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June 11th, 2008, 04:30 Posted By: JKKDARK
New version of the Sega Genesis/Megadrive, 32X and Sega CD emulator, for Linux.
Changelog:
New package uploaded! The big news is that Gens now supports real MegaCD / SegaCD CD-ROMs. Gens assumes that your CD-ROM is mapped to dev/hdc, but you could create a symlink if its not. Built from the official Gens for Linux CVS tree, with various patches added. These patches may add features, increase performance and stability.
Thanks to ilGuido for the patch.
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June 10th, 2008, 20:19 Posted By: Shrygue
via Eurogamer
We wouldn't normally post details leaked from the alpha test for Wrath of the Lich King, the new World of Warcraft expansion - everything at this point is subject to change, anyway. However, this one is just too juicy to miss.
Screens posted by deathknight.info reveal that typing /achievements into the console brings up an all-new achievements interface, complete with some placeholder achievements which seem to have points values attached to them.
The system appears similar to the 'deeds' introduced by Lord of the Rings Online last year, and the Tome of Knowledge in the as yet unreleased Warhammer Online: Age of Reckoning.
Achievements spotted include levelling characters to 80 on both Alliance and Horde factions, and completing a daily quest each day for five days.
"We haven't made any announcements regarding this type of system for the game, and we don't plan to comment on rumours," a Blizzard spokesperson told Eurogamer.
Before you get excited, note that the feature is not yet integrated with the front-end of the alpha version of the game, and may not make it into the expansion if Blizzard runs out of time, holds it back for a future patch, or simply decides against it.
However, it is an indication that the developer is aware that its closest competition has stolen a march on it with this popular feature, and is investigating ways to retrofit it to WOW. Our money says you'll hear more about this soon, possibly from Blizzard's World Wide Invitational fan convention in Paris later this month.
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June 10th, 2008, 20:17 Posted By: Shrygue
via Eurogamer
NVIDIA boss Roy Taylor believes the value of consoles means no-one will make PC-exclusive games any more.
Speaking exclusively to Eurogamer, he said he wasn't threatened by the machines from Sony, Microsoft and Nintendo; instead he sees an "exciting future" of co-existence.
"I think we have to face the facts - the value of consoles is such that no-one is going to make a PC-exclusive game in the future. Why would they? Why would they ignore consoles?" said Taylor.
"That said, PC gaming is changing - and consoles don't threaten PC gaming. They're just different. Adapting to that and understanding that is what I think is really, really important.
"Most PC gamers also own consoles - not all of them, but a lot of them. What we're seeing happen is that, yes, people are developing for Xbox 360, for PS3 - but they're also developing for PC," he added.
The reason Taylor is excited is that PC versions of games, which he says are generally "better", use console code as a baseline, and the better the baseline then the better the desktop conversion.
"The console is now a baseline. If you look at Gears of War or Assassin's Creed, they came out on console and they were great experiences - but the PC versions had additional aspects to them that also made them attractive, whether you owned the console version or not," continued Taylor.
"The PC version was better. That's something that people need to get their heads around - the console is a baseline, the PC is going to be an improved version. That's an exciting future, and that's why I don't see anything threatening about console at all.
Head over to our interview with NVIDIA boss Roy Taylor to see what he has to say about the future of graphics, why integrated solutions are ruining everything, and how the PC installed-base means it will never disappear as a gaming platform.
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June 10th, 2008, 20:02 Posted By: Shrygue
via Computer and Video Games
Obsidian Entertainment is working on a new expansion pack for Neverwinter Nights 2, tentatively titled Storm of the Zehir.
According to the Neverwinter Nights Vault, the game will be set after the defeat of the King of Shadows in the original campaign.
It's promised that the game will be non-linear in a way never before seen in the NWN series. Players can form their own party of adventurers instead of being grouped with NPCs who they wish would drop down and die.
There doesn't seem to be an epic quest per se, but instead you're simply dropped into the world and told to get on with it.
So if you want to raid and pillage caravans like pirates, or ally to create a blossoming trade empire, you can. We're told the economy of the world will react to whatever you do.
It sounds a bit like the original Fallout, to be honest, and includes an overland map just like it too.
There's no word on a release date yet, but based on the last expansion pack we expect this some time around Christmas.
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June 10th, 2008, 20:00 Posted By: Shrygue
via Games Industry
Eidos' Age of Conan: Hyborian Adventures was the top-selling PC game in the US for the week ending May 31, according to data released by the NPD Group.
