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Doom64 EX 2.0 is finally released, head over the downloads page to get it. For those who have already grabbed it, you may want to redownload it again due to a minor update involving some fixes to the console and game menu.
There’s too many updates, changes and improvements to list here since version 1.4 though some of the biggest changes were the complete overhaul of the audio system, console, and interface. Many things were also tweaked and changed to match the exact behavior of the original game such as player movement, some enemy behavior tweaks, etc.
Needless to say I am quite happy with the way this project has headed and I hope to keep it alive with new features for modding in the near future. While mod support isn’t fully user-friendly yet, it is possible to begin creating custom content. A customized Doom Builder is currently being worked on to allow development of custom maps and there will be tutorials posted here soon.
A technical doc is also released for those who are interested in learning about all the technicalities that makes up Doom64. That and the game binaries can be found at the downloads page.