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June 25th, 2008, 21:02 Posted By: Shrygue
via Engadget
While Bill Gates' imminent retirement from Microsoft is understandably a cause for some quiet moments of reflection for some, it's also given folks an excuse to dig up some tidbits from Gates' tenure that have somehow gone unnoticed or unheralded in the past few years, one of the juiciest of which comes in the form of a 2003 email that Todd Bishop of the Seattle Post-Intelligence has thankfully given fresh light. In it, Gates rips into "how Windows Usability has been going backwards" as he details his long, arduous attempts to download Moviemaker and buy the then new Digital Plus pack.
While there's far to many gems to include here, a few of Gates' stand-out observations include how "crazy" it is that it took six minutes to install "a bunch of controls" before he was able to install Moviemaker, and his disappointment that he had to reboot his machine even though he reboots it every night. Eventually, after (apparently) getting Moviemaker installed, Gates decided to go digging in the add/remove program options to ensure that it was installed, only to find it missing, which prompted him to declare that, "someone decided to trash the one part of Windows that was usable," adding that, "this program listing was one sane place but now it is all crapped up." Needless to say, we'd recommend hitting the read link below to check out the full must-read email.
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June 25th, 2008, 20:46 Posted By: wraggster
How much does your PC really draw in terms of power when idle, when in sleep, and when playing a demanding game? I don't trust everything the manufacturers of hardware say, so I thought I'd get myself a watt measuring device and run a few tests on some of the gear I leave on all the time, and the gear I go to the trouble of turning off. The Linksys router drew 8 watts, the monitor drew a fairly noticeable 30-31, but what surprised me was how little power the base unit drew, even when playing Company of Heroes. Also, the variance of power draw for Vista seemed minimal, regardless of what you got the machine to do
http://games.slashdot.org/article.pl...8/06/25/180211
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June 25th, 2008, 19:40 Posted By: Shrygue
via IGN
SouthPeak Games today announced that its puzzle game Roogoo is now available for Windows PC. Roogoo, which was previously released on Xbox Live Arcade for the Xbox 360 videogame and entertainment system from Microsoft, features 45 levels as well as two-player split screen.
"Roogoo is a fun, family friendly puzzle game that is as addictive as it is cute," said Melanie Mroz, CEO of SouthPeak Games. "Not only does the game get progressively more challenging to play, but it also gets harder and harder to put down."
Taking place in the fantasyland of Planet Roo, you star as one of the last Roogoo's still uncorrupted by the evil King Goo. King Goo can think of nothing but power and uses his influence to make other Roogoos believe that greed is the way of life. He starts to steal joyful meteors from the sky and uses their powers to build bigger and more powerful cities. After a fair amount of stealing, many of the kingdom's once cute and innocent Roogoos have turned into wicked Meemoos. It is your job to stop King Goo from collecting the remaining meteors and to turn the Meemoos back into Roogoos before it's too late.
In order to accomplish your quest and save Planet Roo, you must guide falling meteors, in the form of different shape blocks, through rotating platforms. When matched correctly, the blocks are allowed to reach their intended destination. Each meteor you guide correctly gets you one step closer to your goal.
Roogoo is available now for $19.99 at retailers everywhere. It is rated E for Everyone.
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June 25th, 2008, 19:20 Posted By: Shrygue
via Games Industry
During a keynote Q&A at the Paris Game Developers Conference, Blizzard SVP Rob Pardo revealed that World of Warcraft was originally planned as a free-to-play title.
According to a Gamasutra report, Pardo told GDC executive director Jamil Moledina: "When were first going to make World of Warcraft, we wanted to make it free and advertising supported."
"We didn't want to charge a subscription, but as we researched market conditions, we realised that wouldn't support us."
Pardo also referred to the upcoming Activision and Vivendi Games merger - forming a new entity to be known as Activision Blizzard.
"It really doesn't affect us at all," he said.
"One thing that was great about this particular merger is that Bobby Kotick and all the great people at Activision didn't want to do this deal unless everyone at Blizzard bought into it."
"They really wanted to get to know us, and that's never happened before... they wanted to merge with us because ultimately it would make us a stronger company."
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June 25th, 2008, 13:00 Posted By: SmashinGit
Here is the usual (a) version fixing bugs in the previous release
- Fixed missing trigger buttons in gun games
- Fixed desert tank locked into test mode
- Improved main cpu/sound cpu sync in Model2 Original games.
Model 2 Emulator v0.8a. This package includes both the normal and MultiCPU versions exes.
