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December 16th, 2011, 23:49 Posted By: wraggster
If HP wants a future for struggling WebOS, it must invest in the platform, not abandon it, writes Fatal Exception's Neil McAllister. 'It seems HP may only be truly committed to the platform if it can offload the cost of developing and maintaining it. Yet if that's what HP hopes to achieve by opening the WebOS source, it's bound to be disappointed.' Instead, HP should dedicate its own developer resources and 'release as much code as possible under an Apache, BSD, or similarly permissive license. Dual licensing under the GPL might leave HP with more opportunities to monetize the platform, but it won't garner as much interest from hardware makers, who are what WebOS needs most.
http://news.slashdot.org/story/11/12...can-save-webos
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December 16th, 2011, 02:20 Posted By: wraggster
Zenimax has announced that 10 million copies of Elder Scrolls 5: Skyrim have been shipped out to retailers since release, which represents $650 million in potential sales so far. Keep in mind that those copies are shipped, not actuallysold, but sales for the title are doing well so far, and as all of those gift cards appear in stockings and under the tree this coming holiday, odds are that quite a few more of these copies will be exchanged for money going forward.
Zenimax also reports that the critically acclaimed title has outsold all other PC games by a factor of three to one in the month since its release, and currently holds the title for the fastest-selling game in Steam's history. Star Wars: The Old Republic is set to officially arrive next week, so it's hard to see Skyrimholding up that ratio for much longer, on the PC platform front anyway.
Still, infinity times ten million equals a hell of a lot of dragons. Congrats to Bethesda and Zenimax on all of the success -- we'd say that as great as the game is, it's well deserved.
http://www.joystiq.com/2011/12/15/sk...her-pc-titles/
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December 16th, 2011, 02:16 Posted By: wraggster
"We've got TouchPads!" That's the slogan, but even TigerDirect admits that it's expecting its latest batch of TouchPad slates to evaporate in a matter of minutes. Strangely enough, we've seen the zombie-like webOS tablet on sale in a variety of locations during the past few months, and if you're quick, you'll be able to buy yet another from yet another vendor at 2:30PM ET today. The company's not saying how many are in stock, but we're told to expect the entire batch to be claimed "by 2:32PM ET." The deal? $249.99 nets you a 32GB TouchPad, a 10.1-inch Belkin tablet case and Creative Labs' D80 Bluetooth speakers, while a $299.99 bundle replaces the speaker with a Photosmart printer. Oh, and don't even bother trying to order over the phone -- this one's online only, and it's one bundle per customer. We're telling you now so you've got time to memorize your credit card number. Feel free to talk about nerves, shaking limbs and tales of luck in comments below.
http://www.engadget.com/2011/12/15/h...-for-a-moment/
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December 16th, 2011, 01:04 Posted By: wraggster
Servers for EA and BioWare's Star Wars: The Old Republic are beginning to reach capacity as the company manages a steady digital roll-out ahead of the official launch on December 20.
BioWare begun early access to the highly-anticipated game this week for those who had pre-ordered the game, with EA putting 106 servers in operation - 64 in the US and 42 in Europe. Blizzard's World of Warcraft has 491 operational servers across those regions.
As of last night, three servers in the US were at 'full' capacity, five were classified as 'very heavy', 27 as 'heavy', 29 at 'standard' capacity, with none classified as 'light', according to analyst firm Cowen & Company. Some users have reported short queuing to access the game.
All eyes are on the massively multiplayer online game as Electronic Arts takes on the giants already established in the market, most notably Activision's World of Warcraft but also upstarts like Trion's Rift.
Subscription sign up for the game is expected to be strong - over two million participated in the beta.
Electronic Arts CEO John Riccitiello has suggested that the game can be profitable with as few as half a million subscribers. But that business model is in question with so many high profile MMOs adopting a freemium model this year.
http://www.gamesindustry.biz/article...gital-gridlock
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December 16th, 2011, 00:42 Posted By: wraggster
The NPD Group's Connected Intelligence report revealed that in April 2011, 60 per cent of tablet users only connected via wireless in the home, and that just five per cent said they planned to get a 3G connection within the next six months.
