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October 24th, 2011, 00:16 Posted By: wraggster
via http://www.aep-emu.de/
StepMania is capable of playing many game types. Currently, it supports games similar to Dance Dance Revolution, Pump It Up, EZ 2 Dancer, and Para Para Paradise. In the future, it will support games similar to BeatMania, Guitar Freaks, DrumMania, and more.
Quote:
2011/10/04 - [NoteDataUtil] More accurate Left, Right, and Mirror mods for Pump gameplay. Major thanks to Hudson Felker and Bill Shillito here. [Wolfman2000]
2011/10/01 - [ScreenHighScores] Disable forced screen transition behavior when ManualScrolling=true. [AJ]
2011/09/30 - [GameState] Added CurrentOptionsDisqualifyPlayer(player), ApplyPreferredModifiers(player,string) and ApplyStageModifiers(player,string) Lua bindings. [AJ]
2011/09/29 - [Fallback theme] Fix ImmediateHoldLetGo function. [Wolfman2000]
- [GameState] Add the EditAllowedForExtra metric. Use this if you want edit steps to be allowed for accessing the extra stage. By default, this is false. [Wolfman2000]
2011/09/26 - [Default theme] Added Song Timing Display user preference. [AJ]
- [ThemeManager] Add global Scripts dir. [shakesoda]
2011/09/25 - [WheelItemBase] Added GetColor and GetText Lua bindings. [AJ]
2011/09/24 - [ScreenEdit] Disable shifting timing changes down one beat if starting on beat 0. Important information must stay on that beat. [Wolfman2000]
- [ScreenEdit] Disable converting rows to a stop or beat starting on beat 0. There should be no reason for this at this time. [Wolfman2000]
- [MusicWheelItem] Add/reinstate MusicWheelItem Mode Normal/Color/OverPart. [AJ]
- [FadingBanner] Added LoadFromSortOrder(SortOrder) Lua binding. [AJ]
2011/09/23 - [ScreenEvaluation] Added RollingNumbersMaxComboClass metric. [AJ]
- [NotesLoaderSM] Fix loading .sm files with non standard difficulty names. It should be Hard, not Heavy. [Wolfman2000]
2011/09/22 - [ScreenDebugOverlay] Replaced hardcoded toggle command with ButtonTextToggledCommand metric. [AJ]
- [LoadingWindow_Win32] Make the StepMania window gain focus after the loading window closes. Fixes issue 424. [AJ]
2011/09/21 - [FadingBanner] Added LoadRandom(), LoadRoulette(), LoadFallback(), LoadCourseFallback(), and GetBanner(int) Lua bindings. [AJ]
2011/09/18 - [Song] Added GetSampleStart() and GetSampleLength() Lua bindings. [Wolfman2000]
2011/09/16 - [UnlockManager] Added GetNumLockedSongs() Lua binding. [Wolfman2000]
- [UnlockManager] Added IsSongLocked() Lua binding. [Wolfman2000]
2011/09/12 - [NotesLoaderSSC/WriterSSC] Allow all timing tags regardless of what timing
is used. [Wolfman2000]
2011/09/11 - [ScreenEvaluation] Added "evaluation full combo W1" and "evaluation full combo W2" announcer cues. [AJ]
- [Banner] Added "Banner group fallback" graphic. [AJ]
2011/09/09 - [NotesLoaderBMS] Rewrite the BMS loader, should fix issues 430 and 500. [theDtTvB]
2011/09/08 - [GameManager] Fix shifting of 2P notes in beat mode. [1a2a3a2a1a]
2011/09/07 - [Model] Added GetDefaultAnimation() Lua binding. [AJ]
- [GameState] Added GetEarnedExtraStage() Lua binding. [AJ]
2011/09/02 - [MenuTimer] Added start(), disable() Lua bindings. Also renamed setseconds to SetSeconds to match GetSeconds. [AJ]
- [GameManager] beat "versus" -> "versus5"; fix beat versus7 being "single7". [1a2a3a2a1a]
2011/08/27 - Updated libjpeg to 8c.
- [SongManager] Added GetCoursesInGroup(sCourseGroup,bIncludeAutogen), GetSongGroupBannerPath(songGroup), GetCourseGroupBannerPath(courseGroup), DoesSongGroupExist(songGroup), DoesCourseGroupExist(courseGroup) and GetPopularSongs() Lua bindings. [AJ]
- [SongManager] Added GetPreferredSortSongs(), GetPreferredSortCourses(courseType,bIncludeAutogen ), and GetPopularCourses(courseType) Lua bindings. [AJ]
- [SongManager] Add SongToPreferredSortSectionName(song), WasLoadedFromAdditionalSongs(song), and WasLoadedFromAdditionalCourses(course) Lua bindings. [AJ]
- [CryptManager] Add GenerateRandomUUID() Lua binding. [AJ]
- [ThemeManager] Added DoesThemeExist(sTheme), IsThemeSelectable(sTheme), DoesLanguageExist(sLang), GetCurThemeName(), HasMetric(sGroup,sValue), and HasString(sGroup,sValue) Lua bindings. [AJ]
2011/08/23 - [Makefile.am] Fixed version date and time handling. [AJ]
2011/08/22 - [PrefsManager, X11Helper] Added ShowMouseCursor preference. [AJ]
- [UnlockManager] Added GetStepOfAllTypes Lua binding. This gets the locked Steps for all game types based on the difficulty specified. [Wolfman2000]
- [UnlockManager] Added requirepasschallengesteps Lua binding. This is more self-explanitory: pass challenge to be able to play edits. [Wolfman2000]
2011/08/21 - [NotesLoaderSSC] Fix loading pre-split timing files that had blank timing tags inside of them. Thanks to Vin.il for the catch. [Wolfman2000]
- [Song] Added Jacket, CD image (a la early DDR), and Disc (PIU-style) support. Added GetJacketPath(), GetCDImagePath(), GetDiscPath(), HasJacket(), HasDisc(), and HasCDImage() Lua bindings. [AJ]
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