Download from here,
http://nebula.emulatronia.com/index.php
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June 24th, 2008, 21:51 Posted By: wraggster
Phoronix reports that Linux Game Publishing have developed an Internet-based copy protection which will be used in their upcoming commercial game port, such as Sacred: Gold. Any user will be able to install the game, but to launch it he will need to provide a valid key and a password, which are validated against LGP's servers. The key/password combination will allow a user to install the software on different computers. However, an Internet connection will be required even for a single-player game, which might be a hassle for some users. This scheme has enraged some of the beta testers and LGP CEO, Michael Simms, responded he regrets he has to introduce a copy protection scheme, but has to do this since a lot more people download their titles instead of buying them, to the point they even received support requests for pirated version. But will every pirated copy magically transforms into a sale, or will this scheme just annoy legitimate users and be cracked anyway? One really wonders."
http://games.slashdot.org/article.pl.../06/24/1347247
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June 24th, 2008, 21:33 Posted By: Shrygue
via Eurogamer
With Blizzard's World Wide Invitational convention in Paris looming (it's this weekend, 28th and 29th June) the developer is stirring up hype, rumour and speculation with a teaser image on its website.
The image, as it first appeared yesterday, was of an unbroken, craggy sheet of ice. This morning, a crack appeared.
It's undoubtedly teasing a big reveal at the opening ceremony of the WWI, which will take place at 11.45am Paris time (10.45am in the UK) on Saturday morning. Blizzard has not opened a WWI or BlizzCon yet without a major announcement of some kind. The last three brought the first news of StarCraft II and the two World of Warcraft expansions.
The icy theme of the image has led many to suspect that the announcement will relate to the snowbound WOW expansion, Wrath of the Lich King: perhaps a release date, or a significant unannounced feature of some kind.
The many Blizzard fans expecting Diablo III to finally make itself known are not to be discouraged, however. They reckon that the runes just visible in the image, surrounded by circles - as pointed out by Kotaku - resemble the Shael and Hel runes from Diablo II.
Meanwhile, fans at DiabloII.net stumbled upon a work-in-progress personal website for Blizzard artist Peter Lee that featured an empty gallery called 'Hydra' (now removed) and promised to go live on 28th June (now changed to July).
Hydra is thought to be the internal codename for the third game that Blizzard has said it is working on, alongside StarCraft II and WOW. If Peter Lee's site indicates anything, it's that the new game will be made public this weekend.
Eurogamer will be reporting from WWI this weekend, so check back on Saturday to read the news as it breaks. In the meantime, keep an eye on that teaser image for further clues as the week progresses.
Link to teaser image here
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June 24th, 2008, 21:32 Posted By: Shrygue
via Eurogamer
Speaking to our sister site GamesIndustry.biz, racing game specialist Eutechnyx has revealed it's working on a casual MMO title.
The Newcastle-based studio, currently working on Ferrari Challenge, promises the game will be very different to other casual MMOs. Apparently it will have comparable visual quality to its console games, a flexible business model and will be released in 2010.
"This is an area of giant excitement for us," North American director Todd Eckert said in today's interview. "Although it's a casual MMO, any similarity between what we're doing and most casual MMOs will be purely coincidental. It's a very involved project.
"What we're doing is using the skill set from the console games, and the visual quality and applying it to a casual environment," added co-owner Darren Jobling. "We really see it as being a really unique idea... Basically, some 20 guys came up with this idea, and we've backed it... It's a different outlook to what games could possibly be in the future."
Nothing much to report at this stage, then - but very few British studios have dared dip their toes into MMO development as yet, so we'll be watching Eutechnyx's efforts with great interest.
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June 24th, 2008, 20:42 Posted By: Shrygue
via Computer and Video Games
Five new screenshots from Red Alert 3 have hit the internet, looking just as crazy and as over-the-top as anything previously seen in the series. Awesome.
Red Alert 3 is the first game in the Red Alert series since 2001. A PlayStation 3 version was in development, but EA confirmed earlier this month that it was on hold so the team could concentrate on the Xbox 360 and PC. Sorry PS3 owners.
PC Zone recently took a look at the game and proclaimed in his preview that: "If you're a fan of the Red Alert series, you'd better relax, sit down and take in every word that follows - I think you're going to be a tiny bit excited..."
Based on these screenshots, we're inclined to agree.
Screenshots
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June 24th, 2008, 02:03 Posted By: JKKDARK
New version of the Sega Model 2 emulator for PC.
Changelog:
- Rewritten the MultiPCM sound chip emulation. It fixes Original Model2 games sounds and music.
- Fixed eye paremeters being read as unsigned by the display list parser, causing bad geometry
in daytona 4 players attract and sega rally 2 players attract.
- Fixed network board detection for sgt24h and overrev. Now you don't need to enable network to
have them boot.
- Adjusted daytona steering limits to the real machine limits (according to the service manual). It should
have a more accurate handling now.
- Added force feedback for car driving games. You need to enable it in the .ini using the
option EnableFF=1 in the Input section. You can tweak more force parameters in that section. Also some
games only enable the force feedback if the cabinet type is set to Deluxe in the test mode.
