Doom64 EX is a free clone of the Nintendo64 game, Doom64 (developed by Midway).
The goal is to perfectly re-create Doom64 in every way possible and to support Win32 and *Unix platforms.
The Doom64 EX engine is based on the Doom3D source port.
I am quite happy to announce the first public release of Doom64 EX. I wanted to make sure everything is in a stable state before I make a public release, however this release is not official.
I am seeking feedback for what everyone likes, what they don't like, and what they like to see improved or enhanced. Though do not expect massive/overhaul changes or updates. Keep the feature suggestions realistic. I am also seeking those to point out any serious bugs as well.
Please take the time to review the readme on how to setup D64Ex and for its known issues.
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System Requirements
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- Windows 9x/2000/XP/Vista
- DirectX 6.0 or higher
- 64mb ram (128mb recommended)
- 1.2ghz Processor or higher (800mhz without music)
- 128mb Graphics Card or higher
- Doom64 N64 ROM (U) or (E) versions only.
Edit: Now at version 1.1a which fixes two major flaws (Hectic crash, and a typo in the Mancubus attack pointer where it fails to invalidate a target).
Edit again: Now at version 1.1b. Please review CHANGES.TXT for all the updates and fixes since 1.1a. This version I would concider stable, but please keep on reporting bugs and other issues that may arise.