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August 2nd, 2011, 00:11 Posted By: wraggstervia http://www.aep-emu.de/PNphpBB2-file-...c-t-17339.html D2X-XL is an OpenGL-port of Descent II. Supported platforms are Linux, Mac OS X and Windows. Quote: updates since last AEP reported release 1.15.239 v1.15.243 Fixed: A bug in secret level handling could cause program crashes v1.15.242 Fixed: Removed a few bugs that under rare circumstances could cause program crashes v1.15.241 Fixed: Joystick deadzones weren´t properly set after loading a player profile Fixed: Fire wasn´t rendered properly when soft particle blending was disabled Changed: Reverted a collision handling related change that apparently prevented proper sliding of the player ship along walls and around corners Improved: HUD messages won´t show on screenshots Improved: HUD and RADAR will not be rendered during the player ship explosion sequence anymore New: Robots firing fusion guns will have a 3D shockwave effect New: Mods can now have level specific loading screen background images New: Mods can now have level specific loading screen background images v1.15.240 Fixed: The heavy fighter´s shield could be charged to 200% with an energy -> shield converter Improved: Player ships will not endlessly bounce off walls when being driven against them while having thrust For the complete changelog, please visit the official site http://www.descent2.de/
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