- Added XInput support. You can enable XInput support in the .ini in the Input section. XInput allows direct
access to XBox360 compatible controllers for vibration (they don't support vibration through DirectInput).
Keep in mind that the windows XInput libraries only support vibration force feedback so an XBox360 driving
controller won't have working force effects.
- Added optional meshed polygons for translucency (like the hardware does). Enable it with
MeshTransparency=1 in the ini. This option requires a Pixel Shader 3 capable videocard.
- Fixed HOTD rom loading that caused missing tilemap graphics (how to play, map on gameover).
- Added preliminary savestates support. The sound engine state is not being saved yet. I've added this so I can
ask for states to try to fix the invisible walls problem in daytona.
Model 2 Emulator v0.8. This package includes both the normal and MultiCPU versions exes.
Download and give feedback via comments
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June 23rd, 2008, 22:00 Posted By: JKKDARK
New version of the web browser for Windows.
Changelog:
Release Notes
* Opera 9.5 is a recommended security and stability upgrade. See the Security section.
* This release also introduces new storage and indexing formats for Opera Mail (including feeds). See the Mail/News section.
A separate changelog listing changes since Opera 9.5 Beta 2 is available.
Changes Since Opera 9.27
User Interface
* Introduced Opera Link.
o Opera Link enables the synchronization of Bookmarks, Personal bar, Speed Dial and Notes with other instances of the browser via the menu option File > Synchronize Opera. See: Opera Link - Web Everywhere.
o The most recent Speed Dial entries will always be used during the Opera Link synchronization process.
* Added Quick Find, an improved full text history search tool. Quick Find searches for text inside pages previously visited, not just the title and address. It is available from:
o the address field
o the history panel
o opera:historysearch
* A redesigned Address bar drop-down is displayed when entering text in the Address bar:
o Improved the visual design.
o Includes excerpts from previously visited pages (Quick Find - see above).
o Added bookmark title and URL to the address bar auto-completion.
o Improved the panel selector dropdown.
o Added local file auto-completion.
* Re-enabled the Status bar by default and copied some UI elements from the View bar to Status bar; View bar is now disabled by default.
* Speed Dial:
o Changed default Speed Dial search engine from Yahoo to Ask.
o Added Undo capability for Speed Dial entries through Edit > Undo, and Ctrl+Z, which restores a cleared url entry.
* Added alternative tab-closing behaviors. The preferences now include the following options when closing a tab:
o Activate the last active tab (default).
o Activate the next tab.
o Activate first tab opened from current tab.
* "Open with" functionality added to web page context menu and Transfer panel/page.
* Content blocking improvements:
o Added site-specific toggling of content blocking.
o Double-clicking entries in the Details dialog now edits them.
o CSS and JS files matching blocked patterns are now also shown in the Details dialog.
* Added ability to save only the active window as a session (File > Sessions > Save This Session > Only save active window).
* Disabled dragging links/favicons to arbitrary toolbars (exceptions: Personal bar and opera: buttons); hold Shift or open the Tools > Appearances dialog to enable dragging.
* Wand feature will no longer block form submits, making it possible to see if login was successful before storing your login credentials.
* Introduced a new security notification scheme in the address field; see Security..
* New spatial navigation highlighting introduced, similar to the one used in Opera Mini 4 and the Wii browser.
* Added spatial navigation for client side image maps, Xlink references in SVG documents and elements with click event handlers that simulate links/buttons.
Customization
* Introduced a new default skin.
o A Home icon is now present by default.
o The New Tab icon has been moved to the right of the Tab order.
* Allow cascading dialog.ini files.
* Added .mini toolbar state (used in the Status bar) to make buttons and padding 80% of normal size.
Accessibility
* Experimental screen reader support:
o Added support for Microsoft Active Accessibility API (MSAA).
o Preliminary support for Window-Eyes, JAWS, NVDA, and OS X VoiceOver.
o Collaborated with GW Micro on improved compatibility with future releases of Window-Eyes.
o Added basic implementation of Accessible Rich Internet Applications (ARIA).
* Keyboard Shortcut improvements:
o Disabled most single-key shortcuts. To re-enable single-key shortcuts, go to Preferences > Advanced > Shortcuts > Enable single-key shortcuts.
o All keyboard navigation methods (spatial navigation, Ctrl/Cmd+Up/Down, inline find, etc.) should now work based on the same elements, which allows you to use spatial navigation after inline find, etc.
o Keyboard shortcuts using Ctrl/Cmd+Shift no longer always open in a background tab.
o "Save Draft" shortcut Ctrl+S removed due to the new autosaving of drafts.
o Shortcut Ctrl+Enter now sends a message, in addition to Ctrl+Shift+S.
o Shortcut Ctrl+O added for adding attachments in the compose window.
o Shortcut for "Duplicate Tab" has been removed.
o Shortcut for "Reopen Closed Tab" has been changed from Ctrl+Alt+Shift+Z to Ctrl+Shift+T.
o Further reference: Changes in Keyboard Shortcuts between Opera 9.27 and 9.50
* Spatial navigation improvements:
o Restore navigated element when moving in history.
