual portal, he said, 98% of the users opt for watching advertisements and playing for free.)
Games can be queued up for download in the background, but there's also an option for taking the games you want to play and having them sent to you for the cost of burning the DVD and shipping. The program will be offered in eight languages, including Chinese and Korean. No community features will included at launch, but St. John said he'd consider it in the future. It's a shame, too, because we think it's a key reason that programs like Steam and GameTap thrive.
The developer version will launch this week, with a consumer version poised for tomorrow. For users of the current WildTangent portal, which largely consists of what St. John calls casual gamers, they will be offered the client free for download when it launches. Orb will also be packaged with Dell and HP computers. Orb will be officially unveiled during a session tomorrow at GDC. We'll have more from our interview with St. John later this week.
http://www.joystiq.com/2008/02/20/wi...nd-thq-pledge/
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February 20th, 2008, 17:09 Posted By: wraggster
Warcraft, The Sims "sucking the air out of PC market," says Lionhead boss
Lionhead boss Peter Molyneux has said that the PC gaming market is in a tragic state, with two blockbusters hogging sales and stagnation in the casual market.
Speaking in an interview to our sister site Eurogamer.net, to be published later this week, Molyneux was sharing his views on the current PC market following comments made by Epic's Cliff Bleszinski that it is in “disarray”.
"I think it's a huge tragedy. I mean, you might as well say PC gaming is World of Warcraft and The Sims... The weird thing is everyone's got a PC, they're just not buying software for it," commented Molyneux.
And while many developers are chasing the casual PC gaming market as the next big thing, Molyneux believes it's already suffering from repetition and a lack of imagination.
"There's an enormous amount of gaming happening with PopCap, Big Fish and Reflective.
"The fascinating thing is when they first started, all these games came out like Peggle and Mystery Files and Alice Greensleeves and Diner Dash, and it felt quite exciting. There was a lot of innovation going on. Okay, there weren't great graphics, but there was innovation.
"In my view, that has completely stopped. They're doing the same game over and over again with a different wrapper. It's like a mini-universe in itself which is emulating what's happening in our industry," he added.
"The second thing is, you've got The Sims and World of Warcraft sucking all the air out of the PC market. It's just incredible," he said.
http://www.gamesindustry.biz/content_page.php?aid=33298
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February 20th, 2008, 15:55 Posted By: Shrygue
via Computer and Video Games
The PC Gaming Alliance has officially revealed itself at GDC in San Francisco and has expressed confidence in the future of the platform.
Founding companies Epic, Microsoft, Activision, Intel, AMD, nVidia, Dell, Alienware, Razer and Gateway have united "with the common purpose of advancing the PC as a worldwide gaming platform", PCGA has said.
As such, they'll be aiming to drive and accelerate innovation in PC gaming and to improve the gaming experience overall for us lot, while at the same time filtering their passion and knowledge of the platform down through to developers and publishers.
PCGA's added it "will focus on driving coordinated marketing and promotion of PC gaming, consistent and accurate reporting of PC gaming market sizing and research, and creating forums for member companies to cooperate on solutions to challenges facing the PC gaming industry, such as hardware requirements, anti-piracy, and more".
"Working together, we have an exponentially greater opportunity to propel the PC gaming experience to new heights", Kevin Unangst, senior global director of Games for Windows at Microsoft, has said.
Randy Stude, director of the Gaming Program Office at Intel, added, "PCGA members believe that we are stronger and more effective together than any member company is alone, and that our shared vision and group effort will improve PC gaming worldwide".
Read CVG's recent feature on why we think PC gaming isn't dying.
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February 20th, 2008, 15:53 Posted By: Shrygue
via Games Industry
Sales of liquid crystal display (LCD) televisions have outperformed those of cathode-ray tubes (CRT) globally for the first time, it has been reported.
According to TG Daily, market research firm Displaysearch has estimated that of the global TV market - which hit 60.8 million units in the last quarter of 2007 - LCD screens now account for 47 per cent.
That compares to a 46 per cent share for CRT screens, while rear projection (RPTV) sets and plasma display panels (PDP) take the remaining 7 per cent.
The research indicated that most LCD units were shipped in Western Europe, accounting for 32 per cent, followed by North America in 31 per cent.
