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November 12th, 2013, 00:17 Posted By: wraggster
Call of Duty: Ghosts' week-one boxed PC sales in the UK equated to less than one per cent of its overall boxed sales across all formats.
Ghosts, which reached number one in the All Formats Top 40, had sales split 62 per cent on Xbox 360, 34 per cent on PS3, three per cent on PS4 and the rest on PC and Wii U.
It may have been the third biggest video game launch of the year (behind GTA V and FIFA 14), but it couldn't knock Football Manager 2014 off the top of the UK boxed PC game chart.
Ghosts debuted at number two in the PC game chart during the week ending November 9th, while Square Enix new entry Batman: Arkham Asylum reached fourth place.
Meanwhile, in the budget PC games chart, Civilization V entered at number two, behind The Sims 3: Movie Stuff.
However, the below chart does not take digital sales into account.
PC Top Ten Entertainment - Full Price
1. Football Manager 2014 (Sega)
2. Call of Duty: Ghosts (Activision)
3. Battlefield 4 (EA)
4. Batman: Arkham Asylum (Square Enix)
5. The Sims 3: Into the Future (EA)
6. The Sims 3 (EA)
7. The Sims 3: Island Paradise (EA)
8. Rome: Total War II (Sega)
9. The Sims 3: Seasons (EA)
10. The Sims 3: University Life (EA)
http://www.pcr-online.biz/news/read/...e-on-pc/032414
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November 11th, 2013, 20:24 Posted By: wraggster
Warcraft: Orcs and Humans and Warcraft 2: Tides of Darknessmay be coming to modern machines, thanks to a small team at Blizzard. Polygon reports that during the World of Warcraft question-and-answer panel at this year'sBlizzCon, Production Director J. Allen Brack said that replaying the original trilogy was something he'd "love" to do.
"We actually have a guy on our team - actually several guys on our team - who are actually working on a side project to do something like that in some form or fashion," Brack told a fan who asked if Blizzard had considered making the original trilogy compatible with modern computers. What form or fashion this will take isn't clear, however.
It's also not clear if this "side project" will ever manifest as something available for the everyday gamer. Blizzard has a lot on their plate with a new card game, an upcoming Diablo 3 expansion and even a movie adaptation of the Warcraft franchise. So, they're kinda busy. Just a little bit.
http://www.joystiq.com/2013/11/10/cl...ould-be-comin/
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November 11th, 2013, 20:15 Posted By: wraggster
Steam will begin the beta for its home streaming system this year – what's left of this year, at least – with candidates chosen at random from members of theHomestream group on Steam. In-Home Streaming will allow users to stream games from one computer to any other in the same house, Steam says.
Steam In-Home Streaming is the backbone of Valve's Steam Machines, its customizable gaming hardware, and SteamOS, its Linux-based operating system. With all of these pieces, Valve hopes to create open, in-home gaming networks connecting the desktop to the couch.
http://www.joystiq.com/2013/11/11/st...ens-this-year/
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November 9th, 2013, 20:56 Posted By: wraggster
The Wintermute engine has been in the works in ScummVM for a little over a year now, and it has gotten more and more mature, to the point that we feel it is getting close to being ready for release.
Since the amount of games involved is rather huge, we'd love to get some help with a round of testing before we check off on the engine being ready for our next release. Thus, we have semi-arbitrarily selected a set of Wintermute-games that would benefit from some testing, and hope that some of our wonderful users are willing to take them for a spin.
If you are interested, head on over to our WME Testing thread.
http://www.scummvm.org/news/20131105/
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November 9th, 2013, 20:47 Posted By: wraggster
This week, we have something very special lined up for you. We were fortunate enough to be able to conduct an interview with none other than Dave Perry.
He launched and edited over 30 videogame magazines, helped launch two videogame TV shows, founded his own successful publishing company and became the best known journalist celebrity of his time. We caught up with the Dave Perry to reminisce about all these achievements and how it all lead to one of his very first passions.
