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September 22nd, 2009, 21:20 Posted By: wraggster
News via http://www.aep-emu.de/
Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine using SDL.
Quote:
SVN - up to r1195
Sep, 17, 2009 - Development build, 1195
Users
+ Added pocketpc version interface
+ Added load fheroes2.cfg and gamedata from FHEROES2_DATA environment
+ Added new options: "use fade = on/off", "hide interface = on/off"
+ Added add hot key: m - move hero, o - system dialog, n - start new game
+ Added new interface: hide interface
+ Fixed performance, (remove delay from pathfinding)
+ Fixed castle resource panel
+ Fixed visit obelisk
+ Fixed building for differences plathorm (OSX, mingw32, wince)
+ Fixed Abandoned Mine name, add extra text in quick info.
+ Added zlib support for xml save files
+ Update music readme with more specific information.
+ Update translation files from launchpad
Developers
+ Added CONFIGURE_FHEROES2_DATA build defines for gamedata
+ Added WITHOUT_MIXER build option
+ Redistribute main loop game_startgame.cpp, move radar, buttons, status to interface gui, other small changes.
http://sourceforge.net/projects/fheroes2/
For more information and downloads, click here!
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