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July 28th, 2004, 12:27 Posted By: HawqOr should that be new(ish)? ElSemi has rewritten NebulaM2 to use DX9 so now we have NebulaM2 v0.1 alpha, heres what you need to know: KNOWN ISSUES: General: There are no options, so don't hammer the "Options..." menu Sometimes emulator doesn't return from fullscreen (Solution: kill with ALT-F4) Mipmaps give too blurry textures (bad mipmap level selection) Virtual On Cybertroopers: Some near plane clipping problems Sonic Fighters: Usual NebulaM2 sticky feet effect (probably DSP emulation bug) Strange lighting Virtua Striker: This game seems to work at 30fps or something, game timer runs too fast. Indy500: The track floor sometimes disappear in the curves (near plane clipping maybe) SGT 24h: Enter test mode and set control type to A or you'll get reversed pedal control HOTD, GUNBLADE NY and BEL require that you calibrate the gun before playing!!!! Get from here
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