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February 21st, 2006, 07:31 Posted By: jman420
I dont know if anyone looks at this area of the forums, but hey, i'll start up a PE forum and see if anyone wants to post post if u wana. . . .
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February 20th, 2006, 17:39 Posted By: wraggster
Welcome to this new forum and soon to be site for discussion and news of things MMORPG, post your World of Warcraft help guides faqs and more in this new forum.
Anyone who would like to run their own site using this forum feed then let me know
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February 17th, 2006, 01:31 Posted By: wraggster
Real-time strategy game based on the universe of George Lucas' sci-fi flicks strikes PCs; release already met with problem-solving patch.
The throngs of sci-fi geeks seen leaving their domiciles can mean only one thing--something Star Wars-related is going down. There's still plenty of popcorn and Milk Duds left at the local Cineplex, since the latest project based on George Lucas' popular films isn't a movie; it's Star Wars: Empire at War, a PC game that hit stores today.
Set a few years before Episode IV: A New Hope (or just plain Star Wars for those who have lost track), Empire at War is a real-time strategy game that lets gamers play as either the Rebel Alliance or the Empire. Fans will be able to explore not only familiar environments such as Hoth, Tatooine, and Dagobah, but also new environments mentioned in the films and the novels of the Expanded Universe.
The single-player game challenges users to command armies on land and in space. Memorable characters, such as Chewbacca, Darth Vader, and Obi-Wan Kenobi, are playable and have special skill sets that differentiate them from other units. Several vehicles from the films, including AT-ATs, speeder bikes, and star destroyers, are also at the whim of gamers. Skirmish modes that support up to eight players and a two-player Galactic Conquest mode round out the game's features.
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February 16th, 2006, 17:31 Posted By: wraggster
LucasArts will take a big step back into the RTS genre with this week's release of Star Wars: Empire at War. To commemorate the occasion, Ferrago has put together a preview that discusses the game's synergy between ground and space combat, including the Civ4-esque bird's-eye view with tactical zooming.
You can also check out GameSpot's new Designer Diary with Petroglyph president and lead programmer Michael Legg. He discusses the Alamo graphics engine and the three major features of Empire that sets it apart from other strategy games.
It looks and sounds impressive, and had a positive reception at last year's E3. But will Empire offer enough to make us forget the foul stench of Force Commander and the mediocrity of Galactic Battlegrounds? If not, you can always dust off your old Kenner AT-ATs and stomp on your buddy's rebel scum action figures.
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February 13th, 2006, 19:12 Posted By: wraggster
Rise & Fall: Civilizations at War's ultimate selling point is that armchair commanders are permitted to bury themselves in the very heart of combat - via Hero Mode - as a General battling alongside their troops. You'll be able to slip into the guise of the likes of Alexander the Great, Julius Caesar and Cleopatra and, through use of your - hopefully - great fighting skills, help turn the tide of a battle if things seem to be going a little pear-shaped.
Cool, eh? In the broader scheme of things, the RTS finds players dishing out orders to one of four mighty empires of the ancient world and attempting to stomp the opposition into the dust. The game's not due till June but in the meantime you can enjoy new screenshots and a movie we've received via pigeon this afternoon.
http://www.computerandvideogames.com....php?id=134201
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July 17th, 2005, 04:53 Posted By: nexxy
Sum1 who is highly educated on the current news of emulation please fit my needs. Aight..
THE FOLLOWING CONSOLES HAVE WORKING EMULATORS WITH WORKING GAMES (commercial,demos or what so ever fits you)
GB\GBC\GBA ..YEAH! EX.VISUAL BOY ADVANCE
NINTENDO 64... YEAH EX.PROJECT 64
PLAYSTATION1.. DONT KNOW! PLEASE INFORM!
PLAYSTATION2..DONT KNOW! PLEASE INFORM!
XBOX/360..DONT KNOW! PLEASE INFORM!
GAMCUBE...DONT KNOW! PLEASE INFORM!
NINTENDO DS..DONT KNOW! PLEASE INFORM!
PLAYSTATION PORTABLE...DONT KNOW! PLEASE INFORM!
DEEZ DAMM INDUSTRIES ARE JUS GETTIN BETTER EVERYDAY TO STOP OUR EMULATION!!! FIGHT BACK
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April 10th, 2005, 02:07 Posted By: wraggster
PS2Emu have today released an Homebrew Rom pack containing 47 roms which are mainly demos and a few games for the PS2. The Homebrew roms can also be used with PS2 emulators such as PCSX2.
Download <a href="http://ps2emu.dcemu.co.uk/ps2roms.shtml" target="_blank" >Here</a>.