Since it's quite an extensive interview, be sure to check back next week for part two.
http://www.outofprintarchive.com/art...w-initial.html
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November 9th, 2013, 00:46 Posted By: wraggster
Need a copy of Max Payne 2 or LA Noire on the cheap? Newegg's got you covered.
A visit to the online tech retailer reveals the ongoing "Rockstar Catalog Sale," a promotion that reduces the price on almost everything Rockstar Games has created by up to 76 percent. As a result of this sale, you can now purchaseManhunt for $3, Bully: Scholarship Edition for $5.10 or Grand Theft Auto 4 for $6.
Before you get too excited, there are caveats to keep in mind here. First, these are all PC games (with occasional Mac compatibility), and these sale prices only apply to direct downloads. Second, there's no word on when this sale might end. Scouring Newegg's site offers nothing, and our attempts to contact the retailer went unanswered. If you want to take advantage of these prices, we'd suggest you do so soon.
The biggest caveat however, is that this sale only applies to "almost everything" Rockstar has ever created. The first two Grand Theft Auto games are missing, as are the first and third Midnight Club entries. Grand Theft Auto 5 also fails to appear, but that's to be expected given that no PC version of GTA 5 yet exists.
http://www.newegg.com/Digital-Games/...ore/ID-2126840
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November 9th, 2013, 00:39 Posted By: wraggster
Blizzard's Chris Metzen took the stage at Blizzcon 2013 and recounted the many years of Warcraft, delving deep into its lore and teasing the return of long-forgotten villains to the realm of Azeroth.
"We have been thinking a lot about Warcraft, what makes it distinct, what makes it tick... about the early days," he said at Blizzcon on Friday. "Many of you were with us during the events of Orcs and Humans, Tides of Darkness and Beyond the Dark Portal," he said. "The events of those came predicated what's happening in the modern era of WoW".
"There's a huge amount of players that never lived those events, met those characters or had those adventures. As we're thinking about where to go... man a lot of that makes the wheel turn. Some of the baddest dudes ever in the Warcraft franchise almost had their way and conquered the entirety of the Eastern Kingdoms. If they had history would have taken a turn".
"What if those dark days could come again, what if those vicious villains could threaten our homes again. The conflict coming will be the Alliance's finest hour."
"Horde, you've had to live with the consequences of Thrall's disappointments, with Garosh's reign of terror, but in the face of all that you have a chance at a new start, to redefine yourselves in this brave new world. But as is often true, to forge a brighter future, sometimes you must confront the ghosts of the past."
A trailer shown during Blizzcon also revealed players will be able to build and upgrade garrisons, character models have been given a visual makeover, the level cap has been raised to 100, and players can boost to 90 and play immediately.
"After the events of Seige of Orgrimmar, Garosh is taken away in chains. Suffice to say he will be put on trail, but before the verdict can come down he escapes. Garosh has a new friend with a unque ability to bend time. Garosh goes back, he hates the hord now with its coalition of trolls. He hates the Horde and everything Thrall stood for," explained Metzen.
"He's gone back, but it alters time. Garosh's intent is to redeem the Orcish ideal. He wants the Orcs to be proud again, and not encumbered by all these races. The critical part of his mission is to stop the moment the Orcs drink the blood of Mannorth. They will not be cursed. He will convince them there's conquering to be done and build an Iron Horde. He will empower them with some of the technology he loves. He's going to build a portal and lead his horde through it."
Draenor is described as a brand new continent. It's the homeworld of the orc before it was shattered into Outand. Players must venture to this area from 35-years in the past and defeat the Iron Horde.
