Bethesda shooter franchise reboot delayed, split-gen development and polish cited as reasons [h=3]Bethesda Softworks[/h]The Bethesda Softworks division, founded in 1986, has a long history of success as a developer and publisher... bethsoft.com
Bethesda Softworks just lost the only game on its holiday release schedule. The studio's VP of PR and Marketing Pete Hines confirmed for Polygon today that Wolfenstein: The New Order has been delayed to sometime in 2014.
"Working on next-gen and current gen definitely has an impact, you're developing for two different things," Hines said. "The fact that the next-gen stuff is still moving is also definitely a factor. But the most important thing was definitely just looking where it was at, what they needed to polish."
Hines explained that the game has been in development at Swedish studio Machine Games for a long time, adding, "You don't want to waste all that time and effort for the sake of a couple of months..." The studio was formed in 2009 and acquired by Bethesda in 2010. Wolfenstein: The New Order will be its first release. Machine Games does have a notable pedigree, having been formed by veterans of Starbreeze Entertainment, developer of shooters like The Chronicles of Riddick: Escape from Butcher's Bay and The Darkness.