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April 1st, 2005, 14:57 Posted By: wraggster
After more than 2½ years of silence, the <a href=http://www.pj64.net>Project64</a> team has released a new version of this great N64 emulator, here's what zilmar has to say about it:<br />
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<font class=post_quote>The project 64 team are happy to release project64 1.6. Jabo and I are extremely busy these days but do find time now and then to work on project 64. We are both extremely happy with the stability and compatibility of project64. There have been some small issues that we wanted to fix to give the users a better experience. For example Donkey Kong 64 now runs smoothly, Zelda start menus react quickly, memory usage is now lower, Jabo has created a new direct 3d 8 version of his plug-in, and many more change, have a look at the what's new document. Smiff is still missing in action, so the rest of the test team especially gent has done an excellent job of helping pulling things together for this release.</font><br />
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Awesome stuff! Download the new release at the official <a href=http://www.pj64.net>Project64</a> website, and leave your comments in <a href=http://www.emutalk.net/showthread.php?t=26905>this thread</a>.
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March 24th, 2005, 20:37 Posted By: Hawq
News of a couple of games here, first up over at the homepage are a couple of shots of Ridge Racer 5 gettin further than before, no ingame shots yet though. The second is a whole host of shots of Virtua Fighter 4 & this one does have a ton of in game shots, you can check em out in this emuhelp thread courtesy of CKemu, still here? why are you waiting go look, now!
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March 3rd, 2005, 20:41 Posted By: Wraggster
Its time to start releasing those Public Domain/Freeware Rom packs again (my old servers died) so today i have a rompack for the PC Engine Console contaning over 200 roms (games, demos and apps). Use them on any PC Engine emulator or PC Engine Flash Cart.[br][br]Download Here
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February 22nd, 2005, 08:26 Posted By: wraggster
GBA Emulation News is proud to have online 76 of the very best Gameboy Advance Public Domain Roms all in one Zipfile. The Games themselves gives commercial games a good run for their money.[br][br]Download Here [br][br]Use with any gba emulator or hardware.
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February 19th, 2005, 21:25 Posted By: silverberg
hello.
I have managed to get chankast working (horah!), and have made images of one of my own GD-ROMS (.cdi and .b5i.) A problem arises when I mount an image into my virtual drive whist running Chankast. The spinning CD graphic drops down, as if Chankast is reading the virtual drive, but then the graphic pops up again. I was wondering what settings I might need to change to get past this point.
I hope I have been vague enough not to get this topic locked, but specific enough for others to help. xxx
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February 17th, 2005, 20:22 Posted By: Hawq
a small bit for fellow UK types that were of the Amiga, issue 13 of Retrogamer magazine has a copy of Amiga Forever 6 on its coverdisc so go grab it. You can read more about the mag & most likely in the boards more on the discs contents
here
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February 12th, 2005, 21:55 Posted By: Wraggster
This topic has been moved to [link=http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=roms;action=display;num=1108245205;s tart=0]Freeware Roms Demos & Translations Forum[/link] by Christuserloeser.
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February 12th, 2005, 21:55 Posted By: Wraggster
Rockin-B has released a sound player for the Sega Saturn, heres the info from his Site [br][br] Midnight release: Saturn Sound Player + 2 dev tools [br]It loads windows wave files (.wav) and SEGA Saturn games sound files (.pcm .snd .ton)[br]from CD and let's you play them back with some options.[br]No streaming from CD, so files must be small and uncompressed, as well.[br]Find the secret menu![br]The archive ontains sample sound data and a ready to burn ISO.[br]If you want to add your own sounds to the cd, you will need Mkisofs.exe and Cygwin1.dll. in the directory where the makeisofs.bat file is. [br][br]New tools for Saturn dev:[br]RB_SaturnPCM.EXE (050210)[br]A bugfixed improvement of the former SSwavetools which let's you[br]- convert raw PCM sound data from game CD's to .wav files for listening[br](samplerate, resolution and mono/stereo is not known for those files, info must be provided by you.[br]You will have to try several times untill you find the right ones.[br]Some may be ADPCM encoded, although it got no .ADP extension)[br]- create own sound FX for homebrew Saturn games from .wav source files[br](and you can verify them with the Saturn Sound Player) [br][br]RB_SaturnDXF.EXE (050210)[br]This helps devvers to bring 3D models to Saturn. It's been successfully used for the Saturn Sound Player above. But it's at an early stage. The 3D data conversion involves multiple tools which all got their own bugs that have to be found out.[br]Read the README.TXT inside the archive for further information.
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January 25th, 2005, 12:34 Posted By: Hawq
Zinc gets an update, nice, heres whats new:
-Correct PSX root counter timing.
This fixes play speed in Soul Edge, Tekken 3, Ehrgeiz, and Dancing Eyes, also fixing Showtime in Dancing Eyes.
-Updated unzip engine. Even zipmax files should work now.
-Load by CRC32. No need to rename ROMs anymore.
-Fixed improperly defined Soul Edge sets.
Get from here
Aldo's Zinc Frontend 2.03
Usefull unless you like command lines, a windows frontend (I should probably check to see if gzincs updated for linux as well sometime), heres whats new:
-Support for the Zinc 1.1
-auto display the error messages
-list all the games (71 in 1.1, 69 in 1.01, 70 in 1.0, 26 in ZiNc 0.9)
get from here
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January 24th, 2005, 12:54 Posted By: DCEmu_Newsposter
This topic has been moved to [link=http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=roms;action=display;num=1107109523;s tart=0]Freeware Roms Demos & Translations Forum[/link] by Christuserloeser.
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