World of Warcraft and Sims 2 titles continue to dominate the charts - with each franchise charting three titles in the Top Ten.
The Top Ten best selling PC games in the US for the week of May 25 - 31 were:
1 Age of Conan: Hyborian Adventures
2 Mass Effect
3 The Sims 2 Double Deluxe
4 World of Warcraft: Battle Chest
5 The Sims 2 Kitchen & Bath Interior Design expansion pack
6 World of Warcraft
7 The Sims 2 Free Time expansion pack
8 Call of Duty 4: Modern Warfare
9 Sins of a Solar Empire
10 World of Warcraft: Burning Crusade expansion pack
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June 10th, 2008, 19:57 Posted By: Shrygue
via Eurogamer
One of the key characters in what is presumably Portal 2 has been revealed in an advert for voice over actors.
Members of subscriber-only site Breakdown Express tipped Kotaku off about the vacancy, which is for "a new game in the Portal series from Valve Software". The game is said to feature "dark comedy", and recording will begin "tentatively end of July, 2008".
If you're worried about spoilers, stop reading now.
Cave Johnson, "eccentric dead billionaire", is the character in question. He is the boss of a successful "applied science" company (Aperture Science) who is used to getting what he wants, using his high-energy salesman-like personality to win people over.
But, alas, he "starts to lose his grip on humanity" as the story unfolds, and turns from "sidekick to principle antagonist" as he "isolates himself from the people around him".
Johnson was already sleeping in the ground in the original Portal game, suggesting that the sequel may be a trip back in time. Being your "sidekick" may also mean you are rather more than a lab rat this time around.
Valve has been contacted for comment, and has previously been quite clear about there not being another Portal game planned for this year.
Spokesperson Doug Lombardi has also promised that when a sequel does arrive, it will be "equally as revolutionary" as the first.
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June 10th, 2008, 19:56 Posted By: Shrygue
via Eurogamer
A new expansion for highly addictive turn-based strategy title Civilization IV is on the way.
It's titled Civilization IV: Colonization and it's based, funnily enough, on 1994's Sid Meier's Colonization. You can expect a new interface, enhanced options for diplomacy, a new modding toolset and, should think so too, better graphics.
Playing as one of four European nations, you're on a mission to dominate the New World. This will involve battling the locals in various regions as well as fighting fellow colonialists.
Civilization IV: Colonization will work as a standalone game, meaning you won't need to own a copy of Civ IV to run it. The game is out this autumn.
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June 10th, 2008, 01:41 Posted By: JKKDARK
New version of the rom manager for PC.
Changelog:
* cleaned-up and documented code for increased efficiency and to get FRI ready for open sourcing
* Relative paths are now fully supported. This means that the user can now put all of his ROMs and Emulators with FRI onto a removable data storage device and have FRI work no matter what drive letter the host operating system assigns the storage device.
* ROM’s locations are now stored relative to the Library Folder that they are associated with. This means that if you move a whole Library Folder to another location, you can simply tell FRI that folder’s new location and all of the ROM’s file paths will be updated.
* Reorganized menu bar
* FRI can now use a master FRI database as a reference for filling in missing information in the user’s ROM library. (This feature will be further developed in the coming weeks.)
* New file icon:
image
* New title bar icon:
image
* FRI now displays the "waiting" cursor when it is processing information.
* FRI now remembers the user’s last search when it is opened
* The Note Editor now opens centered on the FRI window
* The status bar now displays more relevant information about the number of ROMs displayed, selected, and in the library in a more logical way.
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June 10th, 2008, 01:34 Posted By: JKKDARK
New version of Xfire.
Changelog:
* Fixed several display problems with the activity report when you are logged in to the Xfire web site.
* Added ability to search for videos on the Xfire web site.
* Improved display of video capture data after exiting a game (go to Tools | Options | Video to learn more).
* Added video search box to infoviews in the videos tab.
* Fixed a possible crash with some games in Vista (including Lord of the Rings Online).
* Fixed several display problems with non-ASCII characters in screenshot descriptions.
