PC Gaming News is a News and downloads site for the PC, We have all the latest emulators, hack, homebrew, commercial games for PC and all the downloads on this site,, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
News Flash
Check out
Nintendo video games
THE LATEST NEWS BELOW
|
January 3rd, 2008, 22:52 Posted By: JKKDARK
New version of the Commodore 64 emulator for Windows 2000, XP and Vista.
Changelog:
1) Fixed overlapping IRQ and NMI timing. The Flexible demo part 3 flicker is fixed.
2) Fixed sound noise bug caused by an incorrectly truncated floating-point number.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 21:14 Posted By: Shrygue
via Eurogamer
German PC gamers are being invited to try Team Fortress 2 out for free this weekend.
The free weekend is open to all confirmed German Steam users from 4th to 6th January, and if you want to get involved you can even pre-load it in advance.
Meanwhile, Valve continues to support the online multiplayer component of The Orange Box with Steam patches, the latest of which crushes an exploit and fixes that "CUtlLinkedList overflow!" crash. Phew.
As everyone knows, not least because we said so in paragraph three, Team Fortress 2 is part of The Orange Box, which also includes the Half-Life 2 games and Portal.
And as you know, because you pay attention, TF2 and Portal also featured prominently in our end of year Top 50 Games - in the top ten in fact.
So come on Germans, what are you waiting for?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 21:02 Posted By: Shrygue
via Gizmodo
According to analyst Shaw Wu, Apple has plans to start selling computers with Blu-ray drives built-in. It'll announce this at Macworld, and immediately thereafter the HD DVD camp will gulp audibly. That is, if it's merely a Blu-ray drive. Wu covers his ass by also saying that there's "a smaller chance Apple may use a combo Blu-ray/HD DVD drive to ensure full compatibility and not get involved in the format wars." Or, heck, they might not do either.
I guarantee one of those three things will happen at Macworld. I feel like an analyst! If Apple does go with Blu-ray (or combo drives, for that matter), look for them to first go in overhauled Mac Pros, which are sure to be bananas-expensive. What do you think, would you spring for a high-def disc drive if it was offered?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 20:55 Posted By: JKKDARK
New version of the multi-system emulator for Windows.
Changelog:
This release is all about fixes to the NES code. I've made some structural changes to the 6502 which corrected a bunch of problems (e.g. Battletoads) and added a few mappers. A bunch of the fixes are due to removing some unsafe speed optimizations. The overall speed is still plenty fast, so it was worth doing. The new code now supports the following mappers: 0, 1, 2, 3, 4, 7, 9, 10, 11, 16, 19, 33, 67, 68, 69, 70, 71, 87, 93, 160, 180. Mappers 64, 65, 66, 232, and 116 appear to be supported as well. I've also fixed the NES load/save code, but the fix required that I change the SAV files. Please delete all of your old SAV files (the BAK files haven't changed, you can still use the old ones).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 20:52 Posted By: JKKDARK
New version of the Sega Model 2 arcade board emulator for Windows.
Changelog:
- analog controls now working (tested with an Xbox 360 pad controller)
- added Dynamite Deka 2 (Model 2B)
- added ManxTT Superbike (sound is still broken)
- added Dynamite Cop 2 (Model 2C)
- removed graphic garbage at the right and bottom of the screen
- removed some lighting bugs
- SCSP bugs removed that caused the game Pilot Kids to sound bad
- fixed a color display problem (e.g. the font on the Pilot Kids title)
- fixed fullscreen rendering bug when using graphics filters which led to some disappearing pixels (e.g. the "Rolling Start" in Daytona USA)
- added the enhancements which where introduced in the CPS3 emulator (V-Sync, custom fullscreen resolutions, ...)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 19:42 Posted By: Shrygue
via Computer and Video Games
3000AD's war game Universal Combat is now available to download for free, following word from the developer in December that such a plan was in the pipeline.
"Once again, our freeware game is released with no advertising, no nag screens, no expiration date, nothing. Just the full (and patched) single player game as was commercially released in Feb 2004, but with fewer music tracks (the game FAQ shows how players can add their own MP3 tracks) and no multiplayer", 3000AD has explained.