A trademark for Warlords of Draenor was filed on November 5. Blizzard has also registered a trademark for The Dark Below, though it has not yet been confirmed what this pertains to.
http://www.computerandvideogames.com...aft-expansion/
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November 9th, 2013, 00:34 Posted By: wraggster
After some mystery surrounding an American release date, Dell's Venue 11 Pro is nowavailable in the US. The 10.8-inch Windows 8.1 tablet starts at $500 with a modest,Bay Trail-based 1.5GHz Atom chip as well as 2GB of RAM and 64GB of storage. Those who need more processing grunt can step up to models with Y-series Core i3 and i5 chips that respectively cost $800 and $850; both of them also carry much roomier 128GB flash drives. Only WiFi slates are on sale, although a tipster tells us that there will be LTE-equipped versions. Just be prepared to wait if you want a Venue 11 Pro to call your own -- orders placed on launch day won't ship until December 5th at the earliest.
http://www.dell.com/us/p/dell-venue-...l-venue-11-pro
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November 9th, 2013, 00:31 Posted By: wraggster
We got our first peek at Panasonic's 4K Toughpad tablet last January at CES, and now the company says it will go on sale in the US about a year later, for $5,999. Panasonicannounced two devices for Europe, but here in the US there's only the higher end UT-MB5 that packs Windows 8.1, 8GB of RAM, a 256GB SSD, Intel Core i5 CPU and, oh yeah -- that super high res 3,840 x 2,560 LCD. With a projected two hour battery life you probably won't be using this on the go very often (there's an optional desktop cradle and carrying case), but even with its incredible 20-inch size, it's about .49-inches thick and weighs 5.27 lbs. If you're a professional in the "video production, architecture, design, photography and healthcare" fields who can expense this six thousand dollar slate, you're probably already sold -- all others can check after the break for a demo video and more specs.
http://us.panasonic.com/4k
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November 8th, 2013, 23:12 Posted By: wraggster
A SteamOS version of Total War: Rome II will launch early next year, developer The Creative Assembly has announced.
The studio’s brand manager Rob Bartholomew revealed the news on Steam’s community site, adding that the game will support the recently revealed Steam Controller as soon as it can.
"We've always wanted the Total War franchise to be enjoyed by living room gamers, but the limitations of traditional hardware made our style of game play impossible," said Bartholomew.
"Last month, when Valve invited us to test out the new Steam Controller and unveiled their plans for SteamOS — we were impressed. We believe it will provide us with the control fidelity and platform we need to make a living room experience for Rome 2 that could be a more compelling experience than playing with keyboard and mouse."
Valve previously promised announcements regarding SteamOS support for multiple AAA titles, during its wave of reveals back in September.
http://www.mcvuk.com/news/read/creat...elease/0123957
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November 8th, 2013, 21:18 Posted By: wraggster
World of Warcraft subscriptions are continuing to drop, as the MMO approaches its tenth birthday.
Publisher Activision Blizzard revealed that the number of active players was now at 7.6 million, having dropped by 100,000 in the last quarter.
The game had previously fallen by a more considerable 600,000 users during Q2 2013.
Both numbers are far below the game’s peak popularity – hitting 12 million subscribers in 2010 – but despite the drops it still retains the title of the world’s most popular subscription-based MMORPG.
The game, which will next year celebrate its tenth birthday, is also set for a new expansion – Warlords of Draenor – which may bolster player numbers.
In comparison, the executive producer of MMO EVE Online recently told PCR that despite reaching its tenth anniversary in May, the game’s player count has only continued to grow.
http://www.pcr-online.biz/news/read/...to-drop/032388
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November 8th, 2013, 21:15 Posted By: wraggster
The high-end Nvidia GeForce GTX 780 Ti graphics card has now launched in the UK and Nvidia says it's faster than its closest competitor: the AMD Radeon R9 290X.
An Nvidia spokesperson says the Ti is “faster in every single metric” compared to the 290X, with “the best frame-rates in all of the top games”.
The Ti claims to be as much as 50 per cent faster than the 290X, with a 20 to 30 per cent speed bump over the 290X on average, with “class-leading” levels of noise and heat and overall gaming experience.
The full GTX 780 Ti specifications are revealed in the picture at the bottom of this article, including memory speed, base clock, boost clock and more.
Nvidia also talked up its ShadowPlay 1080p game capture service, and said the computer performance drop while using the programme is around one or two per cent, compared to other game capture services which it says reduce performance by around 15 to 20 per cent.
The TDi is priced at £559, and includes three PC games: Assassin’s Creed 4, Batman: Arkham Origins and Splinter Cell Blacklist.