But six months on, wi-fi has cemented its dominance, and grown to 65 per cent of tablet users.
NPD reckons a combination of cost, public wi-fi and tablets that don't do 3G are conspiring to bring about the dominance of wi-fi.
Eddie Hold, vice president of Connected Intelligence, said: "Concern over the high cost of cellular data plans is certainly an issue, but more consumers are finding that wi-fi is available in the majority of locations where they use their tablets, providing them 'good enough' connectivity.
"In addition, the vast majority of tablet users already own a smartphone, which fulfills the 'must have' connectivity need."
http://www.mobile-ent.biz/news/read/...ctivity/016496
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December 15th, 2011, 00:16 Posted By: wraggster
Aion, the graphically striking fantasy MMOG from Korean developerNCsoft powered by Crytek's CryEngine, will "raise the bar" for free-to-play gaming when it switches to the increasingly popular model in Europe in February.
NCsoft has partnered with Gameforge, a German developer and publisher of browser and client-based online games, which will handle Aion's free-to-play launch and all future updates.
In an interview, executive product director Volker Boenigk told us: "NCsoft and Gameforge started talks in early 2011 to discuss opportunities to collaborate in the free-to-play market. This is a great step to take for both companies and we certainly hope that it is only the first project in a long and successful relationship."
Boenigk assures us that, following the switch to free-to-play, Aion's core gameplay will remain intact, though tweaks have been made to its interface. "Most of the changes that had to happen were on the technical side," he said. "Switching a game to the free-to-play model is a significant effort, as is transitioning an already live game to a new publisher.
"Aion will raise the bar of what players can expect from a free-to-play title, not only in terms of game content and quality, but in terms of graphical fidelity and visual beauty," he continued. "The developers at NCsoft have put a great amount of effort into maintaining the engine and updating it with improved visuals while also maintaining moderate hardware requirements."
In a press release, NCsoft's chief strategy officer Songyee Yoon said: "By introducing the free-to-play model, we hope more gamers in Europe will be able to experience the epic story of Aion.
"NCsoft welcomes the partnership with Gameforge, with its long MMOG experience in the free-to-play sector and its excellent knowledge of the free-to-play market."
Aion is merely the latest in a long line of online games to switch to free-to-play. Sony Online Entertainment's DC Universe Onlinereaped immediate rewards from the switch, with revenue rising 700 per cent.
Star Trek Online, Age Of Conan, Heroes Of Newerth and Team Fortress 2 have also made the move, but success is by no means guaranteed. NetDevil is to close down Lego Universe on January 31 due to a lack of subscribers, despite moving to free-to-play in August.
http://www.next-gen.biz/news/aion-go-free-play-europe
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December 15th, 2011, 00:05 Posted By: wraggster
Electronic Arts has announced Command & Conquer Tiberium Alliances, a free-to-play game for PC and mobiles that the publisher says is "the first truly portable MMOG."
Developed by Phenomic, the EA-owned German developer whose most recent release was 2010 RTS Lords Of Ultima, Tiberium Alliances will enter beta tomorrow, December 15. Those interested can sign up at the source link below.
Senior producer Martin Löhlein said: "We are thrilled to have the opportunity to forge new ground with this acclaimed franchise. We're hoping to deliver an experience that will allow our loyal fans to play their favourite franchise anywhere they go, while introducing the exciting world of Tiberium to new players."
This is the second new Command & Conquer game EA has announced in the space of a week; it unveiled Generals 2, a PC exclusive in development at BioWare Victory, at the Spike VGA last weekend.
http://www.next-gen.biz/news/ea-anno...d-conquer-mmog
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December 14th, 2011, 00:06 Posted By: wraggster
EA has switched on its servers for PC MMO Star Wars: The Old Republic two days ahead of its retail release.
Customers who pre-ordered the game through the publisher’s online Origin download service have been able to access it from 12pm midday today.
The Old Republic arrives in UK stores later this week on Thursday, December 15th. It was previously scheduled to arrive on December 20th.
