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             June 15th, 2010, 01:38 Posted By: wraggster
  News via http://www.aep-emu.de/ 
 
Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine using SDL.  
 
 
Quote: 
SVN - up to r1895  
 
May, 27, 2010  
+ Update translation files  
+ Fixed: genie ability, added custom genie ability, rename battle.xml to animations.xml  
+ Fixed: blind spell, dwarf magic resist, resurect dead troop  
+ Fixed: necromancer morale info  
+ Fixed: necromancer skeletons up  
+ Fixed: battle catapult targets  
+ Updated: diplomacy for surrender and join monster  
+ Updated: gameover conditions (WINS_SIDE), added unions (alliance)  
+ Added: pocketpc virtual keyboard  
+ Fixed: dwelling count with begin week  
+ Fixed: World::NewMonth actions  
+ Fixed: multiplayer map filter  
 
Apr, 24, 2010  
+ Added: extended scouting capability  
+ Fixed: manual set hero portrait and class type  
+ Fixed: spell duration for magic monsters  
+ Fixed: air element + lightning 200% damage  
+ Fixed: elemental immunable mind spells  
+ Added: groupped/spread battle format  
+ Added: hero patrol mode  
+ Update: wins/loss game conditions, update game info dialog  
+ Added: battle hard skip with +2 defense  
+ Fixed: autosave remember settings  
+ Fixed: set guardian with last troop  
+ Added: pickup artifact scenario messages  
+ Added: artifacts affinities HideousMask, StatesmanQuill, CrystalBall, extra settings CrystalBall added spells Visions and IdentifyHero  
+ Fixed: broken bridge animation  
 
http://sourceforge.net/projects/fheroes2/
 
  
        
      For more information and downloads, click here!  
 
      
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