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February 16th, 2007, 16:55 Posted By: wraggster
GRIN, developer of Ghost Recon: Advanced Warfighter 2 on PC, has been speaking about how the PC version differs to GRAW 2 on console.
Describing the PC iteration as "a more tactical game" in an IGN interview, the dev's explained that it will ship with a unique multiplayer mode Assault vs. Recon and that an included map editor will hand the community the tools employed by the development team.
Elaborating on the stronger focus on the tactical element the dev's said that, unlike in the Xbox 360 version, in GRAW 2 PC players "can give direct, specific orders to your team-mates".
"You also have the tactical map, where you can create way points and plan your whole strategy, which you can't do on the 360. The levels are designed specifically so you can benefit from the new gameplay elements" GRIN's further explained, adding that you can use the game's buddy-cam "to move the guys around" and issue "full orders from their perspective."
Assault vs. Recon, a team-based mode which pits the Ghosts with their kick-ass military gear against Mexican rebels who have the firepower but far inferior technology, is accompanied by multiplayer maps that will be unique to the PC version of GRAW 2, the developer revealed.
In the interview, the developer also said that it plans to support the sequel with post-launch content, although didn't go into details "because we'd like to keep it secret".
via cvg
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