The NVIDIA GeForce GTX 780 Ti GPU is available now from add-in card suppliers including ASUS, EVGA, Gainward, KFA2, Gigabyte, Inno3D, MSI, Palit, PNY, Point Of View and Zotac.
Nvidia announced the 780 Ti last month, in response to AMD's new R7 and R9 cards which were revealed in September.
http://www.pcr-online.biz/news/read/...-s-290x/032394
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November 8th, 2013, 21:03 Posted By: wraggster
Activision-Blizzard revealed Diablo 3 sales are now at 14 million, meaning a further 4 million heroes ventured into Sanctuary in the last 12 months. Speaking during yesterday's investors' call, Blizzard boss Mike Morhaime said his company is "pleased" with the RPG's commercial performance on Xbox 360 and PlayStation 3. Morhaime didn't specify how many sales came directly from the console ports, which were released two months ago.
Blizzard must be hopeful there are even more sales to come. The action-RPG is due on the PS4 next year, as is the game's first expansion, Reaper of Souls.
http://www.joystiq.com/2013/11/07/di...n-copies-sold/
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November 8th, 2013, 20:53 Posted By: wraggster
Strategy, action, bloody arcade madness? Steam is having a sale on all of those this weekend! First up, publisher Devolver's dropping discounts on Hotline Miami ($2.49), Shadow Warrior ($26.79) and the Serious Sam series ($14.24 for all of 'em).
Also discounted this weekend is Sega's strategic Total War: Rome 2 for $44.96, which is 25 percent off. Wrapping up the weekend deals (as far as we know, at this moment in time) is a bundle of Call of Juarez Gunslinger and '80s neon wash romp Far Cry 3: Blood Dragon at 50 percent off for $12.50 – also available at $7.50 apiece. Steam reserves the right to add even more weekend sales whenever it feels like it.
http://www.joystiq.com/2013/11/07/st...-blood-dragon/
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November 8th, 2013, 20:52 Posted By: wraggster
Studio Mono needs your help in bringing its new online roleplaying game to the masses, to the tune of $70,000.
Dubbed "Insomnia," the game is described as "a co-operative online role-playing game with tactical elements and unique game mechanics in a sophisticated universe designed with a dark retro-futuristic dieselpunk style." Players will be presented with non-linear story options, many of which ask them to join forces with other players. That said, the Insomnia Kickstarter claims the game is more akin to traditional roleplaying games than their online counterparts.
"Players will be free to choose if they want to tackle the single player quest lines alone, or in co-op with two or three friends taking on the online PvP content, such as faction wars or global quest lines where more than 60 players could be taking part at any one moment," reads the game's description.
With 48 days remaining in the Insomnia fundraising effort, the game has accumulated $1,181 of its $70,000 goal. If your interest in this project has been piqued, you can find full information on Insomnia at its Kickstarter page. Assuming the game is able to raise the necessary funds, Insomnia will hit the PC, Mac and Linux platforms at some as yet undetermined point in the future.
http://www.joystiq.com/2013/11/07/on...punk-universe/
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November 8th, 2013, 20:51 Posted By: wraggster
Quake Live, id Software's free-to-play version of its hyper-competitive FPS, will begin the transition from browser-based experience to complete standalone game, available by the end of the year.
id Software says that Google Chrome's movement to do away with plugins, as well as Firefox's changes to how it will handle plugins, has fueled its decision to go standalone. Active players will only need install a launcher that will update existing local game files - Mac and Linux will no longer be supported in the standalone version - and all player stats are transferable.
Quake Live was first announced in 2007 as Quake Zero, a browser-based version of Quake 3.
http://www.joystiq.com/2013/11/07/qu...one-this-year/
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November 7th, 2013, 00:21 Posted By: wraggster
While Steam and other digital platforms have allowed for a surge in PC gaming in recent years, Microsoft has done little to advance the PC gaming market. The company has come under fire for not giving PC gaming much attention while its focus has been on the Xbox business, and Microsoft would be the first to tell you that it probably should have done more with Windows gaming.
