War of the Roses, FatShark's multiplayer melee combat game set in the middle ages, launches on October 2 on Steam and I was able to get some hands-on time with the game alongside senior producer Gordon Van Dyke. We waged war together and even fought each other a few times.
But as we fought in a server full of the QA team, I couldn't help but wonder what would happen after launch? Would Fatshark and Paradox continue to support War of the Roses? Van Dyke was all too happy to confirm that work on the game would continue well after launch.