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December 24th, 2008, 11:47 Posted By: wraggster
Riot Games has revealed four new Champions for its online RPG, League of Legends: Clash of Fates. Fiddlesticks, Morgana Le, Twisted Fate and Warwick have officially been added to the roster. Their background stories and special abilities are detailed below:
Fiddlesticks, Harbinger of Doom
There is a valley, just on the sandy edge of the Tempest Flats. It is said that a powerful witch lives there at the very bottom—all by herself, but never alone. It is said that she commands the powerful magics that circle and batter this place. She transforms the energies into semi-living souls, trapping them inside bodies of carefully crafted scarecrows.
The witch has kept to herself for many long years. That is, until a few months ago, when she sent one of her creations out to warn the rest of the world.
Leaving the valley in the middle of the night, Fiddlesticks shambled across the desert and into the neighboring realms. He torments and terrifies all who look upon him with his wickedly crooked smile. For he is the Harbinger, bearing news of impending doom.
Abilities
Terrify (Active) – Terror grips the target, causing it to run about aimlessly in fear unable to take any action.
Fearmonger (Active) – Fiddlesticks channels dark magic into his enemy, drawing out its life force and replenishing his own.
Dark Wind (Active) – Fiddlesticks summons a dark wind that between targets doing damage and silencing enemies for an increasing amount of time.
Crowstorm (Active) – Fiddlesticks channels a dark energy, unleashing the evil within him. A flock of vicious crows materializes around him, tearing and rending all enemies in range and causing massive damage.
Paranoia (Passive) – Fiddlesticks' mere presence is enough to cause fear in his enemies, causing them to miss on their attacks.
Morgana Le, Fallen Angel
Morgana Le joined the Judicators alongside her sister Kayle at a very young age. The sisters quickly rose through the ranks, practicing relentlessly to bring their skills to the highest level.
Despite being sisters and close friends, Morgana and Kayle were extremely competitive with each other. It was all in good nature, but both wanted to beat the other and by extension become Lead Judicator.
Eventually, Kayle was named Lead Judicator and asked to take over the entire organization.
Tremendously jealous of Kayle's promotion, Morgana disavowed their friendship and immediately set about trying to discredit and unseat her sister.
Kayle discovered the treachery. Infuriated by her sister's deceit, she attacked Morgana. It is said that never since has a battle raged as fiercely as it did on that day. In her rage, Kayle tore Morgana's wings asunder and expelled her from the order of Judicators forever. Overpowered by her sister, Morgana was forced to flee with her life, vowing to not rest until Kayle was unseated.
Abilities
Dark Binding (Active) – Morgana Le channels dark energy into a single enemy, causing immense pain that deals damage each second and slowing its movement speed.
Tormented Soil (Active) – Morgana Le curses a large area of ground causing it to deal damage to enemies who stand on it.
Black Shield (Active) – A black shield forms around Morgana Le's target, protecting it completely from all spells for a short duration.
Echoing Pain (Active) – Morgana Le infects a target with her own torment. Any damage done to that target is increased considerably.
Empathize (Passive) – Morgana Le empathizes with the suffering of her fellow Champions, increasing their health point regeneration rate.
Twisted Fate, Cardmaster
The banks of the Serpentine River are home to a smattering of gypsy communities. On any given day, you can see a flotilla of paddleboats migrating up and down the rushing waters. Though their homes are constantly on the move, their communities are very stable. The Serpentine gypsies live and die by a single code: If you are my friend, you are my family. If you are my foe, you have made enemies of us all.
The most famous of these gypsies is a man known only as Twisted Fate. In cards, no matter what hand he is dealt, he always finds a way to come out on top. But it isn't just his luck that makes him so famous. Just ask anyone who has accused him of cheating. They'll tell you he can kill a man dead at twenty paces—with nothing more than a playing card.
Abilities
Seal Fate (Active) – Twisted Fate reveals the cursed fate of his enemy. That enemy takes periodic damage until the curse runs out, or until he can kill an enemy unit.
Wild Card (Active) – Twisted Fate enhances his attacks with a mystic but erratic energy. Each of his attacks deals a random, additional amount of damage with each basic attack.
Gate (Active) – Twisted Fate opens a portal in time that allows him to teleport to any location on the map.
Destiny (Active) – Twisted Fate views the Destiny of all his opponents for a short duration. All enemies on the map are revealed and slowed for that duration.
Second Sight (Passive) – Twisted Fate grants the Second Sight to his allies, increasingly their chance to critically hit with basic attacks.
Warwick, Blood Hunter
Warwick was once a brutal mercenary, trained as a chemical weapons engineer by the Alchemists of Zaun. He barely escaped with his life after his unit was wiped out while defending an Ionian citadel. Outnumbered a hundred to one, he holed up in an abandoned mine, and set to work concocting a chemical potion that would give him the strength and power to beat the odds. Knowing he didn't have much time, Warwick frantically worked night and day. And when he finally finished his elixir, he had no way to test it first. Swallowing the unguent in giant gulps, Warwick howled in pain as his body contorted. His arms grew huge and strong. His fingers sprouted massive claws, his head horns, and his skin became dark as coal. And inside a hunger grew, a thirst for blood that had never before existed. Needless to say, it was not he who lost his life that day.
Upon return, Warwick's transformation allowed him to excel as a mercenary, and his infamy spread near and far. He is now desired in all realms – sometimes for his mercenary services, and also for the enormous bounty on his head.
Abilities
Hungering Strike (Active) – Warwick lashes at his enemy an enormous claw, dealing damage and stealing life.
Hunters Call (Active) – Warwick lets out a piercing howl, signaling to his allies that now is the time to strike. His howl increases all allied Champion's physical damage for a small duration.
Blood Scent (Active) – Warwick sniffs the air to detect any blood in the area around him. He gains sight of any enemy Champions in a large area, and gains movement speed for each Champion spotted.
Infinite Duress (Active) – Warwick leaps onto an enemy, furiously slashing his opponent with his claws and rendering the victim completely helpless for a short duration. Warwick's furious barrage is able to cancel any channeling effect once it has begun.
Eternal Thirst (Passive) – Warwick drains the life of his opponents with each consecutive strike.
http://uk.pc.ign.com/articles/940/940902p1.html
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