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March 29th, 2007, 21:31 Posted By: wraggster
Microsoft may be trumpeting the dawn of DirectX 10 and it's incredible impact on the PC gaming experience, but not every developer is ready join the jamboree and adopt the new version of the API just yet.
In fact, according the Codename Panzers dev Stormregion, there's actually still plenty to explore in DirectX 9.
"We think that there are still several untapped opportunities in the previous versions of API so we are focusing on DirectX9 currently", Stormregion's lead designer László Peller told us in an interview on Codename Panzers: Cold War, which will be published soon.
Peller added that the developer "we will be looking at it more closely" and evaluating use of DirectX 10 in its games "when DirectX10 compatible hardware has penetrated the market more so than now... for now, the market is too small".
id Software's John Carmack voiced a similar view earlier this year, saying "There's no massive pull for me for DX10".
Speaking about possible use of DirectX 10 for Quake Wars in an interview with Game Informer, Carmack continued, "It would be more a question of if we don't think we're going to get done until Vista is broadly adopted, it might just save us development and support things to say it's a DX10 game.
"But there's no huge thing where we're dying to use any particular DX10 feature. It would just more be a question about practically, is the market there where we can write off everything else?"
Carmack also described DirectX 9 as being "really quite a good API... it's probably the best graphics API as far as a sensibly designed thing that I've worked with".
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