Commander Genius is an interpreter for the Commander Keen Series for Windows and Linux.
It was formerly known as CloneKeen Plus and is based on CloneKeen.
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changes since last AEP reported release v0.3.3: v0.3.8 Alpha:
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- More Enemies in Galaxy Support
- Lots of speed ups
- Better Galaxy Support
- Better Sound Support
v0.3.5:
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- Fixes in the finale of Ep1
- Now Rising points dissappear fading
- Better Audio read out for Galaxy
- Stereo Sound fixes
- CalcVisibility is now also used in Galaxy, what make the engine much faster when having many objects
v0.3.4:
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- Slugs are smarter and can kill now
- Keen can get and use diving suit
- Miragia now plays correctly on map
- Keen bnow dies correctly and a selection dialog is shown
v0.3.3.4:
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- New automation theorie based actions for AI in the Keen Player galaxy structure, for better and faster gameplay
- Fixed small issues
v0.3.3.3:
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- Now Council Members trigger and make the level exit. Neat!
- New Collision Model for Galaxy. Hopefully better especially on sloped tiles. Also that part of the code got smaller
- Vertical and Drop Platforms work which will make more levels finishable
- Keen now can jump through some tiles and also leave platforms
- Now the platforms also move Keen
- The Platform AIs have a special directory in the source code
- Cheat codes in Galaxy are implemented: God
-mode, Jump
-cheat, No clipping and get all items!
- Songlist of some mods can alternatively be used
v0.3.3.2:
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- Thanks to Malvineous IMF Player got a bit faster. He found an interesting slow down in our code
- Now switches for platforms and bridges work
- Big IMF Bug I discovered has been fixed which produced crashes on some systems
- Better Platform code
- Some PC
-Speaker sound improvements
- New CG Core which has a bit less code, is easier to understand, uses more smartpointers and also seems to be a bit faster.