In a new interview, Microsoft Studios vice president Phil Spencer admitted toGamesBeat that Microsoft has been focused on Xbox a bit too much while Valve has built up the PC market with Steam.
"Valve is right down the street from us. They've done a great job of keeping the PC ecosystem strong at a time where I don't mind saying that we could have been more focused on what was going on in PC gaming," he acknowledged. "We were probably too focused purely on console. With Steam, [Valve has] done an amazing job of building this thing that, in a lot of ways, we should have been building as well at Microsoft."
With the SteamOS, Steam Machines and Steam Controller, it's clear that Valve is evolving into more of a platform company, and that's not easy at all, Spencer noted. "This is where I think they're going to have to do quite a bit of work. There is a difference between being a game developer, running a store, and being a platform company," he said. "That's an evolutionary jump. They made the jump from building Half-Life to having a set of franchises to running Steam. They did a good job learning through that. Now they're taking the next job to becoming a platform company - in some sense a hardware company, but in the truest sense more of an OS company. That's not an easy transition."
Spencer and Microsoft are obviously going to remain committed to Windows, and the goal is to ultimately make sure players are gaming in one ecosystem. "We're focused on making Windows and Xbox and Windows Phone the best connected ecosystem we can," he said.
With the rise of mobile and tablets, a surge in PC, and other devices hitting the market, there's no shortage of platforms to play games on, but consoles remain hugely important, Spencer believes. In fact, in a separate interview with Polygon, Spencer commented that he sees it as Microsoft's job to ensure consoles remain relevant.
"It's a continued push to make the consoles as relevant as any other device that you own," he said. "We've seen a proliferation of millions of devices and people playing games across all of those devices. Gameplay is no longer segregated to my console or my PC. That's the opportunity for us. To take all these people that are learning to play games in all these different places and make sure the game console shows up as an extremely relevant device for those people, but also maintaining the core that we've had for years in the gaming space on the console, and making sure that they come along."
The challenge for Microsoft, Sony and Nintendo is not only to maintain the console audience they've enjoyed for years, but to expand it. Spencer believes this will be critical for the Xbox business. "If you stay in the space this industry has defined in the last generation, you're not moving forward. It's critical that we move forward. It's critical that we expand the number of customers that care about the devices we build. That's the business we're in," he said.
To that end, Microsoft thinks Kinect could make a difference, and perhaps that's why every Xbox One is bundled with one, despite the fact that it's driving up the price of the hardware - because Microsoft believes in that vision of controller-free gameplay. "Something like Kinect really opens up possibilities, even if I'm not native to a controller," Spencer said. "Touch gameplay on these other devices is easy. It's intuitive for a lot of people. For some people, game controllers like a console controller is not that intuitive. So how can we use Kinect to open up even more opportunity?"
http://www.gamesindustry.biz/article...ing-like-steam
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November 6th, 2013, 23:22 Posted By: wraggster
Nvidia had already prepared the high-end GTX 780 Ti graphics card to counter AMD's line of R9 graphics cards, PCR has learnt.
Sources say that Nvidia was just waiting for AMD to announce its cards before it revealed the 780 Ti.
"To come out with a card so quickly after the R9 cards were announced is impossible," a senior source told PCR. "So Nvidia knew about AMD's plans for the 290 in advance - they were just waiting for the right time to announce it.
"I doubt AMD have anything else planned at this stage, I think they can only drop prices."
Nvidia is also said to be announcing the specifications for its new high-end GeForce GTX 780 Ti graphics card this week, and it will "definitely outperform" its rival AMD Radeon R9 290X.
According to Videocardz.com, the 780Ti will be faster than the 290X (and the Nvidia Titan), which the official specs should confirm that this week.
Nvidia has already announced its GeForce GTX 780 Ti will be available for sale starting November 7th for $699, and says the card is the best its ever built.
"It's a phenomenal card, and will definitely outperform AMD's 290X," our source added.
An Nvidia spokesperson told PCR that Nvidia doesn't comment on rumour or speculation.
http://www.pcr-online.biz/news/read/...-rumour/032376
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