Universal Combat is technically an instalment in the long-running Battlecruiser series, but underwent a name change prior to release and was more action-focussed than previous entries in the franchise. You can download the free game here.
Screenshot
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 19:21 Posted By: Shrygue
via Computer and Video Games
Nine new screenshots from GSC's new S.T.A.L.K.E.R. project, Clear Sky, have bombed onto the internet. Take a look.
Clear Sky kicks off a year before events portrayed in Shadow Of Chernobyl. Imagine, if you will, that the Chernobyl exclusion zone is a very big pie with the power plant at its centre.
It's not a particularly nice pie - the folks at Fray Bentos shouldn't be unduly concerned - but the original game covers what's essentially a southerly slice of it.
The prequel, meanwhile, gives you an extra slice of this metaphorical pie at the same time as covering some noteworthy changes within what we've played through already. So much so that the game is 50 percent new areas, and 50 percent twisted renditions of what you've played before.
Extra details are served up in this preview.
Screenshots here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 19:20 Posted By: Shrygue
via Games Industry
Forbes business magazine has chosen Nvidia as its "Company of the Year" for 2007.
The publication noted that, in the past four years, Nvidia has come from a trailing position to dominate the "breakneck, highly lucrative graphics-chip business."
Nvidia GPUs were used in the original Xbox and are being used in Sony's PlayStation 3. As bandwidth becomes cheaper and ubiquitous, with consumers wanting 3D power for online applications as much as for gaming, the demand for graphics processors is expected to grow.
"The more content there is, the more visual interest there can be, the more processing horsepower people need," said Nvidia CEO Jen-Hsun Huang.
Nvidia owns 62 per cent of the market for desktop PC graphics cards, up from 57 per cent a year ago, according to Mercury Research. The company has also increased its gross margin from 29 per cent in 2004 to a current 46 per cent.
In the fiscal year ending in a few weeks, Nvidia will gross USD 4 billion, up 33 per cent, and net USD 900 million, up 50 per cent, according to Forbes. Since the company went public in 1999, Nvidia's shares have risen 21-fold, edging out even Apple over the same time period.
Forbes pointed to all of these accomplishments as the basis for awarding Nvidia the "Company of the Year" title.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 18:56 Posted By: wraggster
Kohjinsha's UMPCs might have gotten a little overshadowed by the Eee, but the company is making a renewed push with two new models. The new L series replaces the SA series, retaining the aging AMD Geode chipset but upgrading the keyboard and bumping the touchscreen resolution to 1024x600, while the V series replaces the K series, keeping the Intel A110 chipset but adding GPS and a 7-inch optical drive. Both models should be shipping in the middle of the month, but there's no word on pricing -- we'll let you know if we hear any numbers at CES.
http://www.engadget.com/2008/01/03/k...r-screen-reso/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 3rd, 2008, 16:02 Posted By: JKKDARK
New version of this japanese frontend for Windows. It supports Game Boy, Game Boy Color, Game Boy Advance, Game Gear, Neo Geo Pocket, WonderSwan, Lynx and Super Famicom emulators.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2008, 23:07 Posted By: JKKDARK
New update of the arcade emulator for Windows.
Changelog:
- updated CPU SH2. [OopsWare]
- updated Epos driver. [Thanks to BisonSAS & iq_132]
- updated neogeo driver. [Thanks to iq_132]
- added Metal Slug 5 (set 2)
- added Real Bout Fatal Fury (set 2)
- added The King of Fighters 2003 (set 2)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2008, 22:56 Posted By: JKKDARK
New version of the PC-Engine emulator for Windows 2000, XP and Vista.
Changelog:
- The play processing of ADPCM sound source has been improved. In the visual scene of "Lodoss Tou Senki", the problem that the voice became interrupted on the way occasionally was solved.
- The access processing of CD-ROM was brought close to the movement of a real machine. In "Kabuki Ittou Ryoudan", the problem that had been occasionally freezed was solved.
