Ubisoft has acknowledged that modern PCs offer developers " a lot more grunt" than Xbox 360 or PS3 - as the firm looks to "minimise the gap" between format versions of Far Cry 3.
Speaking to VideoGamer.com, lead FC3 designer Jamie Keen said: "The PC does have a lot more grunt under the hood - or it can have grunt - so there's a lot more that we can push there. That doesn't mean to say, 'Let's only push PC and leave the consoles behind.' We will keep pushing to get as much out of the consoles as we possibly can."
Despite noting the difference between the formats, Keen claimed that "people would be surprised" by how good FC3 looks on console, and that the difference "might not be as much as people realise".
He added: ""That's why we're making no bones about this being on PC, and everything that goes along with that. There are going to be areas where the consoles aren't going to be able to push things as much as the PC can.
"So, there is going to be a difference, but as much as we can minimise that gap, we're certainly working as hard as we possibly can to do that."
Keen's comments come after Ubisoft's production boss suggested that devs were being "extremely limited" by the long lifecycle of modern consoles.