Mail/News
New storage and indexing formats are introduced for Opera Mail. If you copy your Mail directory from an existing profile, you will be prompted to convert all accounts into the new format and re-index your messages. You will not be able to downgrade to a previous version of Opera after starting the conversion process.
Back-ends
* Opera Mail is now more secure, reliable and faster.
* Improved search results in Opera Mail when using Quick Find.
* Easier mail setup for well-known providers using the mailproviders.xml template.
* SMTP Authentication is enabled by default for new mail accounts.
* Performance improvements include reduced memory usage, reduced disk accesses, and reduced freezing when checking for new mail/feeds.
* Improved the moving and copying of messages on an IMAP account.
* Improved IMAP reliability, especially when fetching mail with multiple clients.
* Improved downloading mail from POP servers.
* When using "Leave messages on server", POP3 messages are permanently removed from the server when the Trash view is emptied (disable by setting "Permanent delete=0" for the relevant account in accounts.ini)
* Made "Send queued e-mail after checking e-mail" setting POP-specific.
* Improved handling of multipart messages and message attachments, including messages sent from Apple Mail.
* Messages in the selected IMAP sent folder are now shown in the Sent view.
User Interface
* Improved the Search and Filter property dialogs.
* "Move Spam to Trash" and "Empty Trash" are now limited to the active account(s).
* IMAP mailboxes that cannot be checked are greyed out.
* Improved the View > Encoding setting for messages.
* New notification system: each message will generate a notification, though one notification per account will appear if more than three messages are received.
* Changed the Mail panel, which replaces the status pane with account icons.
* Pressing F5 will check for new messages in the current view; useful for manually checking for new feeds.
* Replaced "Save as draft" button in the Compose window with a "Discard draft" button: drafts are auto-saved once text is entered in the message body.
* The Mail panel now indicates nested filters or mailboxes.
* Mail passwords are now stored in the Wand password database and displayed with ghost text instead of asterisks.
* Added an option to filter/search based only on message bodies.
* Improved spatial navigation of messages.
* Added Ctrl/Cmd+O shortcut to add attachments to messages.
* Improved the display of Japanese file names in Mail.
* Changed handling of Delete:
o Del Always moves to Trash bin.
o Shift+Del Now deletes completely without using the Trash bin.
* Several improvements to the Undo functionality:
o Undo after marking all as read works now.
o Undo now reverts marking as spam.
o Undo removing items from filter.
Import
* Added an Opera 7/8/9 importer and a recursive mbox importer.
* Made Netscape, Eudora, and Opera 5/6 import options available cross-platform.
* Improvements importing mail from Thunderbird and Outlook Express.
Chat
* Notifications can be limited to private messages rather than all channel activity (can be enabled in Preferences > Advanced > Notifications)
Feeds
* Improved feed download speed.
Display and Scripting
Rendering Engine
* Many performance, stability and memory improvements throughout the engine.
* Added support for the CSS3:
o overflow-x and overflow-y properties (demo)
o text-shadow property (demo)
o Selectors (demo)
o outline-offset property (demos)
o background-size property (only accessible via the custom -o-background-size property)
o currentColor color keyword
* Added support for the CSS2.1:
o white-space: pre-line value
* Added support for the:
o :-o-prefocus pseudo-class, which allows styling of form elements reached via spatial navigation.
o custom -o-language-string(n) property for use in User and Internal Stylesheets to allow localized strings in stylesheets.
o custom-o-table-baseline property, used to determine which row of an inline-table will be used as the baseline of the table.
+ The property accepts either an integer or inherit value, where the integer refers to the table row to use as the table's baseline.
+ -1 refers to the last row of the table and -n refers to the nth row from the bottom.
+ If the integer value is 0, the bottom margin edge of the table will be treated as the table's baseline.
+ The initial value is 1; this property only applies to inline-tables.
o label attribute of option elements
o min-width and max-width properties for elements styled with display: table-cell (such as td and th elements)
o color attribute for hr elements
o overflow in inline-table and inline-block elements, which fixes unclickable links and truncated content on Dell.com.
o display: table-column and table-column-group values on elements other than col and colgroup
* Improved support for the:
o CSS outline property
o @import, @media, @namespace, and @page at-rules
* rowspan=0 is now also supported in Quirks mode.
* :lang() selector now correctly matchs the full string.
* Disallowed use of percentage width values for the border-width property.