- Additionally, a detailed part has been improved and corrected.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2008, 19:44 Posted By: Shrygue
via Computer and Video Games
Fireglow's recently released World War II RTS sequel Sudden Strike 3 is now the proud owner of new free content, hot from the developer's coding shop.
The new content consists of three maps collected in one pack, two of the maps being multiplayer while the third is a single-player mission. On top of that, the pack features "a patch with numerous improvements and bug fixes".
Here's the scoop on each map from Fireglow:
Tongs: This peculiar map contains a large island in the middle. It can be played by 2 up to 6 people. There are 5 bridges on the map and a lot of flags to fight for.
Elimination: This map features kill-em-all style on a flat map.
Untermehmen VII "C": This hardcore single mission features the old good Sudden Strike play. You have limited amount of reinforcements ... and the enemy has much more. You will like it.
The map pack can be downloaded from the official Sudden Strike website.
In related news, Fireglow's already working on a first expansion for Sudden Strike 3 that focuses on the Ardennes Offensive. It's due out April, and confirmed so far are three new campaigns, new multiplayer maps, "the new option of playing for France" and a map editor.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2008, 19:39 Posted By: wraggster
We're all well aware of the scams that sometimes happen in online games like Eve Online. But despite this looking primarily like a problem with Eve Online, the MIT Technology Review brings us stories from Second Life and the very real $700,000 (USD) in Linden Dollars that has recently disappeared in what is appearing to be a classic ponzi scheme by a company named Ginko Banking. Unbelievably high interest rates coupled with some shady withdrawal limits leads to classic epic losses to investors. Eve Online was merely virtual currency but Second Life has a real monetary value associated with Linden Dollars & therefore is certain to see more and more scams pop up like this. How can Linden Labs set up a safety net to catch things like this?
http://games.slashdot.org/article.pl.../01/02/1545238
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2008, 09:04 Posted By: JKKDARK
New version of the Commodore 64 emulator for Windows 2000, XP and Vista.
Changelog:
1) Fixed memory bug in FDI disk decompression.
2) Fixed bug in RTI opcode. Flexible demo part 3 now works.
3) The disk head data line is held high when the motor is off. Startrek game now loads.
4) Fixed CIA PB6-7 bug introduced in v1.0.5.0
5) Reduced sound volumes to avoid wave cropping.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 2nd, 2008, 09:03 Posted By: JKKDARK
New update of this frontend for MAME for Windows 98SE, 2000 and XP.
Changelog:
* Fixed crash when using joystick select with no sets in view.
* Fixed crash when using joystick select when a dialog is open.
* Search text is no longer cleared when opening Default Options.
You won't need to delete your existing mp.ini if upgrading from 1.8.2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 1st, 2008, 20:28 Posted By: JKKDARK
New version of the CPS-2 arcade board emulator for Windows.
Changelog:
* New drivers:
- Final Fight (US)
- Eco Fighters (US 940215)
- Mega Man: The Power Battle (CPS2, USA 951006)
- Rockman: The Power Battle (CPS2, Japan 950922)
- Dimahoo (Euro 000121)
- Street Fighter Alpha 3 (Euro 980904)
- 19XX: The War Against Destiny (Brazil 951218)
- Night Warriors: Darkstalkers Revenge (Euro 950316)
- X-Men: Children of the Atom (Japan 941222)
- Real Bout Fatal Fury (set 2)
- The King of Fighters 2003 (set 2)
- Metal Slug 5 (set 2)
- Soccer Brawl (alternate set)
* Fixed currupted graphics in progeara.
* Changed some NeoGeo M ROM sizes in to match MAME (.122).
