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April 16th, 2012, 01:41 Posted By: wraggstervia http://www.aep-emu.de/ Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine using SDL. Quote: Changelog Fixed: world: old format load: huge population Fixed: world: maps passable new version algorithm. Fixed: world: capture object abandone mine Fixed: world: hero join troop and recruit monster from tile Fixed: world: capture objects WindMill and WaterWheel for AI, automatic collection from Wind/Water mills, add Magic Garden Fixed: world: bugs of monster units deployment at a "Month of ..." Fixed: battle: disable resurrect for elemental Fixed: battle: fixed animation attack with empty sprite (blink) Fixed: game: remove stop hero, for invalid event maps Fixed: game: default action key for hero focus Fixed: game: close spell book (empty spell) Fixed: game: redrawing window borders with black on calling NewGame or LoadGame menu with high resolution (thanks ghox@users.sourceforge.net) Fixed: game: load game with incorrect hero path, fixed loadgame crash Fixed: game: hero directly attack monster Fixed: game: add always ask for poor morale/luck visiting Fixed: game: update luck stats Remove: option: "unions: allow view maps", set always on Remove: option: "world: use enhanced artifact info dialog", add artifact description info to dialog box Remove: game: old format game support Added: option: "unique artifacts for primary and secondary skills"
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