* New games supported:
Commandos 3: Destination Berlin Capitalism II Tales of Pirates Online Bet and Race
Commandos: Behind Enemy Lines Magic The Gathering: Battlegrounds Everyday Shooter Graal Online
Heretic II Conflict: Global Terror Jack Keane Shogo: Mobile Armor Division
Cossacks: The Art Of War Requiem: Bloodymare Hello Kitty Online On the Rain-Slick Precipice of Darkness, Episode One
PseudoQuest Mortimer Beckett and the Secrets of Spooky Manor Silent Hunter II Flanker 2.5
The Continuum Great War Nations: The Spartans Shadowgrounds Survivor Mass Effect
Lost Planet: Extreme Condition Colonies Edition G-Police Heroes of Might and Magic III Complete GRID Demo
Icewind Dale II Day of Defeat: Source Beta
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June 10th, 2008, 01:33 Posted By: JKKDARK
New version of the ZX Spectrum 128 and ZX Spectrum 48 emulator for PC.
Changelog:
- Virtually nothing new, only corrected emulation floppy disk: zashkalival timer and a shift to a negative value, which after 15 minutes of the floppy disk no longer worked. At the same time memorizing correct in config state maximized.
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June 10th, 2008, 01:29 Posted By: JKKDARK
New version of the multi-system emulator for PC.
Changelog:
Updated the included gettext library to 0.17 to fix a MinGW build issue.
GB: Corrected a lack of address masking in most of the cart RAM emulation code. Fixes a few Chinese GameBoy
Color games.
NES: (Re?)-added support for mapper 240(it was erroneously listed in the documentation as being supported...).
GBA: Fixed a buffer overflow in the ROM image loading code.
PC-FX: Several variables related to subchannel reading weren't being saved in save states. Fixed. (This fixes
save states made within the BIOS' CD-DA player)
PCE: Altered how the ADPCM read and write addresses are set.
Fixes the Super CD version of "Tengai Makyou Ziria", and "CD Mahjong Bishoujo Chuushinha".
Thanks to Exophase and ChrlyMac for the tips.
***(This change may potentially cause regressions. If it does, please report them at http://forum.fobby.net )***
PC-FX: Fixed a few deprecated const string to char* conversions in v810_cpuD.cpp.
PCE: Fixed a bug with Arcade Card emulation with a tip from Exophase. The ADPCM sound effects
in Garou Densetsu II work correctly now.
PCE: Reads from the timer count register the cycle it is set to reload after expiring will now return 0x7F.
Fixes "Battle Royale".
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June 9th, 2008, 19:50 Posted By: JKKDARK
New version of the NES emulator for Macintosh.
Info:
Martin Freij e-mailed me to say he was finalising a new release of Nestopia less than an hour after yesterday's update. What are the chances? At any rate, here we go again; Nestopia v1.4.0
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June 9th, 2008, 19:32 Posted By: JKKDARK
New version of the SNES emulator for Linux.
Changelog:
* Fixed memory leak in Xv driver.
* Xv driver now prefers adaptors more formats. Fixes a regression that causes use of lossy modes when lossless are available.
* Fixed a few small bugs
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June 9th, 2008, 18:16 Posted By: JKKDARK
New version of the IBM PC (286, 386, 486, 586 and XT) and Spectrum 48k emulator for Windows.
Changelog:
- fixed couple of x86-32 CPU emulation bugs, so it is promoted to "alpha"
state (i.e. it is mostly workable, but not completly - and hardware debug
registers not implemented yet).. Main obstacle to correct OS and software
working is incomplete emulation of PC devices and BIOSes (some soft
better worked with virtual BIOS, some with real/binary - so better to try it
on both, if something failed to work). But take in account, that currently
x86 CPU faults processed quite slow (because lack of optimization - they
every time trash own block of recompilation cache to provide correct
restart of instruction). So "virtual-8086" mode EMS emulators
(emm386/qemm-like) will slowdown DOS in SPC (currently).
- small fix in VGA "double line" modes detection;
- speedup of script´s CASE construction (table-based for integer "cases" now);
- added two recommended ("Best") x86-configs to simplify emulator usage:
fast real (with binary BIOSes) and slower virtual (with scripted BIOSes - not
complete yet, because scripted VGA BIOS is under development currently);
- added support of Z80-configs to debug console (disassembling etc.);
- added support of some BIOS-es (PC/5150, Phoenix-386);
- fixed couple of bugs in emulation kernel (synchronization etc.);
- fixed some broken script error messages (now show correct scipt name);
- some fixing and cleanup in scripts of several devices and in virtual BIOS.
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June 9th, 2008, 18:11 Posted By: JKKDARK
It's a rom manager for your roms on PC.
You will find below a package with languages resources for romcenter 3.00. An empty template is included if you want to add a new translation. Documentation included.
Current language available in the package:
- French
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