* Changed some NeoGeo ROM names to match MAME (.122).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2007, 17:19 Posted By: wraggster
There's a WiMAX shindig coming our way at CES next Monday courtesy of Intel, Sprint and Asus. From the sound of things it'll primarily be Sprint and Intel letting everyone know how very, very fast WiMAX is -- and how ahead of the curve we should know they are on deployment and chipsets -- but things will get a little extra interesting when the companies start showing off WiMAX "mobile solutions": actual devices that actually play around with the new wireless standard. Asus in particular will be one to watch, since it's showing the sequel to the Eee PC, bedecked in WiMAX garb. That's as much info as we have at this point, and we're guessing Asus won't be launching the new Eee PC in the coming months while the current model is still selling so well, but we're looking forward to a peek all the same.
http://www.engadget.com/2007/12/31/a...-intel-and-sp/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2007, 16:35 Posted By: JKKDARK
New version of the multi-system emulator for PC.
Changelog:
System Driver Changes:
- [ATOM] Added natural keyboard support. [Stefano Priore]
- [CPCPLUS] Added raw binary (.bin) cartridge image support. [Barry Rodewald]
- [FAMICOM] Fixed reads to $4031-2 when a disk is not mounted. [MAMEPlus Team]
- [GAMEBOY] Several fixes to the video timing. [Wilbert Pol]
- [GAMEBOY] Fixed a bug in the handling of 256 and 1024 cycle timers. [Wilbert Pol]
- [GAMEBOY] Fixed timer handling details and timer irq generation. [Wilbert Pol]
- [GAMEBOY] Improved handling of VRAM locking in certain STAT modes. [Wilbert Pol]
- [GAMEBOY] Improved handling of OAM locking in certain STAT modes. [Wilbert Pol]
- [GAMEBOY] Improved penalty cycle count for enabled sprites. [Wilbert Pol]
- [MEGADUCK] Fixed default aspect ratio. [Justin Kerk]
- [MEPHISTO] Fixed a keyboard mapping bug. [Dirk Verwiebe]
- [QL] Added sound. [Curt Coder]
- [SG1000] Fixed keyboard/joystick detection. (bug #1444) [Curt Coder]
- [SMS/GG] Disabled interrupt generation on bootup. (bug #1451) [Wilbert Pol]
- [SYM1] Fixed bug #1442. [Dirk Best]
- [SYM1] Better LED support, memory write protect support and added speaker emulation. System is now marked as working. [Dirk Best]
- [TI99] Refactorings and code cleanups. [Michael Zapf]
- [TZX] Added Amstrad CPC .cdt support, and fixed pause length. [Barry Rodewald]
- [TZX] Fixed TZX block type 0x13. [Barry Rodewald]
- [X68000] Improved video timing. [Barry Rodewald]
User Interface Changes:
- [Windows] Fixed occasional crash in menu bar when multithreading is on. [MAMEPlus Team]
Imgtool Changes:
- Modules can now specify IMGTOOLINFO_INT_CHARSET which alters the native character set for a particular Imgtool module. [Dirk Best]
Source Changes:
- The core is based on MAME 0.122. This incorporates all features of the update to this core. [MAME team]
- Changed spacing between natural keyboard key names. [Nate Woods]
- Added a general 74145 BCD-to-decimal decoder emulation, currently used by the SYM-1 driver. [Dirk Best]
- Fixed M65C02 optimization. [Peter Trauner]
- Miscellaneous cleanups (staticization, constification, header file, deprecated use of the "Machine" variable, gfxdecode naming, Machine driver, memory management and removed some legacy code. [Atari Ace]
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 31st, 2007, 11:33 Posted By: wraggster
Obsessed with your Eee PC? Enough to go and buy a few accessories designed specifically for it by Asus? If so, you should know that Asus has unveiled five compact mice, a headset, world power adapter and a pair of extra batteries for its newest darling. As for the mice, they each sport a 1,000dpi resolution, USB connectivity and come in five different hues. Moving on, we've got a pair of noise-isolating headphones that come with a trio of ear tips and in your choice of white or black, and the new power adapter provides prongs for an unspecified number of foreign countries. Lastly, users who are perpetually finding themselves far, far away from an AC outlet can pick up a four- or six-cell battery. No word on prices or release dates just yet, but we'd bet they'll be rolling out soon enough.
http://www.engadget.com/2007/12/30/a...ne-for-eee-pc/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
next » |