* Removed support for class selectors starting with a digit in Quirks mode.
* Improved the table layout algorithm.
* Major improvements to the shrink-wrapping algorithm.
* Updated tabindex attribute handling:
o Any element with a tabindex that is a positive number should be reachable by tabbing.
o Elements with a negative tabindex should never be reachable by tabbing.
* Improved redraw when reducing the width of td elements via DOM.
* Improved display of full-screen YouTube videos.
* Improved focusing of the message composition area on Gmail.
* Allow:
o Changing the background of input type=image elements.
o Inheritance of frameset encoding into frame documents, using the same restrictions as used for inline frames.
o Storing of original strings in HTML attributes for use by CSS selectors and the DOM.
* Enabled employing percentage height on blocks inside table cells.
* Corrected use of padding on table elements when setting the border-spacing property and using the separated-border model.
* Media queries are now dynamic, allowing them to update when the window size is changed not just when the page loads.
Acid3
* Zero bytes in encodeURIComponent and encodeURI are now handled correctly.
* Unicode escapes can no longer be used to put non-identifier characters into identifiers.
* getSVGDocument is now supported in an iframe.
* createDocumentType now throws an exception for malformed qualified name.
* NodeFilter no longer returns true => 1.
* HTMLTableRowElement.rowIndex and .sectionRowIndex are now defined for table rows created via DOM.
* HTMLButtonElement.type now defaults to "submit".
* Form control collection is now indexed by name when outside the main document tree.
* Improved Range.surroundContents().
* Changed insertNode to not collapse range.
* removeNamedItem() and removeNamedItemNS() will now throw a not-found error.
* NodeIterator now functions properly under dynamic changes.
* Date.UTC() now does proper 1900 year offsetting.
JavaScript/DOM
* The ECMAscript engine has been rewritten, which is now more flexible and uses less memory.
* Improved JavaScript performance.
* Improved process of calling abort() from readyState 2 or 3 in XHR.
* Various improvements to XPath.
* Added integration of Opera Dragonfly (alpha) web developer debugger to Tools > Advanced > Developer Tools.
* Added support for JavaScript 1.5 Getters and Setters.
* Added support for the DOM 3 Core:
o Node.isSameNode method
o Text.wholeText attribute and Text.replaceWholeText method
o Node.compareDocumentPosition method (used by Google Pages)
* Added support for the HTML5:
o {Document,Element}.getElementsByClassName method
o Navigator.onLine attribute and the Window.{online,offline} events
o Canvas.getImageData and Canvas.putImageData methods, including support for creating an ImageData object using the ImageData custom interface
o Canvas.transform, Canvas.setTransform, and Canvas.isPointInPath methods
o Element.tabindex attribute and the Element.{blur,focus} methods
* Added support for:
o Gecko DOM Range.comparePoint method (used by Google Pages)
o Microsoft XMLDocument class used for all XML documents (except SVG and XHTML) for cross-browser consistency.
+ The DOM 3 Load and Save Document.async attribute and Document.load method will no longer work in the Document class.
o document.moveFocus{left,right,up,down} methods for directing spatial navigation via JavaScript.
o start and stop methods of marquee elements
o CSSOM ElementLayout.{getClientRects,getBoundingClientRec t} methods (demos)
o getClientRects and getBoundingClientRect
o CSS color and background-color properties for the ::selection pseudo-element
* em tag is now inserted instead of i tag when using italic execCommand parameter.
* Improved changing the font size of textarea elements via DOM.
* Fixed issue that caused non-breaking spaces to be inserted in textarea elements as seen at Gmail.
* Renamed LSLoadEvent.input attribute (was LSLoadEvent.filter).
* Adjustments made where mouse events had built-in effects before script event processing was finished.
o Cancelled mousedown should not move focus.
o Blur/focus events caused by mousedown event should be processed after, rather than before the mousedown event causing them.
* Stopped showing text nodes in script and style elements when using the Document.all collection.
* Trigger is now enabled for a onload event for images set to display:none.
* Adjusted canvas locking in the 2dgame context to allow updating when the canvas is locked and fixed the update function to actually work.
* Disabled Document.length, as it caused issues in the Apple.com CoverFlow demo.
* Removed the text attribute from the HTMLSelectElement collection.
* Date.getYear() now returns a full year when the year is > 1999 or < 1900 for cross-browser compatibility (despite breaking the JS spec).
* Removed IE-compatibility where Document.getElementById treated name and id attributes the same, which caused issues with jQuery.
* Events are no longer shared between the Window and Document objects.
* Date method with an out of range day parameter no longer becomes the current date.
* Multiple text nodes are no longer created when there is more than 32KB of data in the text node.
* Improved changing the type attribute of button elements.
* Setting the scrollTop attribute for textarea elements will now scroll the textarea content.