The LCD screen share of the 40 inch-plus size market increased to 65 per cent, while the average screen size of units sold rose above 32 inches for the first time.
1080p-capable TVs now account for 17 per cent of sets overall, and 57 per cent of the over 40 inch market.
The rise of high definition sets is good news for both Sony and Microsoft, who both use high definition entertainment as a selling point for their consoles.
Microsoft's Robin Burrowes, marketing manager for Xbox Live in the UK, yesterday told GamesIndustry.biz that the majority of Video Store content downloaded skewed in favour of HD, and that at least 60 per cent of its users must have HDTVs.
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February 19th, 2008, 20:54 Posted By: Shrygue
via Computer and Video Games
Funcom's showering us with new screenshots from Age of Conan today, because GDC has just kicked off in San Francisco.
No less than 14 shots have whizzed down our internet pipe and back up again to the site. Don't be shy - take a look.
Age of Conan is due out in May on PC (an in-development Xbox 360 version has yet to be dated) and aims to shake up the MMO genre with the introduction of real-time combat not at all far removed from what you'd expect from a single-player fantasy action-adventure.
Screenshots
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February 19th, 2008, 20:14 Posted By: Shrygue
via Eurogamer
NCsoft has moved to calm fears that it will pull support for its science-fiction MMO Tabula Rasa after a report in the Korea Times claimed that the game was a "financial disaster".
"Please take any Korea Times articles about NCsoft with a grain of salt," said community manager Amy Crider in this forum post. "Unfortunately, their writer has been responsible for several inflammatory articles containing sloppy reporting and erroneous content in the past year. They are by no means an 'official' source of information."
The Korea Times report was based on a conference call between NCsoft's chief financial officer Lee Jae-ho and investors which took place last Thursday. The newspaper quoted Lee as saying "because of this disappointing result, some downsizing... is inevitable" at the Austin studio which developed Tabula Rasa.
We would love to be able to confirm or deny this, but the conference call is only available as a large audio file on NCsoft's Korean website, and it's downloading very, very slowly. Only 27 hours to go.
An NCsoft spokesman declined to comment. However, MMO blog Massively has run a rebuttal from an NCsoft source. It says the Tabula Rasa development team will indeed be downsized, but that the company will continue to invest in the game, including a Japanese launch later this year.
The cost of Tabula Rasa's development as quoted by the Korea Times - 100 billion won, which is roughly 100 million US dollars - is thought to be wildly inaccurate.
NCsoft announced last week that Tabula Rasa had recorded sales of KRW 5 billion (USD 5.4 million). "I think Tabula Rasa did what we expected it to do," European MD Geoff Heath told GamesIndustry.biz. "It is yet another genre that we've gone into, with our portfolio approach," he added.
The Korea Times has had run-ins with NCsoft before - notably when the same reporter claimed last year that the MMO giant was looking to expand beyond its games.
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February 19th, 2008, 17:07 Posted By: wraggster
A new free download game for PC and Mac looks to inform people of US immigration practices targeting legal permanent residents, asylum seekers, students and undocumented immigrants. GameDaily explains that ICED (I Can End Deportation), by international human rights organization Breakthough, seeks to give players another perspective on the immigration debate. Playing as one of five characters with different backgrounds the player can end up being deported, incarcerated, voluntarily deported or become a citizen.
The game's designer, Heidi Boisvert, says the game was created to show people what happens to thousands of immigrants on a daily basis. She hopes that people will become more aware of the scope of the situation through the game and take action. The download is less than 100 MB and takes 15-45 minutes to play. At least this game is a little more sensitive and culturally relevant than Border Patrol.
http://www.joystiq.com/2008/02/18/ic...ration-debate/
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February 18th, 2008, 23:05 Posted By: wraggster
New from Play Asia:
features
Two-Man Tactics – Switch between team members at any time in single-player mode for maximum control, or have a friend join your game through either online, system link or split-screen.
Explode Your Enemies – Levels are built around massive fire fights with a continuous stream of enemies, and tons of exploding objects littered around the level to help your cause.
Destroy Everything – Obliterate your enemies with explosions, demolish buildings, blow through walls and destroy almost anything in the environment.