BioWare co-founder and GM of its MMO business unit Dr. Greg Zeschuk said: “We are extremely humbled by the surge of players who have joined us on this journey and participated in the Beta Weekend. Their participation has given us the opportunity to stress test the game and allowed us to tune the experience, ensuring that we deliver the smoothest possible MMO launch later this month.”
Each copy of the MMO comes with 30 days of game access. Players will have to pay to access it thereafter, for either £8.99 each month, £25.17 for three months or £46.14 for six months.
http://www.mcvuk.com/news/read/star-...es-live/088565
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December 14th, 2011, 00:05 Posted By: wraggster
Star Wars enthusiasts have been invited to GAME's flagship Oxford Street branch for a special launch event.
The retailer will celebrate the release of EA and BioWare's Star Wars: The Old Republic tomorrow evening. While the game doesn't officially go live until December 20th, GAME has told MCV it will be selling boxed copies of the game from Thursday, December 15th.
The Old Republic is already live for those who pre-ordered the game.
Crucially, this five-day headstart for retail puts the MMORPG in the running for Christmas No.1 in the GfK Chart-Track All Formats Charts. Under the original release date, the game would have been three days too late.
Special guests will be in attendance at tomorrow night's event, including one of the game's senior writer Alex Freed and Star Wars actor Warwick Davis. Fans will even be given the chance to win prizes and, of course, pick up a copy of the game.
The launch event is an invite-only affair, although GAME has been running competitions to give away more tickets to its loyal customers.
http://www.mcvuk.com/news/read/game-...h-event/088569
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December 13th, 2011, 00:16 Posted By: wraggster
Google Street View has been transformed into a distinctly ghoulish first person shooter by a Dutch ad firm.As reported by VentureBeat, Google Shoot View, the brainchild of Pool Worldwide, lets you roam the streets of your hometown blasting away at passers-by with an M4A1 assault rifle.Pool hasn't figured out a way to make people actually keel over on-screen when shot at, but it's the thought that counts, right?Pool's website currently seems to be out of action, so you'll have to make do with the Battlefield 3-aping trailer below for the time being.
http://www.eurogamer.net/articles/20...ed-into-an-fps
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December 13th, 2011, 00:10 Posted By: wraggster
If you are enthralled by the addictive world of high-stakes gambling and the even-more-addictive world of social games, Namco Bandai has a soul-crushingly-addictive announcement for you. According to Siliconera, the publisher's Tales series of role-playing games is making the jump to the free-to-play browser-based realm with Tales of the World: Dice Adventure.
The game, which will hit Japanese browsers next Spring, will let players team up with characters from the prolific Tales series, assumedly entering into games of chance using numbered cubes. (Or numbered Icosahedrons, if they go the Dungeons and Dragons route.) Little else is known about the title -- until Namco reveals more information, the whole thing is going to be a crapshoot.
http://www.joystiq.com/2011/12/12/na...ice-adventure/
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December 12th, 2011, 23:57 Posted By: wraggster
Quantum Computers already exist, but not in the "universal" form that would truly revolutionize computing. That's why the latest innovation from Bristol University has so much promise: a team from its center for Quantum Photonics has built a reprogrammable quantum chip. The 70mm x 3mm box is capable of measuring and manipulating entanglement and mixture -- fundamental elements of the mythical "universal" chip. It's taken the team six years to reach this point, but now it'll concentrate on scaling up the technology to create more complex systems, hopefully in time for our next smartphone purchase.
http://www.engadget.com/2011/12/12/g...mputing-revol/
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December 12th, 2011, 23:55 Posted By: wraggster
EA has revealed a new Command & Conquer PC strategy game is in the works at BioWare Victory.
Command & Conquer Generals 2, which hits shelves on PC in 2013, was unveiled at the Spike Video Game Awards in the US this week. It will be developed at BioWare Victory, the studio formerly known as Victory Games.
“We’re bringing BioWare’s vision for emotionally engaging gameplay and great attention to quality to the strategy genre and the Command & Conquer franchise,” said EA’s GM of BioWare Dr Ray Muzyka. “I am excited to welcome BioWare Victory to our label. They are a great addition and the team is working hard to make sure Generals 2 truly immerses and engages players into this intense, gritty, modern war experience.”