* Several adjustments made to Document.activeElement for consistency.
* XMLHttpRequest now resolves URLs according to the HTML base element.
* Event.keyCode now returns keyboard codes for punctuation keys in addition to alphanumeric keys, improving keyboard navigation at Gmail.
* scrollTop working on both the html and body element simultaneously now allows proper display of maps on theaa.com
* document.body.{clientHeight,clientWidth} and document.documentElement.{clientHeight,clientWidth } now return the correct values in Strict mode, which fixes issues with Novell GroupWise.
* Made event capturing more cross-browser compatible:
o It no longer captures load events if a listener is attached to the window and firing capture events at target.
o Attach listeners to the document object if you need to capture load events from within the document.
* input element created via the DOM when changing the type attribute no longer loses the value, which caused issues when editing del.icio.us bookmarks.
* References to undefined variables as a single statement now throws an error.
* scrollWidth and scrollHeight on the html element now return the size of the html element instead of the size of the document (viewport).
* onmouseout event now fires if an element's innerText changes while it is being hovered.
* Adjusted the return value of getComputedStyle and currentStyle.
* Attribute values in innerHTML are now encoded as required by HTML5.
* Added MathML support.
o See the article on Dev.Opera.
* Opera now cloaks document.all.
o See the discussion on Hallvord's blog.
* Web page performance is now improved with XMLHttpRequest (AJAX).
SVG
* Added partial SVG Tiny 1.2 support.
* Added support for using SVGs in img elements and the CSS background-image and list-style-image properties
* Added external reference support for SVGs.
* Use Opera to render SVGs embedded using the embed element, not just the object element.
* SVGs can now be used as the source for canvas drawImage and createPattern operations.
Rich Text Input
* Use line/paragraph breaking in rich text editor: Enter should insert block-break (new paragraph) and Shift+Enter should insert line-break (br element).
* Improved handling of inserted and removed elements.
Other
* Improved the SVG, DOM, WML, Web Forms 2.0, XPath, and XSLT implementations.
* Added support for UAX #14 Line Breaking Properties and UAX #29 Text Boundaries annexes.
* Added support for XSLT document() function.
* Enabled RTL support in text inputs (including Opera Mail) and form elements.
* Fixed issue where the HttpURLConnection Java object did not support getHeaderField and getHeaderFieldKey.
* Allow installation of certificates that generate warnings.
* Always obey server-set Expiry header.
Security
* Fixed an issue where certain characters could obscure the page address, as reported by Tony Thomas. See our advisory.
* Solved an issue where Images could be read cross-domain with canvas, as reported by Philip Taylor. See our advisory.
* Pages held in frames are no longer able to change the location of pages in unrelated frames on the parent page. See our advisory.
* Improved Fraud Protection now includes advanced malware prevention and upgraded phishing detection technologies. See article: Opera Fraud Protection.
* Added support for Extended Validation (EV) certificates.
* Added automatic downloading of trusted root certificates when required.
* Disabled SSL v2 and weak ciphers.
* Improvements made to certificate handling, the new certificate repository and the certificates UI.
* Introduced a new security notification scheme in the address field:
o black padlock with a check mark on green field for secure sites with Extended Validation
o black padlock without a check mark on yellow field for regular secure sites
o question mark on gray field for HTTPS sites with issues
o no notification for normal sites
o fraud warning on red field for blacklisted sites
* Opera now distinguishes between local servers on localhost, intranet servers, and remote servers on the Internet.
o Local servers can use remote resources, but not vice versa.
Miscellaneous
* Offline mode is improved.
* Redesigned Info panel: it now includes the page display mode, download date, META tags, links to stylesheets and JavaScript files, etc.
* Items in opera:cache no longer use file extensions.
* Added "Drag to scroll" (disabled by default) which allows scrolling by "grabbing" the page, much like on mobile phones with touch screens.
o This functionality is also available if you press and hold Ctrl+Alt and drag the page.
* opera:config will now function correctly when JavaScript is disabled.
* Added support for the BitTorrent peer exchange protocol, which is compatible with libtorrent and µTorrent.
* Reduced CPU usage when downloading torrents.
* Added support for JIS X 0212 in EUC-JP code set 3 and ISO-2022-JP.
* Added support for JIS-Roman output in ISO-2022-JP.
* Enabled auto-detection of ISO-2022-JP-1 support.
* Added zh-SG and zh-MO as known language codes and SG and MO as country codes for selecting Chinese variant.
* All mail and history searching now occurs in a separate processor thread.
* New search.ini.
Windows-specific changes
* The Opera international installer is now available in 29 languages.
o New additions are:
+ English (United Kingdom)
+ French (Canada)
+ Greek
+ Lithuanian
+ Norwegian (Nynorsk)
+ Spanish (International)
* Opera can now be set as the default mail application from the control panel.