Accessible Action – In single-player mode, give commands to your team mate simply by pressing or holding a single button. Concentrate on the action, not complicated menus or control schemes.
Puncture-Tech™ – Utilize strategic destruction made possible with new Puncture-Tech™ technology developed by Pivotal Studios. Blast open new pathways, shoot unaware enemies through walls, or create holes in your cover to generate firing paths.
description
Venezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can't risk nuclear war.
The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied.
Conflict: Denied Ops is a highly accessible co-op FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.
http://www.play-asia.com/SOap-23-83-...j-70-2k5h.html
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February 18th, 2008, 19:49 Posted By: Shrygue
via Gizmodo
Mtron's 128GB SSD drive isn't the highest capacity SSD around, but a quick google shows it to be the largest 1.8-incher. That's the same size drive in many MP3 players and Apple's new Macbook Air. They're expecting nice 120MB/second reads and 100MB/second writes. Production will start in April, but as with all SSDs of this size, don't expect them to be affordable for the little people for awhile.
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February 18th, 2008, 19:43 Posted By: Shrygue
via Eurogamer
By now you know that Dylan Fitterer's Audiosurf, a fancy mixture of rhythm-response and puzzle that feeds off your own MP3 collection, is out on Steam. But perhaps you didn't know there was a demo. There is.
You can grab it from Valve's Steam website, and the full game costs USD 9.95. Look out for a review pretty soon.
Other details about Audiosurf on Steam that we learned last week include the fact that it's one of the first non-Valve games to include Steam Achievements, thanks to Steamworks, and that it ships with a copy of The Orange Box soundtrack to play along to, including "Still Alive".
As Fitterer put it when we spoke to him the other day, "This has turned into one crazy ride." It was already pretty crazy, Dylan - we're completing puzzles built around Girls Aloud and Alcazar.
To find out more about Audiosurf, play it, obviously. Or read our first impressions. It's up for some gongs in the Independent Games Festival Awards on Wednesday this week, too, so wish it well.
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February 18th, 2008, 17:24 Posted By: wraggster
Halifax Bank of Scotland reports "significant number of fraudulent transactions"
Major UK bank Halifax Bank of Scotland (HBOS) has apparently stopped automatic payments to California-based game operator Blizzard, on the grounds that World of Warcraft is at the centre of an unusually high incidence of credit card fraud.
The bank isn't citing Blizzard as the cause, but says the frequent use of stolen credit cards to pay for WOW subscriptions and fees is enough to warrant caution.
The block applies to Halifax customers, as well as those of its subsidiary, the Bank of Scotland, and legitimate subscribers will need to contact their bank to authorise future payments.
"We have seen a significant number of fraudulent transactions through Blizzard's gaming sites. We have, therefore, blocked the majority of Visa/Mastercard transactions we receive from there in order to combat this," the bank told The Register.
"We do not believe the fraud is anything to do with Blizzard themselves, their sites or the integrity of their billing systems, rather it is site users utilising stolen credit card details to pay for subscriptions," the Halifax spokesman said.
"If a customer does want to subscribe to a game site operated by Blizzard, using a Halifax or Bank of Scotland credit card, we can arrange for the payments to be processed for them if they contact us."
http://www.gamesindustry.biz/content_page.php?aid=33226
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February 18th, 2008, 17:21 Posted By: wraggster
Everybody and their mother's got a super-budget laptop these days (see: OLPC, Eee PC, Cloudbook, Pixel Qi, etc.), and next at the table will apparently be Elonex, which intends to introduce the £100 (~$200) One on February 28th at The Education Show in Birmingham, England. Obviously the intention here is to sell to education markets, but the One is also going to be up for grabs for "adult learners, business users, people who are constantly mobile, elderly people and first time internet users." We don't have any better shots of the thing, but apparently this One (not that One, or the other One) will weigh "less than a kilo" (2.2 pounds), has a 7-inch screen, three hour battery, 1GB of flash memory, and runs on Linux. Apparently there's also a more expensive £120 model that has double the memory (2GB) and Bluetooth, to boot. Both will also have access to a service called ONEunion, which will "feature artwork and music for download, opportunities to get your own content added to the club as well as a range of competitions," presumably for the kids. More on this thing later this month, aye guv'na?
http://www.engadget.com/2008/02/17/e...0-quid-laptop/
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February 15th, 2008, 22:09 Posted By: wraggster
Following yesterday's unveiling in PC Gamer, Electronic Arts has sent us a press release providing more details on the upcoming Command & Conquer: Red Alert 3. Like C&C3: Tiberium Wars, the game will come out for consoles as well, announced for PC, Xbox 360 and PlayStation 3.