The game’s executive producer Jon Van Caneghem added: “For the last eight years, Command & Conquer fans have been begging for a return to the Generals universe.
“With Generals 2, we are bringing the Command & Conquer franchise back to its roots, blending strategic gameplay with fast-paced action – all set in visually stunning theatres of war powered by Frostbite 2.”
The Command & Conquer series has sold over 30m units worldwide to date since it debuted in 1995.
http://www.mcvuk.com/news/read/comma...nveiled/088498
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December 12th, 2011, 23:27 Posted By: wraggster
Epic Games has admitted that Mojang's indie virtual world Minecraftin part inspired Fortnite, the game the company unveiled at the Spike VGA on Saturday.
Little was revealed at the award ceremony. The game has two phases - exploring and fort-building during the day, and fending off an advancing horde of undead by night - with Epic's design director Cliff Bleszinski saying the studio had "decided to switch things up a bit and do something different and fun." In a series of tweets since the announcement, lead designer Lee Perry has revealed a few more details.
Perry admits that "Minecraft was an inspiration for sure," but stresses that Fortnite is no straight lift from Mojang's game. "I see lots of questions asking if Fortnite is freeform construction," he writes. "It is. It's not scripted or just boarding up existing structures.
"Minecraft lets you build anything, we are focusing on constructing buildings specifically."
Perry won't be drawn on target platforms or release plans, and is vague when asked who is heading up development of the game. "Fortnite has been a crazy organic old-school war room of passionate devs," he writes. "It's like an indie group set up shop in the corner of the building."
Fortnite was just one of several new games to be announced at Spike VGA; see our round-up story for more.
http://www.next-gen.biz/news/epic-co...pired-fortnite
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December 12th, 2011, 23:12 Posted By: wraggster
Some interesting legalese found in the recent publication of the Windows Store Application Developer Agreement could signify a very big win for the open source community. The section in question states that apps released under a license from the Open Source Initiative (GPL, Apache, etc.) can be distributed in the Windows Store. Further, it says that the OSI license will trump the Microsoft Standard Application License Terms, namely the the restriction on sharing applications. As for the reasoning behind this big about-turn, it could be down to Microsoft trying to soften the blow of its Android patent litigation — or maybe Redmond is just trying to differentiate itself from Apple, which famously restricts open source-licensed apps from being sold in its iOS and Mac App Stores.
http://news.slashdot.org/story/11/12...en-source-apps
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December 11th, 2011, 21:39 Posted By: wraggster
via http://www.scummvm.org/news/20111210/
Take a little break and compose yourself. After tireless weeks of work, the ScummVM team is proud to announce support for two children's adventure games — Gregory and the Hot Air Balloon and Darby the Dragon — And on top of that, you can also play some interactive books from the Magic Tales series. So, if you can find your childhood spirit, dig out your copies and enjoy those adorable games.
To play these, you'll need a daily build of ScummVM. Any lurking bugs you find should be reported using our bug tracker, and along the way, please consider making few screenshots, following our guidelines.
We are also looking for additional information on localised versions and Magic Tales books. If you have one which is not recognized by the latest ScummVM daily build, please follow the guidelines here and report this to the team or as a bug.
Have fun!
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December 11th, 2011, 21:12 Posted By: wraggster
BioWare's much-teased new game is, as rumours have suggested, a new Command & Conquer instalment, Generals 2.
In development at new studio BioWare Victory and due on PC in 2013, the Frostbite 2-powered RTS puts players in charge of three unique factions in a near-future conflict that sees military leaders running the world."World leaders are mere seconds away from signing a peace treaty and bringing an end to a global war when a devastating terrorist attack rips through the conference, killing everyone in attendance, leaving only the world's military superpowers in control," the official EA blurb reads.
"It's up to you to assume their roles, take command of their forces and conquer global terrorism once and for all. Players will take control of three unique factions in a thrilling single-player campaign, and with friends online in cooperative and competitive multiplayer modes."
http://www.computerandvideogames.com...-from-bioware/
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