* Better support for the Default program settings dialog in Windows XP and Vista.
* Opera 9.5 no longer supports Windows Sockets 1.0 on Windows 95. Opera 9.5 requires Windows Sockets 2.0, which is available as a free download for Windows 95 users. See our knowledge base article Opera 9.5 on Windows 95 requires Windows Sockets 2.0.
* Improved performance of painting on Web pages demanding graphics-intensive operations.
Support
* New to Opera
* Register Opera Mobile
* Tutorials
* Knowledge base
* Community
* Reporting bugs
* Premium support
* Documentation
*
o Web standards support
o Changelogs
o
+ Windows
+ Mac
+ Linux
+ FreeBSD
+ Solaris
+ OS/2
+ QNX
+ Opera for Mobile
o Banner ads
o File formats
o Plug-ins
o Kiosk mode
o Opera.ini
o Command Line Options
o Sysadmin handbook
o Browser JavaScript
o Whitepapers
o Root Certificates
o Fraud protection
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June 23rd, 2008, 19:14 Posted By: Shrygue
via Gizmodo US
This is the first footage of the same XO OLPC doing a dual-boot of Sugar Linux and Windows XP—something skeptics have said wasn't going to happen. Soon, XOs will ship with both Sugar and XP for Boot Camp-style dual-booting options. They will never come with only XP, though the team is working on adding more of the Sugar functionality, like the mesh network and the fun sharing apps, to the Windows side. Once again, little PCs are coming to the rescue of Windows XP.
To get both operating systems to run, the BIOS has been modified to behave more like standard PCs (rather than Macs or Linux machines). The original BIOS for the XO was originally conceived for AIX and Solaris servers, all running variants of UNIX.
In Windows, the screen flipper and directional pad both work fine, and I'm told by Michail Bletsas, OLPC's connectivity guru, that the camera is also not a problem, as the drivers were available for XP even before they were available for Linux.
You'll note that even sped up 3X what it actually took, Windows still seems a little slow to boot. Michail says it takes a little over a minute for Windows to boot on the XO with 2GB of onboard memory. 2GB of space is needed for Windows XP, though one gets the impression it would do a lot better with 4GB. The machines still have only 256MB of RAM.
And in case you're wondering what that red OLPC is doing in the background, we explained that last Friday.
Video clip here
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June 23rd, 2008, 18:59 Posted By: Shrygue
via Engadget
Shortly after the ASUS Eee PC 1000H was unboxed by the lucky folks at Tweaktown, these same cats have given the world at large a look within. A startlingly good look, at that. Unlike most dissections that come our way, this one includes a half dozen pages of tear down pictures and commentary to go with it, giving you more detail about this wee laptop than you could ever want to know. Just kidding about that last part, we know you want to know.
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June 23rd, 2008, 15:09 Posted By: JKKDARK
New version of the Apple lle emulator for Windows.
Changelog:
Changes:
- Support for Bulgarian clones: Pravets 82 & 8A
- Mouse can be configured to show/hide crosshairs; and can be restricted (or not) to AppleWin's window
- Added 'Send to CiderPress' function via the context menu of the drive buttons
- Added support for "The Freeze's" F8 ROM (Apple][ & Apple][+ only)
- Added -f8rom <rom-file> cmd line switch to allow loading a custom 2K Rom at $F800
- Support Shift-F9 to cycle backwards through video modes
Fixes:
- Mouse support for Contiki v1.3, Blazing Paddles & GEOS
- Mouse support now integrates much better with Windows (when in unrestricted mode)
- Extended HDD image file filter to include *.po
- [Bug #13425] Full Screen mode: drawing/erasing of the buttons on the RHS of the screen
- [Bug #12723] DOSMaster .hdv/.po images work
- [Bug #11592] Infiltrator now boots
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June 23rd, 2008, 02:39 Posted By: JKKDARK
New version of the SNES emulator for Linux.
Changelog:
* Added a toggle box for the status bar to the View menu.
* Fixed several fullscreen issues.
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June 23rd, 2008, 02:38 Posted By: JKKDARK
New version of the front end for PC.
Changelog:
* New GMAMEUI UI Preferences dialog, and preferences handling. Most preferences are now saved automatically as they changed (instant apply). The gmameui.ini file format has been changed, and the dirs.ini file will be made obsolete.
* Add support for OpenGL options, and corresponding Options dialog page (SourceForge feature request 1977184)
* Add support for -effect option (e.g. scanlines). Note that this is hard-coded to a set of pre-defined effects, and doesn't distinguish between available/unavailable effects. The effects .png files need to be placed in the artwork directory
* Various bug fixes and code cleanups
* Setup directory and build structure for Help
* New translations:
Italian translation (Ugo Viti)
Brazilian translation (Junix)
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June 23rd, 2008, 02:37 Posted By: JKKDARK
New version of the NES emulator for Linux.