In Red Alert 3, the Soviets have been toying with time travel to try and save "Mother Russia," only to inadvertently cause a third world power, The Empire of the Rising Sun. In this alternate timeline, World War III has started between the Allies, Soviets and Empire. The game will feature a co-operative campaign mode.
EA also announced a PC-only beta of RA3 for anyone with a copy of C&C3: Kane's Wrath; details of the beta are expected this summer. Red Alert 3 is being developed by EA Los Angeles (Tiberium Wars, Battle for Middle-Earth). No release date was announced. While we applaud Tiberium Wars' gamepad-friendly controls, we're still crossing our fingers that the PS3 version supports keyboard and mouse.
http://www.joystiq.com/2008/02/15/re...-xbox-360-ps3/
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February 15th, 2008, 21:31 Posted By: Shrygue
via Computer and Video Games
Greetings, desktop generals. A new gameplay trailer from forthcoming PC RTS Codename Panzers: Cold War is standing at attention in our video player on the right.
The trailer focuses specifically on battlefield reinforcements. In Cold War, new troops and vehicles are brought in via helipads, train stations, harbours or factories, but these strategic locations must be captured before they can be used for re-supply.
Units are 'bought' with Prestige Points - the only resource in the game - which are acquired by defeating enemy troops, capturing Prestige locations and completing missions.
Now you know all that, go read our recent interview for more details on the title.
Trailer
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February 15th, 2008, 21:20 Posted By: Shrygue
via Eurogamer
A new trailer for the movie adaptation of PC shooter Far Cry has popped up on YouTube.
It's well worth watching. There's a joke about a gun being a bit like a penis! Or possibly a penis being a bit like a gun, it's very subtle.
Far Cry is being directed by Uwe Boll. He's no stranger to films based on games, of course, having previously brought us Alone in the Dark, BloodRayne and Postal amongst others.
But perhaps this one will be his last, as Boll revealed way back in February 2006. "I won't say that I won't acquire another videogame licence in the future. But I'm not so eager to do it any more, to be honest," he told us.
"After Far Cry, maybe I'll go away from videogame-based movies. And everybody can be really happy about it." That means you, Boll-hating Internetster!
The Far Cry movie is out this spring.
Trailer from Youtube
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February 15th, 2008, 21:18 Posted By: Shrygue
via Computer and Video Games
GSC's released two new screenshots from S.T.A.L.K.E.R. Clear Sky, and very tasty it's all looking too.
A number of the developer's planned features for Shadow of Chernobyl that were eventually dropped are returning in this prequel, so we're expecting a game far closer to its original vision for the first outing in the Zone. Not that Shadow of was a pile of pap, mind, but Clear Sky in theory should be wowzers.
Screenshots
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February 15th, 2008, 20:30 Posted By: Shrygue
via Computer and Video Games
EA has confirmed to CVG that it plans to release a separate product that features just the creature creation part of Spore.
Presumably it'll arrive before Spore in September, because with the separate product you'll be able to create creatures using the extremely flexible toolset designed by Maxis and then port them into the full game.
EA, however, was unable to give us a concrete release date. We hope it's free too.
Spore's the latest sandbox-'em-up from Will Wright and focuses on evolution. We won't babble on, but instead point you in the direction of this preview published yesterday to get details.
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February 15th, 2008, 20:26 Posted By: Shrygue
via Computer and Video Games
City of Heroes developer Cryptic Studios is working on brand new superhero MMO named Champions Online.
Initial details state that the game is in development for PC and console, with a full reveal due shortly.
However, we're assuming it's based on superhero pen and paper RPG Champions, which sad geeks like yours truly will know featured an incredibly clever and flexible points-based character creation system that required a maths degree to understand.
As soon as we know more, so will you.
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