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June 6th, 2008, 20:21 Posted By: Shrygue
Developer Kaos Studios has released patch 1.1.0 for Frontlines: Fuel of War. The patch adds the PunkBuster anti-cheat system, fixes spawn camping issues, balances weapons among other tweaks. A full list of patch notes, taken from Kaos Studio's official website, can be found below:
New Features
• PunkBuster anti-cheat has been added
• Spawn Protection – To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action
New Server Browser
• Phase 1 of the NEW Server Browser
- New streamlined design with easy to use layout
- Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number
- Server Name filter will search entire through entire server names for matching criteria
- Player filter will default to the minimum number entered. This field also accepts ranges such as 10-40
- Ping filter will take the number entered as the max ping allowed. This field also accepts ranges as well
- Server Information Box
- Added server IP display
- Added server name display
- Added text clan/server company/message of the day support
- Added ability to cancel server search and the server browser will continue to display already pulled servers
- Can apply filters to pulled servers
- Server browser no longer refreshes when coming back from the server info screens
- Enter IP address can now use IP's with ports and can use alpha characters
Gameplay
• Players can no longer stick landmines onto their legs
• Invert controls for land vehicles has been fixed
• Turrets will no longer continue firing when squad menu is raised
• All passengers in a vehicle will see hit notifications
• Sentry guns take slightly less damage to destroy
• Sentry guns will cause slightly less damage
• Sentry guns will no longer respawn after being destroyed (single-player game)
• Grenade launcher damage vs infantry has been slightly reduced
• Railgun rounds, clips, fire speed and damage radius have been modified, increasing the effectiveness of the weapon
• Character Movement Changes
- Forced pause which prevented the player from moving when recovering from a jump has been removed
- Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)
- Multiple fixes should result is much less visible "sliding", "worming" and "Dolphin" effects from transitioning between crouch to standing, crouch to prone and prone to standing
- Sprinting while crouched or prone has been removed
- Jumping from and to prone should now be impossible
- A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming)
- Character ground speed has been slightly increased, this includes strafe speed
- Free fall speed has increased for a more realistic feeling
• Single Player: Graveyard – Destroying all tanks will now always advance the frontline properly
User Interface
• Action key (E) can now be changed to any key. This key is also used for "Exit Vehicle" functionality and is listed under Infantry controls.
• Scoreboard bugs related to double entries and zero point entries fixed
• Scoreboard now displays server name, server IP and personal ping
• Player can now paste text longer then the max characters set for a text box
Crashes
• Fix for reported ATI X800/X850 user crashes on start up
• Vsync default setting is now turned to off, solving some crashes for lower end cards (this is the Maximize Framerate option in the Video- Advanced tab)
• Added NULL check to stop players from inputting illegal characters and crashing the game
• Systems with the Ageia PhysX card will no longer result in game crashes
• Server crash caused by PhysX issue has been addressed
Localization
• Polish language fixes to load screens and gameplay text
Miscellaneous
• Registry fix to document the running version number and installed SKU (EFIS, E, EG etc). This will allow for improved patch installation detection
Known Issues (to be addressed in a hotfix coming shortly)
• Changing keys in the Control options will not check to see if a key is already bound. This is planned to be fixed in a future patch
• Punkbuster will kick you off the server if you use the following special characters in your display name: comma, forward slash, or backslash
• Effective melee distance to be reduced
• When using the pipe character in a server name, text after the pipe will not be shown in the upper right server information window
Frontlines: Fuel of War is a FPS utilizing the Unreal Engine 3 and was released in February.
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