Changelog:
Changes from preview #5
=======================
* Linux shell
- XML ROM support
- Archive browser comes up automatically if you select a zip or 7zip archive with multiple NES files in it
- Option to select favored console
- More flexible video configuration including OpenGL hardware scaling
- Input mapping in the GUI
- Core logging is now enabled to the terminal you start NEStopia from for easier diagnosis of problems
- Cheat Manager with flexible support and import/export capability (.xml cheat files will interchange with
the Windows version just fine)
- Automatic soft-patching added
- Coin inputs added for Vs. system
- Audio filters added for fun
- [Release B] Cleaned up some crashy issues with the control configurator
* Core (since 1.37)
Additions:
- ROM sets and external database support using new XML format
co-developed with Bootgod.
- Mapper 36, 103, 104, 106, 120, 126, 175, 176, 223 and 224.
Info from mad dumper, CaH4e3 and Temryu.
- UNIF boards GS-2013 and BS-5. info from CaH4e3.
- Emulation of bus conflicts for certain boards.
- Database entries.
- Core API documentation in HTML through cppdoc.
- UPS patching format support.
- Database lookup on soft-patching.
- Database entries. Info from Bootgod.
- More recognized boards. Info from Bootgod.
- Preliminary Dendy console support. Fixes Magistr (Subor) and
some other 'clone exclusives'. Info from Flamer and HardWareMan.
- DMC DMA read conflicts. Info from blargg and bunnyboy.
- Mapper 177, 179, 219 and 221. Info from CaH4e3.
- Database entries.
Changes:
- PPU power/reset timing and register states. Info from blargg.
- Misc IRQ/NMI/BRK/DMA special-case behavior. Info from blargg.
- NTSC/PAL switch during emulation will now force a hard-reset.
- Misc mapper emulation improvements. Info from Bootgod.
- NES-EVENT board timer more accurate.
- Board names. Info from Bootgod.
- Refactoring and mapper codebase overhaul.
- Speed optimizations (accuracy NOT compromised!).
- Mappers 21, 23, 25 and 185 no longer supported using plain iNES
files because of format restrictions.
- FDS saves through UPS instead of IPS.
- Database entries. Info from Bootgod.
- Refactoring.
- Better and more flexible PPU address line implementation at the
expense of some speed.
- Database entries.
- Refactoring.
Fixes:
- MMC3 soft-reset IRQ bug.
- Database entries.
- FDS file saving bug.
- NTSC burst phase incrementing bug.
- Potential memory leak in database loader.
- UTF16 to wchar_t portability fix in XML parser.
- Const-correctness bug caught by GCC 4.0.
- Wrong palette sometimes when switching to/from VS images.
- Wrong image information sometimes, e.g. battery when there isn't any.
- Save state NTSC/PAL mode saving.
- Minor save state inaccuracy fix with tape recording.
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June 23rd, 2008, 01:27 Posted By: JKKDARK
New beta build of the Amiga emulator for Windows.
Changelog:
- windowed mode "instant" switching implemented (this was planned for 1.5.0 but it would have delayed release 2-3 more weeks)
- windowed mode window sizing enabled (not available in P96 modes, if enabled, what it should do? scale the image?)
- A500 "Chipset extra" enables RTC if memory expansion configured
- KS 1.3 hardfile mounting fixed (so far "worst" 1.5.0 bug found..)
- rewritten full featured AHI driver coming soon
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June 23rd, 2008, 01:25 Posted By: JKKDARK
New version of the multi-system emulator for Amiga and Windows.
Information:
AmiArcadia and WinArcadia emulate these Signetics-based machines:
Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.);
Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Rowtron, Voltmace, Waddington, etc.);
Elektor TV Games Computer; and
PIPBUG-based machines (such as the EA 77up2 and the Signetics Adaptable Board Computer).
Features: ReAction GUI load/save snapshots windowed and full-screen modes CPU tracing trainer drag and drop support graphics scaling automatic load/save of configuration/game keyboard/joystick/gamepad/paddle/mouse/trackball support BIOS image not needed autofire warp mode gameplay recording/playback PAL/NTSC modes sprite demultiplexing narrow mode help windows source code debugger frame skipping redefinable keys save screenshots ARexx port network play real-time monitor locale support
Requires (AmigaOS 3.x version): OS3.5+.
Recommended (AmigaOS 3.x version): OS4/MorphOS, RTG.
Changes since 7.0b:
"Log|Verbose CPU tracing?" option.
Emerson Arcadia 2001: compatibility improvements.
Miscellaneous improvements and bug fixes.
http://amigan.1emu.net/releases/
http://amigan.classicgaming.gamespy.com/
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